Grasscutter_Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_TowerDefenceV3.json

1328 lines
42 KiB
JSON

{
"SceneObj_Gear_TowerDefenceV3_Electric": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_TDCanDoAttack",
"SGV_AttackDamageLevel",
"SGV_ElementMasteryLevel",
"SGV_AttackSpeedLevel",
"SGV_RangeLevel",
"SGV_ExtraTargets",
"SGV_Confine",
"SGV_ElectricImpulse",
"SGV_UpgradeElectricRecation",
"SGV_FurySwipe",
"SGV_ExtraThunder",
"SGV_UpgradeNormalAttack",
"SGV_ReducePhysicalResistance",
"SGV_AttackRatioUp"
],
"CEBBBNJIPPM": {
"SGV_TDCanDoAttack": 0.0,
"SGV_AttackDamageLevel": 1.0,
"SGV_ElementMasteryLevel": 0.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_ExtraTargets": 0.0,
"SGV_Confine": 0.0,
"SGV_ElectricImpulse": 0.0,
"SGV_UpgradeElectricRecation": 0.0,
"SGV_FurySwipe": 0.0,
"SGV_ExtraThunder": 0.0,
"SGV_UpgradeNormalAttack": 0.0,
"SGV_ReducePhysicalResistance": 0.0,
"SGV_AttackRatioUp": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Electric",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Electric",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Shoot": []
}
}
}
}
}
},
"SceneObj_Gear_TowerDefenceV3_Wind": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackDamageLevel",
"SGV_AttackSpeedLevel",
"SGV_ElementMasteryLevel",
"SGV_UpgradeRepulse",
"SGV_TowUnits",
"SGV_WindImpulse",
"SGV_ReduceWindResistance",
"SGV_ExtraDamageByHp",
"SGV_ShootBullet",
"SGV_CanCharge",
"SGV_AttackRatioUp",
"SGV_UpgradeElectricRecation"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_ElementMasteryLevel": 0.0,
"SGV_UpgradeElectricRecation": 0.0,
"SGV_UpgradeRepulse": 0.0,
"SGV_TowUnits": 0.0,
"SGV_WindImpulse": 0.0,
"SGV_ReduceWindResistance": 0.0,
"SGV_ExtraDamageByHp": 0.0,
"SGV_ShootBullet": 0.0,
"SGV_CanCharge": 0.0,
"SGV_AttackRatioUp": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 300.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Wind",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Wind",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Shoot": []
}
},
"Charge": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Charge": []
}
}
}
}
}
},
"SceneObj_Gear_TowerDefenceV3_WindBullet": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 10000.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackRatioUp"
],
"CEBBBNJIPPM": {
"SGV_AttackRatioUp": 0.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"attack": 150.0,
"defense": 99999.0,
"w": 1.0,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_WindBullet",
"abilityName": "SceneObj_Gear_TowerDefenceV3_WindBullet",
"abilityOverride": ""
}
],
"AGOIJBKMIOI": {
"KHMAEMALBFD": 0.4000000059604645
},
"move": {
"$type": "ConfigLinerBulletMove",
"FMMJLOCHHLM": 50.0
},
"AFEIEIPGDCN": {
"$type": "ConfigBulletPattern",
"EJFGJMDMBNJ": {
"lifeTime": "TriggerNoRepeat",
"OJIFKEOCJGB": "Enemy"
},
"DHBKLEHDFNF": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_TowerDefenceV3_WindBullet"
}
]
}
},
"SceneObj_Gear_TowerDefenceV3_Physics": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_TowerPhysics_01_Idle"
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackDamageLevel",
"SGV_AttackSpeedLevel",
"SGV_RangeLevel",
"SGV_HitExplosion",
"SGV_ReducePhysicalResistance",
"SGV_DamageByTime",
"SGV_WantedSign",
"SGV_EnergyBallAttack",
"SGV_AttackRatioUp",
"SGV_DamageShieldExplosion"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_HitExplosion": 0.0,
"SGV_ReducePhysicalResistance": 0.0,
"SGV_DamageByTime": 0.0,
"SGV_WantedSign": 0.0,
"SGV_EnergyBallAttack": 0.0,
"SGV_AttackRatioUp": 0.0,
"SGV_DamageShieldExplosion": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 300.0,
"w": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Physics",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Physics",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Shoot": []
