2022-04-29 16:40:51 +02:00

2319 lines
45 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1
L0_1 = {}
L0_1.MainID = 2017
L0_1.ActorAlias = "2017"
L1_1 = {}
L1_1.q201701 = 201701
L1_1.q201702 = 201702
L1_1.q201712 = 201712
L1_1.q201703 = 201703
L1_1.q201704 = 201704
L1_1.q201710 = 201710
L1_1.q201705 = 201705
L1_1.q201706 = 201706
L1_1.q201707 = 201707
L1_1.q201708 = 201708
L1_1.q201714 = 201714
L1_1.q201711 = 201711
L1_1.q201713 = 201713
L1_1.q201709 = 201709
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1040
L2_1.alias = "Npc1040"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1040Data = L2_1
L2_1 = {}
L2_1.id = 1033
L2_1.alias = "Npc1033"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1033Data = L2_1
L2_1 = {}
L2_1.id = 1035
L2_1.alias = "Npc1035"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1035Data = L2_1
L2_1 = {}
L2_1.id = 1013
L2_1.alias = "Npc1013"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1013Data = L2_1
L2_1 = {}
L2_1.id = 3035
L2_1.alias = "Npc3035"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3035Data = L2_1
L2_1 = {}
L2_1.id = 3054
L2_1.alias = "Npc3054"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3054Data = L2_1
L2_1 = {}
L2_1.id = 12240
L2_1.alias = "Npc12240"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12240Data = L2_1
L2_1 = {}
L2_1.id = 12259
L2_1.alias = "Npc12259"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder1Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder1Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder1Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder1Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder1Rout5"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.PatrolPos = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder1Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder1Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder1Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder1Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder1Rout5"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.PatrolDir = L3_1
L2_1.PatrolNext = 1
L1_1.Npc12259Data = L2_1
L2_1 = {}
L2_1.id = 12260
L2_1.alias = "Npc12260"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder2Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder2Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder2Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder2Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder2Rout5"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder2Rout6"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout7"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout8"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout9"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout10"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout11"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.pos
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout12"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.pos
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder2Rout13"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.pos
L17_1 = sceneData
L18_1 = L17_1
L17_1 = L17_1.GetDummyPoint
L19_1 = 3
L20_1 = "Q201711_Soilder2Rout14"
L17_1 = L17_1(L18_1, L19_1, L20_1)
L17_1 = L17_1.pos
L18_1 = sceneData
L19_1 = L18_1
L18_1 = L18_1.GetDummyPoint
L20_1 = 3
L21_1 = "Q201711_Soilder2Rout15"
L18_1 = L18_1(L19_1, L20_1, L21_1)
L18_1 = L18_1.pos
L19_1 = sceneData
L20_1 = L19_1
L19_1 = L19_1.GetDummyPoint
L21_1 = 3
L22_1 = "Q201711_Soilder2Rout16"
L19_1 = L19_1(L20_1, L21_1, L22_1)
L19_1 = L19_1.pos
L20_1 = sceneData
L21_1 = L20_1
L20_1 = L20_1.GetDummyPoint
L22_1 = 3
L23_1 = "Q201711_Soilder2Rout17"
L20_1 = L20_1(L21_1, L22_1, L23_1)
L20_1 = L20_1.pos
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L3_1[17] = L20_1
L2_1.PatrolPos = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder2Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder2Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder2Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder2Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder2Rout5"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder2Rout6"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.rot
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout7"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.rot
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout8"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.rot
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout9"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.rot
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout10"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.rot
