mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
1059 lines
22 KiB
Lua
1059 lines
22 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Quest/QuestActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "Quest376"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "Quest376"
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L2_1 = nil
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L3_1 = nil
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L4_1 = nil
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L5_1 = nil
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L6_1 = nil
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L7_1 = nil
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L8_1 = 0
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L9_1 = 50
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L10_1 = require
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L11_1 = "Actor/DailyNPCManager"
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L10_1 = L10_1(L11_1)
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function L11_1(A0_2)
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local L1_2
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L1_2 = A0_2.clientData
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L2_1 = L1_2
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L1_2 = L2_1.SubIDs
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L3_1 = L1_2
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L1_2 = L2_1.WendyData
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L4_1 = L1_2
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L1_2 = L2_1.DilucData
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L5_1 = L1_2
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L1_2 = L2_1.Soldier1Data
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L6_1 = L1_2
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L1_2 = L2_1.Soldier2Data
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L7_1 = L1_2
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end
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L1_1.OnDataLoaded = L11_1
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function L11_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subStartHandlers = L1_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37601
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L1_2["37601"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37602
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L1_2["37602"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37603
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L1_2["37603"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37604
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L1_2["37604"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37605
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L1_2["37605"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37606
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L1_2["37606"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37607
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L1_2["37607"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart37608
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L1_2["37608"] = L2_2
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end
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L1_1.OnSubStartHandlerBuild = L11_1
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function L11_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subFinishHandlers = L1_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37601
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L1_2["37601"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37602
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L1_2["37602"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37603
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L1_2["37603"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37604
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L1_2["37604"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37605
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L1_2["37605"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37606
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L1_2["37606"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37607
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L1_2["37607"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish37608
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L1_2["37608"] = L2_2
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end
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L1_1.OnSubFinishHandlerBuild = L11_1
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function L11_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L4_1.Wendy
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.Destroy
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.WendyDis = L11_1
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function L11_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.CallDelay
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L3_2 = 1
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L4_2 = A0_2.WendyDis
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L1_2(L2_2, L3_2, L4_2)
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end
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L1_1.WendyDelay = L11_1
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function L11_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute1
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L2_2 = #L2_2
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L2_2 = L2_2 - 1
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L5_2 = {}
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L6_2 = L2_1.EscapeRoute1
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.x
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L7_2 = L2_1.EscapeRoute1
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.x
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L6_2 = L6_2 - L7_2
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L5_2.x = L6_2
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L6_2 = L2_1.EscapeRoute1
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.y
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L7_2 = L2_1.EscapeRoute1
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.y
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L6_2 = L6_2 - L7_2
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L5_2.y = L6_2
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L6_2 = L2_1.EscapeRoute1
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.z
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L7_2 = L2_1.EscapeRoute1
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.z
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L6_2 = L6_2 - L7_2
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L5_2.z = L6_2
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L7_2 = A0_2
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L6_2 = A0_2.SpawnGadgetByIdWithPos
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L8_2 = 37602
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L9_2 = 70690001
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L10_2 = 1
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L11_2 = L2_1.EscapeRoute1
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L11_2 = L11_2[L4_2]
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L12_2 = M
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L12_2 = L12_2.Dir2Euler
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L13_2 = L5_2
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L12_2 = L12_2(L13_2)
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L13_2 = "Acc1"
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L14_2 = tostring
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L15_2 = L4_2
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L14_2 = L14_2(L15_2)
