mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
1010 lines
22 KiB
Lua
1010 lines
22 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Quest/QuestActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "Quest10501"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "Quest10501"
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L2_1 = nil
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L3_1 = nil
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L4_1 = nil
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L5_1 = nil
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L6_1 = nil
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L7_1 = nil
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function L8_1(A0_2)
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local L1_2
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L1_2 = A0_2.clientData
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L2_1 = L1_2
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L1_2 = L2_1.MainID
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L3_1 = L1_2
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L1_2 = L2_1.ActorAlias
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L4_1 = L1_2
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L1_2 = L2_1.SubIDs
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L5_1 = L1_2
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L1_2 = L2_1.Npcs
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L6_1 = L1_2
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L1_2 = L2_1.Datas
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L7_1 = L1_2
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end
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L1_1.OnDataLoaded = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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L2_2 = A0_2.OnSubStart1050101
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L1_2["1050101"] = L2_2
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L2_2 = A0_2.OnSubStart1050113
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L1_2["1050113"] = L2_2
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L2_2 = A0_2.OnSubStart1050102
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L1_2["1050102"] = L2_2
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L2_2 = A0_2.OnSubStart1050114
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L1_2["1050114"] = L2_2
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L2_2 = A0_2.OnSubStart1050103
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L1_2["1050103"] = L2_2
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L2_2 = A0_2.OnSubStart1050104
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L1_2["1050104"] = L2_2
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L2_2 = A0_2.OnSubStart1050110
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L1_2["1050110"] = L2_2
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L2_2 = A0_2.OnSubStart1050111
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L1_2["1050111"] = L2_2
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L2_2 = A0_2.OnSubStart1050112
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L1_2["1050112"] = L2_2
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L2_2 = A0_2.OnSubStart1050105
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L1_2["1050105"] = L2_2
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L2_2 = A0_2.OnSubStart1050106
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L1_2["1050106"] = L2_2
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L2_2 = A0_2.OnSubStart1050107
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L1_2["1050107"] = L2_2
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L2_2 = A0_2.OnSubStart1050108
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L1_2["1050108"] = L2_2
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L2_2 = A0_2.OnSubStart1050109
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L1_2["1050109"] = L2_2
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A0_2.subStartHandlers = L1_2
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end
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L1_1.OnSubStartHandlerBuild = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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L2_2 = A0_2.OnSubFinish1050101
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L1_2["1050101"] = L2_2
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L2_2 = A0_2.OnSubFinish1050113
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L1_2["1050113"] = L2_2
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L2_2 = A0_2.OnSubFinish1050102
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L1_2["1050102"] = L2_2
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L2_2 = A0_2.OnSubFinish1050114
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L1_2["1050114"] = L2_2
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L2_2 = A0_2.OnSubFinish1050103
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L1_2["1050103"] = L2_2
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L2_2 = A0_2.OnSubFinish1050104
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L1_2["1050104"] = L2_2
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L2_2 = A0_2.OnSubFinish1050110
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L1_2["1050110"] = L2_2
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L2_2 = A0_2.OnSubFinish1050111
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L1_2["1050111"] = L2_2
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L2_2 = A0_2.OnSubFinish1050112
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L1_2["1050112"] = L2_2
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L2_2 = A0_2.OnSubFinish1050105
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L1_2["1050105"] = L2_2
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L2_2 = A0_2.OnSubFinish1050106
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L1_2["1050106"] = L2_2
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L2_2 = A0_2.OnSubFinish1050107
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L1_2["1050107"] = L2_2
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L2_2 = A0_2.OnSubFinish1050108
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L1_2["1050108"] = L2_2
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L2_2 = A0_2.OnSubFinish1050109
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L1_2["1050109"] = L2_2
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A0_2.subFinishHandlers = L1_2
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end