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout11"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.rot
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout12"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.rot
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder2Rout13"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.rot
L17_1 = sceneData
L18_1 = L17_1
L17_1 = L17_1.GetDummyPoint
L19_1 = 3
L20_1 = "Q201711_Soilder2Rout14"
L17_1 = L17_1(L18_1, L19_1, L20_1)
L17_1 = L17_1.rot
L18_1 = sceneData
L19_1 = L18_1
L18_1 = L18_1.GetDummyPoint
L20_1 = 3
L21_1 = "Q201711_Soilder2Rout15"
L18_1 = L18_1(L19_1, L20_1, L21_1)
L18_1 = L18_1.rot
L19_1 = sceneData
L20_1 = L19_1
L19_1 = L19_1.GetDummyPoint
L21_1 = 3
L22_1 = "Q201711_Soilder2Rout16"
L19_1 = L19_1(L20_1, L21_1, L22_1)
L19_1 = L19_1.rot
L20_1 = sceneData
L21_1 = L20_1
L20_1 = L20_1.GetDummyPoint
L22_1 = 3
L23_1 = "Q201711_Soilder2Rout17"
L20_1 = L20_1(L21_1, L22_1, L23_1)
L20_1 = L20_1.rot
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L3_1[17] = L20_1
L2_1.PatrolDir = L3_1
L2_1.PatrolNext = 1
L1_1.Npc12260Data = L2_1
L2_1 = {}
L2_1.id = 12261
L2_1.alias = "Npc12261"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder3Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder3Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder3Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder3Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder3Rout5"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder3Rout6"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout2"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout3"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout4"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout5"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout6"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.pos
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout7"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.pos
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder2Rout8"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.pos
L17_1 = sceneData
L18_1 = L17_1
L17_1 = L17_1.GetDummyPoint
L19_1 = 3
L20_1 = "Q201711_Soilder2Rout9"
L17_1 = L17_1(L18_1, L19_1, L20_1)
L17_1 = L17_1.pos
L18_1 = sceneData
L19_1 = L18_1
L18_1 = L18_1.GetDummyPoint
L20_1 = 3
L21_1 = "Q201711_Soilder2Rout10"
L18_1 = L18_1(L19_1, L20_1, L21_1)
L18_1 = L18_1.pos
L19_1 = sceneData
L20_1 = L19_1
L19_1 = L19_1.GetDummyPoint
L21_1 = 3
L22_1 = "Q201711_Soilder2Rout11"
L19_1 = L19_1(L20_1, L21_1, L22_1)
L19_1 = L19_1.pos
L20_1 = sceneData
L21_1 = L20_1
L20_1 = L20_1.GetDummyPoint
L22_1 = 3
L23_1 = "Q201711_Soilder2Rout12"
L20_1 = L20_1(L21_1, L22_1, L23_1)
L20_1 = L20_1.pos
L21_1 = sceneData
L22_1 = L21_1
L21_1 = L21_1.GetDummyPoint
L23_1 = 3
L24_1 = "Q201711_Soilder2Rout13"
L21_1 = L21_1(L22_1, L23_1, L24_1)
L21_1 = L21_1.pos
L22_1 = sceneData
L23_1 = L22_1
L22_1 = L22_1.GetDummyPoint
L24_1 = 3
L25_1 = "Q201711_Soilder2Rout14"
L22_1 = L22_1(L23_1, L24_1, L25_1)
L22_1 = L22_1.pos
L23_1 = sceneData
L24_1 = L23_1
L23_1 = L23_1.GetDummyPoint
L25_1 = 3
L26_1 = "Q201711_Soilder2Rout15"
L23_1 = L23_1(L24_1, L25_1, L26_1)
L23_1 = L23_1.pos
L24_1 = sceneData
L25_1 = L24_1
L24_1 = L24_1.GetDummyPoint
L26_1 = 3
L27_1 = "Q201711_Soilder2Rout16"
L24_1 = L24_1(L25_1, L26_1, L27_1)
L24_1 = L24_1.pos
L25_1 = sceneData
L26_1 = L25_1
L25_1 = L25_1.GetDummyPoint
L27_1 = 3
L28_1 = "Q201711_Soilder3Rout7"
L25_1 = L25_1(L26_1, L27_1, L28_1)
L25_1 = L25_1.pos
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L3_1[17] = L20_1
L3_1[18] = L21_1
L3_1[19] = L22_1
L3_1[20] = L23_1
L3_1[21] = L24_1
L3_1[22] = L25_1
L2_1.PatrolPos = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder3Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder3Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder3Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder3Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder3Rout5"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder3Rout6"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.rot
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout2"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.rot
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout3"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.rot
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout4"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.rot
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout5"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.rot
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout6"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.rot
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout7"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.rot
