Grasscutter_Resources/Resources/Scripts/Activity/2001/activity2001_group302001050.lua
2022-04-29 16:40:51 +02:00

1228 lines
23 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1
L0_1 = {}
L0_1.group_id = 302001050
L1_1 = {}
L2_1 = {}
L2_1.config_id = 50001
L2_1.monster_id = 20011301
L3_1 = {}
L3_1.x = 131.664
L3_1.y = 238.137
L3_1.z = 281.065
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 120.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.kill_score = 40
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 50002
L3_1.monster_id = 21011001
L4_1 = {}
L4_1.x = 134.031
L4_1.y = 238.111
L4_1.z = 269.722
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 20.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.disableWander = true
L4_1 = {}
L5_1 = 4107
L6_1 = 4108
L7_1 = 4109
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.kill_score = 20
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 50003
L4_1.monster_id = 20011301
L5_1 = {}
L5_1.x = 131.664
L5_1.y = 238.137
L5_1.z = 281.065
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 120.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.kill_score = 40
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 50004
L5_1.monster_id = 20011301
L6_1 = {}
L6_1.x = 131.494
L6_1.y = 238.307
L6_1.z = 272.898
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 70.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.kill_score = 40
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 50005
L6_1.monster_id = 20011301
L7_1 = {}
L7_1.x = 141.258
L7_1.y = 236.934
L7_1.z = 281.328
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 220.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L6_1.kill_score = 40
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 50006
L7_1.monster_id = 20011301
L8_1 = {}
L8_1.x = 144.839
L8_1.y = 236.514
L8_1.z = 279.555
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 240.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L7_1.kill_score = 40
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 50007
L8_1.monster_id = 20011301
L9_1 = {}
L9_1.x = 138.493
L9_1.y = 237.726
L9_1.z = 269.36
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L8_1.kill_score = 40
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 50008
L9_1.monster_id = 20011301
L10_1 = {}
L10_1.x = 146.526
L10_1.y = 236.3
L10_1.z = 275.837
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 270.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L9_1.kill_score = 40
L9_1.area_id = 9
L10_1 = {}
L10_1.config_id = 50009
L10_1.monster_id = 20011301
L11_1 = {}
L11_1.x = 130.728
L11_1.y = 238.324
L11_1.z = 277.095
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 90.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L10_1.kill_score = 40
L10_1.area_id = 9
L11_1 = {}
L11_1.config_id = 50010
L11_1.monster_id = 20011301
L12_1 = {}
L12_1.x = 137.692
L12_1.y = 237.509
L12_1.z = 284.007
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 180.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L11_1.kill_score = 40
L11_1.area_id = 9
L12_1 = {}
L12_1.config_id = 50011
L12_1.monster_id = 20011304
L13_1 = {}
L13_1.x = 143.828
L13_1.y = 237.071
L13_1.z = 271.185
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 300.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_id = 1000100
L12_1.kill_score = 40
L12_1.area_id = 9
L13_1 = {}
L13_1.config_id = 50012
L13_1.monster_id = 20011301
L14_1 = {}
L14_1.x = 131.494
L14_1.y = 238.307
L14_1.z = 272.898
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 70.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.drop_id = 1000100
L13_1.kill_score = 40
L13_1.area_id = 9
L14_1 = {}
L14_1.config_id = 50013
L14_1.monster_id = 20011301
L15_1 = {}
L15_1.x = 141.258
L15_1.y = 236.934
L15_1.z = 281.328
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 220.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 1000100
L14_1.kill_score = 40
L14_1.area_id = 9
L15_1 = {}
L15_1.config_id = 50014
L15_1.monster_id = 20011301
L16_1 = {}
L16_1.x = 144.839
L16_1.y = 236.514
L16_1.z = 279.555
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 240.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.kill_score = 40
L15_1.area_id = 9
L16_1 = {}
L16_1.config_id = 50015
L16_1.monster_id = 20011301
L17_1 = {}
L17_1.x = 138.493
L17_1.y = 237.726
L17_1.z = 269.36
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.drop_id = 1000100
L16_1.kill_score = 40
L16_1.area_id = 9
L17_1 = {}
L17_1.config_id = 50016
L17_1.monster_id = 20011301
L18_1 = {}
L18_1.x = 146.526
L18_1.y = 236.3
L18_1.z = 275.837
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 270.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.drop_id = 1000100
L17_1.kill_score = 40
L17_1.area_id = 9
L18_1 = {}
L18_1.config_id = 50017
L18_1.monster_id = 20011301
L19_1 = {}
L19_1.x = 130.728
L19_1.y = 238.324
L19_1.z = 277.095
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 90.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.drop_id = 1000100
L18_1.kill_score = 40
L18_1.area_id = 9
L19_1 = {}
L19_1.config_id = 50018
L19_1.monster_id = 20011301
L20_1 = {}
L20_1.x = 137.692
L20_1.y = 237.509
L20_1.z = 284.007
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 180.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L19_1.drop_id = 1000100
L19_1.kill_score = 40
L19_1.area_id = 9
L20_1 = {}
L20_1.config_id = 50019
L20_1.monster_id = 20011304
L21_1 = {}
L21_1.x = 143.828
L21_1.y = 237.071
L21_1.z = 271.185
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 300.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L20_1.drop_id = 1000100
L20_1.kill_score = 40
L20_1.area_id = 9
L21_1 = {}
L21_1.config_id = 50020
L21_1.monster_id = 21011002
L22_1 = {}
L22_1.x = 134.031
L22_1.y = 238.111
L22_1.z = 269.722
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 20.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L21_1.drop_id = 1000100
L21_1.disableWander = true
L22_1 = {}
L23_1 = 4107
L24_1 = 4108
L25_1 = 4109
L22_1[1] = L23_1
L22_1[2] = L24_1
L22_1[3] = L25_1
L21_1.affix = L22_1
L21_1.kill_score = 20
L21_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1050023
L2_1.name = "ANY_MONSTER_LIVE_50023"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_50023"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_50023"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1050024
L3_1.name = "MONSTER_TIDE_DIE_50024"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50024"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_50024"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1050025
L4_1.name = "MONSTER_TIDE_DIE_50025"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50025"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_50025"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1050026
