local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1 L0_1 = {} L0_1.MainID = 2017 L0_1.ActorAlias = "2017" L1_1 = {} L1_1.q201701 = 201701 L1_1.q201702 = 201702 L1_1.q201712 = 201712 L1_1.q201703 = 201703 L1_1.q201704 = 201704 L1_1.q201710 = 201710 L1_1.q201705 = 201705 L1_1.q201706 = 201706 L1_1.q201707 = 201707 L1_1.q201708 = 201708 L1_1.q201714 = 201714 L1_1.q201711 = 201711 L1_1.q201713 = 201713 L1_1.q201709 = 201709 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1040 L2_1.alias = "Npc1040" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1040Data = L2_1 L2_1 = {} L2_1.id = 1033 L2_1.alias = "Npc1033" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1033Data = L2_1 L2_1 = {} L2_1.id = 1035 L2_1.alias = "Npc1035" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1035Data = L2_1 L2_1 = {} L2_1.id = 1013 L2_1.alias = "Npc1013" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1013Data = L2_1 L2_1 = {} L2_1.id = 3035 L2_1.alias = "Npc3035" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3035Data = L2_1 L2_1 = {} L2_1.id = 3054 L2_1.alias = "Npc3054" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3054Data = L2_1 L2_1 = {} L2_1.id = 12240 L2_1.alias = "Npc12240" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12240Data = L2_1 L2_1 = {} L2_1.id = 12259 L2_1.alias = "Npc12259" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder1Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder1Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder1Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder1Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder1Rout5" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.PatrolPos = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder1Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder1Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder1Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder1Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder1Rout5" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.PatrolDir = L3_1 L2_1.PatrolNext = 1 L1_1.Npc12259Data = L2_1 L2_1 = {} L2_1.id = 12260 L2_1.alias = "Npc12260" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder2Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder2Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder2Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder2Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder2Rout5" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder2Rout6" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout7" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout8" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout9" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout10" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout11" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.pos L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout12" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.pos L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder2Rout13" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.pos L17_1 = sceneData L18_1 = L17_1 L17_1 = L17_1.GetDummyPoint L19_1 = 3 L20_1 = "Q201711_Soilder2Rout14" L17_1 = L17_1(L18_1, L19_1, L20_1) L17_1 = L17_1.pos L18_1 = sceneData L19_1 = L18_1 L18_1 = L18_1.GetDummyPoint L20_1 = 3 L21_1 = "Q201711_Soilder2Rout15" L18_1 = L18_1(L19_1, L20_1, L21_1) L18_1 = L18_1.pos L19_1 = sceneData L20_1 = L19_1 L19_1 = L19_1.GetDummyPoint L21_1 = 3 L22_1 = "Q201711_Soilder2Rout16" L19_1 = L19_1(L20_1, L21_1, L22_1) L19_1 = L19_1.pos L20_1 = sceneData L21_1 = L20_1 L20_1 = L20_1.GetDummyPoint L22_1 = 3 L23_1 = "Q201711_Soilder2Rout17" L20_1 = L20_1(L21_1, L22_1, L23_1) L20_1 = L20_1.pos L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L3_1[17] = L20_1 L2_1.PatrolPos = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder2Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder2Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder2Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder2Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder2Rout5" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder2Rout6" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.rot L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout7" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.rot L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout8" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.rot L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout9" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.rot L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout10" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.rot L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout11" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.rot