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder2Rout8"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.rot
L17_1 = sceneData
L18_1 = L17_1
L17_1 = L17_1.GetDummyPoint
L19_1 = 3
L20_1 = "Q201711_Soilder2Rout9"
L17_1 = L17_1(L18_1, L19_1, L20_1)
L17_1 = L17_1.rot
L18_1 = sceneData
L19_1 = L18_1
L18_1 = L18_1.GetDummyPoint
L20_1 = 3
L21_1 = "Q201711_Soilder2Rout10"
L18_1 = L18_1(L19_1, L20_1, L21_1)
L18_1 = L18_1.rot
L19_1 = sceneData
L20_1 = L19_1
L19_1 = L19_1.GetDummyPoint
L21_1 = 3
L22_1 = "Q201711_Soilder2Rout11"
L19_1 = L19_1(L20_1, L21_1, L22_1)
L19_1 = L19_1.rot
L20_1 = sceneData
L21_1 = L20_1
L20_1 = L20_1.GetDummyPoint
L22_1 = 3
L23_1 = "Q201711_Soilder2Rout12"
L20_1 = L20_1(L21_1, L22_1, L23_1)
L20_1 = L20_1.rot
L21_1 = sceneData
L22_1 = L21_1
L21_1 = L21_1.GetDummyPoint
L23_1 = 3
L24_1 = "Q201711_Soilder2Rout13"
L21_1 = L21_1(L22_1, L23_1, L24_1)
L21_1 = L21_1.rot
L22_1 = sceneData
L23_1 = L22_1
L22_1 = L22_1.GetDummyPoint
L24_1 = 3
L25_1 = "Q201711_Soilder2Rout14"
L22_1 = L22_1(L23_1, L24_1, L25_1)
L22_1 = L22_1.rot
L23_1 = sceneData
L24_1 = L23_1
L23_1 = L23_1.GetDummyPoint
L25_1 = 3
L26_1 = "Q201711_Soilder2Rout15"
L23_1 = L23_1(L24_1, L25_1, L26_1)
L23_1 = L23_1.rot
L24_1 = sceneData
L25_1 = L24_1
L24_1 = L24_1.GetDummyPoint
L26_1 = 3
L27_1 = "Q201711_Soilder2Rout16"
L24_1 = L24_1(L25_1, L26_1, L27_1)
L24_1 = L24_1.rot
L25_1 = sceneData
L26_1 = L25_1
L25_1 = L25_1.GetDummyPoint
L27_1 = 3
L28_1 = "Q201711_Soilder3Rout7"
L25_1 = L25_1(L26_1, L27_1, L28_1)
L25_1 = L25_1.rot
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L3_1[17] = L20_1
L3_1[18] = L21_1
L3_1[19] = L22_1
L3_1[20] = L23_1
L3_1[21] = L24_1
L3_1[22] = L25_1
L2_1.PatrolDir = L3_1
L2_1.PatrolNext = 1
L1_1.Npc12261Data = L2_1
L2_1 = {}
L2_1.id = 12262
L2_1.alias = "Npc12262"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder4Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder4Rout1_1"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder4Rout2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder4Rout3"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder4Rout4"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder3Rout2"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder3Rout3"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder3Rout4"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder3Rout5"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder3Rout6"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout2"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.pos
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout3"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.pos
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder2Rout4"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.pos
L17_1 = sceneData
L18_1 = L17_1
L17_1 = L17_1.GetDummyPoint
L19_1 = 3
L20_1 = "Q201711_Soilder2Rout5"
L17_1 = L17_1(L18_1, L19_1, L20_1)
L17_1 = L17_1.pos
L18_1 = sceneData
L19_1 = L18_1
L18_1 = L18_1.GetDummyPoint
L20_1 = 3
L21_1 = "Q201711_Soilder2Rout6"
L18_1 = L18_1(L19_1, L20_1, L21_1)
L18_1 = L18_1.pos
L19_1 = sceneData
L20_1 = L19_1
L19_1 = L19_1.GetDummyPoint
L21_1 = 3
L22_1 = "Q201711_Soilder2Rout7"
L19_1 = L19_1(L20_1, L21_1, L22_1)
L19_1 = L19_1.pos
L20_1 = sceneData
L21_1 = L20_1
L20_1 = L20_1.GetDummyPoint
L22_1 = 3
L23_1 = "Q201711_Soilder2Rout8"
L20_1 = L20_1(L21_1, L22_1, L23_1)
L20_1 = L20_1.pos
L21_1 = sceneData
L22_1 = L21_1
L21_1 = L21_1.GetDummyPoint
L23_1 = 3
L24_1 = "Q201711_Soilder2Rout9"
L21_1 = L21_1(L22_1, L23_1, L24_1)
L21_1 = L21_1.pos
L22_1 = sceneData
L23_1 = L22_1
L22_1 = L22_1.GetDummyPoint
L24_1 = 3
L25_1 = "Q201711_Soilder2Rout10"
L22_1 = L22_1(L23_1, L24_1, L25_1)
L22_1 = L22_1.pos
L23_1 = sceneData
L24_1 = L23_1
L23_1 = L23_1.GetDummyPoint
L25_1 = 3
L26_1 = "Q201711_Soilder2Rout11"
L23_1 = L23_1(L24_1, L25_1, L26_1)
L23_1 = L23_1.pos
L24_1 = sceneData
L25_1 = L24_1
L24_1 = L24_1.GetDummyPoint
L26_1 = 3
L27_1 = "Q201711_Soilder2Rout12"
L24_1 = L24_1(L25_1, L26_1, L27_1)
L24_1 = L24_1.pos
L25_1 = sceneData
L26_1 = L25_1
L25_1 = L25_1.GetDummyPoint
L27_1 = 3
L28_1 = "Q201711_Soilder2Rout13"
L25_1 = L25_1(L26_1, L27_1, L28_1)
L25_1 = L25_1.pos
L26_1 = sceneData
L27_1 = L26_1
L26_1 = L26_1.GetDummyPoint
L28_1 = 3
L29_1 = "Q201711_Soilder2Rout14"
L26_1 = L26_1(L27_1, L28_1, L29_1)
L26_1 = L26_1.pos
L27_1 = sceneData
L28_1 = L27_1
L27_1 = L27_1.GetDummyPoint
L29_1 = 3
L30_1 = "Q201711_Soilder2Rout15"
L27_1 = L27_1(L28_1, L29_1, L30_1)
L27_1 = L27_1.pos
L28_1 = sceneData
L29_1 = L28_1
L28_1 = L28_1.GetDummyPoint
L30_1 = 3
L31_1 = "Q201711_Soilder2Rout16"
L28_1 = L28_1(L29_1, L30_1, L31_1)
L28_1 = L28_1.pos
L29_1 = sceneData
L30_1 = L29_1
L29_1 = L29_1.GetDummyPoint
L31_1 = 3
L32_1 = "Q201711_Soilder4Rout5"