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L1_1.OnSubFinishHandlerBuild = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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L2_2 = A0_2.OnSubFailed1050101
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L1_2["1050101"] = L2_2
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L2_2 = A0_2.OnSubFailed1050113
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L1_2["1050113"] = L2_2
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L2_2 = A0_2.OnSubFailed1050102
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L1_2["1050102"] = L2_2
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L2_2 = A0_2.OnSubFailed1050114
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L1_2["1050114"] = L2_2
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L2_2 = A0_2.OnSubFailed1050103
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L1_2["1050103"] = L2_2
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L2_2 = A0_2.OnSubFailed1050104
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L1_2["1050104"] = L2_2
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L2_2 = A0_2.OnSubFailed1050110
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L1_2["1050110"] = L2_2
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L2_2 = A0_2.OnSubFailed1050111
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L1_2["1050111"] = L2_2
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L2_2 = A0_2.OnSubFailed1050112
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L1_2["1050112"] = L2_2
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L2_2 = A0_2.OnSubFailed1050105
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L1_2["1050105"] = L2_2
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L2_2 = A0_2.OnSubFailed1050106
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L1_2["1050106"] = L2_2
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L2_2 = A0_2.OnSubFailed1050107
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L1_2["1050107"] = L2_2
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L2_2 = A0_2.OnSubFailed1050108
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L1_2["1050108"] = L2_2
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L2_2 = A0_2.OnSubFailed1050109
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L1_2["1050109"] = L2_2
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A0_2.subFailedHandlers = L1_2
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end
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L1_1.OnSubFailedHandlerBuild = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = print
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L2_2 = "Start"
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L1_2(L2_2)
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end
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L1_1.Start = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = print
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L2_2 = "OnDestroy"
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L1_2(L2_2)
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end
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L1_1.OnDestroy = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "OnMainFinished"
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L2_2(L3_2)
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end
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L1_1.OnMainFinished = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "OnMainFailed"
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L2_2(L3_2)
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end
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L1_1.OnMainFailed = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "OnMainCanceled"
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L2_2(L3_2)
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end
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L1_1.OnMainCanceled = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
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if A1_2 == 1 then
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 0
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = 1050102
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestVar
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L5_2 = 1050102
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L6_2 = 2
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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L5_2 = A0_2
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L4_2 = A0_2.GetQuestVar
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L6_2 = 1050102
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L7_2 = 3
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L4_2 = L4_2(L5_2, L6_2, L7_2)
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if L2_2 == 1 and L3_2 == 1 and L4_2 == 1 then
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L6_2 = A0_2
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L5_2 = A0_2.SetQuestVar
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L7_2 = 1050102
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L8_2 = 4
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L9_2 = 1
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L5_2(L6_2, L7_2, L8_2, L9_2)
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L5_2 = print
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L6_2 = "questvar index 4 value 1"
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L5_2(L6_2)
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end
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elseif A1_2 == 2 then
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 1
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = 1050102
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestVar
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L5_2 = 1050102
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L6_2 = 2
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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L5_2 = A0_2
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L4_2 = A0_2.GetQuestVar
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L6_2 = 1050102
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L7_2 = 3
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L4_2 = L4_2(L5_2, L6_2, L7_2)
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if L2_2 == 1 and L3_2 == 1 and L4_2 == 1 then
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L6_2 = A0_2
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L5_2 = A0_2.SetQuestVar