}
},
"Charge": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Charge": []
}
}
}
}
},
"partControl": {
"parts": [
{
"$type": "ConfigControlPart",
"HENDIIJFPCI": 270.0,
"GPOKPCMNDNP": "ShootControl",
"JGDDEKHGJOL": "",
"LPHCCBJIIGF": 360.0,
"CKIIBCJGFDL": 360.0
},
{
"$type": "ConfigControlPart",
"HENDIIJFPCI": 270.0,
"GPOKPCMNDNP": "DirControl",
"JGDDEKHGJOL": "",
"LPHCCBJIIGF": 360.0,
"CKIIBCJGFDL": 20.0
}
]
}
},
"SceneObj_Gear_TowerDefenceV3_PhysicsBullet": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"w": 1.0,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet",
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet",
"abilityOverride": ""
}
],
"AGOIJBKMIOI": {
"KHMAEMALBFD": 5.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"FMMJLOCHHLM": 30.0,
"DMMDOKKMANE": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"AFEIEIPGDCN": {
"$type": "ConfigBulletPattern",
"EJFGJMDMBNJ": {
"OJIFKEOCJGB": "Enemy"
},
"DHBKLEHDFNF": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet"
}
]
}
},
"SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"w": 1.0,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet",
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet",
"abilityOverride": ""
}
],
"AGOIJBKMIOI": {
"KHMAEMALBFD": 5.0
},
"move": {
"$type": "ConfigTrackBulletMove",
"FMMJLOCHHLM": 3.0,
"OGKIPNLKEJP": 30.0,
"AAAEMJGEEJO": 3.0,
"EBNHLOMBNLF": 10.0,
"DMMDOKKMANE": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"EKBIBPNCOGB": true,
"MCNHEAILGPP": true
},
"AFEIEIPGDCN": {
"$type": "ConfigBulletPattern",
"EJFGJMDMBNJ": {
"OJIFKEOCJGB": "Enemy",
"BJKEDLNCDHF": true
},
"DHBKLEHDFNF": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet"
}
]
}
},
"SceneObj_Level_Common_Property_Prop_TowerEnhancerV3": {
"$type": "ConfigGadget",
"globalValue": {
"serverGlobalValues": [
"SGV_UpgradeAttackLevel",
"SGV_UpgradeMasteryLevel",
"SGV_RangeLevel",
"SGV_AttackRatioUp"
],
"CEBBBNJIPPM": {
"SGV_UpgradeAttackLevel": 0.0,
"SGV_UpgradeMasteryLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_AttackRatioUp": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV3",
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV3",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_TowerDefenceV3_Water": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackDamageLevel",
"SGV_ElementMasteryLevel",
"SGV_AttackSpeedLevel",
"SGV_RangeLevel",
"SGV_AttackRatioUp",
"SGV_Bubble",
"SGV_WaterImpulse",
"SGV_Wet",
"SGV_TargetAOE",
"SGV_Dot",
"SGV_UpgradeElectricRecation",
"SGV_Evaporate"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_ElementMasteryLevel": 0.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_Bubble": 0.0,
"SGV_WaterImpulse": 0.0,
"SGV_Wet": 0.0,
"SGV_TargetAOE": 0.0,
"SGV_Dot": 0.0,
"SGV_UpgradeElectricRecation": 0.0,
"SGV_Evaporate": 0.0,
"SGV_AttackRatioUp": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Water",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Water",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Shoot": []
}
}
}
}
}
},
"SceneObj_Gear_TowerDefenceV3_Fire": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackDamageLevel",
"SGV_ElementMasteryLevel",
"SGV_AttackSpeedLevel",
"SGV_RangeLevel",
"SGV_AttackRatioUp",
"SGV_Aoe",
"SGV_Enbreak",
"SGV_FireImpulse",
"SGV_Defensedown",
"SGV_Missile",
"SGV_FireArea",
"SGV_UpgradeElectricRecation",
"SGV_Evaporate",
"SGV_Melt"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_ElementMasteryLevel": 0.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_Aoe": 0.0,
"SGV_Enbreak": 0.0,
"SGV_FireImpulse": 0.0,
"SGV_Defensedown": 0.0,
"SGV_Missile": 0.0,
"SGV_FireArea": 0.0,
"SGV_UpgradeElectricRecation": 0.0,
