2022-04-29 16:40:51 +02:00

132 lines
2.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 20016
L0_1.ActorAlias = "20016"
L1_1 = {}
L1_1.q2001600 = 2001600
L1_1.q2001601 = 2001601
L1_1.q2001602 = 2001602
L1_1.q2001603 = 2001603
L1_1.q2001604 = 2001604
L1_1.q2001605 = 2001605
L1_1.q2001606 = 2001606
L1_1.q2001607 = 2001607
L1_1.q2001608 = 2001608
L1_1.q2001609 = 2001609
L1_1.q2001610 = 2001610
L1_1.q2001611 = 2001611
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Npc = "Npc157301"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 157301
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event20301NPCSpawn1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event20301NPCSpawn1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPC1Data = L1_1
L1_1 = {}
L1_1.Npc = "Npc157501"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 157501
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event20301NPCSpawn2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event20301NPCSpawn2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPC2Data = L1_1
L1_1 = {}
L1_1.Npc = "Npc157701"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 157701
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event20301NPCSpawn3"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event20301NPCSpawn3"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPC3Data = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 200160901
L3_1.audioEvtName = ""
L3_1.duration = 4
L2_1[1] = L3_1
L1_1.Story1 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 200161001
L3_1.audioEvtName = ""
L3_1.duration = 4
L2_1[1] = L3_1
L1_1.Story2 = L2_1
L0_1.NarratorData = L1_1
L1_1 = {}
L1_1.Paimon = "Paimon"
L1_1.PaimonScript = "Actor/Quest/Q352/Paimon"
L1_1.PaimonID = 1005
L0_1.PaimonData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = InteractionType
L5_1 = L5_1.DIALOG
L4_1.type = L5_1
L5_1 = DialogType
L5_1 = L5_1.LOCK_FRAME
L4_1.dialogType = L5_1
L4_1.dialogID = 200160901
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.NoReplyInter1 = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = InteractionType
L5_1 = L5_1.DIALOG
L4_1.type = L5_1
L5_1 = DialogType
L5_1 = L5_1.LOCK_FRAME
L4_1.dialogType = L5_1
L4_1.dialogID = 200161001
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.NoReplyInter2 = L2_1
L0_1.InterData = L1_1
return L0_1