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L13_2 = L13_2 .. L14_2
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L6_2(L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2)
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end
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute4
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L2_2 = #L2_2
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L2_2 = L2_2 - 1
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L5_2 = {}
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L6_2 = L2_1.EscapeRoute4
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.x
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L7_2 = L2_1.EscapeRoute4
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.x
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L6_2 = L6_2 - L7_2
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L5_2.x = L6_2
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L6_2 = L2_1.EscapeRoute4
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.y
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L7_2 = L2_1.EscapeRoute4
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.y
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L6_2 = L6_2 - L7_2
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L5_2.y = L6_2
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L6_2 = L2_1.EscapeRoute4
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.z
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L7_2 = L2_1.EscapeRoute4
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.z
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L6_2 = L6_2 - L7_2
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L5_2.z = L6_2
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L7_2 = A0_2
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L6_2 = A0_2.SpawnGadgetByIdWithPos
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L8_2 = 37602
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L9_2 = 70690001
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L10_2 = 1
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L11_2 = L2_1.EscapeRoute4
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L11_2 = L11_2[L4_2]
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L12_2 = M
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L12_2 = L12_2.Dir2Euler
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L13_2 = L5_2
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L12_2 = L12_2(L13_2)
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L13_2 = "Acc4"
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L14_2 = tostring
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L15_2 = L4_2
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L14_2 = L14_2(L15_2)
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L13_2 = L13_2 .. L14_2
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L6_2(L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2)
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end
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute5
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L2_2 = #L2_2
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L2_2 = L2_2 - 1
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L5_2 = {}
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L6_2 = L2_1.EscapeRoute5
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.x
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L7_2 = L2_1.EscapeRoute5
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.x
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L6_2 = L6_2 - L7_2
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L5_2.x = L6_2
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L6_2 = L2_1.EscapeRoute5
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.y
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L7_2 = L2_1.EscapeRoute5
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.y
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L6_2 = L6_2 - L7_2
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L5_2.y = L6_2
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L6_2 = L2_1.EscapeRoute5
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.z
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L7_2 = L2_1.EscapeRoute5
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.z
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L6_2 = L6_2 - L7_2
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L5_2.z = L6_2
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L7_2 = A0_2
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L6_2 = A0_2.SpawnGadgetByIdWithPos
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L8_2 = 37602
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L9_2 = 70690001
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L10_2 = 1
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L11_2 = L2_1.EscapeRoute5
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L11_2 = L11_2[L4_2]
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L12_2 = M
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L12_2 = L12_2.Dir2Euler
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L13_2 = L5_2
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L12_2 = L12_2(L13_2)
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L13_2 = "Acc5"
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L14_2 = tostring
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L15_2 = L4_2
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L14_2 = L14_2(L15_2)
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L13_2 = L13_2 .. L14_2
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L6_2(L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2)
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end
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute6
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L2_2 = #L2_2
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L2_2 = L2_2 - 1
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L5_2 = {}
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L6_2 = L2_1.EscapeRoute6
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.x
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L7_2 = L2_1.EscapeRoute6
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.x
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L6_2 = L6_2 - L7_2
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L5_2.x = L6_2
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L6_2 = L2_1.EscapeRoute6
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.y
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L7_2 = L2_1.EscapeRoute6
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.y
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L6_2 = L6_2 - L7_2
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L5_2.y = L6_2
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L6_2 = L2_1.EscapeRoute6
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L7_2 = L4_2 + 1
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L6_2 = L6_2[L7_2]
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L6_2 = L6_2.z
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L7_2 = L2_1.EscapeRoute6
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L7_2 = L7_2[L4_2]
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L7_2 = L7_2.z
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L6_2 = L6_2 - L7_2
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L5_2.z = L6_2
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L7_2 = A0_2
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L6_2 = A0_2.SpawnGadgetByIdWithPos
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L8_2 = 37602
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L9_2 = 70690001
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L10_2 = 1
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L11_2 = L2_1.EscapeRoute6
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L11_2 = L11_2[L4_2]
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L12_2 = M
