Grasscutter_Resources/Resources/Scripts/Scene/30802/scene30802_group230802005.lua
2022-04-29 16:40:51 +02:00

1729 lines
33 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1
L0_1 = {}
L0_1.group_id = 230802005
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5001
L2_1.monster_id = 20011401
L3_1 = {}
L3_1.x = 0.129
L3_1.y = -0.001
L3_1.z = 9.847
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 180.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 5002
L3_1.monster_id = 20011401
L4_1 = {}
L4_1.x = 4.905
L4_1.y = -0.001
L4_1.z = 9.854
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 5003
L4_1.monster_id = 21011201
L5_1 = {}
L5_1.x = 2.55
L5_1.y = -0.001
L5_1.z = -10.272
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 5004
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = 9.568
L6_1.y = -0.001
L6_1.z = -9.129
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 323.678
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.pose_id = 32
L6_1 = {}
L6_1.config_id = 5005
L6_1.monster_id = 21011201
L7_1 = {}
L7_1.x = 0.099
L7_1.y = -0.001
L7_1.z = -11.914
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 358.677
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L8_1 = 1031
L7_1[1] = L8_1
L6_1.affix = L7_1
L7_1 = {}
L7_1.config_id = 5006
L7_1.monster_id = 21011001
L8_1 = {}
L8_1.x = -9.579
L8_1.y = -0.001
L8_1.z = -9.42
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 52.031
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L9_1 = 1031
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.pose_id = 32
L8_1 = {}
L8_1.config_id = 5007
L8_1.monster_id = 20011501
L9_1 = {}
L9_1.x = -0.034
L9_1.y = -0.001
L9_1.z = -11.275
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 358.677
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L10_1 = 1031
L9_1[1] = L10_1
L8_1.affix = L9_1
L9_1 = {}
L9_1.config_id = 5008
L9_1.monster_id = 21010501
L10_1 = {}
L10_1.x = 0.133
L10_1.y = -0.001
L10_1.z = 11.588
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 180.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L11_1 = 1031
L10_1[1] = L11_1
L9_1.affix = L10_1
L9_1.pose_id = 32
L10_1 = {}
L10_1.config_id = 5009
L10_1.monster_id = 21011001
L11_1 = {}
L11_1.x = -0.067
L11_1.y = -0.001
L11_1.z = -13.01
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L12_1 = 1031
L11_1[1] = L12_1
L10_1.affix = L11_1
L10_1.pose_id = 32
L11_1 = {}
L11_1.config_id = 5011
L11_1.monster_id = 20011401
L12_1 = {}
L12_1.x = 11.822
L12_1.y = -0.001
L12_1.z = 0.183
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 270.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L13_1 = 1031
L12_1[1] = L13_1
L11_1.affix = L12_1
L12_1 = {}
L12_1.config_id = 5012
L12_1.monster_id = 20011401
L13_1 = {}
L13_1.x = -11.719
L13_1.y = -0.001
L13_1.z = 0.248
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 90.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L14_1 = 1031
L13_1[1] = L14_1
L12_1.affix = L13_1
L13_1 = {}
L13_1.config_id = 5016
L13_1.monster_id = 20011502
L14_1 = {}
L14_1.x = 0.009
L14_1.y = -0.001
L14_1.z = 13.143
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 180.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 5017
L14_1.monster_id = 21020301
L15_1 = {}
L15_1.x = -0.067
L15_1.y = -0.001
L15_1.z = -13.01
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 5018
L15_1.monster_id = 21010501
L16_1 = {}
L16_1.x = 9.691
L16_1.y = -0.001
L16_1.z = 10.439
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 209.253
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L17_1 = 1031
L16_1[1] = L17_1
L15_1.affix = L16_1
L15_1.pose_id = 32
L16_1 = {}
L16_1.config_id = 5027
L16_1.monster_id = 20011502
L17_1 = {}
L17_1.x = 0.005
L17_1.y = -0.001
L17_1.z = -10.464
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L18_1 = 1031
L17_1[1] = L18_1
L16_1.affix = L17_1
L17_1 = {}
L17_1.config_id = 5028
L17_1.monster_id = 20011502
L18_1 = {}
L18_1.x = 11.822
L18_1.y = -0.001
L18_1.z = 0.183
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 270.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = {}
L18_1.config_id = 5029
L18_1.monster_id = 20011502
L19_1 = {}
L19_1.x = -11.719
L19_1.y = -0.001
L19_1.z = 0.248
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 90.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L19_1 = {}
L19_1.config_id = 5031
L19_1.monster_id = 21010401
L20_1 = {}
L20_1.x = 1.217
L20_1.y = -0.001
L20_1.z = 9.813
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 180.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L20_1 = {}
L20_1.config_id = 5032
L20_1.monster_id = 20011401
