Grasscutter_Resources/Resources/Scripts/Activity/2001/activity2001_group302001025.lua
2022-04-29 16:40:51 +02:00

1370 lines
25 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1
L0_1 = {}
L0_1.group_id = 302001025
L1_1 = {}
L2_1 = {}
L2_1.config_id = 25001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -149.363
L3_1.y = 200.943
L3_1.z = -898.265
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 118.838
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 4107
L5_1 = 4108
L6_1 = 4109
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.kill_score = 20
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 25002
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = -148.475
L4_1.y = 200.747
L4_1.z = -904.318
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 75.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 4107
L6_1 = 4108
L7_1 = 4109
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.kill_score = 20
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 25003
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = -149.363
L5_1.y = 200.943
L5_1.z = -898.265
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 118.838
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 4107
L7_1 = 4108
L8_1 = 4109
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.kill_score = 20
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 25004
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = -145.498
L6_1.y = 200.832
L6_1.z = -895.178
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 150.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 4107
L8_1 = 4108
L9_1 = 4109
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.affix = L6_1
L5_1.kill_score = 20
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 25005
L6_1.monster_id = 21011201
L7_1 = {}
L7_1.x = -133.732
L7_1.y = 201.068
L7_1.z = -900.96
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 270.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 4107
L9_1 = 4108
L10_1 = 4109
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.affix = L7_1
L6_1.kill_score = 20
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 25006
L7_1.monster_id = 21010301
L8_1 = {}
L8_1.x = -134.235
L8_1.y = 200.794
L8_1.z = -905.134
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 300.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 4107
L10_1 = 4108
L11_1 = 4109
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.affix = L8_1
L7_1.kill_score = 20
L7_1.area_id = 7
L8_1 = {}
L8_1.config_id = 25007
L8_1.monster_id = 21010901
L9_1 = {}
L9_1.x = -140.364
L9_1.y = 200.919
L9_1.z = -893.576
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 200.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L9_1 = {}
L10_1 = 4107
L11_1 = 4108
L12_1 = 4109
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L8_1.affix = L9_1
L8_1.kill_score = 20
L8_1.area_id = 7
L9_1 = {}
L9_1.config_id = 25008
L9_1.monster_id = 21010901
L10_1 = {}
L10_1.x = -137.601
L10_1.y = 201.063
L10_1.z = -894.627
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 220.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L10_1 = {}
L11_1 = 4107
L12_1 = 4108
L13_1 = 4109
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L9_1.affix = L10_1
L9_1.kill_score = 20
L9_1.area_id = 7
L10_1 = {}
L10_1.config_id = 25009
L10_1.monster_id = 21020101
L11_1 = {}
L11_1.x = -149.308
L11_1.y = 200.632
L11_1.z = -908.072
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 60.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L11_1 = {}
L12_1 = 4107
L13_1 = 4108
L14_1 = 4109
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L10_1.affix = L11_1
L10_1.kill_score = 50
L10_1.area_id = 7
L11_1 = {}
L11_1.config_id = 25010
L11_1.monster_id = 21020301
L12_1 = {}
L12_1.x = -143.697
L12_1.y = 200.62
L12_1.z = -911.324
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 30.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 1000100
L12_1 = {}
L13_1 = 4107
L14_1 = 4108
L15_1 = 4109
L12_1[1] = L13_1
L12_1[2] = L14_1
L12_1[3] = L15_1
L11_1.affix = L12_1
L11_1.kill_score = 50
L11_1.area_id = 7
L12_1 = {}
L12_1.config_id = 25011
L12_1.monster_id = 21030301
L13_1 = {}
L13_1.x = -138.946
L13_1.y = 200.989
L13_1.z = -892.661
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 200.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_id = 1000100
L13_1 = {}
L14_1 = 4107
L15_1 = 4108
L16_1 = 4109
L13_1[1] = L14_1
L13_1[2] = L15_1
L13_1[3] = L16_1
L12_1.affix = L13_1
L12_1.kill_score = 20
L12_1.area_id = 7
L13_1 = {}
L13_1.config_id = 25012
L13_1.monster_id = 21010201
L14_1 = {}
L14_1.x = -145.498
L14_1.y = 200.832
L14_1.z = -895.178
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 150.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.drop_id = 1000100
L14_1 = {}
L15_1 = 4107
L16_1 = 4108
L17_1 = 4109
L14_1[1] = L15_1
L14_1[2] = L16_1
L14_1[3] = L17_1
L13_1.affix = L14_1
L13_1.kill_score = 20
L13_1.area_id = 7
L14_1 = {}
L14_1.config_id = 25013
L14_1.monster_id = 21010301
L15_1 = {}
L15_1.x = -133.732
L15_1.y = 201.068
L15_1.z = -900.96
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 270.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 1000100
L15_1 = {}
L16_1 = 4107
L17_1 = 4108
L18_1 = 4109
L15_1[1] = L16_1
L15_1[2] = L17_1
L15_1[3] = L18_1
L14_1.affix = L15_1
L14_1.kill_score = 20
L14_1.area_id = 7
L15_1 = {}
L15_1.config_id = 25014
L15_1.monster_id = 21011201
L16_1 = {}