L29_1 = L29_1(L30_1, L31_1, L32_1)
L29_1 = L29_1.pos
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L3_1[17] = L20_1
L3_1[18] = L21_1
L3_1[19] = L22_1
L3_1[20] = L23_1
L3_1[21] = L24_1
L3_1[22] = L25_1
L3_1[23] = L26_1
L3_1[24] = L27_1
L3_1[25] = L28_1
L3_1[26] = L29_1
L2_1.PatrolPos = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder4Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder4Rout1_1"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder4Rout2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder4Rout3"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder4Rout4"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder3Rout2"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.rot
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder3Rout3"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.rot
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder3Rout4"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.rot
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder3Rout5"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.rot
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder3Rout6"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.rot
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout2"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.rot
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout3"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.rot
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder2Rout4"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.rot
L17_1 = sceneData
L18_1 = L17_1
L17_1 = L17_1.GetDummyPoint
L19_1 = 3
L20_1 = "Q201711_Soilder2Rout5"
L17_1 = L17_1(L18_1, L19_1, L20_1)
L17_1 = L17_1.rot
L18_1 = sceneData
L19_1 = L18_1
L18_1 = L18_1.GetDummyPoint
L20_1 = 3
L21_1 = "Q201711_Soilder2Rout6"
L18_1 = L18_1(L19_1, L20_1, L21_1)
L18_1 = L18_1.rot
L19_1 = sceneData
L20_1 = L19_1
L19_1 = L19_1.GetDummyPoint
L21_1 = 3
L22_1 = "Q201711_Soilder2Rout7"
L19_1 = L19_1(L20_1, L21_1, L22_1)
L19_1 = L19_1.rot
L20_1 = sceneData
L21_1 = L20_1
L20_1 = L20_1.GetDummyPoint
L22_1 = 3
L23_1 = "Q201711_Soilder2Rout8"
L20_1 = L20_1(L21_1, L22_1, L23_1)
L20_1 = L20_1.rot
L21_1 = sceneData
L22_1 = L21_1
L21_1 = L21_1.GetDummyPoint
L23_1 = 3
L24_1 = "Q201711_Soilder2Rout9"
L21_1 = L21_1(L22_1, L23_1, L24_1)
L21_1 = L21_1.rot
L22_1 = sceneData
L23_1 = L22_1
L22_1 = L22_1.GetDummyPoint
L24_1 = 3
L25_1 = "Q201711_Soilder2Rout10"
L22_1 = L22_1(L23_1, L24_1, L25_1)
L22_1 = L22_1.rot
L23_1 = sceneData
L24_1 = L23_1
L23_1 = L23_1.GetDummyPoint
L25_1 = 3
L26_1 = "Q201711_Soilder2Rout11"
L23_1 = L23_1(L24_1, L25_1, L26_1)
L23_1 = L23_1.rot
L24_1 = sceneData
L25_1 = L24_1
L24_1 = L24_1.GetDummyPoint
L26_1 = 3
L27_1 = "Q201711_Soilder2Rout12"
L24_1 = L24_1(L25_1, L26_1, L27_1)
L24_1 = L24_1.rot
L25_1 = sceneData
L26_1 = L25_1
L25_1 = L25_1.GetDummyPoint
L27_1 = 3
L28_1 = "Q201711_Soilder2Rout13"
L25_1 = L25_1(L26_1, L27_1, L28_1)
L25_1 = L25_1.rot
L26_1 = sceneData
L27_1 = L26_1
L26_1 = L26_1.GetDummyPoint
L28_1 = 3
L29_1 = "Q201711_Soilder2Rout14"
L26_1 = L26_1(L27_1, L28_1, L29_1)
L26_1 = L26_1.rot
L27_1 = sceneData
L28_1 = L27_1
L27_1 = L27_1.GetDummyPoint
L29_1 = 3
L30_1 = "Q201711_Soilder2Rout15"
L27_1 = L27_1(L28_1, L29_1, L30_1)
L27_1 = L27_1.rot
L28_1 = sceneData
L29_1 = L28_1
L28_1 = L28_1.GetDummyPoint
L30_1 = 3
L31_1 = "Q201711_Soilder2Rout16"
L28_1 = L28_1(L29_1, L30_1, L31_1)
L28_1 = L28_1.rot
L29_1 = sceneData
L30_1 = L29_1
L29_1 = L29_1.GetDummyPoint
L31_1 = 3
L32_1 = "Q201711_Soilder4Rout5"
L29_1 = L29_1(L30_1, L31_1, L32_1)
L29_1 = L29_1.rot
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L3_1[17] = L20_1
L3_1[18] = L21_1
L3_1[19] = L22_1
L3_1[20] = L23_1
L3_1[21] = L24_1
L3_1[22] = L25_1
L3_1[23] = L26_1
L3_1[24] = L27_1
L3_1[25] = L28_1
L3_1[26] = L29_1
L2_1.PatrolDir = L3_1
L2_1.PatrolNext = 1
L1_1.Npc12262Data = L2_1
L2_1 = {}
L2_1.id = 12263
L2_1.alias = "Npc12263"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder5Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder5Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder5Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder5Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder2Rout9"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder2Rout10"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout11"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout12"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout13"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout14"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout15"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.pos
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout16"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.pos