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L7_2 = 1050102
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L8_2 = 4
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L9_2 = 1
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L5_2(L6_2, L7_2, L8_2, L9_2)
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L5_2 = print
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L6_2 = "questvar index 4 value 1"
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L5_2(L6_2)
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end
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elseif A1_2 == 3 then
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 2
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = 1050102
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestVar
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L5_2 = 1050102
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L6_2 = 1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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L5_2 = A0_2
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L4_2 = A0_2.GetQuestVar
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L6_2 = 1050102
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L7_2 = 3
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L4_2 = L4_2(L5_2, L6_2, L7_2)
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if L2_2 == 1 and L3_2 == 1 and L4_2 == 1 then
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L6_2 = A0_2
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L5_2 = A0_2.SetQuestVar
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L7_2 = 1050102
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L8_2 = 4
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L9_2 = 1
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L5_2(L6_2, L7_2, L8_2, L9_2)
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L5_2 = print
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L6_2 = "questvar index 4 value 1"
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L5_2(L6_2)
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end
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elseif A1_2 == 4 then
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 3
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = 1050102
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L5_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestVar
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L5_2 = 1050102
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L6_2 = 1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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L5_2 = A0_2
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L4_2 = A0_2.GetQuestVar
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L6_2 = 1050102
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L7_2 = 2
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L4_2 = L4_2(L5_2, L6_2, L7_2)
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if L2_2 == 1 and L3_2 == 1 and L4_2 == 1 then
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L6_2 = A0_2
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L5_2 = A0_2.SetQuestVar
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L7_2 = 1050102
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L8_2 = 4
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L9_2 = 1
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L5_2(L6_2, L7_2, L8_2, L9_2)
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L5_2 = print
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L6_2 = "questvar index 4 value 1"
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L5_2(L6_2)
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end
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elseif A1_2 == 5 then
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L3_2 = A0_2
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L2_2 = A0_2.ShowBlackScreen
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L4_2 = 0.5
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L5_2 = 1.5
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L6_2 = 0.5
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L7_2 = nil
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L8_2 = nil
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L9_2 = nil
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L10_2 = "QUEST_Message_Q1050112"
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L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
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elseif A1_2 == 6 then
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L3_2 = A0_2
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L2_2 = A0_2.FinishQuestID
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L4_2 = false
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L5_2 = 1050114
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = print
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L3_2 = "let 1050114 finish"
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L2_2(L3_2)
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elseif A1_2 == 7 then
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L3_2 = A0_2
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L2_2 = A0_2.PlayEffect
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L4_2 = "Eff_SceneObj_Food_Scent"
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L5_2 = sceneData
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L6_2 = L5_2
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L5_2 = L5_2.GetDummyPoint
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L7_2 = 3
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L8_2 = "Q10501Smoke"
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L5_2 = L5_2(L6_2, L7_2, L8_2)
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L5_2 = L5_2.pos
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = print
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L3_2 = "play smoke effect"
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L2_2(L3_2)
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elseif A1_2 == 8 then
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 0
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L6_2 = 0
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 1
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L6_2 = 0
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 2
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L6_2 = 0
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 3
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L6_2 = 0
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.SetQuestVar
