Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220258.lua
2022-04-29 16:40:51 +02:00

372 lines
6.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133220258
L1_1 = {}
L2_1 = {}
L2_1.config_id = 258001
L2_1.monster_id = 25070101
L3_1 = {}
L3_1.x = -2507.471
L3_1.y = 200.142
L3_1.z = -4650.214
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 74.66
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 258002
L3_1.monster_id = 25020201
L4_1 = {}
L4_1.x = -2509.481
L4_1.y = 200.002
L4_1.z = -4653.164
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 62.127
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 258003
L4_1.monster_id = 25020201
L5_1 = {}
L5_1.x = -2509.902
L5_1.y = 200.232
L5_1.z = -4647.762
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 83.293
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 258007
L5_1.monster_id = 25010701
L6_1 = {}
L6_1.x = -2496.833
L6_1.y = 200.156
L6_1.z = -4649.612
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 292.479
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 258008
L6_1.monster_id = 25010601
L7_1 = {}
L7_1.x = -2494.077
L7_1.y = 200.223
L7_1.z = -4647.669
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 302.205
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 258009
L7_1.monster_id = 25010601
L8_1 = {}
L8_1.x = -2496.409
L8_1.y = 200.042
L8_1.z = -4652.53
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 310.225
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 258004
L2_1.gadget_id = 70300104
L3_1 = {}
L3_1.x = -2513.959
L3_1.y = 200.155
L3_1.z = -4650.947
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 5.99
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 258005
L3_1.gadget_id = 70300094
L4_1 = {}
L4_1.x = -2514.663
L4_1.y = 200.132
L4_1.z = -4651.676
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 258006
L4_1.gadget_id = 70300094
L5_1 = {}
L5_1.x = -2513.244
L5_1.y = 200.117
L5_1.z = -4651.631
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 177.045
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 258012
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 15
L3_1 = {}
L3_1.x = -2507.147
L3_1.y = 200.186
L3_1.z = -4646.262
L2_1.pos = L3_1
L2_1.area_id = 11
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1258010
L2_1.name = "ANY_MONSTER_DIE_258010"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_258010"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_258010"
L3_1 = {}
L3_1.config_id = 1258011
L3_1.name = "ANY_MONSTER_DIE_258011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_258011"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_258011"
L4_1 = {}
L4_1.config_id = 1258012
L4_1.name = "ENTER_REGION_258012"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_258012"
L4_1.action = "action_EVENT_ENTER_REGION_258012"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 258001
L5_1 = 258002
L6_1 = 258003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 258004
L5_1 = 258005
L6_1 = 258006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 258012
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_258010"
L5_1 = "ENTER_REGION_258012"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 258007
L6_1 = 258008
L7_1 = 258009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_258011"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_258010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220258
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_258010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_258011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "2203405"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_258011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 258012 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_258012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "2203404"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_258012 = L1_1