"SGV_Evaporate": 0.0,
"SGV_Melt": 0.0,
"SGV_AttackRatioUp": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Fire",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Fire",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Shoot": []
}
}
}
}
}
},
"SceneObj_Gear_TowerDefenceV3_FireBullet": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 10000.0
},
"model": {
"bornEffect": "Eff_SceneObj_TowerFire_01_Fire",
"attachEffect": ""
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useCreatorProperty": true,
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"w": 1.0,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_FireBullet",
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireBullet",
"abilityOverride": ""
}
],
"AGOIJBKMIOI": {
"KHMAEMALBFD": 5.0
},
"move": {
"$type": "ConfigParabolaBulletMove",
"FMMJLOCHHLM": 40.0,
"DMMDOKKMANE": {
"$type": "ConfigBulletMoveAngleRotating",
"NAPMAGJJCLK": {
"_x": -900.0
}
},
"IBEKNBIGDBM": 25.0,
"OOKNCMNOLHL": 10.0,
"PKGGMCBEEMN": {
"$type": "ConfigParabolaBulletMoveCorrection",
"FOHINLMCLCC": 0.5,
"OICALFLJDEA": 15.0,
"LAOHLEAPNBF": 5.0,
"OGKIPNLKEJP": 20.0
}
},
"AFEIEIPGDCN": {
"$type": "ConfigBulletPattern",
"EJFGJMDMBNJ": {
"OJIFKEOCJGB": "Enemy"
},
"DHBKLEHDFNF": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireBullet"
}
]
}
},
"SceneObj_Gear_TowerDefenceV3_FireMissileCreator": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"combat": {
"property": {
"useCreatorProperty": true,
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"denyElementStick": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_FireMissileCreator",
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissileCreator",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_TowerDefenceV3_FireMissile": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 10000.0
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useCreatorProperty": true,
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"w": 1.0,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_FireMissile",
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissile",
"abilityOverride": ""
}
],
"AGOIJBKMIOI": {
"KHMAEMALBFD": 5.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"FMMJLOCHHLM": 30.0,
"DMMDOKKMANE": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"AFEIEIPGDCN": {
"$type": "ConfigBulletPattern",
"EJFGJMDMBNJ": {
"OJIFKEOCJGB": "Enemy"
},
"DHBKLEHDFNF": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissile"
}
]
}
},
"SceneObj_Gear_TowerDefenceV3_Ice": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackDamageLevel",
"SGV_ElementMasteryLevel",
"SGV_AttackSpeedLevel",
"SGV_RangeLevel",
"SGV_AttackRatioUp",
"SGV_Explosion",
"SGV_Slowdown",
"SGV_IceImpulse",
"SGV_Frozen",
"SGV_Resistancedown",
"SGV_TDSpecialGrade_Ice",
"SGV_Ice_Fog",
"SGV_UpgradeElectricRecation",
"SGV_Melt",
"SGV_ReducePhysicalResistance"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_ElementMasteryLevel": 0.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_Explosion": 0.0,
"SGV_Slowdown": 0.0,
"SGV_IceImpulse": 0.0,
"SGV_Frozen": 0.0,
"SGV_Resistancedown": 0.0,
"SGV_TDSpecialGrade_Ice": 0.0,
"SGV_Ice_Fog": 0.0,
"SGV_UpgradeElectricRecation": 0.0,
"SGV_Melt": 0.0,
"SGV_AttackRatioUp": 0.0,
"SGV_ReducePhysicalResistance": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Ice",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Ice",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Shoot": []
}
}
}
}
}
},
"SceneObj_Gear_TowerDefenceV3_IceBullet": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 10000.0
},
"model": {
"bornEffect": "Eff_SceneObj_TowerIce_01_Fire",
"attachEffect": ""
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useCreatorProperty": true,
