mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
639 lines
13 KiB
Lua
639 lines
13 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Quest/QuestActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "Quest461"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "Quest461"
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L2_1 = require
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L3_1 = "Quest/Client/Q461ClientConfig"
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L2_1 = L2_1(L3_1)
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L3_1 = require
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L4_1 = "Actor/DailyNPCManager"
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L3_1 = L3_1(L4_1)
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L4_1 = 0
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L5_1 = L2_1.KaeyaData
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L6_1 = L2_1.PaimonData
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L7_1 = L2_1.KaeyaNPCBossData
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L8_1 = L2_1.NPCData
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L1_2 = print
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L2_2 = "paimon vanish"
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L6_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.AirModeOff
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L2_2(L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.PaimonVanish = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subStartHandlers = L1_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46101
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L1_2["46101"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46102
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L1_2["46102"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46103
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L1_2["46103"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46104
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L1_2["46104"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46105
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L1_2["46105"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46106
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L1_2["46106"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46107
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L1_2["46107"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46109
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L1_2["46109"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart46110
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L1_2["46110"] = L2_2
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end
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L1_1.OnSubStartHandlerBuild = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subFinishHandlers = L1_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46101
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L1_2["46101"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46102
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L1_2["46102"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46103
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L1_2["46103"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46104
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L1_2["46104"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46105
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L1_2["46105"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46106
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L1_2["46106"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46107
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L1_2["46107"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46109
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L1_2["46109"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish46110
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L1_2["46110"] = L2_2
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end
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L1_1.OnSubFinishHandlerBuild = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = actorMgr
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L2_2 = L1_2
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L1_2 = L1_2.GetActor
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L3_2 = L2_1.ActorAlias
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.GetQuestNpcActor
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L4_2 = L7_1.NpcBoss
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= nil then
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L4_2 = L2_2
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L3_2 = L2_2.Destroy
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L5_2 = false
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L3_2(L4_2, L5_2)
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end
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end
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L1_1.DestroyNpc = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
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L1_2 = actorMgr
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L2_2 = L1_2
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L1_2 = L1_2.GetActor
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L3_2 = L2_1.ActorAlias
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.GetQuestNpcActor
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L4_2 = L5_1.Kaeya
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= nil then
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L4_2 = L2_2
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L3_2 = L2_2.Destroy
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L5_2 = false
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L3_2(L4_2, L5_2)
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end
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L4_2 = L2_2
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L3_2 = L2_2.Destroy
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L5_2 = false
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L3_2(L4_2, L5_2)
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L4_2 = L1_2
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L3_2 = L1_2.CreateQuestNpcById
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L5_2 = 46102
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L6_2 = L5_1.KaeyaID
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L3_2(L4_2, L5_2, L6_2)
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end
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L1_1.MoveKaeya = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = actorMgr
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L2_2 = L1_2
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L1_2 = L1_2.GetActor
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L3_2 = L2_1.ActorAlias
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.GetQuestNpcActor
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L4_2 = L5_1.Kaeya
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= nil then
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L4_2 = L2_2
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L3_2 = L2_2.Destroy
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L5_2 = false
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L3_2(L4_2, L5_2)
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end
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end
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L1_1.DestroyKaeya = L9_1
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function L9_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "461 Invoke : "
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L2_2(L3_2)
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if A1_2 == 0 then
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L2_2 = print
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L3_2 = "Invoke 0"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.KaeyaTask2
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L2_2(L3_2)
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elseif A1_2 == 1 then