L5_1.name = "MONSTER_TIDE_DIE_50026"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE
L5_1.event = L6_1
L5_1.source = "3"
L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50026"
L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_50026"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1050027
L6_1.name = "MONSTER_TIDE_DIE_50027"
L7_1 = EventType
L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE
L6_1.event = L7_1
L6_1.source = "4"
L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50027"
L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_50027"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1050028
L7_1.name = "MONSTER_TIDE_DIE_50028"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "5"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50028"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_50028"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1050029
L8_1.name = "MONSTER_TIDE_DIE_50029"
L9_1 = EventType
L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE
L8_1.event = L9_1
L8_1.source = "6"
L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50029"
L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_50029"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1050032
L9_1.name = "ANY_MONSTER_LIVE_50032"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_50032"
L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_50032"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1050033
L10_1.name = "MONSTER_TIDE_DIE_50033"
L11_1 = EventType
L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE
L10_1.event = L11_1
L10_1.source = "1"
L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50033"
L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_50033"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1050034
L11_1.name = "MONSTER_TIDE_DIE_50034"
L12_1 = EventType
L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE
L11_1.event = L12_1
L11_1.source = "2"
L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50034"
L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_50034"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1050035
L12_1.name = "MONSTER_TIDE_DIE_50035"
L13_1 = EventType
L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE
L12_1.event = L13_1
L12_1.source = "3"
L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50035"
L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_50035"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1050036
L13_1.name = "MONSTER_TIDE_DIE_50036"
L14_1 = EventType
L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE
L13_1.event = L14_1
L13_1.source = "4"
L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50036"
L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_50036"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1050037
L14_1.name = "MONSTER_TIDE_DIE_50037"
L15_1 = EventType
L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE
L14_1.event = L15_1
L14_1.source = "5"
L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50037"
L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_50037"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1050038
L15_1.name = "MONSTER_TIDE_DIE_50038"
L16_1 = EventType
L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE
L15_1.event = L16_1
L15_1.source = "6"
L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50038"
L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_50038"
L15_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 50002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_50023"
L6_1 = "MONSTER_TIDE_DIE_50024"
L7_1 = "MONSTER_TIDE_DIE_50025"
L8_1 = "MONSTER_TIDE_DIE_50026"
L9_1 = "MONSTER_TIDE_DIE_50027"
L10_1 = "MONSTER_TIDE_DIE_50028"
L11_1 = "MONSTER_TIDE_DIE_50029"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 50003
L7_1 = 50004
L8_1 = 50005
L9_1 = 50006
L10_1 = 50007
L11_1 = 50008
L12_1 = 50009
L13_1 = 50010
L14_1 = 50011
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 50020
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_LIVE_50032"
L8_1 = "MONSTER_TIDE_DIE_50033"
L9_1 = "MONSTER_TIDE_DIE_50034"
L10_1 = "MONSTER_TIDE_DIE_50035"
L11_1 = "MONSTER_TIDE_DIE_50036"
L12_1 = "MONSTER_TIDE_DIE_50037"
L13_1 = "MONSTER_TIDE_DIE_50038"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 50001
L9_1 = 50012
L10_1 = 50013
L11_1 = 50014
L12_1 = 50015
L13_1 = 50016
L14_1 = 50017
L15_1 = 50018
L16_1 = 50019
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L7_1[9] = L16_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 50002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_50023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001050
L6_2 = {}
L7_2 = 50003
L8_2 = 50004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001050
L6_2 = {}
L7_2 = 50005
L8_2 = 50006
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001050
L6_2 = {}
L7_2 = 50007
L8_2 = 50008
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 4
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_50023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001050
L6_2 = {}
L7_2 = 50009
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 5
L5_2 = 302001050
L6_2 = {}
L7_2 = 50010
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 6
L5_2 = 302001050
L6_2 = {}
L7_2 = 50011
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001050
L6_2 = {}
L7_2 = 50003
L8_2 = 50004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001050
L6_2 = {}
L7_2 = 50005
L8_2 = 50006
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001050
L6_2 = {}
L7_2 = 50007
L8_2 = 50008
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 50020 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_50032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001050
L6_2 = {}
L7_2 = 50001
L8_2 = 50012
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001050
L6_2 = {}
L7_2 = 50013
L8_2 = 50014
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001050
L6_2 = {}
L7_2 = 50015
L8_2 = 50016
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_50032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001050
L6_2 = {}
L7_2 = 50017
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 5
L5_2 = 302001050
L6_2 = {}
L7_2 = 50018
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 6
L5_2 = 302001050
L6_2 = {}
L7_2 = 50019
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001050
L6_2 = {}
L7_2 = 50001
L8_2 = 50012
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001050
L6_2 = {}
L7_2 = 50013
L8_2 = 50014
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_50038 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001050
L6_2 = {}
L7_2 = 50015
L8_2 = 50016
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_50038 = L1_1