mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
350 lines
6.3 KiB
Lua
350 lines
6.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 155005130
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 130001
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L2_1.monster_id = 21010201
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L3_1 = {}
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L3_1.x = 592.691
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L3_1.y = 223.169
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L3_1.z = 729.109
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 6.29
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L3_1.y = 270.388
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L3_1.z = 352.959
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L2_1.disableWander = true
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L2_1.pose_id = 9012
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 130008
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L3_1.monster_id = 21020701
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L4_1 = {}
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L4_1.x = 589.543
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L4_1.y = 223.014
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L4_1.z = 726.417
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 28.259
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L3_1.pose_id = 401
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 130013
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L4_1.monster_id = 21010501
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L5_1 = {}
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L5_1.x = 583.025
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L5_1.y = 226.055
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L5_1.z = 728.919
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 88.762
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L4_1.pose_id = 32
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L4_1.area_id = 200
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L5_1 = {}
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L5_1.config_id = 130014
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L5_1.monster_id = 21010201
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L6_1 = {}
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L6_1.x = 589.982
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L6_1.y = 222.631
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L6_1.z = 730.7
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 348.81
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L6_1.y = 151.772
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L6_1.z = 356.007
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L5_1.disableWander = true
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L5_1.pose_id = 9012
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L5_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 130002
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L2_1.gadget_id = 70211002
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L3_1 = {}
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L3_1.x = 587.142
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L3_1.y = 222.09
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L3_1.z = 731.32
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 348.505
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L3_1.y = 127.681
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 200
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L3_1 = {}
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L3_1.config_id = 130006
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L3_1.gadget_id = 70300089
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L4_1 = {}
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L4_1.x = 590.991
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L4_1.y = 222.912
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L4_1.z = 728.92
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 130012
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L4_1.gadget_id = 70300090
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L5_1 = {}
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L5_1.x = 582.763
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L5_1.y = 220.628
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L5_1.z = 728.935
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.area_id = 200
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1130003
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L2_1.name = "ANY_MONSTER_DIE_130003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_130003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_130003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 130009
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L3_1.monster_id = 21030601
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L4_1 = {}
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L4_1.x = 592.221
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L4_1.y = 222.962
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L4_1.z = 730.238
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 207.573
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
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L3_1.pose_id = 9012
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 130010
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L4_1.monster_id = 21010701
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L5_1 = {}
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L5_1.x = 599.756
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L5_1.y = 222.828
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L5_1.z = 696.79
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 11.83
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.area_id = 200
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L5_1 = {}
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L5_1.config_id = 130011
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L5_1.monster_id = 21030201
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L6_1 = {}
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L6_1.x = 592.962
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L6_1.y = 223.17
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L6_1.z = 729.092
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 290.471
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
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L5_1.area_id = 200
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.monsters = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 130004
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L3_1.gadget_id = 70220013
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L4_1 = {}
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L4_1.x = 592.331
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L4_1.y = 223.683
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L4_1.z = 723.046
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 281.988
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 200
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L4_1 = {}
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L4_1.config_id = 130005
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L4_1.gadget_id = 70220013
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L5_1 = {}
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L5_1.x = 588.791
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L5_1.y = 223.083
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L5_1.z = 723.259
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 298.898
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.area_id = 200
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L5_1 = {}
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L5_1.config_id = 130007
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L5_1.gadget_id = 70220026
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L6_1 = {}
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L6_1.x = 587.341
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L6_1.y = 222.711
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L6_1.z = 724.429
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.area_id = 200
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.gadgets = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 130001
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L5_1 = 130008
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L6_1 = 130013
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L7_1 = 130014
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 130002
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L5_1 = 130006
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L6_1 = 130012
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_130003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_130003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 130002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_130003 = L1_1
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