L21_1 = {}
L21_1.x = -4.526
L21_1.y = -0.001
L21_1.z = 9.895
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 180.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L21_1 = {}
L21_1.config_id = 5033
L21_1.monster_id = 21010502
L22_1 = {}
L22_1.x = 9.691
L22_1.y = -0.001
L22_1.z = 10.439
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 209.253
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L21_1.pose_id = 32
L22_1 = {}
L22_1.config_id = 5034
L22_1.monster_id = 21010902
L23_1 = {}
L23_1.x = -9.757
L23_1.y = -0.001
L23_1.z = 10.258
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 138.242
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L23_1 = {}
L23_1.config_id = 5035
L23_1.monster_id = 21011201
L24_1 = {}
L24_1.x = -3.51
L24_1.y = -0.001
L24_1.z = -11.871
L23_1.pos = L24_1
L24_1 = {}
L24_1.x = 0.0
L24_1.y = 358.677
L24_1.z = 0.0
L23_1.rot = L24_1
L23_1.level = 1
L24_1 = {}
L25_1 = 1031
L24_1[1] = L25_1
L23_1.affix = L24_1
L24_1 = {}
L24_1.config_id = 5036
L24_1.monster_id = 21011201
L25_1 = {}
L25_1.x = 3.608
L25_1.y = -0.001
L25_1.z = -11.89
L24_1.pos = L25_1
L25_1 = {}
L25_1.x = 0.0
L25_1.y = 358.677
L25_1.z = 0.0
L24_1.rot = L25_1
L24_1.level = 1
L25_1 = {}
L26_1 = 1031
L25_1[1] = L26_1
L24_1.affix = L25_1
L25_1 = {}
L25_1.config_id = 5037
L25_1.monster_id = 21010401
L26_1 = {}
L26_1.x = -1.267
L26_1.y = -0.001
L26_1.z = 9.799
L25_1.pos = L26_1
L26_1 = {}
L26_1.x = 0.0
L26_1.y = 180.0
L26_1.z = 0.0
L25_1.rot = L26_1
L25_1.level = 1
L26_1 = {}
L26_1.config_id = 5038
L26_1.monster_id = 21011201
L27_1 = {}
L27_1.x = 4.905
L27_1.y = -0.001
L27_1.z = 9.854
L26_1.pos = L27_1
L27_1 = {}
L27_1.x = 0.0
L27_1.y = 180.0
L27_1.z = 0.0
L26_1.rot = L27_1
L26_1.level = 1
L27_1 = {}
L27_1.config_id = 5039
L27_1.monster_id = 21011201
L28_1 = {}
L28_1.x = -4.526
L28_1.y = -0.001
L28_1.z = 9.895
L27_1.pos = L28_1
L28_1 = {}
L28_1.x = 0.0
L28_1.y = 180.0
L28_1.z = 0.0
L27_1.rot = L28_1
L27_1.level = 1
L28_1 = {}
L28_1.config_id = 5040
L28_1.monster_id = 20011401
L29_1 = {}
L29_1.x = 3.608
L29_1.y = -0.001
L29_1.z = -11.89
L28_1.pos = L29_1
L29_1 = {}
L29_1.x = 0.0
L29_1.y = 358.677
L29_1.z = 0.0
L28_1.rot = L29_1
L28_1.level = 1
L29_1 = {}
L29_1.config_id = 5041
L29_1.monster_id = 20011401
L30_1 = {}
L30_1.x = -3.51
L30_1.y = -0.001
L30_1.z = -11.871
L29_1.pos = L30_1
L30_1 = {}
L30_1.x = 0.0
L30_1.y = 358.677
L30_1.z = 0.0
L29_1.rot = L30_1
L29_1.level = 1
L30_1 = {}
L30_1.config_id = 5043
L30_1.monster_id = 21010901
L31_1 = {}
L31_1.x = -9.757
L31_1.y = -0.001
L31_1.z = 10.258
L30_1.pos = L31_1
L31_1 = {}
L31_1.x = 0.0
L31_1.y = 138.242
L31_1.z = 0.0
L30_1.rot = L31_1
L30_1.level = 1
L31_1 = {}
L31_1.config_id = 5044
L31_1.monster_id = 21011201
L32_1 = {}
L32_1.x = -2.155
L32_1.y = -0.001
L32_1.z = -10.504
L31_1.pos = L32_1
L32_1 = {}
L32_1.x = 0.0
L32_1.y = 0.0
L32_1.z = 0.0
L31_1.rot = L32_1
L31_1.level = 1
L32_1 = {}
L32_1.config_id = 5046
L32_1.monster_id = 21011002
L33_1 = {}
L33_1.x = 16.578
L33_1.y = -0.001
L33_1.z = 0.356
L32_1.pos = L33_1
L33_1 = {}
L33_1.x = 0.0
L33_1.y = 270.0
L33_1.z = 0.0
L32_1.rot = L33_1
L32_1.level = 1
L33_1 = {}
L34_1 = 1031
L33_1[1] = L34_1
L32_1.affix = L33_1
L32_1.pose_id = 32
L33_1 = {}
L33_1.config_id = 5047
L33_1.monster_id = 21010502
L34_1 = {}
L34_1.x = -11.719
L34_1.y = -0.001
L34_1.z = 0.248
L33_1.pos = L34_1
L34_1 = {}
L34_1.x = 0.0
L34_1.y = 90.0
L34_1.z = 0.0
L33_1.rot = L34_1
L33_1.level = 1
L34_1 = {}
L35_1 = 1031
L34_1[1] = L35_1
L33_1.affix = L34_1
L33_1.pose_id = 32
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
L1_1[24] = L25_1
L1_1[25] = L26_1
L1_1[26] = L27_1
L1_1[27] = L28_1
L1_1[28] = L29_1
L1_1[29] = L30_1
L1_1[30] = L31_1
L1_1[31] = L32_1
L1_1[32] = L33_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 5019
L2_1.gadget_id = 70350035
L3_1 = {}
L3_1.x = 0.012
L3_1.y = 0.35
L3_1.z = 0.03
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 25
L3_1 = {}
L3_1.config_id = 5020
L3_1.gadget_id = 70900205
L4_1 = {}
L4_1.x = 7.126
L4_1.y = -1.027
L4_1.z = 4.436
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1005010
L2_1.name = "ANY_MONSTER_LIVE_5010"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_5010"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_5010"
L3_1 = {}
L3_1.config_id = 1005013
L3_1.name = "ANY_MONSTER_DIE_5013"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5013"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_5013"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1005014
L4_1.name = "CHALLENGE_SUCCESS_5014"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_5014"
L5_1 = {}
L5_1.config_id = 1005015