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L2_2 = print
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L3_2 = "Invoke 1"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.NPCTask
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L2_2(L3_2)
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elseif A1_2 == 2 then
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L2_2 = print
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L3_2 = "Invoke 1"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.KaeyaTask
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L2_2(L3_2)
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end
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end
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L1_1.InvokeOnInteraction = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L5_1.Kaeya
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.EnableInteraction
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L4_2 = false
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L2_2(L3_2, L4_2)
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L2_2 = print
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L3_2 = "46101 RunToStart"
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L2_2(L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.RunToTask
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L4_2 = L5_1.InPos2
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function L5_2(A0_3, A1_3)
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local L2_3, L3_3, L4_3, L5_3, L6_3
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L2_3 = print
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L3_3 = "46101 RunToEnd"
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L2_3(L3_3)
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L3_3 = A0_3
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L2_3 = A0_3.ClearFollowTask
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L2_3(L3_3)
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L3_3 = A0_3
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L2_3 = A0_3.EnableInteraction
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L4_3 = true
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L2_3(L3_3, L4_3)
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L3_3 = A0_3
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L2_3 = A0_3.PerformDither
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L4_3 = false
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L5_3 = 1
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L6_3 = A0_2.MoveKaeya
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L2_3(L3_3, L4_3, L5_3, L6_3)
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end
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L2_2(L3_2, L4_2, L5_2)
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end
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L1_1.KaeyaTask = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L5_1.Kaeya
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L1_2 = L1_2(L2_2, L3_2)
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L2_2 = print
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L3_2 = "46102 RunToStart"
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L2_2(L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.WalkToTask
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L4_2 = L5_1.LeavePos
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function L5_2(A0_3, A1_3)
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local L2_3, L3_3, L4_3
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L2_3 = print
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L3_3 = "46102 RunToEnd"
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L2_3(L3_3)
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L3_3 = A0_3
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L2_3 = A0_3.ClearFollowTask
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L2_3(L3_3)
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L3_3 = A0_3
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L2_3 = A0_3.SetVisible
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L4_3 = false
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L2_3(L3_3, L4_3)
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end
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L2_2(L3_2, L4_2, L5_2)
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end
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L1_1.KaeyaTask2 = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L5_1.Kaeya
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.EnableInteraction
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L4_2 = false
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L2_2(L3_2, L4_2)
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L2_2 = print
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L3_2 = "46107 RunToStart"
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L2_2(L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.WalkToTask
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L4_2 = L5_1.LeavePos2
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function L5_2(A0_3, A1_3)
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local L2_3, L3_3, L4_3, L5_3, L6_3
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L2_3 = print
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L3_3 = "46102 RunToEnd"
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L2_3(L3_3)
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L3_3 = A0_3
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L2_3 = A0_3.ClearFollowTask
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L2_3(L3_3)
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L3_3 = A0_3
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L2_3 = A0_3.EnableInteraction
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L4_3 = true
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L2_3(L3_3, L4_3)
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L3_3 = A0_3
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L2_3 = A0_3.PerformDither
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L4_3 = false
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L5_3 = 1
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L6_3 = A0_2.DestroyKaeya
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L2_3(L3_3, L4_3, L5_3, L6_3)
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end
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L2_2(L3_2, L4_2, L5_2)
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end
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L1_1.KaeyaTask3 = L9_1
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function L9_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L7_1.NpcBoss
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.EnableInteraction
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L4_2 = false
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L2_2(L3_2, L4_2)
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L2_2 = print
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L3_2 = "46102 RunToStart"
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L2_2(L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.RunToTask
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L4_2 = L7_1.ToPos
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function L5_2(A0_3, A1_3)
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local L2_3, L3_3, L4_3, L5_3, L6_3
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L2_3 = print
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L3_3 = "46104 RunToEnd"
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L2_3(L3_3)
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L3_3 = A0_3
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L2_3 = A0_3.EnableInteraction
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L4_3 = true
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L2_3(L3_3, L4_3)
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L3_3 = A0_3
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L2_3 = A0_3.PerformDither
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L4_3 = false