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder5Rout5"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.pos
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L2_1.PatrolPos = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder5Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder5Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder5Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder5Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder2Rout9"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder2Rout10"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.rot
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout11"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.rot
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout12"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.rot
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout13"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.rot
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout14"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.rot
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout15"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.rot
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout16"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.rot
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder5Rout5"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.rot
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L2_1.PatrolDir = L3_1
L2_1.PatrolNext = 1
L1_1.Npc12263Data = L2_1
L2_1 = {}
L2_1.id = 12264
L2_1.alias = "Npc12264"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder6Rout4"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder6Rout4_1"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder6Rout4_2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder2Rout6"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder2Rout7"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder2Rout8"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout9"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout10"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout11"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout12"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout13"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.pos
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout14"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.pos
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder6Rout5"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.pos
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L2_1.PatrolPos = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder6Rout4"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder6Rout4_1"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder6Rout4_2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder2Rout6"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder2Rout7"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder2Rout8"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.rot
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout9"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.rot
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout10"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.rot
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout11"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.rot
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout12"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.rot
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout13"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.rot
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout14"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.rot
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder6Rout5"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.rot
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L2_1.PatrolDir = L3_1
L2_1.PatrolNext = 1
L1_1.Npc12264Data = L2_1
L2_1 = {}
L2_1.id = 12265
L2_1.alias = "Npc12265"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder6Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder6Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder6Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder6Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder6Rout4_1"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder6Rout4_2"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout6"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout7"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout8"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout9"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout10"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.pos
