feat: macos display colorful icon with speed rate (#2771)

This commit is contained in:
Tunglies 2025-02-27 01:45:31 +08:00 committed by wonfen
parent 1258e187f5
commit 76be5d8469
3 changed files with 74 additions and 89 deletions

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src-tauri/assets/fonts/SF-Pro.ttf Executable file

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@ -225,23 +225,27 @@ impl Tray {
#[cfg(target_os = "macos")]
{
let enable_tray_speed = Config::verge().latest().enable_tray_speed.unwrap_or(true);
let is_template =
crate::utils::help::is_monochrome_image_from_bytes(&icon_bytes).unwrap_or(false);
let is_colorful = tray_icon == "colorful";
let icon_bytes = if enable_tray_speed {
// 处理图标和速率
let final_icon_bytes = if enable_tray_speed {
let rate = rate.or_else(|| {
self.speed_rate
.lock()
.as_ref()
.and_then(|speed_rate| speed_rate.get_curent_rate())
});
// 使用新的方法渲染图标和速率
SpeedRate::add_speed_text(icon_bytes, rate)?
} else {
icon_bytes
};
let _ = tray.set_icon(Some(tauri::image::Image::from_bytes(&icon_bytes)?));
let _ = tray.set_icon_as_template(is_template);
// 设置系统托盘图标
let _ = tray.set_icon(Some(tauri::image::Image::from_bytes(&final_icon_bytes)?));
// 只对单色图标使用 template 模式
let _ = tray.set_icon_as_template(!is_colorful);
}
#[cfg(not(target_os = "macos"))]

