{ "SceneObj_Gear_TowerDefenceV3_Electric": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "globalValue": { "serverGlobalValues": [ "SGV_TDCanDoAttack", "SGV_AttackDamageLevel", "SGV_ElementMasteryLevel", "SGV_AttackSpeedLevel", "SGV_RangeLevel", "SGV_ExtraTargets", "SGV_Confine", "SGV_ElectricImpulse", "SGV_UpgradeElectricRecation", "SGV_FurySwipe", "SGV_ExtraThunder", "SGV_UpgradeNormalAttack", "SGV_ReducePhysicalResistance", "SGV_AttackRatioUp" ], "CEBBBNJIPPM": { "SGV_TDCanDoAttack": 0.0, "SGV_AttackDamageLevel": 1.0, "SGV_ElementMasteryLevel": 0.0, "SGV_AttackSpeedLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_ExtraTargets": 0.0, "SGV_Confine": 0.0, "SGV_ElectricImpulse": 0.0, "SGV_UpgradeElectricRecation": 0.0, "SGV_FurySwipe": 0.0, "SGV_ExtraThunder": 0.0, "SGV_UpgradeNormalAttack": 0.0, "SGV_ReducePhysicalResistance": 0.0, "SGV_AttackRatioUp": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Electric", "abilityName": "SceneObj_Gear_TowerDefenceV3_Electric", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "move": { "$type": "ConfigPlatformMove" }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Shoot": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Shoot": [] } } } } } }, "SceneObj_Gear_TowerDefenceV3_Wind": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "globalValue": { "serverGlobalValues": [ "SGV_AttackDamageLevel", "SGV_AttackSpeedLevel", "SGV_ElementMasteryLevel", "SGV_UpgradeRepulse", "SGV_TowUnits", "SGV_WindImpulse", "SGV_ReduceWindResistance", "SGV_ExtraDamageByHp", "SGV_ShootBullet", "SGV_CanCharge", "SGV_AttackRatioUp", "SGV_UpgradeElectricRecation" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_AttackSpeedLevel": 0.0, "SGV_ElementMasteryLevel": 0.0, "SGV_UpgradeElectricRecation": 0.0, "SGV_UpgradeRepulse": 0.0, "SGV_TowUnits": 0.0, "SGV_WindImpulse": 0.0, "SGV_ReduceWindResistance": 0.0, "SGV_ExtraDamageByHp": 0.0, "SGV_ShootBullet": 0.0, "SGV_CanCharge": 0.0, "SGV_AttackRatioUp": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 300.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Wind", "abilityName": "SceneObj_Gear_TowerDefenceV3_Wind", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "move": { "$type": "ConfigPlatformMove" }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Shoot": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Shoot": [] } }, "Charge": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Charge": [] } } } } } }, "SceneObj_Gear_TowerDefenceV3_WindBullet": { "$type": "ConfigGadget", "common": { "disableTickDistance": 10000.0 }, "globalValue": { "serverGlobalValues": [ "SGV_AttackRatioUp" ], "CEBBBNJIPPM": { "SGV_AttackRatioUp": 0.0 } }, "combat": { "property": { "useCreatorProperty": true, "HP": 99999.0, "attack": 150.0, "defense": 99999.0, "w": 1.0, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_WindBullet", "abilityName": "SceneObj_Gear_TowerDefenceV3_WindBullet", "abilityOverride": "" } ], "AGOIJBKMIOI": { "KHMAEMALBFD": 0.4000000059604645 }, "move": { "$type": "ConfigLinerBulletMove", "FMMJLOCHHLM": 50.0 }, "AFEIEIPGDCN": { "$type": "ConfigBulletPattern", "EJFGJMDMBNJ": { "lifeTime": "TriggerNoRepeat", "OJIFKEOCJGB": "Enemy" }, "DHBKLEHDFNF": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Gear_TowerDefenceV3_WindBullet" } ] } }, "SceneObj_Gear_TowerDefenceV3_Physics": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_TowerPhysics_01_Idle" }, "globalValue": { "serverGlobalValues": [ "SGV_AttackDamageLevel", "SGV_AttackSpeedLevel", "SGV_RangeLevel", "SGV_HitExplosion", "SGV_ReducePhysicalResistance", "SGV_DamageByTime", "SGV_WantedSign", "SGV_EnergyBallAttack", "SGV_AttackRatioUp", "SGV_DamageShieldExplosion" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_AttackSpeedLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_HitExplosion": 