L16_1.x = -134.235
L16_1.y = 200.794
L16_1.z = -905.134
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 300.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L16_1 = {}
L17_1 = 4107
L18_1 = 4108
L19_1 = 4109
L16_1[1] = L17_1
L16_1[2] = L18_1
L16_1[3] = L19_1
L15_1.affix = L16_1
L15_1.kill_score = 20
L15_1.area_id = 7
L16_1 = {}
L16_1.config_id = 25015
L16_1.monster_id = 21010902
L17_1 = {}
L17_1.x = -140.364
L17_1.y = 200.919
L17_1.z = -893.576
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 200.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.drop_id = 1000100
L17_1 = {}
L18_1 = 4107
L19_1 = 4108
L20_1 = 4109
L17_1[1] = L18_1
L17_1[2] = L19_1
L17_1[3] = L20_1
L16_1.affix = L17_1
L16_1.kill_score = 20
L16_1.area_id = 7
L17_1 = {}
L17_1.config_id = 25016
L17_1.monster_id = 21010902
L18_1 = {}
L18_1.x = -137.601
L18_1.y = 201.063
L18_1.z = -894.627
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 220.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.drop_id = 1000100
L18_1 = {}
L19_1 = 4107
L20_1 = 4108
L21_1 = 4109
L18_1[1] = L19_1
L18_1[2] = L20_1
L18_1[3] = L21_1
L17_1.affix = L18_1
L17_1.kill_score = 20
L17_1.area_id = 7
L18_1 = {}
L18_1.config_id = 25017
L18_1.monster_id = 21020101
L19_1 = {}
L19_1.x = -149.308
L19_1.y = 200.632
L19_1.z = -908.072
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 60.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.drop_id = 1000100
L19_1 = {}
L20_1 = 4107
L21_1 = 4108
L22_1 = 4109
L19_1[1] = L20_1
L19_1[2] = L21_1
L19_1[3] = L22_1
L18_1.affix = L19_1
L18_1.kill_score = 50
L18_1.area_id = 7
L19_1 = {}
L19_1.config_id = 25018
L19_1.monster_id = 21020301
L20_1 = {}
L20_1.x = -143.697
L20_1.y = 200.62
L20_1.z = -911.324
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 30.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L19_1.drop_id = 1000100
L20_1 = {}
L21_1 = 4107
L22_1 = 4108
L23_1 = 4109
L20_1[1] = L21_1
L20_1[2] = L22_1
L20_1[3] = L23_1
L19_1.affix = L20_1
L19_1.kill_score = 50
L19_1.area_id = 7
L20_1 = {}
L20_1.config_id = 25019
L20_1.monster_id = 21030304
L21_1 = {}
L21_1.x = -138.946
L21_1.y = 200.989
L21_1.z = -892.661
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 200.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L20_1.drop_id = 1000100
L21_1 = {}
L22_1 = 4107
L23_1 = 4108
L24_1 = 4109
L21_1[1] = L22_1
L21_1[2] = L23_1
L21_1[3] = L24_1
L20_1.affix = L21_1
L20_1.kill_score = 20
L20_1.area_id = 7
L21_1 = {}
L21_1.config_id = 25020
L21_1.monster_id = 21010201
L22_1 = {}
L22_1.x = -148.475
L22_1.y = 200.747
L22_1.z = -904.318
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 75.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L21_1.drop_id = 1000100
L22_1 = {}
L23_1 = 4107
L24_1 = 4108
L25_1 = 4109
L22_1[1] = L23_1
L22_1[2] = L24_1
L22_1[3] = L25_1
L21_1.affix = L22_1
L21_1.kill_score = 20
L21_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1025023
L2_1.name = "ANY_MONSTER_LIVE_25023"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_25023"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_25023"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1025024
L3_1.name = "MONSTER_TIDE_DIE_25024"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25024"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_25024"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1025025
L4_1.name = "MONSTER_TIDE_DIE_25025"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25025"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_25025"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1025026
L5_1.name = "MONSTER_TIDE_DIE_25026"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE
L5_1.event = L6_1
L5_1.source = "3"
L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25026"
L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_25026"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1025027
L6_1.name = "MONSTER_TIDE_DIE_25027"
L7_1 = EventType
L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE
L6_1.event = L7_1
L6_1.source = "4"
L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25027"
L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_25027"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1025028
L7_1.name = "MONSTER_TIDE_DIE_25028"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "5"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25028"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_25028"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1025029
L8_1.name = "MONSTER_TIDE_DIE_25029"
L9_1 = EventType
L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE
L8_1.event = L9_1
L8_1.source = "6"
L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25029"
L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_25029"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1025032
L9_1.name = "ANY_MONSTER_LIVE_25032"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_25032"
L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_25032"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1025033
L10_1.name = "MONSTER_TIDE_DIE_25033"
L11_1 = EventType
L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE
L10_1.event = L11_1
L10_1.source = "1"
L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25033"
L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_25033"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1025034
L11_1.name = "MONSTER_TIDE_DIE_25034"
L12_1 = EventType
