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Rust
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use crate::core::clash_api::{get_traffic_ws_url, Rate};
use crate::utils::help::format_bytes_speed;
use anyhow::Result;
use futures::Stream;
use image::{Rgba, GenericImageView, RgbaImage};
use imageproc::drawing::draw_text_mut;
use parking_lot::Mutex;
use rusttype::{Font, Scale};
use std::io::Cursor;
use std::sync::Arc;
use tokio_tungstenite::tungstenite::Message;
#[derive(Debug, Clone)]
pub struct SpeedRate {
rate: Arc<Mutex<(Rate, Rate)>>,
last_update: Arc<Mutex<std::time::Instant>>,
// 移除 base_image不再缓存原始图像
}
impl SpeedRate {
pub fn new() -> Self {
Self {
rate: Arc::new(Mutex::new((Rate::default(), Rate::default()))),
last_update: Arc::new(Mutex::new(std::time::Instant::now())),
}
}
pub fn update_and_check_changed(&self, up: u64, down: u64) -> Option<Rate> {
let mut rates = self.rate.lock();
let mut last_update = self.last_update.lock();
let now = std::time::Instant::now();
// 限制更新频率为每秒最多2次500ms
if now.duration_since(*last_update).as_millis() < 500 {
return None;
}
let (current, previous) = &mut *rates;
// 如果速率变化不大小于10%),则不更新
let should_update = {
let up_change = (current.up as f64 - up as f64).abs() / (current.up as f64 + 1.0);
let down_change = (current.down as f64 - down as f64).abs() / (current.down as f64 + 1.0);
up_change > 0.1 || down_change > 0.1
};
if !should_update {
return None;
}
*previous = current.clone();
current.up = up;
current.down = down;
*last_update = now;
if previous != current {
Some(current.clone())
} else {
None
}
}
pub fn get_curent_rate(&self) -> Option<Rate> {
let rates = self.rate.lock();
let (current, _) = &*rates;
Some(current.clone())
}
// 分离图标加载和速率渲染
pub fn add_speed_text(icon_bytes: Vec<u8>, rate: Option<Rate>) -> Result<Vec<u8>> {
let rate = rate.unwrap_or(Rate { up: 0, down: 0 });
// 加载原始图标
let icon_image = image::load_from_memory(&icon_bytes)?;
let (icon_width, icon_height) = (icon_image.width(), icon_image.height());
// 判断是否为彩色图标
let is_colorful = !crate::utils::help::is_monochrome_image_from_bytes(&icon_bytes).unwrap_or(false);
// 增加文本宽度和间距
let icon_text_gap = 80; // 增加图标和文本之间的间距
let text_width = 520; // 增加文本区域宽度,确保能显示完整
let total_width = icon_width + icon_text_gap + text_width;
// 创建新的透明画布
let mut combined_image = RgbaImage::new(total_width, icon_height);
// 将原始图标绘制到新画布的左侧
for y in 0..icon_height {
for x in 0..icon_width {
let pixel = icon_image.get_pixel(x, y);
combined_image.put_pixel(x, y, pixel);
}
}
// 选择文本颜色
let (text_color, shadow_color) = if is_colorful {
// 彩色图标使用黑色文本和轻微白色阴影
(Rgba([255u8, 255u8, 255u8, 255u8]), Rgba([0u8, 0u8, 0u8, 160u8]))
} else {
// 单色图标使用白色文本和轻微黑色阴影
(Rgba([255u8, 255u8, 255u8, 255u8]), Rgba([0u8, 0u8, 0u8, 120u8]))
};
// 减小字体大小以适应文本区域
let font = Font::try_from_bytes(include_bytes!("../../../assets/fonts/SF-Pro.ttf")).unwrap();
let font_size = icon_height as f32 * 0.6; // 稍微减小字体
let scale = Scale::uniform(font_size);
// 使用更简洁的速率格式
let up_text = format_bytes_speed(rate.up);
let down_text = format_bytes_speed(rate.down);
// 计算文本位置,确保垂直间距合适
let text_x = icon_width + icon_text_gap;
let up_y = 0;
let down_y_offset = 32 as i32;
let down_y = icon_height as i32 - font_size as i32 + down_y_offset; // 下行速率显示在下方
// 绘制速率文本(先阴影后文字)
let shadow_offset = 1;
// 绘制上行速率
draw_text_mut(
&mut combined_image,
shadow_color,
text_x as i32 + shadow_offset,
up_y + shadow_offset,
scale,
&font,
&up_text,
);
draw_text_mut(
&mut combined_image,
text_color,
text_x as i32,
up_y,
scale,
&font,
&up_text,
);
// 绘制下行速率
draw_text_mut(
&mut combined_image,
shadow_color,
text_x as i32 + shadow_offset,
down_y + shadow_offset,
scale,
&font,
&down_text,
);
draw_text_mut(
&mut combined_image,
text_color,
text_x as i32,
down_y,
scale,
&font,
&down_text,
);
// 将结果转换为 PNG 数据
let mut bytes = Vec::new();
combined_image.write_to(&mut Cursor::new(&mut bytes), image::ImageFormat::Png)?;
Ok(bytes)
}
}
#[derive(Debug, Clone)]
pub struct Traffic {
pub up: u64,
pub down: u64,
}
impl Traffic {
pub async fn get_traffic_stream() -> Result<impl Stream<Item = Result<Traffic, anyhow::Error>>>
{
use futures::stream::{self, StreamExt};
use std::time::Duration;
let stream = Box::pin(
stream::unfold((), |_| async {
loop {
let ws_url = get_traffic_ws_url().unwrap();
match tokio_tungstenite::connect_async(&ws_url).await {
Ok((ws_stream, _)) => {
log::info!(target: "app", "traffic ws connection established");
return Some((
ws_stream.map(|msg| {
msg.map_err(anyhow::Error::from).and_then(|msg: Message| {
let data = msg.into_text()?;
let json: serde_json::Value = serde_json::from_str(&data)?;
Ok(Traffic {
up: json["up"].as_u64().unwrap_or(0),
down: json["down"].as_u64().unwrap_or(0),
})
})
}),
(),
));
}
Err(e) => {
log::error!(target: "app", "traffic ws connection failed: {e}");
tokio::time::sleep(Duration::from_secs(5)).await;
continue;
}
}
}
})
.flatten(),
);
Ok(stream)
}
}