local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133220258 L1_1 = {} L2_1 = {} L2_1.config_id = 258001 L2_1.monster_id = 25070101 L3_1 = {} L3_1.x = -2507.471 L3_1.y = 200.142 L3_1.z = -4650.214 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 74.66 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 258002 L3_1.monster_id = 25020201 L4_1 = {} L4_1.x = -2509.481 L4_1.y = 200.002 L4_1.z = -4653.164 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 62.127 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 258003 L4_1.monster_id = 25020201 L5_1 = {} L5_1.x = -2509.902 L5_1.y = 200.232 L5_1.z = -4647.762 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 83.293 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 258007 L5_1.monster_id = 25010701 L6_1 = {} L6_1.x = -2496.833 L6_1.y = 200.156 L6_1.z = -4649.612 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 292.479 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 258008 L6_1.monster_id = 25010601 L7_1 = {} L7_1.x = -2494.077 L7_1.y = 200.223 L7_1.z = -4647.669 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 302.205 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 258009 L7_1.monster_id = 25010601 L8_1 = {} L8_1.x = -2496.409 L8_1.y = 200.042 L8_1.z = -4652.53 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 310.225 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 258004 L2_1.gadget_id = 70300104 L3_1 = {} L3_1.x = -2513.959 L3_1.y = 200.155 L3_1.z = -4650.947 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 5.99 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 258005 L3_1.gadget_id = 70300094 L4_1 = {} L4_1.x = -2514.663 L4_1.y = 200.132 L4_1.z = -4651.676 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 258006 L4_1.gadget_id = 70300094 L5_1 = {} L5_1.x = -2513.244 L5_1.y = 200.117 L5_1.z = -4651.631 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 177.045 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 258012 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 15 L3_1 = {} L3_1.x = -2507.147 L3_1.y = 200.186 L3_1.z = -4646.262 L2_1.pos = L3_1 L2_1.area_id = 11 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1258010 L2_1.name = "ANY_MONSTER_DIE_258010" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_258010" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_258010" L3_1 = {} L3_1.config_id = 1258011 L3_1.name = "ANY_MONSTER_DIE_258011" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_258011" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_258011" L4_1 = {} L4_1.config_id = 1258012 L4_1.name = "ENTER_REGION_258012" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_258012" L4_1.action = "action_EVENT_ENTER_REGION_258012" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 258001 L5_1 = 258002 L6_1 = 258003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 258004 L5_1 = 258005 L6_1 = 258006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 258012 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_258010" L5_1 = "ENTER_REGION_258012" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 258007 L6_1 = 258008 L7_1 = 258009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_258011" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_258010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220258 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_258010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_258011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "2203405" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_258011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 258012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_258012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "2203404" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_258012 = L1_1