L5_1.name = "CHALLENGE_FAIL_5015"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_FAIL
L5_1.event = L6_1
L5_1.source = "2"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_FAIL_5015"
L6_1 = {}
L6_1.config_id = 1005021
L6_1.name = "ANY_MONSTER_LIVE_5021"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_5021"
L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_5021"
L7_1 = {}
L7_1.config_id = 1005022
L7_1.name = "ANY_MONSTER_DIE_5022"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5022"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_5022"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1005023
L8_1.name = "ANY_MONSTER_DIE_5023"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5023"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_5023"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1005024
L9_1.name = "ANY_MONSTER_DIE_5024"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_DIE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5024"
L9_1.action = "action_EVENT_ANY_MONSTER_DIE_5024"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1005025
L10_1.name = "CHALLENGE_SUCCESS_5025"
L11_1 = EventType
L11_1 = L11_1.EVENT_CHALLENGE_SUCCESS
L10_1.event = L11_1
L10_1.source = "1"
L10_1.condition = ""
L10_1.action = "action_EVENT_CHALLENGE_SUCCESS_5025"
L11_1 = {}
L11_1.config_id = 1005026
L11_1.name = "CHALLENGE_FAIL_5026"
L12_1 = EventType
L12_1 = L12_1.EVENT_CHALLENGE_FAIL
L11_1.event = L12_1
L11_1.source = "1"
L11_1.condition = ""
L11_1.action = "action_EVENT_CHALLENGE_FAIL_5026"
L12_1 = {}
L12_1.config_id = 1005030
L12_1.name = "ANY_MONSTER_DIE_5030"
L13_1 = EventType
L13_1 = L13_1.EVENT_ANY_MONSTER_DIE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5030"
L12_1.action = "action_EVENT_ANY_MONSTER_DIE_5030"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1005042
L13_1.name = "ANY_MONSTER_DIE_5042"
L14_1 = EventType
L14_1 = L14_1.EVENT_ANY_MONSTER_DIE
L13_1.event = L14_1
L13_1.source = ""
L13_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5042"
L13_1.action = "action_EVENT_ANY_MONSTER_DIE_5042"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1005045
L14_1.name = "DUNGEON_SETTLE_5045"
L15_1 = EventType
L15_1 = L15_1.EVENT_DUNGEON_SETTLE
L14_1.event = L15_1
L14_1.source = ""
L14_1.condition = ""
L14_1.action = "action_EVENT_DUNGEON_SETTLE_5045"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster1_wave"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "monster2_wave"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "monster1_round"
L4_1.value = 0
L4_1.no_refresh = false
L5_1 = {}
L5_1.configId = 4
L5_1.name = "monster2_round"
L5_1.value = 0
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 5
L6_1.name = "level_status"
L6_1.value = 0
L6_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 5019
L5_1 = 5020
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 5001
L6_1 = 5002
L7_1 = 5005
L8_1 = 5032
L9_1 = 5035
L10_1 = 5036
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 5020
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_5021"
L6_1 = "ANY_MONSTER_DIE_5022"
L7_1 = "CHALLENGE_SUCCESS_5025"
L8_1 = "CHALLENGE_FAIL_5026"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 5003
L7_1 = 5011
L8_1 = 5012
L9_1 = 5031
L10_1 = 5037
L11_1 = 5044
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 5020
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_5023"
L7_1 = "CHALLENGE_SUCCESS_5025"
L8_1 = "CHALLENGE_FAIL_5026"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 5008
L8_1 = 5009
L9_1 = 5038
L10_1 = 5039
L11_1 = 5040
L12_1 = 5041
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 5020
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "CHALLENGE_SUCCESS_5025"
L8_1 = "CHALLENGE_FAIL_5026"
L9_1 = "ANY_MONSTER_DIE_5042"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 5004
L9_1 = 5006
L10_1 = 5007
L11_1 = 5018
L12_1 = 5043
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 5020
L7_1[1] = L8_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ANY_MONSTER_DIE_5024"
L9_1 = "CHALLENGE_SUCCESS_5025"
L10_1 = "CHALLENGE_FAIL_5026"
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L9_1 = 5027
L10_1 = 5028
L11_1 = 5029
L12_1 = 5033
L13_1 = 5034
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L8_1[5] = L13_1
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 5020
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L9_1 = "ANY_MONSTER_LIVE_5010"
L10_1 = "ANY_MONSTER_DIE_5013"
L11_1 = "CHALLENGE_SUCCESS_5014"
L12_1 = "CHALLENGE_FAIL_5015"
L13_1 = "DUNGEON_SETTLE_5045"
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L8_1[5] = L13_1