L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout12" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.rot L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder2Rout13" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.rot L17_1 = sceneData L18_1 = L17_1 L17_1 = L17_1.GetDummyPoint L19_1 = 3 L20_1 = "Q201711_Soilder2Rout14" L17_1 = L17_1(L18_1, L19_1, L20_1) L17_1 = L17_1.rot L18_1 = sceneData L19_1 = L18_1 L18_1 = L18_1.GetDummyPoint L20_1 = 3 L21_1 = "Q201711_Soilder2Rout15" L18_1 = L18_1(L19_1, L20_1, L21_1) L18_1 = L18_1.rot L19_1 = sceneData L20_1 = L19_1 L19_1 = L19_1.GetDummyPoint L21_1 = 3 L22_1 = "Q201711_Soilder2Rout16" L19_1 = L19_1(L20_1, L21_1, L22_1) L19_1 = L19_1.rot L20_1 = sceneData L21_1 = L20_1 L20_1 = L20_1.GetDummyPoint L22_1 = 3 L23_1 = "Q201711_Soilder2Rout17" L20_1 = L20_1(L21_1, L22_1, L23_1) L20_1 = L20_1.rot L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L3_1[17] = L20_1 L2_1.PatrolDir = L3_1 L2_1.PatrolNext = 1 L1_1.Npc12260Data = L2_1 L2_1 = {} L2_1.id = 12261 L2_1.alias = "Npc12261" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder3Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder3Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder3Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder3Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder3Rout5" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder3Rout6" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout2" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout3" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout4" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout5" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout6" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.pos L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout7" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.pos L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder2Rout8" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.pos L17_1 = sceneData L18_1 = L17_1 L17_1 = L17_1.GetDummyPoint L19_1 = 3 L20_1 = "Q201711_Soilder2Rout9" L17_1 = L17_1(L18_1, L19_1, L20_1) L17_1 = L17_1.pos L18_1 = sceneData L19_1 = L18_1 L18_1 = L18_1.GetDummyPoint L20_1 = 3 L21_1 = "Q201711_Soilder2Rout10" L18_1 = L18_1(L19_1, L20_1, L21_1) L18_1 = L18_1.pos L19_1 = sceneData L20_1 = L19_1 L19_1 = L19_1.GetDummyPoint L21_1 = 3 L22_1 = "Q201711_Soilder2Rout11" L19_1 = L19_1(L20_1, L21_1, L22_1) L19_1 = L19_1.pos L20_1 = sceneData L21_1 = L20_1 L20_1 = L20_1.GetDummyPoint L22_1 = 3 L23_1 = "Q201711_Soilder2Rout12" L20_1 = L20_1(L21_1, L22_1, L23_1) L20_1 = L20_1.pos L21_1 = sceneData L22_1 = L21_1 L21_1 = L21_1.GetDummyPoint L23_1 = 3 L24_1 = "Q201711_Soilder2Rout13" L21_1 = L21_1(L22_1, L23_1, L24_1) L21_1 = L21_1.pos L22_1 = sceneData L23_1 = L22_1 L22_1 = L22_1.GetDummyPoint L24_1 = 3 L25_1 = "Q201711_Soilder2Rout14" L22_1 = L22_1(L23_1, L24_1, L25_1) L22_1 = L22_1.pos L23_1 = sceneData L24_1 = L23_1 L23_1 = L23_1.GetDummyPoint L25_1 = 3 L26_1 = "Q201711_Soilder2Rout15" L23_1 = L23_1(L24_1, L25_1, L26_1) L23_1 = L23_1.pos L24_1 = sceneData L25_1 = L24_1 L24_1 = L24_1.GetDummyPoint L26_1 = 3 L27_1 = "Q201711_Soilder2Rout16" L24_1 = L24_1(L25_1, L26_1, L27_1) L24_1 = L24_1.pos L25_1 = sceneData L26_1 = L25_1 L25_1 = L25_1.GetDummyPoint L27_1 = 3 L28_1 = "Q201711_Soilder3Rout7" L25_1 = L25_1(L26_1, L27_1, L28_1) L25_1 = L25_1.pos L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L3_1[17] = L20_1 L3_1[18] = L21_1 L3_1[19] = L22_1 L3_1[20] = L23_1 L3_1[21] = L24_1 L3_1[22] = L25_1 L2_1.PatrolPos = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder3Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder3Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder3Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder3Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder3Rout5" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder3Rout6" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.rot L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout2" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.rot L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout3" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.rot L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout4" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.rot L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout5" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.rot L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout6" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.rot L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout7" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.rot