2022-04-29 16:40:51 +02:00

316 lines
6.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest380"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest380"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
function L8_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.SubIDs
L3_1 = L1_2
L1_2 = L2_1.QinData
L4_1 = L1_2
L1_2 = L2_1.DilucData
L5_1 = L1_2
L1_2 = L2_1.PaimonData
L6_1 = L1_2
L1_2 = L2_1.TreasureData
L7_1 = L1_2
end
L1_1.OnDataLoaded = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subStartHandlers = L1_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart38001
L1_2["38001"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart38002
L1_2["38002"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart38003
L1_2["38003"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart38004
L1_2["38004"] = L2_2
end
L1_1.OnSubStartHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subFinishHandlers = L1_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish38001
L1_2["38001"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish38002
L1_2["38002"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish38003
L1_2["38003"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish38004
L1_2["38004"] = L2_2
end
L1_1.OnSubFinishHandlerBuild = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "38001 start:..."
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q380Trigger"
L5_2 = "Actor/Gadget/Q380TriggerArea"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "DUMMY_POS 3003390"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "DUMMY_POS 3003390"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.OnSubStart38001 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "38002 start:..."
L2_2(L3_2)
end
L1_1.OnSubStart38002 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = print
L3_2 = "38003 start:..."
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SpawnChestWithPos
L4_2 = A1_2
L5_2 = 70211021
L6_2 = 1
L7_2 = L7_1.bornPos
L8_2 = L7_1.bornDir
L9_2 = "Chest380"
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
end
L1_1.OnSubStart38003 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "38004 start:..."
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
L5_2 = A0_2.EnterDialog
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart38004 = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 38004
L4_2 = L6_1.PaimonID
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 38004
L4_2 = L5_1.DilucID
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 38004
L4_2 = L4_1.QinID
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.RequestInteraction
L3_2 = L4_1.Qin
L1_2(L2_2, L3_2)
end
L1_1.CreateNPC = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L2_2 = A0_2
L1_2 = A0_2.RequestInteraction
L3_2 = L4_1.Qin
L1_2(L2_2, L3_2)
end
L1_1.StartDialog = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcCreateTask
L3_2 = {}
L4_2 = L5_1.Diluc
L5_2 = L4_1.Qin
L3_2[1] = L4_2
L3_2[2] = L5_2
L1_2 = L1_2(L2_2, L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.5
L5_2 = 1.0
L6_2 = 0.5
L7_2 = A0_2.CreateNPC
L8_2 = nil
L9_2 = L1_2
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
end
L1_1.EnterDialog = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnFinished 38001"
L2_2(L3_2)
end
L1_1.OnSubFinish38001 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnFinished 38002"
L2_2(L3_2)
end
L1_1.OnSubFinish38002 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnFinished 38002"
L2_2(L3_2)
end
L1_1.OnSubFinish38003 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnFinished 38004"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.DestroyNPC
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.TellStory
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish38004 = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L2_2 = A0_2
L1_2 = A0_2.ActionSafeCall
function L3_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.GetQuestNpcActor
L3_3 = L6_1.Paimon
L1_3 = L1_3(L2_3, L3_3)
if L1_3 ~= nil then
L3_3 = L1_3
L2_3 = L1_3.DestroyWithDisappear
L4_3 = false
L2_3(L3_3, L4_3)
end
end
L1_2(L2_2, L3_2)
L2_2 = A0_2
L1_2 = A0_2.ActionSafeCall
function L3_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.GetQuestNpcActor
L3_3 = L4_1.Qin
L1_3 = L1_3(L2_3, L3_3)
if L1_3 ~= nil then
L3_3 = L1_3
L2_3 = L1_3.Destroy
L4_3 = false
L2_3(L3_3, L4_3)
end
end
L1_2(L2_2, L3_2)
L2_2 = A0_2
L1_2 = A0_2.ActionSafeCall
function L3_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.GetQuestNpcActor
L3_3 = L5_1.Diluc
L1_3 = L1_3(L2_3, L3_3)
if L1_3 ~= nil then
L3_3 = L1_3
L2_3 = L1_3.Destroy
L4_3 = false
L2_3(L3_3, L4_3)
end
end
L1_2(L2_2, L3_2)
end
L1_1.DestroyNPC = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = actorUtils
L2_2 = L2_2.StopAllTask
L3_2 = TaskID
L3_2 = L3_2.NARRATOR_TASK_ID
L4_2 = LuaTaskType
L4_2 = L4_2.NORMAL
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
L5_2 = A0_2.StartStory
L2_2(L3_2, L4_2, L5_2)
end
L1_1.TellStory = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskLegacy
L4_2 = L2_1.StoryNarrator
L5_2 = nil
L6_2 = "Story"
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.StartStory = L8_1
function L8_1(A0_2)
local L1_2
end
L1_1.ExitDialog = L8_1
function L8_1(A0_2)
local L1_2
end
L1_1.Start = L8_1
function L8_1(A0_2)
local L1_2
end
L1_1.OnDestroy = L8_1
return L1_1