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L8_1 = {}
L9_1 = {}
L10_1 = 5016
L11_1 = 5017
L12_1 = 5046
L13_1 = 5047
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L8_1.monsters = L9_1
L9_1 = {}
L10_1 = 5020
L9_1[1] = L10_1
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L10_1 = "CHALLENGE_SUCCESS_5014"
L11_1 = "CHALLENGE_FAIL_5015"
L12_1 = "ANY_MONSTER_DIE_5030"
L13_1 = "DUNGEON_SETTLE_5045"
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L8_1.triggers = L9_1
L8_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 5027 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster2_round"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_5010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 2
L5_2 = 188
L6_2 = 230802005
L7_2 = 9
L8_2 = 5019
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_5010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230802005
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster2_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_5013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230802005
L5_2 = 7
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster2_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_5013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L5_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230802007
L5_2 = 7001
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 2
L6_2 = 230802004
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_5014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230802007
L5_2 = 7001
L6_2 = GadgetState
L6_2 = L6_2.GearAction2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230802005
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_5015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 5001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_round"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_5021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 188
L6_2 = 230802005
L7_2 = 23
L8_2 = 5019
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_5021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230802005
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_5022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230802005
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_5022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230802005
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_5023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230802005
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_wave"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_5023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230802005
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 3 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_5024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_round"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_5024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230802007
L5_2 = 7001
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 230802004
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.TowerMirrorTeamSetUp
L3_2 = A0_2
L4_2 = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_team_setup"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230802007
L5_2 = 7001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 230802007
L5_2 = 7001
L6_2 = {}
L7_2 = 176
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230802008
L5_2 = 8001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230802008
L5_2 = 8002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_5025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230802007
L5_2 = 7001
L6_2 = GadgetState
L6_2 = L6_2.GearAction2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230802005
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_5026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230802005
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster2_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_5030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster2_round"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_5030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230802005
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "level_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_5042 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230802005
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster1_wave"
L5_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_5042 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 5019
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_DUNGEON_SETTLE_5045 = L1_1