L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder2Rout8" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.rot L17_1 = sceneData L18_1 = L17_1 L17_1 = L17_1.GetDummyPoint L19_1 = 3 L20_1 = "Q201711_Soilder2Rout9" L17_1 = L17_1(L18_1, L19_1, L20_1) L17_1 = L17_1.rot L18_1 = sceneData L19_1 = L18_1 L18_1 = L18_1.GetDummyPoint L20_1 = 3 L21_1 = "Q201711_Soilder2Rout10" L18_1 = L18_1(L19_1, L20_1, L21_1) L18_1 = L18_1.rot L19_1 = sceneData L20_1 = L19_1 L19_1 = L19_1.GetDummyPoint L21_1 = 3 L22_1 = "Q201711_Soilder2Rout11" L19_1 = L19_1(L20_1, L21_1, L22_1) L19_1 = L19_1.rot L20_1 = sceneData L21_1 = L20_1 L20_1 = L20_1.GetDummyPoint L22_1 = 3 L23_1 = "Q201711_Soilder2Rout12" L20_1 = L20_1(L21_1, L22_1, L23_1) L20_1 = L20_1.rot L21_1 = sceneData L22_1 = L21_1 L21_1 = L21_1.GetDummyPoint L23_1 = 3 L24_1 = "Q201711_Soilder2Rout13" L21_1 = L21_1(L22_1, L23_1, L24_1) L21_1 = L21_1.rot L22_1 = sceneData L23_1 = L22_1 L22_1 = L22_1.GetDummyPoint L24_1 = 3 L25_1 = "Q201711_Soilder2Rout14" L22_1 = L22_1(L23_1, L24_1, L25_1) L22_1 = L22_1.rot L23_1 = sceneData L24_1 = L23_1 L23_1 = L23_1.GetDummyPoint L25_1 = 3 L26_1 = "Q201711_Soilder2Rout15" L23_1 = L23_1(L24_1, L25_1, L26_1) L23_1 = L23_1.rot L24_1 = sceneData L25_1 = L24_1 L24_1 = L24_1.GetDummyPoint L26_1 = 3 L27_1 = "Q201711_Soilder2Rout16" L24_1 = L24_1(L25_1, L26_1, L27_1) L24_1 = L24_1.rot L25_1 = sceneData L26_1 = L25_1 L25_1 = L25_1.GetDummyPoint L27_1 = 3 L28_1 = "Q201711_Soilder3Rout7" L25_1 = L25_1(L26_1, L27_1, L28_1) L25_1 = L25_1.rot L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L3_1[17] = L20_1 L3_1[18] = L21_1 L3_1[19] = L22_1 L3_1[20] = L23_1 L3_1[21] = L24_1 L3_1[22] = L25_1 L2_1.PatrolDir = L3_1 L2_1.PatrolNext = 1 L1_1.Npc12261Data = L2_1 L2_1 = {} L2_1.id = 12262 L2_1.alias = "Npc12262" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder4Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder4Rout1_1" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder4Rout2" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder4Rout3" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder4Rout4" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder3Rout2" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder3Rout3" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder3Rout4" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder3Rout5" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder3Rout6" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout2" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.pos L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout3" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.pos L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder2Rout4" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.pos L17_1 = sceneData L18_1 = L17_1 L17_1 = L17_1.GetDummyPoint L19_1 = 3 L20_1 = "Q201711_Soilder2Rout5" L17_1 = L17_1(L18_1, L19_1, L20_1) L17_1 = L17_1.pos L18_1 = sceneData L19_1 = L18_1 L18_1 = L18_1.GetDummyPoint L20_1 = 3 L21_1 = "Q201711_Soilder2Rout6" L18_1 = L18_1(L19_1, L20_1, L21_1) L18_1 = L18_1.pos L19_1 = sceneData L20_1 = L19_1 L19_1 = L19_1.GetDummyPoint L21_1 = 3 L22_1 = "Q201711_Soilder2Rout7" L19_1 = L19_1(L20_1, L21_1, L22_1) L19_1 = L19_1.pos L20_1 = sceneData L21_1 = L20_1 L20_1 = L20_1.GetDummyPoint L22_1 = 3 L23_1 = "Q201711_Soilder2Rout8" L20_1 = L20_1(L21_1, L22_1, L23_1) L20_1 = L20_1.pos L21_1 = sceneData L22_1 = L21_1 L21_1 = L21_1.GetDummyPoint L23_1 = 3 L24_1 = "Q201711_Soilder2Rout9" L21_1 = L21_1(L22_1, L23_1, L24_1) L21_1 = L21_1.pos L22_1 = sceneData L23_1 = L22_1 L22_1 = L22_1.GetDummyPoint L24_1 = 3 L25_1 = "Q201711_Soilder2Rout10" L22_1 = L22_1(L23_1, L24_1, L25_1) L22_1 = L22_1.pos L23_1 = sceneData L24_1 = L23_1 L23_1 = L23_1.GetDummyPoint L25_1 = 3 L26_1 = "Q201711_Soilder2Rout11" L23_1 = L23_1(L24_1, L25_1, L26_1) L23_1 = L23_1.pos L24_1 = sceneData L25_1 = L24_1 L24_1 = L24_1.GetDummyPoint L26_1 = 3 L27_1 = "Q201711_Soilder2Rout12" L24_1 = L24_1(L25_1, L26_1, L27_1) L24_1 = L24_1.pos L25_1 = sceneData L26_1 = L25_1 L25_1 = L25_1.GetDummyPoint L27_1 = 3 L28_1 = "Q201711_Soilder2Rout13" L25_1 = L25_1(L26_1, L27_1, L28_1) L25_1 = L25_1.pos L26_1 = sceneData L27_1 = L26_1 L26_1 = L26_1.GetDummyPoint L28_1 = 3 L29_1 = "Q201711_Soilder2Rout14" L26_1 = L26_1(L27_1, L28_1, L29_1) L26_1 = L26_1.pos L27_1 = sceneData L28_1 = L27_1 L27_1 = L27_1.GetDummyPoint L29_1 = 3 L30_1 = "Q201711_Soilder2Rout15" L27_1 = L27_1(L28_1, L29_1, L30_1) L27_1 = L27_1.pos L28_1 = sceneData L29_1 = L28_1 L28_1 = L28_1.GetDummyPoint L30_1 = 3 L31_1 = "Q201711_Soilder2Rout16" L28_1 = L28_1(L29_1, L30_1, L31_1) L28_1 = L28_1.pos L29_1 = sceneData L30_1 = L29_1 L29_1 = L29_1.GetDummyPoint L31_1 = 3 L32_1 = "Q201711_Soilder4Rout5" L29_1 = L29_1(L30_1, L31_1, L32_1) L29_1 = L29_1.pos L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L3_1[17] = L20_1 L3_1[18] = L21_1 L3_1[19] = L22_1 L3_1[20] = L23_1 L3_1[21] = L24_1 L3_1[22] = L25_1 L3_1[23] = L26_1 L3_1[24] = L27_1 L3_1[25] = L28_1 L3_1[26] = L29_1 L2_1.PatrolPos = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder4Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder4Rout1_1" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder4Rout2" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder4Rout3" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder4Rout4" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder3Rout2" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.rot L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder3Rout3" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.rot L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder3Rout4" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.rot L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder3Rout5" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.rot L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder3Rout6" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.rot L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout2" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.rot L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout3" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.rot L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder2Rout4" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.rot L17_1 = sceneData L18_1 = L17_1 L17_1 = L17_1.GetDummyPoint L19_1 = 3 L20_1 = "Q201711_Soilder2Rout5" L17_1 = L17_1(L18_1, L19_1, L20_1) L17_1 = L17_1.rot L18_1 = sceneData L19_1 = L18_1 L18_1 = L18_1.GetDummyPoint L20_1 = 3 L21_1 = "Q201711_Soilder2Rout6" L18_1 = L18_1(L19_1, L20_1, L21_1) L18_1 = L18_1.rot L19_1 = sceneData L20_1 = L19_1 L19_1 = L19_1.GetDummyPoint L21_1 = 3 L22_1 = "Q201711_Soilder2Rout7" L19_1 = L19_1(L20_1, L21_1, L22_1) L19_1 = L19_1.rot L20_1 = sceneData L21_1 = L20_1 L20_1 = L20_1.GetDummyPoint L22_1 = 3 L23_1 = "Q201711_Soilder2Rout8" L20_1 = L20_1(L21_1, L22_1, L23_1) L20_1 = L20_1.rot L21_1 = sceneData L22_1 = L21_1 L21_1 = L21_1.GetDummyPoint L23_1 = 3 L24_1 = "Q201711_Soilder2Rout9" L21_1 = L21_1(L22_1, L23_1, L24_1) L21_1 = L21_1.rot L22_1 = sceneData L23_1 = L22_1 L22_1 = L22_1.GetDummyPoint L24_1 = 3 L25_1 = "Q201711_Soilder2Rout10" L22_1 = L22_1(L23_1, L24_1, L25_1) L22_1 = L22_1.rot L23_1 = sceneData L24_1 = L23_1 L23_1 = L23_1.GetDummyPoint L25_1 = 3 L26_1 = "Q201711_Soilder2Rout11" L23_1 = L23_1(L24_1, L25_1, L26_1) L23_1 = L23_1.rot L24_1 = sceneData L25_1 = L24_1 L24_1 = L24_1.GetDummyPoint L26_1 = 3 L27_1 = "Q201711_Soilder2Rout12" L24_1 = L24_1(L25_1, L26_1, L27_1) L24_1 = L24_1.rot L25_1 = sceneData L26_1 = L25_1 L25_1 = L25_1.GetDummyPoint L27_1 = 3 L28_1 = "Q201711_Soilder2Rout13" L25_1 = L25_1(L26_1, L27_1, L28_1) L25_1 = L25_1.rot L26_1 = sceneData L27_1 = L26_1 L26_1 = L26_1.GetDummyPoint L28_1 = 3 L29_1 = "Q201711_Soilder2Rout14" L26_1 = L26_1(L27_1, L28_1, L29_1) L26_1 = L26_1.rot L27_1 = sceneData L28_1 = L27_1 L27_1 = L27_1.GetDummyPoint L29_1 = 3 L30_1 = "Q201711_Soilder2Rout15" L27_1 = L27_1(L28_1, L29_1, L30_1) L27_1 = L27_1.rot L28_1 = sceneData L29_1 = L28_1 L28_1 = L28_1.GetDummyPoint L30_1 = 3 L31_1 = "Q201711_Soilder2Rout16" L28_1 = L28_1(L29_1, L30_1, L31_1) L28_1 = L28_1.rot L29_1 = sceneData L30_1 = L29_1 L29_1 = L29_1.GetDummyPoint L31_1 = 3 L32_1 = "Q201711_Soilder4Rout5" L29_1 = L29_1(L30_1, L31_1, L32_1) L29_1 = L29_1.rot L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L3_1[17] = L20_1 L3_1[18] = L21_1 L3_1[19] = L22_1 L3_1[20] = L23_1 L3_1[21] = L24_1 L3_1[22] = L25_1 L3_1[23] = L26_1 L3_1[24] = L27_1 L3_1[25] = L28_1 L3_1[26] = L29_1 L2_1.PatrolDir = L3_1 L2_1.PatrolNext = 1 L1_1.Npc12262Data = L2_1 L2_1 = {} L2_1.id = 12263 L2_1.alias = "Npc12263" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder5Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder5Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder5Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder5Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder2Rout9" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder2Rout10" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout11" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout12" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout13" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout14" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout15" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.pos L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout16" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.pos