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L4_2 = 1050102
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L5_2 = 4
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L6_2 = 0
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L2_2 = print
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L3_2 = "reset quest var"
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L2_2(L3_2)
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elseif A1_2 == 9 then
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestNpcActor
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L4_2 = L6_1.PaimonData
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L4_2 = L4_2.alias
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L2_2 = L2_2(L3_2, L4_2)
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L4_2 = L2_2
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L3_2 = L2_2.DestroyWithDisappear
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L5_2 = false
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L3_2(L4_2, L5_2)
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end
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end
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L1_1.InvokeOnInteraction = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2, L3_2
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L1_2 = print
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L2_2 = "CheckSitPos"
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L1_2(L2_2)
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L1_2 = L1_1
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L2_2 = L1_2
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L1_2 = L1_2.CallOnAvatarSit
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L3_2 = L1_1.CheckSitPos
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L1_2(L2_2, L3_2)
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end
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L1_1.RepeatCheckSit = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L1_2 = sceneData
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L2_2 = L1_2
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L1_2 = L1_2.GetDummyPoint
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L3_2 = 3
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L4_2 = "Q10501Sit"
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L1_2 = L1_2(L2_2, L3_2, L4_2)
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L1_2 = L1_2.pos
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|
L2_2 = actorUtils
|
|
L2_2 = L2_2.GetAvatarPos
|
|
L2_2 = L2_2()
|
|
L3_2 = print
|
|
L4_2 = L1_2.x
|
|
L5_2 = L2_2.x
|
|
L4_2 = L4_2 - L5_2
|
|
L3_2(L4_2)
|
|
L3_2 = print
|
|
L4_2 = L1_2.z
|
|
L5_2 = L2_2.z
|
|
L4_2 = L4_2 - L5_2
|
|
L3_2(L4_2)
|
|
L3_2 = math
|
|
L3_2 = L3_2.abs
|
|
L4_2 = L1_2.x
|
|
L5_2 = L2_2.x
|
|
L4_2 = L4_2 - L5_2
|
|
L3_2 = L3_2(L4_2)
|
|
if L3_2 < 1 then
|
|
L3_2 = math
|
|
L3_2 = L3_2.abs
|
|
L4_2 = L1_2.z
|
|
L5_2 = L2_2.z
|
|
L4_2 = L4_2 - L5_2
|
|
L3_2 = L3_2(L4_2)
|
|
if L3_2 < 1 then
|
|
L3_2 = actorMgr
|
|
L4_2 = L3_2
|
|
L3_2 = L3_2.GetActor
|
|
L5_2 = L2_1.ActorAlias
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
if L3_2 ~= nil then
|
|
L5_2 = L3_2
|
|
L4_2 = L3_2.FinishQuestID
|
|
L6_2 = false
|
|
L7_2 = 1050113
|
|
L4_2(L5_2, L6_2, L7_2)
|
|
end
|
|
end
|
|
else
|
|
L3_2 = L1_1
|
|
L4_2 = L3_2
|
|
L3_2 = L3_2.CallOnAvatarStand
|
|
L5_2 = L1_1.RepeatCheckSit
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
end
|
|
L1_1.CheckSitPos = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050101"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubStart1050101 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050101"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050101 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050101"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050101 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050113"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RepeatCheckSit
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CreateQuestNpc
|
|
L4_2 = A1_2
|
|
L5_2 = L6_1.Npc10095Data2
|
|
L5_2 = L5_2.id
|
|
L6_2 = 1
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.SitOnChair
|
|
L5_2 = 8010
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1050113 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050113"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050113 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050113"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050113 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050102"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.SitOnChair
|
|
L5_2 = 8010
|
|
L3_2(L4_2, L5_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.RequestInteraction
|
|
L5_2 = L6_1.Npc10095Data2
|
|
L5_2 = L5_2.alias
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1050102 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050102"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Npc220601Data
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.PaimonData
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.DestroyWithDisappear
|
|
L5_2 = false
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish1050102 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050102"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050102 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050114"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubStart1050114 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050114"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050114 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050114"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050114 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050103"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NarratorOnlyTaskByData
|
|
L4_2 = L7_1.NarratorWithId
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.SitOnChair
|
|
L5_2 = 8010
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1050103 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050103"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.PaimonData
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.DestroyWithDisappear
|
|
L5_2 = false
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish1050103 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050103"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050103 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050104"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.SitOnChair
|
|
L5_2 = 8010