L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE
L11_1.event = L12_1
L11_1.source = "2"
L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25034"
L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_25034"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1025035
L12_1.name = "MONSTER_TIDE_DIE_25035"
L13_1 = EventType
L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE
L12_1.event = L13_1
L12_1.source = "3"
L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25035"
L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_25035"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1025036
L13_1.name = "MONSTER_TIDE_DIE_25036"
L14_1 = EventType
L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE
L13_1.event = L14_1
L13_1.source = "4"
L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25036"
L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_25036"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1025037
L14_1.name = "MONSTER_TIDE_DIE_25037"
L15_1 = EventType
L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE
L14_1.event = L15_1
L14_1.source = "5"
L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25037"
L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_25037"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1025038
L15_1.name = "MONSTER_TIDE_DIE_25038"
L16_1 = EventType
L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE
L15_1.event = L16_1
L15_1.source = "6"
L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25038"
L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_25038"
L15_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 25002
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_25023"
L6_1 = "MONSTER_TIDE_DIE_25024"
L7_1 = "MONSTER_TIDE_DIE_25025"
L8_1 = "MONSTER_TIDE_DIE_25026"
L9_1 = "MONSTER_TIDE_DIE_25027"
L10_1 = "MONSTER_TIDE_DIE_25028"
L11_1 = "MONSTER_TIDE_DIE_25029"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 25003
L7_1 = 25004
L8_1 = 25005
L9_1 = 25006
L10_1 = 25007
L11_1 = 25008
L12_1 = 25009
L13_1 = 25010
L14_1 = 25011
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 25020
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_LIVE_25032"
L8_1 = "MONSTER_TIDE_DIE_25033"
L9_1 = "MONSTER_TIDE_DIE_25034"
L10_1 = "MONSTER_TIDE_DIE_25035"
L11_1 = "MONSTER_TIDE_DIE_25036"
L12_1 = "MONSTER_TIDE_DIE_25037"
L13_1 = "MONSTER_TIDE_DIE_25038"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 25001
L9_1 = 25012
L10_1 = 25013
L11_1 = 25014
L12_1 = 25015
L13_1 = 25016
L14_1 = 25017
L15_1 = 25018
L16_1 = 25019
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L7_1[9] = L16_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 25002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_25023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001025
L6_2 = {}
L7_2 = 25003
L8_2 = 25004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001025
L6_2 = {}
L7_2 = 25005
L8_2 = 25006
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 6
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001025
L6_2 = {}
L7_2 = 25007
L8_2 = 25008
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 4
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_25023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001025
L6_2 = {}
L7_2 = 25009
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 6 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 5
L5_2 = 302001025
L6_2 = {}
L7_2 = 25010
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 6
L5_2 = 302001025
L6_2 = {}
L7_2 = 25011
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001025
L6_2 = {}
L7_2 = 25003
L8_2 = 25004
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001025
L6_2 = {}
L7_2 = 25005
L8_2 = 25006
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 6
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001025
L6_2 = {}
L7_2 = 25007
L8_2 = 25008
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 4
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25029 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 25020 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_25032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001025
L6_2 = {}
L7_2 = 25001
L8_2 = 25012
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001025
L6_2 = {}
L7_2 = 25013
L8_2 = 25014
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 4
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001025
L6_2 = {}
L7_2 = 25015
L8_2 = 25016
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 4
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_25032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 302001025
L6_2 = {}
L7_2 = 25017
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 5
L5_2 = 302001025
L6_2 = {}
L7_2 = 25018
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 6
L5_2 = 302001025
L6_2 = {}
L7_2 = 25019
L6_2[1] = L7_2
L7_2 = 1
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 302001025
L6_2 = {}
L7_2 = 25001
L8_2 = 25012
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 2
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 302001025
L6_2 = {}
L7_2 = 25013
L8_2 = 25014
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 4
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_25038 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 302001025
L6_2 = {}
L7_2 = 25015
L8_2 = 25016
L6_2[1] = L7_2
L6_2[2] = L8_2
L7_2 = 4
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_25038 = L1_1