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"w": 1.0,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_IceBullet",
"abilityName": "SceneObj_Gear_TowerDefenceV3_IceBullet",
"abilityOverride": ""
}
],
"AGOIJBKMIOI": {
"KHMAEMALBFD": 5.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"FMMJLOCHHLM": 20.0,
"DMMDOKKMANE": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"AFEIEIPGDCN": {
"$type": "ConfigBulletPattern",
"EJFGJMDMBNJ": {
"OJIFKEOCJGB": "Enemy"
},
"DHBKLEHDFNF": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_TowerDefenceV3_IceBullet"
}
]
}
},
"SceneObj_Gear_TowerDefenceV3_Ice_Fog": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_TowerIce_ShieldActivated_01"
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useCreatorProperty": true,
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"denyElementStick": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_IceFog",
"abilityName": "SceneObj_Gear_TowerDefenceV3_IceFog",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_TowerDefenceV3_Mine": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackDamageLevel",
"SGV_ElementMasteryLevel",
"SGV_AttackSpeedLevel",
"SGV_RangeLevel",
"SGV_Mine_Extradamage",
"SGV_Mine_Extraexplosion",
"SGV_Mine_Reset",
"SGV_AttackRatioUp",
"SGV_ExplosionReturnPoint"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_ElementMasteryLevel": 0.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_Mine_Extradamage": 0.0,
"SGV_Mine_Extraexplosion": 0.0,
"SGV_Mine_Reset": 0.0,
"SGV_AttackRatioUp": 0.0,
"SGV_ExplosionReturnPoint": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"HGGPMFGGBNC": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Mine",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Mine",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR4",
"OIFFBJLEMDF": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.75,
"overwriteCampType": true,
"campType": "All",
"NKLJGKCFFID": "",
"MKBFGKPIGGN": ""
}
},
"SceneObj_Gear_TowerDefenceV3_Trap": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": [
"SGV_AttackDamageLevel",
"SGV_ElementMasteryLevel",
"SGV_AttackSpeedLevel",
"SGV_RangeLevel",
"SGV_Trap_Extratime",
"SGV_Trap_Extradamage",
"SGV_Trap_Reset",
"SGV_AttackRatioUp",
"SGV_Trap_Multiple"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_ElementMasteryLevel": 0.0,
"SGV_AttackSpeedLevel": 0.0,
"SGV_RangeLevel": 0.0,
"SGV_Trap_Extratime": 0.0,
"SGV_Trap_Extradamage": 0.0,
"SGV_Trap_Reset": 0.0,
"SGV_AttackRatioUp": 0.0,
"SGV_Trap_Multiple": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_Trap",
"abilityName": "SceneObj_Gear_TowerDefenceV3_Trap",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR4",
"OIFFBJLEMDF": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.75,
"overwriteCampType": true,
"campType": "All",
"NKLJGKCFFID": "",
"MKBFGKPIGGN": ""
}
},
"SceneObj_Level_Common_Property_Prop_TowerRepelV3": {
"$type": "ConfigGadget",
"globalValue": {
"serverGlobalValues": [
"SGV_SpeedDown",
"SGV_Durability",
"SGV_AttackRatioUp",
"SGV_AttackDamageLevel"
],
"CEBBBNJIPPM": {
"SGV_AttackDamageLevel": 1.0,
"SGV_SpeedDown": 0.0,
"SGV_Durability": 0.0,
"SGV_AttackRatioUp": 0.0
}
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"useAbilityProperty": true,
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isLockHP": true,
"BACKFJDBKFB": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerRepelV3",
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerRepelV3",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"OIFFBJLEMDF": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.75,
"overwriteCampType": true,
"campType": "All",
"NKLJGKCFFID": "",
"MKBFGKPIGGN": ""
},
"move": {
"$type": "ConfigPlatformMove"
}
}
}