Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133222163.lua
2022-04-29 16:40:51 +02:00

147 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133222163
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 163001
L3_1.gadget_id = 70330105
L4_1 = {}
L4_1.x = -5197.997
L4_1.y = 195.984
L4_1.z = -4265.947
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.persistent = true
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 163002
L4_1.gadget_id = 70330105
L5_1 = {}
L5_1.x = -5198.026
L5_1.y = 208.066
L5_1.z = -4347.479
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 163003
L5_1.gadget_id = 70330064
L6_1 = {}
L6_1.x = -5149.763
L6_1.y = 168.879
L6_1.z = -4322.615
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L6_1 = GadgetState
L6_1 = L6_1.GearStop
L5_1.state = L6_1
L5_1.persistent = true
L5_1.interact_id = 35
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 163004
L6_1.gadget_id = 70330064
L7_1 = {}
L7_1.x = -5253.792
L7_1.y = 169.861
L7_1.z = -4324.503
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L7_1 = GadgetState
L7_1 = L7_1.GearStop
L6_1.state = L7_1
L6_1.persistent = true
L6_1.interact_id = 35
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 163005
L7_1.gadget_id = 70330105
L8_1 = {}
L8_1.x = -5261.598
L8_1.y = 168.459
L8_1.z = -4324.701
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.persistent = true
L8_1 = {}
L8_1.config_id = 163006
L8_1.gadget_id = 70330105
L9_1 = {}
L9_1.x = -5167.955
L9_1.y = 235.491
L9_1.z = -4345.126
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.persistent = true
L8_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1