L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder5Rout5" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.pos L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.PatrolPos = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder5Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder5Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder5Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder5Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder2Rout9" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder2Rout10" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.rot L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout11" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.rot L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout12" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.rot L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout13" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.rot L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout14" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.rot L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout15" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.rot L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout16" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.rot L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder5Rout5" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.rot L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.PatrolDir = L3_1 L2_1.PatrolNext = 1 L1_1.Npc12263Data = L2_1 L2_1 = {} L2_1.id = 12264 L2_1.alias = "Npc12264" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder6Rout4" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder6Rout4_1" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder6Rout4_2" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder2Rout6" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder2Rout7" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder2Rout8" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout9" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout10" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout11" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout12" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout13" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.pos L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout14" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.pos L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder6Rout5" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.pos L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.PatrolPos = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder6Rout4" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder6Rout4_1" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder6Rout4_2" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder2Rout6" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder2Rout7" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder2Rout8" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.rot L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout9" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.rot L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout10" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.rot L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout11" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.rot L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout12" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.rot L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout13" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.rot L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout14" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.rot L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder6Rout5" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.rot L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.PatrolDir = L3_1 L2_1.PatrolNext = 1 L1_1.Npc12264Data = L2_1 L2_1 = {} L2_1.id = 12265 L2_1.alias = "Npc12265" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder6Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder6Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder6Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder6Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder6Rout4_1" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder6Rout4_2" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout6" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout7" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout8" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout9" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout10" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.pos