local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 L0_1 = {} L0_1.group_id = 302001050 L1_1 = {} L2_1 = {} L2_1.config_id = 50001 L2_1.monster_id = 20011301 L3_1 = {} L3_1.x = 131.664 L3_1.y = 238.137 L3_1.z = 281.065 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 120.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.kill_score = 40 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 50002 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = 134.031 L4_1.y = 238.111 L4_1.z = 269.722 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 20.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 20 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 50003 L4_1.monster_id = 20011301 L5_1 = {} L5_1.x = 131.664 L5_1.y = 238.137 L5_1.z = 281.065 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 120.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.kill_score = 40 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 50004 L5_1.monster_id = 20011301 L6_1 = {} L6_1.x = 131.494 L6_1.y = 238.307 L6_1.z = 272.898 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 70.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.kill_score = 40 L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 50005 L6_1.monster_id = 20011301 L7_1 = {} L7_1.x = 141.258 L7_1.y = 236.934 L7_1.z = 281.328 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 220.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.kill_score = 40 L6_1.area_id = 9 L7_1 = {} L7_1.config_id = 50006 L7_1.monster_id = 20011301 L8_1 = {} L8_1.x = 144.839 L8_1.y = 236.514 L8_1.z = 279.555 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 240.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.kill_score = 40 L7_1.area_id = 9 L8_1 = {} L8_1.config_id = 50007 L8_1.monster_id = 20011301 L9_1 = {} L9_1.x = 138.493 L9_1.y = 237.726 L9_1.z = 269.36 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.kill_score = 40 L8_1.area_id = 9 L9_1 = {} L9_1.config_id = 50008 L9_1.monster_id = 20011301 L10_1 = {} L10_1.x = 146.526 L10_1.y = 236.3 L10_1.z = 275.837 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 270.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L9_1.kill_score = 40 L9_1.area_id = 9 L10_1 = {} L10_1.config_id = 50009 L10_1.monster_id = 20011301 L11_1 = {} L11_1.x = 130.728 L11_1.y = 238.324 L11_1.z = 277.095 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 90.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L10_1.kill_score = 40 L10_1.area_id = 9 L11_1 = {} L11_1.config_id = 50010 L11_1.monster_id = 20011301 L12_1 = {} L12_1.x = 137.692 L12_1.y = 237.509 L12_1.z = 284.007 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 180.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L11_1.kill_score = 40 L11_1.area_id = 9 L12_1 = {} L12_1.config_id = 50011 L12_1.monster_id = 20011304 L13_1 = {} L13_1.x = 143.828 L13_1.y = 237.071 L13_1.z = 271.185 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 300.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L12_1.kill_score = 40 L12_1.area_id = 9 L13_1 = {} L13_1.config_id = 50012 L13_1.monster_id = 20011301 L14_1 = {} L14_1.x = 131.494 L14_1.y = 238.307 L14_1.z = 272.898 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 70.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L13_1.kill_score = 40 L13_1.area_id = 9 L14_1 = {} L14_1.config_id = 50013 L14_1.monster_id = 20011301 L15_1 = {} L15_1.x = 141.258 L15_1.y = 236.934 L15_1.z = 281.328 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 220.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L14_1.kill_score = 40 L14_1.area_id = 9 L15_1 = {} L15_1.config_id = 50014 L15_1.monster_id = 20011301 L16_1 = {} L16_1.x = 144.839 L16_1.y = 236.514 L16_1.z = 279.555 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 240.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.kill_score = 40 L15_1.area_id = 9 L16_1 = {} L16_1.config_id = 50015 L16_1.monster_id = 20011301 L17_1 = {} L17_1.x = 138.493 L17_1.y = 237.726 L17_1.z = 269.36 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L16_1.kill_score = 40 L16_1.area_id = 9 L17_1 = {} L17_1.config_id = 50016 L17_1.monster_id = 20011301 L18_1 = {} L18_1.x = 146.526 L18_1.y = 236.3 L18_1.z = 275.837 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 270.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L17_1.kill_score = 40 L17_1.area_id = 9 L18_1 = {} L18_1.config_id = 50017 L18_1.monster_id = 20011301 L19_1 = {} L19_1.x = 130.728 L19_1.y = 238.324 L19_1.z = 277.095 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 90.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L18_1.kill_score = 40 L18_1.area_id = 9 L19_1 = {} L19_1.config_id = 50018 L19_1.monster_id = 20011301 L20_1 = {} L20_1.x = 137.692 L20_1.y = 237.509 L20_1.z = 284.007 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 180.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 1000100 L19_1.kill_score = 40 L19_1.area_id = 9 L20_1 = {} L20_1.config_id = 50019 L20_1.monster_id = 20011304 L21_1 = {} L21_1.x = 143.828 L21_1.y = 237.071 L21_1.z = 271.185 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 300.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 1000100 L20_1.kill_score = 40 L20_1.area_id = 9 L21_1 = {} L21_1.config_id = 50020 L21_1.monster_id = 21011002 L22_1 = {} L22_1.x = 134.031 L22_1.y = 238.111 L22_1.z = 269.722 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 20.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 1000100 L21_1.disableWander = true L22_1 = {} L23_1 = 4107 L24_1 = 4108 L25_1 = 4109 L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L21_1.affix = L22_1 L21_1.kill_score = 20 L21_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1050023 L2_1.name = "ANY_MONSTER_LIVE_50023" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_50023" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_50023" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1050024 L3_1.name = "MONSTER_TIDE_DIE_50024" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50024" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_50024" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1050025 L4_1.name = "MONSTER_TIDE_DIE_50025" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50025" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_50025" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1050026 L5_1.name = "MONSTER_TIDE_DIE_50026" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "3" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50026" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_50026" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1050027 