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L12_2 = L12_2.Dir2Euler
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L13_2 = L5_2
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L12_2 = L12_2(L13_2)
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L13_2 = "Acc6"
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L14_2 = tostring
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L15_2 = L4_2
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L14_2 = L14_2(L15_2)
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L13_2 = L13_2 .. L14_2
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L6_2(L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2)
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end
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end
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L1_1.EscapePrepare = L11_1
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function L11_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
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L1_2 = print
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L2_2 = "OnFinished 37602"
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L1_2(L2_2)
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute1
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L2_2 = #L2_2
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L2_2 = L2_2 - 1
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L6_2 = A0_2
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L5_2 = A0_2.UnSpawn
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L7_2 = "Acc1"
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L8_2 = tostring
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L9_2 = L4_2
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L8_2 = L8_2(L9_2)
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L7_2 = L7_2 .. L8_2
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L5_2(L6_2, L7_2)
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end
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute4
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L2_2 = #L2_2
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L2_2 = L2_2 - 1
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L6_2 = A0_2
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L5_2 = A0_2.UnSpawn
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L7_2 = "Acc4"
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L8_2 = tostring
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L9_2 = L4_2
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L8_2 = L8_2(L9_2)
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L7_2 = L7_2 .. L8_2
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L5_2(L6_2, L7_2)
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end
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute5
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L2_2 = #L2_2
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L2_2 = L2_2 - 1
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L6_2 = A0_2
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L5_2 = A0_2.UnSpawn
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L7_2 = "Acc5"
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L8_2 = tostring
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L9_2 = L4_2
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L8_2 = L8_2(L9_2)
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L7_2 = L7_2 .. L8_2
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L5_2(L6_2, L7_2)
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end
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L1_2 = 1
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L2_2 = L2_1.EscapeRoute6
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L2_2 = #L2_2
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L3_2 = 1
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for L4_2 = L1_2, L2_2, L3_2 do
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L6_2 = A0_2
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L5_2 = A0_2.UnSpawn
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L7_2 = "Acc6"
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L8_2 = tostring
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L9_2 = L4_2
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L8_2 = L8_2(L9_2)
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L7_2 = L7_2 .. L8_2
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L5_2(L6_2, L7_2)
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end
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end
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L1_1.EscapeDestroy = L11_1
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function L11_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
|
|
L1_2 = L8_1
|
|
if L1_2 < 2 then
|
|
L1_2 = 50
|
|
L9_1 = L1_2
|
|
else
|
|
L1_2 = 60
|
|
L9_1 = L1_2
|
|
end
|
|
L2_2 = A0_2
|
|
L1_2 = A0_2.CountDownUIStart
|
|
L3_2 = L9_1
|
|
L4_2 = 10
|
|
L5_2 = 3
|
|
L1_2(L2_2, L3_2, L4_2, L5_2)
|
|
L2_2 = A0_2
|
|
L1_2 = A0_2.CallDelay
|
|
L3_2 = L9_1
|
|
L3_2 = L3_2 + 4
|
|
L4_2 = A0_2.CountDown
|
|
L1_2(L2_2, L3_2, L4_2)
|
|
end
|
|
L1_1.StartCount = L11_1
|
|
function L11_1(A0_2)
|
|
local L1_2, L2_2, L3_2, L4_2, L5_2
|
|
L1_2 = print
|
|
L2_2 = "CountDown Finished"
|
|
L1_2(L2_2)
|
|
L1_2 = L2_1.EscapeFlag
|
|
if L1_2 == false then
|
|
L1_2 = L8_1
|
|
L1_2 = L1_2 + 1
|
|
L8_1 = L1_2
|
|
L1_2 = print
|
|
L2_2 = "escape fail time is "
|
|
L3_2 = L8_1
|
|
L1_2(L2_2, L3_2)
|
|
L1_2 = L8_1
|
|
if L1_2 < 3 then
|
|
L1_2 = actorMgr
|
|
L2_2 = L1_2
|
|
L1_2 = L1_2.GetActor
|
|
L3_2 = L2_1.ActorAlias
|
|
L1_2 = L1_2(L2_2, L3_2)
|
|
if L1_2 ~= nil then
|
|
L2_2 = print
|
|
L3_2 = "escape fail"
|
|
L2_2(L3_2)
|
|
L3_2 = L1_2
|
|
L2_2 = L1_2.FinishQuest
|
|
L4_2 = true
|
|
L5_2 = nil
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
else
|
|
L1_2 = actorMgr
|
|
L2_2 = L1_2
|
|
L1_2 = L1_2.GetActor
|
|
L3_2 = L2_1.ActorAlias
|
|
L1_2 = L1_2(L2_2, L3_2)
|
|
if L1_2 ~= nil then
|
|
L2_2 = print
|
|
L3_2 = "escape fail omg"
|
|
L2_2(L3_2)
|
|
L3_2 = L1_2
|
|
L2_2 = L1_2.FinishQuest
|
|
L4_2 = true
|
|
L5_2 = nil
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
L1_1.CountDown = L11_1
|
|
function L11_1(A0_2)
|
|
local L1_2, L2_2, L3_2, L4_2, L5_2
|
|
L1_2 = actorMgr
|
|
L2_2 = L1_2
|
|
L1_2 = L1_2.GetActor
|
|
L3_2 = L2_1.ActorAlias
|
|
L1_2 = L1_2(L2_2, L3_2)
|
|
if L1_2 ~= nil then
|
|
L3_2 = L1_2
|
|
L2_2 = L1_2.FinishQuest
|
|
L4_2 = false
|
|
L5_2 = nil
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
end
|
|
L1_1.AdvanceQuest = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "37601 start "
|
|
L2_2(L3_2)
|
|
L2_2 = actorMgr
|
|
L3_2 = L2_2
|
|
L2_2 = L2_2.GetActor
|
|
L4_2 = L2_1.ActorAlias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= nil then
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.FinishQuest
|
|
L5_2 = false
|
|
L6_2 = nil
|
|
L3_2(L4_2, L5_2, L6_2)
|
|
end
|
|
end
|
|
L1_1.OnSubStart37601 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_1.EscapeFlag = false
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.EscapeDestroy
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.EscapePrepare
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
L4_2 = A0_2.StartCount
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.SpawnGadget
|
|
L4_2 = A1_2
|
|
L5_2 = 70900201
|
|
L6_2 = 2
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart37602 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "37603 start:..."
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.EscapeDestroy
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CountDownUITerminate
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.UnCallFunc
|
|
L4_2 = A0_2.CountDown
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.UnSpawn
|
|
L4_2 = "Goal1"
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.AdvanceQuest
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubStart37603 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "37604 start:..."
