local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1 L0_1 = {} L0_1.group_id = 302001025 L1_1 = {} L2_1 = {} L2_1.config_id = 25001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -149.363 L3_1.y = 200.943 L3_1.z = -898.265 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 118.838 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 4107 L5_1 = 4108 L6_1 = 4109 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L2_1.kill_score = 20 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 25002 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -148.475 L4_1.y = 200.747 L4_1.z = -904.318 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 75.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 4107 L6_1 = 4108 L7_1 = 4109 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.kill_score = 20 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 25003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -149.363 L5_1.y = 200.943 L5_1.z = -898.265 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 118.838 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 4107 L7_1 = 4108 L8_1 = 4109 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.kill_score = 20 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 25004 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = -145.498 L6_1.y = 200.832 L6_1.z = -895.178 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 150.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 4107 L8_1 = 4108 L9_1 = 4109 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L5_1.kill_score = 20 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 25005 L6_1.monster_id = 21011201 L7_1 = {} L7_1.x = -133.732 L7_1.y = 201.068 L7_1.z = -900.96 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 4107 L9_1 = 4108 L10_1 = 4109 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L6_1.kill_score = 20 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 25006 L7_1.monster_id = 21010301 L8_1 = {} L8_1.x = -134.235 L8_1.y = 200.794 L8_1.z = -905.134 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 300.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 4107 L10_1 = 4108 L11_1 = 4109 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.affix = L8_1 L7_1.kill_score = 20 L7_1.area_id = 7 L8_1 = {} L8_1.config_id = 25007 L8_1.monster_id = 21010901 L9_1 = {} L9_1.x = -140.364 L9_1.y = 200.919 L9_1.z = -893.576 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 200.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 4107 L11_1 = 4108 L12_1 = 4109 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.affix = L9_1 L8_1.kill_score = 20 L8_1.area_id = 7 L9_1 = {} L9_1.config_id = 25008 L9_1.monster_id = 21010901 L10_1 = {} L10_1.x = -137.601 L10_1.y = 201.063 L10_1.z = -894.627 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 220.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 4107 L12_1 = 4108 L13_1 = 4109 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.affix = L10_1 L9_1.kill_score = 20 L9_1.area_id = 7 L10_1 = {} L10_1.config_id = 25009 L10_1.monster_id = 21020101 L11_1 = {} L11_1.x = -149.308 L11_1.y = 200.632 L11_1.z = -908.072 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 60.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4107 L13_1 = 4108 L14_1 = 4109 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.affix = L11_1 L10_1.kill_score = 50 L10_1.area_id = 7 L11_1 = {} L11_1.config_id = 25010 L11_1.monster_id = 21020301 L12_1 = {} L12_1.x = -143.697 L12_1.y = 200.62 L12_1.z = -911.324 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 30.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4107 L14_1 = 4108 L15_1 = 4109 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.affix = L12_1 L11_1.kill_score = 50 L11_1.area_id = 7 L12_1 = {} L12_1.config_id = 25011 L12_1.monster_id = 21030301 L13_1 = {} L13_1.x = -138.946 L13_1.y = 200.989 L13_1.z = -892.661 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 200.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L13_1 = {} L14_1 = 4107 L15_1 = 4108 L16_1 = 4109 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L12_1.affix = L13_1 L12_1.kill_score = 20 L12_1.area_id = 7 L13_1 = {} L13_1.config_id = 25012 L13_1.monster_id = 21010201 L14_1 = {} L14_1.x = -145.498 L14_1.y = 200.832 L14_1.z = -895.178 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 150.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L14_1 = {} L15_1 = 4107 L16_1 = 4108 L17_1 = 4109 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L13_1.affix = L14_1 L13_1.kill_score = 20 L13_1.area_id = 7 L14_1 = {} L14_1.config_id = 25013 L14_1.monster_id = 21010301 L15_1 = {} L15_1.x = -133.732 L15_1.y = 201.068 L15_1.z = -900.96 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 270.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L15_1 = {} L16_1 = 4107 L17_1 = 4108 L18_1 = 4109 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L14_1.affix = L15_1 L14_1.kill_score = 20 L14_1.area_id = 7 L15_1 = {} L15_1.config_id = 25014 L15_1.monster_id = 21011201 L16_1 = {} L16_1.x = -134.235 L16_1.y = 200.794 L16_1.z = -905.134 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 300.