local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1 L0_1 = {} L0_1.group_id = 230802005 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.monster_id = 20011401 L3_1 = {} L3_1.x = 0.129 L3_1.y = -0.001 L3_1.z = 9.847 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 5002 L3_1.monster_id = 20011401 L4_1 = {} L4_1.x = 4.905 L4_1.y = -0.001 L4_1.z = 9.854 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 5003 L4_1.monster_id = 21011201 L5_1 = {} L5_1.x = 2.55 L5_1.y = -0.001 L5_1.z = -10.272 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 5004 L5_1.monster_id = 21010501 L6_1 = {} L6_1.x = 9.568 L6_1.y = -0.001 L6_1.z = -9.129 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 323.678 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.pose_id = 32 L6_1 = {} L6_1.config_id = 5005 L6_1.monster_id = 21011201 L7_1 = {} L7_1.x = 0.099 L7_1.y = -0.001 L7_1.z = -11.914 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 358.677 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L8_1 = 1031 L7_1[1] = L8_1 L6_1.affix = L7_1 L7_1 = {} L7_1.config_id = 5006 L7_1.monster_id = 21011001 L8_1 = {} L8_1.x = -9.579 L8_1.y = -0.001 L8_1.z = -9.42 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 52.031 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L9_1 = 1031 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.pose_id = 32 L8_1 = {} L8_1.config_id = 5007 L8_1.monster_id = 20011501 L9_1 = {} L9_1.x = -0.034 L9_1.y = -0.001 L9_1.z = -11.275 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 358.677 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L10_1 = 1031 L9_1[1] = L10_1 L8_1.affix = L9_1 L9_1 = {} L9_1.config_id = 5008 L9_1.monster_id = 21010501 L10_1 = {} L10_1.x = 0.133 L10_1.y = -0.001 L10_1.z = 11.588 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 180.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L11_1 = 1031 L10_1[1] = L11_1 L9_1.affix = L10_1 L9_1.pose_id = 32 L10_1 = {} L10_1.config_id = 5009 L10_1.monster_id = 21011001 L11_1 = {} L11_1.x = -0.067 L11_1.y = -0.001 L11_1.z = -13.01 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L12_1 = 1031 L11_1[1] = L12_1 L10_1.affix = L11_1 L10_1.pose_id = 32 L11_1 = {} L11_1.config_id = 5011 L11_1.monster_id = 20011401 L12_1 = {} L12_1.x = 11.822 L12_1.y = -0.001 L12_1.z = 0.183 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 270.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L13_1 = 1031 L12_1[1] = L13_1 L11_1.affix = L12_1 L12_1 = {} L12_1.config_id = 5012 L12_1.monster_id = 20011401 L13_1 = {} L13_1.x = -11.719 L13_1.y = -0.001 L13_1.z = 0.248 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 90.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L14_1 = 1031 L13_1[1] = L14_1 L12_1.affix = L13_1 L13_1 = {} L13_1.config_id = 5016 L13_1.monster_id = 20011502 L14_1 = {} L14_1.x = 0.009 L14_1.y = -0.001 L14_1.z = 13.143 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 180.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 5017 L14_1.monster_id = 21020301 L15_1 = {} L15_1.x = -0.067 L15_1.y = -0.001 L15_1.z = -13.01 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 5018 L15_1.monster_id = 21010501 L16_1 = {} L16_1.x = 9.691 L16_1.y = -0.001 L16_1.z = 10.439 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 209.253 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L17_1 = 1031 L16_1[1] = L17_1 L15_1.affix = L16_1 L15_1.pose_id = 32 L16_1 = {} L16_1.config_id = 5027 L16_1.monster_id = 20011502 L17_1 = {} L17_1.x = 0.005 L17_1.y = -0.001 L17_1.z = -10.464 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L18_1 = 1031 L17_1[1] = L18_1 L16_1.affix = L17_1 L17_1 = {} L17_1.config_id = 5028 L17_1.monster_id = 20011502 L18_1 = {} L18_1.x = 11.822 L18_1.y = -0.001 L18_1.z = 0.183 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 270.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = {} L18_1.config_id = 5029 L18_1.monster_id = 20011502 L19_1 = {} L19_1.x = -11.719 L19_1.y = -0.001 L19_1.z = 0.248 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 90.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L19_1 = {} L19_1.config_id = 5031 L19_1.monster_id = 21010401 L20_1 = {} L20_1.x = 1.217 L20_1.y = -0.001 L20_1.z = 9.813 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 180.