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout11"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.pos
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder5Rout6"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.pos
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L2_1.PatrolPos = L3_1
L3_1 = {}
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder6Rout1"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder6Rout2"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder6Rout3"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder6Rout4"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder6Rout4_1"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q201711_Soilder6Rout4_2"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.rot
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q201711_Soilder2Rout6"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.rot
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q201711_Soilder2Rout7"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.rot
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "Q201711_Soilder2Rout8"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.rot
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "Q201711_Soilder2Rout9"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.rot
L14_1 = sceneData
L15_1 = L14_1
L14_1 = L14_1.GetDummyPoint
L16_1 = 3
L17_1 = "Q201711_Soilder2Rout10"
L14_1 = L14_1(L15_1, L16_1, L17_1)
L14_1 = L14_1.rot
L15_1 = sceneData
L16_1 = L15_1
L15_1 = L15_1.GetDummyPoint
L17_1 = 3
L18_1 = "Q201711_Soilder2Rout11"
L15_1 = L15_1(L16_1, L17_1, L18_1)
L15_1 = L15_1.rot
L16_1 = sceneData
L17_1 = L16_1
L16_1 = L16_1.GetDummyPoint
L18_1 = 3
L19_1 = "Q201711_Soilder5Rout6"
L16_1 = L16_1(L17_1, L18_1, L19_1)
L16_1 = L16_1.rot
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L2_1.PatrolDir = L3_1
L2_1.PatrolNext = 1
L1_1.Npc12265Data = L2_1
L2_1 = {}
L2_1.id = 12266
L2_1.alias = "Npc12266"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12266Data = L2_1
L2_1 = {}
L2_1.id = 12267
L2_1.alias = "Npc12267"
L2_1.script = "Actor/Npc/SneakAIRun"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12267Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 71700316
L2_1.alias = "Gadget71700316"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget71700316Data = L2_1
L0_1.Gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 20170501
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId = L2_1
L2_1 = {}
L2_1.narratorId = 20170401
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId1 = L2_1
L2_1 = {}
L2_1.narratorId = 20170801
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId2 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q201711_Soilder1Rout1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder1Rout2"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder1Rout3"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder1Rout4"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder1Rout5"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.RoutePointsData = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q201711_Soilder2Rout1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder2Rout2"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder2Rout3"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder2Rout4"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder2Rout5"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder2Rout6"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.RoutePointsData1 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q201711_Soilder3Rout1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder3Rout2"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder3Rout3"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder3Rout4"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q201711_Soilder3Rout5"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q201711_Soilder3Rout6"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.RoutePointsData2 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q201711_Soilder4Rout1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder4Rout2"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder4Rout3"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q201711_Soilder4Rout4"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.RoutePointsData3 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q201711_Soilder5Rout1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q201711_Soilder5Rout2"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q201711_Soilder5Rout3"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.RoutePointsData4 = L2_1
L1_1.NewInteger = 0
L0_1.Datas = L1_1
return L0_1