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L5_3 = 2
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L6_3 = A0_3.HideSelf
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L2_3(L3_3, L4_3, L5_3, L6_3)
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end
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L2_2(L3_2, L4_2, L5_2)
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end
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L1_1.NPCTask = L9_1
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function L9_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = print
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L3_2 = "46101 Start : Creat Kaeya"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L5_1.KaeyaID
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L2_2(L3_2, L4_2, L5_2)
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end
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L1_1.OnSubStart46101 = L9_1
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function L9_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "46101 Finish : Kaeya Leave"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.PaimonVanish
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L2_2(L3_2)
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end
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L1_1.OnSubFinish46101 = L9_1
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function L9_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = print
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L3_2 = "46102 Start : "
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.NotifyTo
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L4_2 = "Npc1606"
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L5_2 = L3_1.NpcEventType
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L5_2 = L5_2.HIDESELF
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L6_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2)
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end
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L1_1.OnSubStart46102 = L9_1
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function L9_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "46102 Finish : "
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.PaimonVanish
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L2_2(L3_2)
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end
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L1_1.OnSubFinish46102 = L9_1
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function L9_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = print
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L3_2 = "46109 Start : "
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.ShowBlackScreen
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L4_2 = 0.5
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L5_2 = 0.5
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L6_2 = 0.5
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L7_2 = A0_2.StartTalk
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L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
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end
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L1_1.OnSubStart46109 = L9_1
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function L9_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "46109 Start : "
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L2_2(L3_2)
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end
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L1_1.OnSubStart46110 = L9_1
|
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function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
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L2_2 = print
|
|
L3_2 = "46102 Finish : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.MoveKaeya
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish46110 = L9_1
|
|
function L9_1(A0_2)
|
|
local L1_2, L2_2, L3_2, L4_2
|
|
L1_2 = print
|
|
L2_2 = "46302 Start : "
|
|
L1_2(L2_2)
|
|
L2_2 = A0_2
|
|
L1_2 = A0_2.CreateQuestNpcById
|
|
L3_2 = 46109
|
|
L4_2 = L5_1.KaeyaID
|
|
L1_2(L2_2, L3_2, L4_2)
|
|
L2_2 = A0_2
|
|
L1_2 = A0_2.ActionSafeCall
|
|
function L3_2(A0_3)
|
|
local L1_3, L2_3, L3_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.RequestInteraction
|
|
L3_3 = L5_1.Kaeya
|
|
L1_3(L2_3, L3_3)
|
|
end
|
|
L1_2(L2_2, L3_2)
|
|
end
|
|
L1_1.StartTalk = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
|
|
L2_2 = print
|
|
L3_2 = "46109 Finish : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L5_1.Kaeya
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.GetQuestNpcActor
|
|
L5_2 = L6_1.Alias
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.NotifyTo
|
|
L6_2 = "Npc1606"
|
|
L7_2 = L3_1.NpcEventType
|
|
L7_2 = L7_2.STARTDAILY
|
|
L8_2 = true
|
|
L4_2(L5_2, L6_2, L7_2, L8_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.ActionSafeCall
|
|
function L6_2(A0_3)
|
|
local L1_3, L2_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.DestroyKaeya
|
|
L1_3(L2_3)
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.PaimonVanish
|
|
L1_3(L2_3)
|
|
end
|
|
L4_2(L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubFinish46109 = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "46103 Start : "
|
|
L2_2(L3_2)
|
|
L2_2 = 0
|
|
L4_1 = L2_2
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = 1409
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = 1413
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart46103 = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "46103 Finish : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NarratorOnlyTaskLegacy
|
|
L4_2 = A0_2.clientData
|
|
L4_2 = L4_2.NarratorData
|
|
L4_2 = L4_2.Story1
|
|
L5_2 = A0_2.OnNarratorFinish
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish46103 = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "46104 Start : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.ActionSafeCall
|
|
function L4_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.CreateQuestNpc
|
|
L3_3 = A1_2
|
|
L4_3 = L5_1.KaeyaID
|
|
L1_3(L2_3, L3_3, L4_3)
|
|
end
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubStart46104 = L9_1
|
|
function L9_1(A0_2)
|
|
local L1_2, L2_2, L3_2
|
|
L1_2 = L4_1
|
|
L1_2 = L1_2 + 1
|
|
L4_1 = L1_2
|
|
L1_2 = L4_1
|
|
if L1_2 == 3 then
|
|
L2_2 = A0_2
|
|
L1_2 = A0_2.GetQuestNpcActor
|
|
L3_2 = L2_1.ActorAlias
|
|
L1_2 = L1_2(L2_2, L3_2)
|
|
if L1_2 ~= nil then
|
|
L2_2 = print
|
|
L3_2 = "46103 finish quest "
|
|
L2_2(L3_2)
|
|
end
|
|
end
|
|
end
|
|
L1_1.CountTalk = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "46104 Finish : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L7_1.NpcBoss
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.PaimonVanish
|
|
L3_2(L4_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.CountTalk
|
|
L3_2(L4_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.ActionSafeCall
|
|
L5_2 = A0_2.DestroyNpc
|
|
L5_2 = L5_2()
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish46104 = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "46105 Finish : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CountTalk
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish46105 = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "46106 Finish : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CountTalk
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish46106 = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "46107 Finish : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.PaimonVanish
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.KaeyaTask3
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = "Npc1409"
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = "Npc1413"
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish46107 = L9_1
|
|
function L9_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "46107 Start : "
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L5_1.KaeyaID
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart46107 = L9_1
|
|
function L9_1(A0_2)
|
|
local L1_2
|
|
end
|
|
L1_1.Start = L9_1
|
|
function L9_1(A0_2)
|
|
local L1_2
|
|
end
|
|
L1_1.OnDestroy = L9_1
|
|
return L1_1
|