local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 20016 L0_1.ActorAlias = "20016" L1_1 = {} L1_1.q2001600 = 2001600 L1_1.q2001601 = 2001601 L1_1.q2001602 = 2001602 L1_1.q2001603 = 2001603 L1_1.q2001604 = 2001604 L1_1.q2001605 = 2001605 L1_1.q2001606 = 2001606 L1_1.q2001607 = 2001607 L1_1.q2001608 = 2001608 L1_1.q2001609 = 2001609 L1_1.q2001610 = 2001610 L1_1.q2001611 = 2001611 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Npc157301" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 157301 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event20301NPCSpawn1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event20301NPCSpawn1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPC1Data = L1_1 L1_1 = {} L1_1.Npc = "Npc157501" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 157501 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event20301NPCSpawn2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event20301NPCSpawn2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPC2Data = L1_1 L1_1 = {} L1_1.Npc = "Npc157701" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 157701 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event20301NPCSpawn3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event20301NPCSpawn3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPC3Data = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 200160901 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Story1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 200161001 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Story2 = L2_1 L0_1.NarratorData = L1_1 L1_1 = {} L1_1.Paimon = "Paimon" L1_1.PaimonScript = "Actor/Quest/Q352/Paimon" L1_1.PaimonID = 1005 L0_1.PaimonData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = InteractionType L5_1 = L5_1.DIALOG L4_1.type = L5_1 L5_1 = DialogType L5_1 = L5_1.LOCK_FRAME L4_1.dialogType = L5_1 L4_1.dialogID = 200160901 L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.NoReplyInter1 = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = InteractionType L5_1 = L5_1.DIALOG L4_1.type = L5_1 L5_1 = DialogType L5_1 = L5_1.LOCK_FRAME L4_1.dialogType = L5_1 L4_1.dialogID = 200161001 L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.NoReplyInter2 = L2_1 L0_1.InterData = L1_1 return L0_1