L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout11" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.pos L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder5Rout6" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.pos L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.PatrolPos = L3_1 L3_1 = {} L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder6Rout1" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder6Rout2" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder6Rout3" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder6Rout4" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder6Rout4_1" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "Q201711_Soilder6Rout4_2" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.rot L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "Q201711_Soilder2Rout6" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.rot L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "Q201711_Soilder2Rout7" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.rot L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "Q201711_Soilder2Rout8" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.rot L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "Q201711_Soilder2Rout9" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.rot L14_1 = sceneData L15_1 = L14_1 L14_1 = L14_1.GetDummyPoint L16_1 = 3 L17_1 = "Q201711_Soilder2Rout10" L14_1 = L14_1(L15_1, L16_1, L17_1) L14_1 = L14_1.rot L15_1 = sceneData L16_1 = L15_1 L15_1 = L15_1.GetDummyPoint L17_1 = 3 L18_1 = "Q201711_Soilder2Rout11" L15_1 = L15_1(L16_1, L17_1, L18_1) L15_1 = L15_1.rot L16_1 = sceneData L17_1 = L16_1 L16_1 = L16_1.GetDummyPoint L18_1 = 3 L19_1 = "Q201711_Soilder5Rout6" L16_1 = L16_1(L17_1, L18_1, L19_1) L16_1 = L16_1.rot L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.PatrolDir = L3_1 L2_1.PatrolNext = 1 L1_1.Npc12265Data = L2_1 L2_1 = {} L2_1.id = 12266 L2_1.alias = "Npc12266" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12266Data = L2_1 L2_1 = {} L2_1.id = 12267 L2_1.alias = "Npc12267" L2_1.script = "Actor/Npc/SneakAIRun" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12267Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 71700316 L2_1.alias = "Gadget71700316" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget71700316Data = L2_1 L0_1.Gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 20170501 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId = L2_1 L2_1 = {} L2_1.narratorId = 20170401 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId1 = L2_1 L2_1 = {} L2_1.narratorId = 20170801 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId2 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q201711_Soilder1Rout1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder1Rout2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder1Rout3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder1Rout4" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder1Rout5" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.RoutePointsData = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q201711_Soilder2Rout1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder2Rout2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder2Rout3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder2Rout4" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder2Rout5" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder2Rout6" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.RoutePointsData1 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q201711_Soilder3Rout1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder3Rout2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder3Rout3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder3Rout4" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q201711_Soilder3Rout5" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q201711_Soilder3Rout6" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.RoutePointsData2 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q201711_Soilder4Rout1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder4Rout2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder4Rout3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q201711_Soilder4Rout4" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.RoutePointsData3 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q201711_Soilder5Rout1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q201711_Soilder5Rout2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q201711_Soilder5Rout3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.RoutePointsData4 = L2_1 L1_1.NewInteger = 0 L0_1.Datas = L1_1 return L0_1