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L16_1 = {} L17_1 = 4107 L18_1 = 4108 L19_1 = 4109 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L15_1.affix = L16_1 L15_1.kill_score = 20 L15_1.area_id = 7 L16_1 = {} L16_1.config_id = 25015 L16_1.monster_id = 21010902 L17_1 = {} L17_1.x = -140.364 L17_1.y = 200.919 L17_1.z = -893.576 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 200.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L17_1 = {} L18_1 = 4107 L19_1 = 4108 L20_1 = 4109 L17_1[1] = L18_1 L17_1[2] = L19_1 L17_1[3] = L20_1 L16_1.affix = L17_1 L16_1.kill_score = 20 L16_1.area_id = 7 L17_1 = {} L17_1.config_id = 25016 L17_1.monster_id = 21010902 L18_1 = {} L18_1.x = -137.601 L18_1.y = 201.063 L18_1.z = -894.627 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 220.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L18_1 = {} L19_1 = 4107 L20_1 = 4108 L21_1 = 4109 L18_1[1] = L19_1 L18_1[2] = L20_1 L18_1[3] = L21_1 L17_1.affix = L18_1 L17_1.kill_score = 20 L17_1.area_id = 7 L18_1 = {} L18_1.config_id = 25017 L18_1.monster_id = 21020101 L19_1 = {} L19_1.x = -149.308 L19_1.y = 200.632 L19_1.z = -908.072 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 60.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L19_1 = {} L20_1 = 4107 L21_1 = 4108 L22_1 = 4109 L19_1[1] = L20_1 L19_1[2] = L21_1 L19_1[3] = L22_1 L18_1.affix = L19_1 L18_1.kill_score = 50 L18_1.area_id = 7 L19_1 = {} L19_1.config_id = 25018 L19_1.monster_id = 21020301 L20_1 = {} L20_1.x = -143.697 L20_1.y = 200.62 L20_1.z = -911.324 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 30.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 1000100 L20_1 = {} L21_1 = 4107 L22_1 = 4108 L23_1 = 4109 L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L19_1.affix = L20_1 L19_1.kill_score = 50 L19_1.area_id = 7 L20_1 = {} L20_1.config_id = 25019 L20_1.monster_id = 21030304 L21_1 = {} L21_1.x = -138.946 L21_1.y = 200.989 L21_1.z = -892.661 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 200.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 1000100 L21_1 = {} L22_1 = 4107 L23_1 = 4108 L24_1 = 4109 L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L20_1.affix = L21_1 L20_1.kill_score = 20 L20_1.area_id = 7 L21_1 = {} L21_1.config_id = 25020 L21_1.monster_id = 21010201 L22_1 = {} L22_1.x = -148.475 L22_1.y = 200.747 L22_1.z = -904.318 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 75.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 1000100 L22_1 = {} L23_1 = 4107 L24_1 = 4108 L25_1 = 4109 L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L21_1.affix = L22_1 L21_1.kill_score = 20 L21_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1025023 L2_1.name = "ANY_MONSTER_LIVE_25023" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_25023" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_25023" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1025024 L3_1.name = "MONSTER_TIDE_DIE_25024" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25024" L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_25024" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1025025 L4_1.name = "MONSTER_TIDE_DIE_25025" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25025" L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_25025" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1025026 L5_1.name = "MONSTER_TIDE_DIE_25026" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "3" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25026" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_25026" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1025027 L6_1.name = "MONSTER_TIDE_DIE_25027" L7_1 = EventType L7_1 = L7_1.EVENT_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "4" L6_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25027" L6_1.action = "action_EVENT_MONSTER_TIDE_DIE_25027" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1025028 L7_1.name = "MONSTER_TIDE_DIE_25028" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "5" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25028" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_25028" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1025029 L8_1.name = "MONSTER_TIDE_DIE_25029" L9_1 = EventType L9_1 = L9_1.EVENT_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "6" L8_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25029" L8_1.action = "action_EVENT_MONSTER_TIDE_DIE_25029" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1025032 L9_1.name = "ANY_MONSTER_LIVE_25032" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_25032" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_25032" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1025033 L10_1.name = "MONSTER_TIDE_DIE_25033" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_TIDE_DIE L10_1.event = L11_1 L10_1.source = "1" L10_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25033" L10_1.action = "action_EVENT_MONSTER_TIDE_DIE_25033" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1025034 L11_1.name = "MONSTER_TIDE_DIE_25034" L12_1 = EventType L12_1 = L12_1.EVENT_MONSTER_TIDE_DIE L11_1.event = L12_1 L11_1.source = "2" L11_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25034" L11_1.action = "action_EVENT_MONSTER_TIDE_DIE_25034" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1025035 L12_1.name = "MONSTER_TIDE_DIE_25035" L13_1 = EventType L13_1 = L13_1.EVENT_MONSTER_TIDE_DIE L12_1.event = L13_1 L12_1.source = "3" L12_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25035" L12_1.action = "action_EVENT_MONSTER_TIDE_DIE_25035" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1025036 L13_1.name = "MONSTER_TIDE_DIE_25036" L14_1 = EventType L14_1 = L14_1.EVENT_MONSTER_TIDE_DIE L13_1.event = L14_1 L13_1.source = "4" L13_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25036" L13_1.action = "action_EVENT_MONSTER_TIDE_DIE_25036" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1025037 L14_1.name = "MONSTER_TIDE_DIE_25037" L15_1 = EventType L15_1 = L15_1.EVENT_MONSTER_TIDE_DIE L14_1.event = L15_1 L14_1.source = "5" L14_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25037" L14_1.action = "action_EVENT_MONSTER_TIDE_DIE_25037" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1025038 L15_1.name = "MONSTER_TIDE_DIE_25038" L16_1 = EventType L16_1 = L16_1.EVENT_MONSTER_TIDE_DIE L15_1.event = L16_1 L15_1.source = "6" L15_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_25038" L15_1.action = "action_EVENT_MONSTER_TIDE_DIE_25038" L15_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 25002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_25023" L6_1 = "MONSTER_TIDE_DIE_25024" L7_1 = "MONSTER_TIDE_DIE_25025" L8_1 = "MONSTER_TIDE_DIE_25026" L9_1 = "MONSTER_TIDE_DIE_25027" L10_1 = "MONSTER_TIDE_DIE_25028" L11_1 = "MONSTER_TIDE_DIE_25029" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 25003 L7_1 = 25004 L8_1 = 25005 L9_1 = 25006 L10_1 = 25007 L11_1 = 25008 L12_1 = 25009 L13_1 = 25010 L14_1 = 25011 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 25020 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_LIVE_25032" L8_1 = "MONSTER_TIDE_DIE_25033" L9_1 = "MONSTER_TIDE_DIE_25034" L10_1 = "MONSTER_TIDE_DIE_25035" L11_1 = "MONSTER_TIDE_DIE_25036" L12_1 = "MONSTER_TIDE_DIE_25037" L13_1 = "MONSTER_TIDE_DIE_25038" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 25001 L9_1 = 25012 L10_1 = 25013 L11_1 = 25014 L12_1 = 25015 L13_1 = 25016 L14_1 = 25017 L15_1 = 25018 L16_1 = 25019 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 25002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_25023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001025 L6_2 = {} L7_2 = 25003 L8_2 = 25004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001025 L6_2 = {} L7_2 = 25005 L8_2 = 25006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001025 L6_2 = {} L7_2 = 25007 L8_2 = 25008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_25023 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001025 L6_2 = {} L7_2 = 25009 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001025 L6_2 = {} L7_2 = 25010 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001025 L6_2 = {} L7_2 = 25011 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001025 L6_2 = {} L7_2 = 25003 L8_2 = 25004 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001025 L6_2 = {} L7_2 = 25005 L8_2 = 25006 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 6 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001025 L6_2 = {} L7_2 = 25007 L8_2 = 25008 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25029 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 25020 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_25032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001025 L6_2 = {} L7_2 = 25001 L8_2 = 25012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001025 L6_2 = {} L7_2 = 25013 L8_2 = 25014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001025 L6_2 = {} L7_2 = 25015 L8_2 = 25016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_25032 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 302001025 L6_2 = {} L7_2 = 25017 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25033 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 302001025 L6_2 = {} L7_2 = 25018 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25034 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 302001025 L6_2 = {} L7_2 = 25019 L6_2[1] = L7_2 L7_2 = 1 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25035 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 302001025 L6_2 = {} L7_2 = 25001 L8_2 = 25012 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 2 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25036 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 302001025 L6_2 = {} L7_2 = 25013 L8_2 = 25014 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25037 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_25038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 302001025 L6_2 = {} L7_2 = 25015 L8_2 = 25016 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = 4 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_25038 = L1_1