local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133222163 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 163001 L3_1.gadget_id = 70330105 L4_1 = {} L4_1.x = -5197.997 L4_1.y = 195.984 L4_1.z = -4265.947 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.persistent = true L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 163002 L4_1.gadget_id = 70330105 L5_1 = {} L5_1.x = -5198.026 L5_1.y = 208.066 L5_1.z = -4347.479 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.persistent = true L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 163003 L5_1.gadget_id = 70330064 L6_1 = {} L6_1.x = -5149.763 L6_1.y = 168.879 L6_1.z = -4322.615 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L5_1.persistent = true L5_1.interact_id = 35 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 163004 L6_1.gadget_id = 70330064 L7_1 = {} L7_1.x = -5253.792 L7_1.y = 169.861 L7_1.z = -4324.503 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearStop L6_1.state = L7_1 L6_1.persistent = true L6_1.interact_id = 35 L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 163005 L7_1.gadget_id = 70330105 L8_1 = {} L8_1.x = -5261.598 L8_1.y = 168.459 L8_1.z = -4324.701 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.persistent = true L8_1 = {} L8_1.config_id = 163006 L8_1.gadget_id = 70330105 L9_1 = {} L9_1.x = -5167.955 L9_1.y = 235.491 L9_1.z = -4345.126 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.persistent = true L8_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1