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L20_1 = {} L20_1.config_id = 5032 L20_1.monster_id = 20011401 L21_1 = {} L21_1.x = -4.526 L21_1.y = -0.001 L21_1.z = 9.895 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 180.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L21_1 = {} L21_1.config_id = 5033 L21_1.monster_id = 21010502 L22_1 = {} L22_1.x = 9.691 L22_1.y = -0.001 L22_1.z = 10.439 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 209.253 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.pose_id = 32 L22_1 = {} L22_1.config_id = 5034 L22_1.monster_id = 21010902 L23_1 = {} L23_1.x = -9.757 L23_1.y = -0.001 L23_1.z = 10.258 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 138.242 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L23_1 = {} L23_1.config_id = 5035 L23_1.monster_id = 21011201 L24_1 = {} L24_1.x = -3.51 L24_1.y = -0.001 L24_1.z = -11.871 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 358.677 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L24_1 = {} L25_1 = 1031 L24_1[1] = L25_1 L23_1.affix = L24_1 L24_1 = {} L24_1.config_id = 5036 L24_1.monster_id = 21011201 L25_1 = {} L25_1.x = 3.608 L25_1.y = -0.001 L25_1.z = -11.89 L24_1.pos = L25_1 L25_1 = {} L25_1.x = 0.0 L25_1.y = 358.677 L25_1.z = 0.0 L24_1.rot = L25_1 L24_1.level = 1 L25_1 = {} L26_1 = 1031 L25_1[1] = L26_1 L24_1.affix = L25_1 L25_1 = {} L25_1.config_id = 5037 L25_1.monster_id = 21010401 L26_1 = {} L26_1.x = -1.267 L26_1.y = -0.001 L26_1.z = 9.799 L25_1.pos = L26_1 L26_1 = {} L26_1.x = 0.0 L26_1.y = 180.0 L26_1.z = 0.0 L25_1.rot = L26_1 L25_1.level = 1 L26_1 = {} L26_1.config_id = 5038 L26_1.monster_id = 21011201 L27_1 = {} L27_1.x = 4.905 L27_1.y = -0.001 L27_1.z = 9.854 L26_1.pos = L27_1 L27_1 = {} L27_1.x = 0.0 L27_1.y = 180.0 L27_1.z = 0.0 L26_1.rot = L27_1 L26_1.level = 1 L27_1 = {} L27_1.config_id = 5039 L27_1.monster_id = 21011201 L28_1 = {} L28_1.x = -4.526 L28_1.y = -0.001 L28_1.z = 9.895 L27_1.pos = L28_1 L28_1 = {} L28_1.x = 0.0 L28_1.y = 180.0 L28_1.z = 0.0 L27_1.rot = L28_1 L27_1.level = 1 L28_1 = {} L28_1.config_id = 5040 L28_1.monster_id = 20011401 L29_1 = {} L29_1.x = 3.608 L29_1.y = -0.001 L29_1.z = -11.89 L28_1.pos = L29_1 L29_1 = {} L29_1.x = 0.0 L29_1.y = 358.677 L29_1.z = 0.0 L28_1.rot = L29_1 L28_1.level = 1 L29_1 = {} L29_1.config_id = 5041 L29_1.monster_id = 20011401 L30_1 = {} L30_1.x = -3.51 L30_1.y = -0.001 L30_1.z = -11.871 L29_1.pos = L30_1 L30_1 = {} L30_1.x = 0.0 L30_1.y = 358.677 L30_1.z = 0.0 L29_1.rot = L30_1 L29_1.level = 1 L30_1 = {} L30_1.config_id = 5043 L30_1.monster_id = 21010901 L31_1 = {} L31_1.x = -9.757 L31_1.y = -0.001 L31_1.z = 10.258 L30_1.pos = L31_1 L31_1 = {} L31_1.x = 0.0 L31_1.y = 138.242 L31_1.z = 0.0 L30_1.rot = L31_1 L30_1.level = 1 L31_1 = {} L31_1.config_id = 5044 L31_1.monster_id = 21011201 L32_1 = {} L32_1.x = -2.155 L32_1.y = -0.001 L32_1.z = -10.504 L31_1.pos = L32_1 L32_1 = {} L32_1.x = 0.0 L32_1.y = 0.0 L32_1.z = 0.0 L31_1.rot = L32_1 L31_1.level = 1 L32_1 = {} L32_1.config_id = 5046 L32_1.monster_id = 21011002 L33_1 = {} L33_1.x = 16.578 L33_1.y = -0.001 L33_1.z = 0.356 L32_1.pos = L33_1 L33_1 = {} L33_1.x = 0.0 L33_1.y = 270.0 L33_1.z = 0.0 L32_1.rot = L33_1 L32_1.level = 1 L33_1 = {} L34_1 = 1031 L33_1[1] = L34_1 L32_1.affix = L33_1 L32_1.pose_id = 32 L33_1 = {} L33_1.config_id = 5047 L33_1.monster_id = 21010502 L34_1 = {} L34_1.x = -11.719 L34_1.y = -0.001 L34_1.z = 0.248 L33_1.pos = L34_1 L34_1 = {} L34_1.x = 0.0 L34_1.y = 90.0 L34_1.z = 0.0 L33_1.rot = L34_1 L33_1.level = 1 L34_1 = {} L35_1 = 1031 L34_1[1] = L35_1 L33_1.affix = L34_1 L33_1.pose_id = 32 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 L1_1[25] = L26_1 L1_1[26] = L27_1 L1_1[27] = L28_1 L1_1[28] = L29_1 L1_1[29] = L30_1 L1_1[30] = L31_1 L1_1[31] = L32_1 L1_1[32] = L33_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5019 L2_1.gadget_id = 70350035 L3_1 = {} L3_1.x = 0.012 L3_1.y = 0.35 L3_1.z = 0.03 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 25 L3_1 = {} L3_1.config_id = 5020 L3_1.gadget_id = 70900205 L4_1 = {} L4_1.x = 7.126 L4_1.y = -1.027 L4_1.z = 4.436 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1005010 L2_1.name = "ANY_MONSTER_LIVE_5010" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_5010" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_5010" L3_1 = {} L3_1.config_id = 1005013 L3_1.name = "ANY_MONSTER_DIE_5013" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5013" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_5013" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1005014 L4_1.name = "CHALLENGE_SUCCESS_5014" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS L4_1.event = L5_1 L4_1.source = "2" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_5014" L5_1 = {} L5_1.config_id = 1005015 L5_1.name = "CHALLENGE_FAIL_5015" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_FAIL L5_1.event = L6_1 L5_1.source = "2" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_FAIL_5015" L6_1 = {} L6_1.config_id = 1005021 L6_1.name = "ANY_MONSTER_LIVE_5021" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_5021" L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_5021" L7_1 = {} L7_1.config_id = 1005022 L7_1.name = "ANY_MONSTER_DIE_5022" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5022" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_5022" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1005023 L8_1.name = "ANY_MONSTER_DIE_5023" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5023" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_5023" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1005024 L9_1.name = "ANY_MONSTER_DIE_5024" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5024" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_5024" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1005025 L10_1.name = "CHALLENGE_SUCCESS_5025" L11_1 = EventType L11_1 = L11_1.EVENT_CHALLENGE_SUCCESS L10_1.event = L11_1 L10_1.source = "1" L10_1.condition = "" L10_1.action = "action_EVENT_CHALLENGE_SUCCESS_5025" L11_1 = {} L11_1.config_id = 1005026 L11_1.name = "CHALLENGE_FAIL_5026" L12_1 = EventType L12_1 = L12_1.EVENT_CHALLENGE_FAIL L11_1.event = L12_1 L11_1.source = "1" L11_1.condition = "" L11_1.action = "action_EVENT_CHALLENGE_FAIL_5026" L12_1 = {} L12_1.config_id = 1005030 L12_1.name = "ANY_MONSTER_DIE_5030" L13_1 = EventType L13_1 = L13_1.EVENT_ANY_MONSTER_DIE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5030" L12_1.action = "action_EVENT_ANY_MONSTER_DIE_5030" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1005042 L13_1.name = "ANY_MONSTER_DIE_5042" L14_1 = EventType L14_1 = L14_1.EVENT_ANY_MONSTER_DIE L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5042" L13_1.action = "action_EVENT_ANY_MONSTER_DIE_5042" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1005045 L14_1.name = "DUNGEON_SETTLE_5045" L15_1 = EventType L15_1 = L15_1.EVENT_DUNGEON_SETTLE L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "" L14_1.action = "action_EVENT_DUNGEON_SETTLE_5045" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster1_wave" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "monster2_wave" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "monster1_round" L4_1.value = 0 L4_1.no_refresh = false L5_1 = {} L5_1.configId = 4 L5_1.name = "monster2_round" L5_1.value = 0 L5_1.no_refresh = false L6_1 = {} L6_1.configId = 5 L6_1.name = "level_status" L6_1.value = 0 L6_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 5019 L5_1 = 5020 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 5001 L6_1 = 5002 L7_1 = 5005 L8_1 = 5032 L9_1 = 5035 L10_1 = 5036 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 5020 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_5021" L6_1 = "ANY_MONSTER_DIE_5022" L7_1 = "CHALLENGE_SUCCESS_5025" L8_1 = "CHALLENGE_FAIL_5026" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 5003 L7_1 = 5011 L8_1 = 5012 L9_1 = 5031 L10_1 = 5037 L11_1 = 5044 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 5020 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_5023" L7_1 = "CHALLENGE_SUCCESS_5025" L8_1 = "CHALLENGE_FAIL_5026" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 5008 L8_1 = 5009 L9_1 = 5038 L10_1 = 5039 L11_1 = 5040 L12_1 = 5041 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L5_1.monsters = L6_1 L6_1 = {} L7_1 = 5020 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "CHALLENGE_SUCCESS_5025" L8_1 = "CHALLENGE_FAIL_5026" L9_1 = "ANY_MONSTER_DIE_5042" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 5004 L9_1 = 5006 L10_1 = 5007 L11_1 = 5018 L12_1 = 5043 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L6_1.monsters = L7_1 L7_1 = {} L8_1 = 5020 L7_1[1] = L8_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "ANY_MONSTER_DIE_5024" L9_1 = "CHALLENGE_SUCCESS_5025" L10_1 = "CHALLENGE_FAIL_5026" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L9_1 = 5027 L10_1 = 5028 L11_1 = 5029 L12_1 = 5033 L13_1 = 5034 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L7_1.monsters = L8_1 L8_1 = {} L9_1 = 5020 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "ANY_MONSTER_LIVE_5010" L10_1 = "ANY_MONSTER_DIE_5013" L11_1 = "CHALLENGE_SUCCESS_5014" L12_1 = "CHALLENGE_FAIL_5015" L13_1 = "DUNGEON_SETTLE_5045" L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L8_1 = {} L9_1 = {} L10_1 = 5016 L11_1 = 5017 L12_1 = 5046 L13_1 = 5047 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L8_1.monsters = L9_1 L9_1 = {} L10_1 = 5020 L9_1[1] = L10_1 L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "CHALLENGE_SUCCESS_5014" L11_1 = "CHALLENGE_FAIL_5015" L12_1 = "ANY_MONSTER_DIE_5030" L13_1 = "DUNGEON_SETTLE_5045" L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L8_1.triggers = L9_1 L8_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 5027 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster2_round" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_5010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 2 L5_2 = 188 L6_2 = 230802005 L7_2 = 9 L8_2 = 5019 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_5010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 230802005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster2_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 230802005 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster2_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230802007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 2 L6_2 = 230802004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_5014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230802007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.GearAction2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 230802005 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_5015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 5001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_round" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_5021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 188 L6_2 = 230802005 L7_2 = 23 L8_2 = 5019 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_5021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 230802005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 230802005 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 230802005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 230802005 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_wave" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 230802005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_round" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230802007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 230802004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.TowerMirrorTeamSetUp L3_2 = A0_2 L4_2 = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : tower_team_setup" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230802007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 230802007 L5_2 = 7001 L6_2 = {} L7_2 = 176 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230802008 L5_2 = 8001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230802008 L5_2 = 8002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_5025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 230802007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.GearAction2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 230802005 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_5026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 230802005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster2_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster2_round" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 230802005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "level_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5042 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 230802005 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster1_wave" L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5042 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5019 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_SETTLE_5045 = L1_1