local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 155005130 L1_1 = {} L2_1 = {} L2_1.config_id = 130001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 592.691 L3_1.y = 223.169 L3_1.z = 729.109 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 6.29 L3_1.y = 270.388 L3_1.z = 352.959 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 130008 L3_1.monster_id = 21020701 L4_1 = {} L4_1.x = 589.543 L4_1.y = 223.014 L4_1.z = 726.417 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 28.259 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L3_1.pose_id = 401 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 130013 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = 583.025 L5_1.y = 226.055 L5_1.z = 728.919 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 88.762 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 32 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 130014 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 589.982 L6_1.y = 222.631 L6_1.z = 730.7 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 348.81 L6_1.y = 151.772 L6_1.z = 356.007 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9012 L5_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 130002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = 587.142 L3_1.y = 222.09 L3_1.z = 731.32 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 348.505 L3_1.y = 127.681 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 130006 L3_1.gadget_id = 70300089 L4_1 = {} L4_1.x = 590.991 L4_1.y = 222.912 L4_1.z = 728.92 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 130012 L4_1.gadget_id = 70300090 L5_1 = {} L5_1.x = 582.763 L5_1.y = 220.628 L5_1.z = 728.935 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1130003 L2_1.name = "ANY_MONSTER_DIE_130003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_130003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_130003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 130009 L3_1.monster_id = 21030601 L4_1 = {} L4_1.x = 592.221 L4_1.y = 222.962 L4_1.z = 730.238 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 207.573 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.pose_id = 9012 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 130010 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 599.756 L5_1.y = 222.828 L5_1.z = 696.79 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 11.83 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 130011 L5_1.monster_id = 21030201 L6_1 = {} L6_1.x = 592.962 L6_1.y = 223.17 L6_1.z = 729.092 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 290.471 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L5_1.area_id = 200 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 130004 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 592.331 L4_1.y = 223.683 L4_1.z = 723.046 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 281.988 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 130005 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 588.791 L5_1.y = 223.083 L5_1.z = 723.259 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 298.898 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 130007 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = 587.341 L6_1.y = 222.711 L6_1.z = 724.429 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 200 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 130001 L5_1 = 130008 L6_1 = 130013 L7_1 = 130014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 130002 L5_1 = 130006 L6_1 = 130012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_130003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_130003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 130002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_130003 = L1_1