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.UnSpawn
|
|
L4_2 = "Goal1"
|
|
L2_2(L3_2, L4_2)
|
|
L2_1.EscapeFlag = true
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CountDownUITerminate
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.UnCallFunc
|
|
L4_2 = A0_2.CountDown
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1404"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1409"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1413"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1475"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1477"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1523"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1603"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.TransmitPlayerByQuestId
|
|
L4_2 = 37604
|
|
L5_2 = 1
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart37604 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "37605 start:..."
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1404"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1409"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1413"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1475"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1477"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1523"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1603"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L5_1.DilucID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RequestInteraction
|
|
L4_2 = L5_1.Diluc
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubStart37605 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "37606 start:..."
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1404"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1409"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1413"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1475"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1477"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1523"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1603"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart37606 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "37607 start:..."
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L5_1.DilucID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L6_1.SoldierID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L7_1.SoldierID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1404"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1409"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1413"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1475"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1477"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1523"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1603"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RequestInteraction
|
|
L4_2 = L5_1.Diluc
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubStart37607 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "37608 start:..."
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1404"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1409"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1413"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1475"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1477"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1523"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1465"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc1603"
|
|
L5_2 = L10_1.NpcEventType
|
|
L5_2 = L5_2.HIDESELF
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart37608 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37601"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish37601 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37602"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.EscapeDestroy
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish37602 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37603"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish37603 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37604"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish37604 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37605"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
function L4_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.GetQuestNpcActor
|
|
L3_3 = "Wendy"
|
|
L1_3 = L1_3(L2_3, L3_3)
|
|
if L1_3 ~= nil then
|
|
L3_3 = L1_3
|
|
L2_3 = L1_3.Destroy
|
|
L4_3 = false
|
|
L2_3(L3_3, L4_3)
|
|
end
|
|
end
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
function L4_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.GetQuestNpcActor
|
|
L3_3 = "Paimon"
|
|
L1_3 = L1_3(L2_3, L3_3)
|
|
if L1_3 ~= nil then
|
|
L3_3 = L1_3
|
|
L2_3 = L1_3.Destroy
|
|
L4_3 = false
|
|
L2_3(L3_3, L4_3)
|
|
end
|
|
end
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubFinish37605 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37606"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish37606 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37607"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
function L4_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.GetQuestNpcActor
|
|
L3_3 = L6_1.Soldier
|
|
L1_3 = L1_3(L2_3, L3_3)
|
|
if L1_3 ~= nil then
|
|
L3_3 = L1_3
|
|
L2_3 = L1_3.Destroy
|
|
L4_3 = false
|
|
L2_3(L3_3, L4_3)
|
|
end
|
|
end
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
function L4_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.CreateQuestNpcById
|
|
L3_3 = 37608
|
|
L4_3 = L5_1.DilucID
|
|
L1_3(L2_3, L3_3, L4_3)
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.CreateQuestNpcById
|
|
L3_3 = 37608
|
|
L4_3 = L4_1.WendyID
|
|
L1_3(L2_3, L3_3, L4_3)
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.GetQuestNpcActor
|
|
L3_3 = L7_1.Soldier
|
|
L1_3 = L1_3(L2_3, L3_3)
|
|
if L1_3 ~= nil then
|
|
L3_3 = L1_3
|
|
L2_3 = L1_3.Destroy
|
|
L4_3 = false
|
|
L2_3(L3_3, L4_3)
|
|
end
|
|
end
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubFinish37607 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "OnFinished 37608"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
function L4_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.GetQuestNpcActor
|
|
L3_3 = "Paimon"
|
|
L1_3 = L1_3(L2_3, L3_3)
|
|
if L1_3 ~= nil then
|
|
L3_3 = L1_3
|
|
L2_3 = L1_3.DestroyWithDisappear
|
|
L4_3 = false
|
|
L2_3(L3_3, L4_3)
|
|
end
|
|
end
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubFinish37608 = L11_1
|
|
function L11_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
if A1_2 == 101 then
|
|
L2_2 = print
|
|
L3_2 = "Now Stop Talking"
|
|
L2_2(L3_2)
|
|
elseif A1_2 == 102 then
|
|
L2_2 = print
|
|
L3_2 = "Now Start Talking"
|
|
L2_2(L3_2)
|
|
end
|
|
end
|
|
L1_1.InvokeOnInteraction = L11_1
|
|
function L11_1(A0_2)
|
|
local L1_2
|
|
end
|
|
L1_1.Start = L11_1
|
|
function L11_1(A0_2)
|
|
local L1_2
|
|
end
|
|
L1_1.OnDestroy = L11_1
|
|
return L1_1
|