2022-04-29 16:40:51 +02:00

91 lines
1.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Gadget/GadgetActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Q10501Trigger"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Q10501Trigger"
L2_1 = require
L3_1 = "Quest/Client/Q10501ClientConfig"
L2_1 = L2_1(L3_1)
L3_1 = L2_1.SubIDs
L4_1 = L2_1.Npcs
L5_1 = L4_1.Npc10095Data2
L6_1 = L4_1.Npc10095Data
L7_1 = L4_1.Npc220601Data
L8_1 = L4_1.Npc10096Data
L9_1 = L4_1.Npc10097Data
L10_1 = L4_1.Npc10098Data
L11_1 = L4_1.Npc10113Data
L12_1 = L4_1.PaimonData
L13_1 = L2_1.Gadgets
L14_1 = L2_1.Points
L15_1 = L2_1.Datas
L16_1 = L15_1.NarratorWithId
L17_1 = L15_1.Q10501Trigger_
function L18_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnPostDataPrepare"
L1_2(L2_2)
end
L1_1.OnPostDataPrepare = L18_1
function L18_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L1_2 = print
L2_2 = "OnPostComponentPrepare"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.AddComponentTrigger
L3_2 = 45
L4_2 = DistType
L4_2 = L4_2.EULER
L5_2 = {}
L5_2.x = 0
L5_2.y = 0
L5_2.z = 0
L6_2 = A0_2.TriggerIn
L7_2 = A0_2.TriggerOut
L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2)
end
L1_1.OnPostComponentPrepare = L18_1
function L18_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "TriggerIn"
L1_2(L2_2)
end
L1_1.TriggerIn = L18_1
function L18_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2
L1_2 = actorMgr
L2_2 = L1_2
L1_2 = L1_2.GetActor
L3_2 = L2_1.ActorAlias
L1_2 = L1_2(L2_2, L3_2)
L3_2 = L1_2
L2_2 = L1_2.GetSubQuestState
L4_2 = 1050108
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 2 then
L3_2 = L1_2
L2_2 = L1_2.FinishQuestID
L4_2 = true
L5_2 = 1050108
L2_2(L3_2, L4_2, L5_2)
end
L2_2 = print
L3_2 = "let 1050108 fail"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.DestroySelf
L2_2(L3_2)
end
L1_1.TriggerOut = L18_1
return L1_1