local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 250004027 L1_1 = {} L2_1 = {} L2_1.config_id = 4 L2_1.monster_id = 21030101 L3_1 = {} L3_1.x = -213.726 L3_1.y = -11.0 L3_1.z = 33.104 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 177.448 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L3_1 = {} L3_1.config_id = 5 L3_1.monster_id = 21030201 L4_1 = {} L4_1.x = -224.595 L4_1.y = -11.0 L4_1.z = 32.857 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 108.344 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = {} L4_1.config_id = 6 L4_1.monster_id = 21030301 L5_1 = {} L5_1.x = -218.848 L5_1.y = -11.0 L5_1.z = 41.749 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 260.993 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 284 L2_1.gadget_id = 70350004 L3_1 = {} L3_1.x = -218.491 L3_1.y = -11.0 L3_1.z = 46.272 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 377 L3_1.gadget_id = 71000004 L4_1 = {} L4_1.x = -227.131 L4_1.y = -11.0 L4_1.z = 19.016 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 175.422 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 378 L4_1.gadget_id = 71000004 L5_1 = {} L5_1.x = -205.492 L5_1.y = -11.0 L5_1.z = 29.764 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 285.346 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 379 L5_1.gadget_id = 71000004 L6_1 = {} L6_1.x = -231.988 L6_1.y = -11.0 L6_1.z = 39.117 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 87.891 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 380 L6_1.gadget_id = 71000004 L7_1 = {} L7_1.x = -212.171 L7_1.y = -11.0 L7_1.z = 20.691 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 102.063 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000056 L2_1.name = "ANY_MONSTER_DIE_56" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_56" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_56" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 6 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 284 L5_1 = 377 L6_1 = 378 L7_1 = 379 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_56" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 50004027 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_56 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 284 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_56 = L1_1