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1050104 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050104"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050104 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050104"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050104 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050110"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubStart1050110 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050110"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050110 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050110"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050110 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050111"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RequestInteraction
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubStart1050111 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050111"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050111 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050111"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050111 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050112"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RequestInteraction
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L2_2(L3_2, L4_2)
|
|
end
|
|
L1_1.OnSubStart1050112 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050112"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050112 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050112"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050112 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050105"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.SitOnChair
|
|
L5_2 = 8010
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1050105 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050105"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data2
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 0
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.PaimonData
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.DestroyWithDisappear
|
|
L5_2 = false
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish1050105 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050105"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050105 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050106"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubStart1050106 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050106"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050106 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050106"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050106 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CallDelay
|
|
L4_2 = 2
|
|
function L5_2()
|
|
local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3
|
|
L0_3 = A0_2
|
|
L1_3 = L0_3
|
|
L0_3 = L0_3.CreateQuestNpcCreateTask
|
|
L2_3 = {}
|
|
L3_3 = L6_1.Npc10095Data
|
|
L3_3 = L3_3.alias
|
|
L2_3[1] = L3_3
|
|
L0_3 = L0_3(L1_3, L2_3)
|
|
L1_3 = A0_2
|
|
L2_3 = L1_3
|
|
L1_3 = L1_3.TransmitPlayerById
|
|
L3_3 = A1_2
|
|
L4_3 = 1
|
|
L5_3 = nil
|
|
function L6_3(A0_4)
|
|
local L1_4, L2_4, L3_4, L4_4, L5_4
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Npc10095Data
|
|
L4_4 = L4_4.alias
|
|
L5_4 = 1
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.RequestInteraction
|
|
L3_4 = L6_1.Npc10095Data
|
|
L3_4 = L3_4.alias
|
|
L1_4(L2_4, L3_4)
|
|
end
|
|
L7_3 = L0_3
|
|
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3)
|
|
end
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1050107 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050107"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Npc10096Data
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Npc10097Data
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Npc10098Data
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.PaimonData
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.DestroyWithDisappear
|
|
L5_2 = false
|
|
L3_2(L4_2, L5_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.DestroyQuestNpcActor
|
|
L5_2 = L6_1.Npc10113Data
|
|
L5_2 = L5_2.alias
|
|
L6_2 = 3
|
|
L3_2(L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubFinish1050107 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050107"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050107 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart1050108"
|
|
L2_2(L3_2)
|
|
L2_2 = actorMgr
|
|
L3_2 = L2_2
|
|
L2_2 = L2_2.CreateActorWithPos
|
|
L4_2 = L7_1.Q10501Trigger_
|
|
L4_2 = L4_2.alias
|
|
L5_2 = L7_1.Q10501Trigger_
|
|
L5_2 = L5_2.script
|
|
L6_2 = L7_1.Q10501Trigger_
|
|
L6_2 = L6_2.id
|
|
L7_2 = 0
|
|
L8_2 = L7_1.Q10501Trigger_
|
|
L8_2 = L8_2.point
|
|
L8_2 = L8_2.pos
|
|
L9_2 = L7_1.Q10501Trigger_
|
|
L9_2 = L9_2.point
|
|
L9_2 = L9_2.rot
|
|
L10_2 = true
|
|
L11_2 = false
|
|
L12_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
|
|
end
|
|
L1_1.OnSubStart1050108 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050108"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish1050108 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050108"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050108 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CallDelay
|
|
L4_2 = 2
|
|
function L5_2()
|
|
local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3
|
|
L0_3 = A0_2
|
|
L1_3 = L0_3
|
|
L0_3 = L0_3.CreateQuestNpcCreateTask
|
|
L2_3 = {}
|
|
L3_3 = L6_1.Npc10095Data
|
|
L3_3 = L3_3.alias
|
|
L2_3[1] = L3_3
|
|
L0_3 = L0_3(L1_3, L2_3)
|
|
L1_3 = A0_2
|
|
L2_3 = L1_3
|
|
L1_3 = L1_3.TransmitPlayerById
|
|
L3_3 = A1_2
|
|
L4_3 = 1
|
|
L5_3 = nil
|
|
function L6_3(A0_4)
|
|
local L1_4, L2_4, L3_4, L4_4, L5_4
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Npc10095Data
|
|
L4_4 = L4_4.alias
|
|
L5_4 = 1
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.RequestInteraction
|
|
L3_4 = L6_1.Npc10095Data
|
|
L3_4 = L3_4.alias
|
|
L1_4(L2_4, L3_4)
|
|
end
|
|
L7_3 = L0_3
|
|
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3)
|
|
end
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubStart1050109 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish1050109"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Npc10095Data
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 0
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestNpcActor
|
|
L4_2 = L6_1.PaimonData
|
|
L4_2 = L4_2.alias
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L4_2 = L2_2
|
|
L3_2 = L2_2.DestroyWithDisappear
|
|
L5_2 = false
|
|
L3_2(L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish1050109 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed1050109"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed1050109 = L8_1
|
|
return L1_1
|