L6_1.name = "MONSTER_TIDE_DIE_50027" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "4" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50027" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_50027" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1050028 L7_1.name = "MONSTER_TIDE_DIE_50028" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "5" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50028" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_50028" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1050029 L8_1.name = "MONSTER_TIDE_DIE_50029" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "6" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50029" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_50029" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1050032 L9_1.name = "ANY_MONSTER_LIVE_50032" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_50032" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_50032" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1050033 L10_1.name = "MONSTER_TIDE_DIE_50033" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE L10_1.event = L11_1 L10_1.source = "1" L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50033" L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_50033" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1050034 L11_1.name = "MONSTER_TIDE_DIE_50034" L12_1 = EventType L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE L11_1.event = L12_1 L11_1.source = "2" L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50034" L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_50034" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1050035 L12_1.name = "MONSTER_TIDE_DIE_50035" L13_1 = EventType L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE L12_1.event = L13_1 L12_1.source = "3" L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50035" L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_50035" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1050036 L13_1.name = "MONSTER_TIDE_DIE_50036" L14_1 = EventType L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE L13_1.event = L14_1 L13_1.source = "4" L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50036" L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_50036" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1050037 L14_1.name = "MONSTER_TIDE_DIE_50037" L15_1 = EventType L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE L14_1.event = L15_1 L14_1.source = "5" L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50037" L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_50037" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1050038 L15_1.name = "MONSTER_TIDE_DIE_50038" L16_1 = EventType L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE L15_1.event = L16_1 L15_1.source = "6" L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_50038" L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_50038" L15_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 50002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_50023" L6_1 = "MONSTER_TIDE_DIE_50024" L7_1 = "MONSTER_TIDE_DIE_50025" L8_1 = "MONSTER_TIDE_DIE_50026" L9_1 = "MONSTER_TIDE_DIE_50027" L10_1 = "MONSTER_TIDE_DIE_50028" L11_1 = "MONSTER_TIDE_DIE_50029" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 50003 L7_1 = 50004 L8_1 = 50005 L9_1 = 50006 L10_1 = 50007 L11_1 = 50008 L12_1 = 50009 L13_1 = 50010 L14_1 = 50011 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 50020 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_LIVE_50032" L8_1 = "MONSTER_TIDE_DIE_50033" L9_1 = "MONSTER_TIDE_DIE_50034" L10_1 = "MONSTER_TIDE_DIE_50035" L11_1 = "MONSTER_TIDE_DIE_50036" L12_1 = "MONSTER_TIDE_DIE_50037" L13_1 = "MONSTER_TIDE_DIE_50038" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 50001 L9_1 = 50012 L10_1 = 50013 L11_1 = 50014 L12_1 = 50015 L13_1 = 50016 L14_1 = 50017 L15_1 = 50018 L16_1 = 50019 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 50002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_50023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001050 L6_2 = {} L7_2 = 50003 L8_2 = 50004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001050 L6_2 = {} L7_2 = 50005 L8_2 = 50006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001050 L6_2 = {} L7_2 = 50007 L8_2 = 50008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_50023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001050 L6_2 = {} L7_2 = 50009 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001050 L6_2 = {} L7_2 = 50010 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001050 L6_2 = {} L7_2 = 50011 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001050 L6_2 = {} L7_2 = 50003 L8_2 = 50004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001050 L6_2 = {} L7_2 = 50005 L8_2 = 50006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001050 L6_2 = {} L7_2 = 50007 L8_2 = 50008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50029 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 50020 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_50032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001050 L6_2 = {} L7_2 = 50001 L8_2 = 50012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001050 L6_2 = {} L7_2 = 50013 L8_2 = 50014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001050 L6_2 = {} L7_2 = 50015 L8_2 = 50016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_50032 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001050 L6_2 = {} L7_2 = 50017 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50033 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001050 L6_2 = {} L7_2 = 50018 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50034 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001050 L6_2 = {} L7_2 = 50019 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50035 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001050 L6_2 = {} L7_2 = 50001 L8_2 = 50012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50036 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001050 L6_2 = {} L7_2 = 50013 L8_2 = 50014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50037 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_50038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001050 L6_2 = {} L7_2 = 50015 L8_2 = 50016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_50038 = L1_1