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@ -2,7 +2,7 @@ use crate::core::clash_api::{get_traffic_ws_url, Rate};
use crate::utils::help::format_bytes_speed;
use anyhow::Result;
use futures::Stream;
use image::{ImageBuffer, Rgba};
use image::{Rgba, GenericImageView, RgbaImage};
use imageproc::drawing::draw_text_mut;
use parking_lot::Mutex;
use rusttype::{Font, Scale};
@ -14,7 +14,7 @@ use tokio_tungstenite::tungstenite::Message;
pub struct SpeedRate {
rate: Arc<Mutex<(Rate, Rate)>>,
last_update: Arc<Mutex<std::time::Instant>>,
base_image: Arc<Mutex<Option<(ImageBuffer<Rgba<u8>, Vec<u8>>, u32, u32)>>>, // 存储基础图像和尺寸
// 移除 base_image不再缓存原始图像
}
impl SpeedRate {
@ -22,7 +22,6 @@ impl SpeedRate {
Self {
rate: Arc::new(Mutex::new((Rate::default(), Rate::default()))),
last_update: Arc::new(Mutex::new(std::time::Instant::now())),
base_image: Arc::new(Mutex::new(None)),
}
}
@ -67,125 +66,107 @@ impl SpeedRate {
Some(current.clone())
}
pub fn add_speed_text(icon: Vec<u8>, rate: Option<Rate>) -> Result<Vec<u8>> {
// 分离图标加载和速率渲染
pub fn add_speed_text(icon_bytes: Vec<u8>, rate: Option<Rate>) -> Result<Vec<u8>> {
let rate = rate.unwrap_or(Rate { up: 0, down: 0 });
// 获取或创建基础图像
let base_image = {
let tray = Self::global();
let mut base = tray.base_image.lock();
if base.is_none() {
let img = image::load_from_memory(&icon)?;
let (width, height) = (img.width(), img.height());
let icon_text_gap = 10;
let max_text_width = 510.0;
let total_width = width as f32 + icon_text_gap as f32 + max_text_width;
// 加载原始图标
let icon_image = image::load_from_memory(&icon_bytes)?;
let (icon_width, icon_height) = (icon_image.width(), icon_image.height());
let mut image = ImageBuffer::new(total_width.ceil() as u32, height);
image::imageops::replace(&mut image, &img, 0_i64, 0_i64);
*base = Some((image, width, height));
// 判断是否为彩色图标
let is_colorful = !crate::utils::help::is_monochrome_image_from_bytes(&icon_bytes).unwrap_or(false);
// 增加文本宽度和间距
let icon_text_gap = 80; // 增加图标和文本之间的间距
let text_width = 520; // 增加文本区域宽度,确保能显示完整
let total_width = icon_width + icon_text_gap + text_width;
// 创建新的透明画布
let mut combined_image = RgbaImage::new(total_width, icon_height);
// 将原始图标绘制到新画布的左侧
for y in 0..icon_height {
for x in 0..icon_width {
let pixel = icon_image.get_pixel(x, y);
combined_image.put_pixel(x, y, pixel);
}
base.clone().unwrap()
}
// 选择文本颜色
let (text_color, shadow_color) = if is_colorful {
// 彩色图标使用黑色文本和轻微白色阴影
(Rgba([255u8, 255u8, 255u8, 255u8]), Rgba([0u8, 0u8, 0u8, 160u8]))
} else {
// 单色图标使用白色文本和轻微黑色阴影
(Rgba([255u8, 255u8, 255u8, 255u8]), Rgba([0u8, 0u8, 0u8, 120u8]))
};
let (mut image, width, height) = base_image;
let font =
Font::try_from_bytes(include_bytes!("../../../assets/fonts/FiraCode-Medium.ttf")).unwrap();
// 修改颜色和阴影参数
let text_color = Rgba([255u8, 255u8, 255u8, 255u8]); // 纯白色
let shadow_color = Rgba([0u8, 0u8, 0u8, 120u8]); // 降低阴影不透明度
let base_size = height as f32 * 0.6; // 保持字体大小
let scale = Scale::uniform(base_size);
// 减小字体大小以适应文本区域
let font = Font::try_from_bytes(include_bytes!("../../../assets/fonts/SF-Pro.ttf")).unwrap();
let font_size = icon_height as f32 * 0.6; // 稍微减小字体
let scale = Scale::uniform(font_size);
// 使用更简洁的速率格式
let up_text = format_bytes_speed(rate.up);
let down_text = format_bytes_speed(rate.down);
// 计算文本宽度
let up_width = font
.layout(&up_text, scale, rusttype::Point { x: 0.0, y: 0.0 })
.map(|g| g.position().x + g.unpositioned().h_metrics().advance_width)
.last()
.unwrap_or(0.0);
// 计算文本位置,确保垂直间距合适
let text_x = icon_width + icon_text_gap;
let up_y = 0;
let down_y_offset = 32 as i32;
let down_y = icon_height as i32 - font_size as i32 + down_y_offset; // 下行速率显示在下方
let down_width = font
.layout(&down_text, scale, rusttype::Point { x: 0.0, y: 0.0 })
.map(|g| g.position().x + g.unpositioned().h_metrics().advance_width)
.last()
.unwrap_or(0.0);
let icon_text_gap = 10;
let max_text_width: f32 = 510.0;
let text_area_start = width as i32 + icon_text_gap;
// 用透明色清除文字区域
for x in text_area_start..image.width() as i32 {
for y in 0..image.height() as i32 {
image.put_pixel(x as u32, y as u32, Rgba([0, 0, 0, 0]));
}
}
// 计算文字的起始x坐标使文字右对齐
let text_start_x_up = (width as f32 + icon_text_gap as f32 + max_text_width - up_width).max(width as f32 + icon_text_gap as f32) as i32;
let text_start_x_down = (width as f32 + icon_text_gap as f32 + max_text_width - down_width).max(width as f32 + icon_text_gap as f32) as i32;
// 计算垂直位置
let up_y = 0; // 上行速率紧贴顶部
let down_y = height as i32 - base_size as i32; // 下行速率紧贴底部
// 绘制速率文本(先阴影后文字)
let shadow_offset = 1;
// 绘制上行速率(先画阴影,再画文字)
// 绘制上行速率
draw_text_mut(
&mut image,
&mut combined_image,
shadow_color,
text_start_x_up + shadow_offset,
text_x as i32 + shadow_offset,
up_y + shadow_offset,
scale,
&font,
&up_text,
);
draw_text_mut(
&mut image,
&mut combined_image,
text_color,
text_start_x_up,
text_x as i32,
up_y,
scale,
&font,
&up_text,
);
// 绘制下行速率(先画阴影,再画文字)
// 绘制下行速率
draw_text_mut(
&mut image,
&mut combined_image,
shadow_color,
text_start_x_down + shadow_offset,
text_x as i32 + shadow_offset,
down_y + shadow_offset,
scale,
&font,
&down_text,
);
draw_text_mut(
&mut image,
&mut combined_image,
text_color,
text_start_x_down,
text_x as i32,
down_y,
scale,
&font,
&down_text,
);
let mut bytes: Vec<u8> = Vec::new();
let mut cursor = Cursor::new(&mut bytes);
image.write_to(&mut cursor, image::ImageFormat::Png)?;
// 将结果转换为 PNG 数据
let mut bytes = Vec::new();
combined_image.write_to(&mut Cursor::new(&mut bytes), image::ImageFormat::Png)?;
Ok(bytes)
}
pub fn global() -> &'static SpeedRate {
static INSTANCE: once_cell::sync::OnceCell<SpeedRate> = once_cell::sync::OnceCell::new();
INSTANCE.get_or_init(SpeedRate::new)
}
}
#[derive(Debug, Clone)]