Grasscutter_Resources/Resources/Scripts/Scene/50004/scene50004_group250004027.lua
2022-04-29 16:40:51 +02:00

213 lines
3.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 250004027
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4
L2_1.monster_id = 21030101
L3_1 = {}
L3_1.x = -213.726
L3_1.y = -11.0
L3_1.z = 33.104
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 177.448
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L3_1 = {}
L3_1.config_id = 5
L3_1.monster_id = 21030201
L4_1 = {}
L4_1.x = -224.595
L4_1.y = -11.0
L4_1.z = 32.857
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 108.344
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L4_1 = {}
L4_1.config_id = 6
L4_1.monster_id = 21030301
L5_1 = {}
L5_1.x = -218.848
L5_1.y = -11.0
L5_1.z = 41.749
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 260.993
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 284
L2_1.gadget_id = 70350004
L3_1 = {}
L3_1.x = -218.491
L3_1.y = -11.0
L3_1.z = 46.272
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 377
L3_1.gadget_id = 71000004
L4_1 = {}
L4_1.x = -227.131
L4_1.y = -11.0
L4_1.z = 19.016
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 175.422
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 378
L4_1.gadget_id = 71000004
L5_1 = {}
L5_1.x = -205.492
L5_1.y = -11.0
L5_1.z = 29.764
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 285.346
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 379
L5_1.gadget_id = 71000004
L6_1 = {}
L6_1.x = -231.988
L6_1.y = -11.0
L6_1.z = 39.117
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 87.891
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 380
L6_1.gadget_id = 71000004
L7_1 = {}
L7_1.x = -212.171
L7_1.y = -11.0
L7_1.z = 20.691
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 102.063
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000056
L2_1.name = "ANY_MONSTER_DIE_56"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_56"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_56"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 6
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 284
L5_1 = 377
L6_1 = 378
L7_1 = 379
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_56"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 50004027
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_56 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 284
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_56 = L1_1