0.0, "SGV_ReducePhysicalResistance": 0.0, "SGV_DamageByTime": 0.0, "SGV_WantedSign": 0.0, "SGV_EnergyBallAttack": 0.0, "SGV_AttackRatioUp": 0.0, "SGV_DamageShieldExplosion": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 300.0, "w": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Physics", "abilityName": "SceneObj_Gear_TowerDefenceV3_Physics", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "move": { "$type": "ConfigPlatformMove" }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Shoot": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Shoot": [] } }, "Charge": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Charge": [] } } } } }, "partControl": { "parts": [ { "$type": "ConfigControlPart", "HENDIIJFPCI": 270.0, "GPOKPCMNDNP": "ShootControl", "JGDDEKHGJOL": "", "LPHCCBJIIGF": 360.0, "CKIIBCJGFDL": 360.0 }, { "$type": "ConfigControlPart", "HENDIIJFPCI": 270.0, "GPOKPCMNDNP": "DirControl", "JGDDEKHGJOL": "", "LPHCCBJIIGF": 360.0, "CKIIBCJGFDL": 20.0 } ] } }, "SceneObj_Gear_TowerDefenceV3_PhysicsBullet": { "$type": "ConfigGadget", "combat": { "property": { "useCreatorProperty": true, "useAbilityProperty": true, "HP": 99999.0, "attack": 400.0, "defense": 99999.0, "w": 1.0, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet", "abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet", "abilityOverride": "" } ], "AGOIJBKMIOI": { "KHMAEMALBFD": 5.0 }, "move": { "$type": "ConfigLinerBulletMove", "FMMJLOCHHLM": 30.0, "DMMDOKKMANE": { "$type": "ConfigBulletMoveAngleByVelocity" } }, "AFEIEIPGDCN": { "$type": "ConfigBulletPattern", "EJFGJMDMBNJ": { "OJIFKEOCJGB": "Enemy" }, "DHBKLEHDFNF": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet" } ] } }, "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet": { "$type": "ConfigGadget", "combat": { "property": { "useCreatorProperty": true, "useAbilityProperty": true, "HP": 99999.0, "attack": 400.0, "defense": 99999.0, "w": 1.0, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet", "abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet", "abilityOverride": "" } ], "AGOIJBKMIOI": { "KHMAEMALBFD": 5.0 }, "move": { "$type": "ConfigTrackBulletMove", "FMMJLOCHHLM": 3.0, "OGKIPNLKEJP": 30.0, "AAAEMJGEEJO": 3.0, "EBNHLOMBNLF": 10.0, "DMMDOKKMANE": { "$type": "ConfigBulletMoveAngleByVelocity" }, "EKBIBPNCOGB": true, "MCNHEAILGPP": true }, "AFEIEIPGDCN": { "$type": "ConfigBulletPattern", "EJFGJMDMBNJ": { "OJIFKEOCJGB": "Enemy", "BJKEDLNCDHF": true }, "DHBKLEHDFNF": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet" } ] } }, "SceneObj_Level_Common_Property_Prop_TowerEnhancerV3": { "$type": "ConfigGadget", "globalValue": { "serverGlobalValues": [ "SGV_UpgradeAttackLevel", "SGV_UpgradeMasteryLevel", "SGV_RangeLevel", "SGV_AttackRatioUp" ], "CEBBBNJIPPM": { "SGV_UpgradeAttackLevel": 0.0, "SGV_UpgradeMasteryLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_AttackRatioUp": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV3", "abilityName": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV3", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ] }, "SceneObj_Gear_TowerDefenceV3_Water": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "globalValue": { "serverGlobalValues": [ "SGV_AttackDamageLevel", "SGV_ElementMasteryLevel", "SGV_AttackSpeedLevel", "SGV_RangeLevel", "SGV_AttackRatioUp", "SGV_Bubble", "SGV_WaterImpulse", "SGV_Wet", "SGV_TargetAOE", "SGV_Dot", "SGV_UpgradeElectricRecation", "SGV_Evaporate" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_ElementMasteryLevel": 0.0, "SGV_AttackSpeedLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_Bubble": 0.0, "SGV_WaterImpulse": 0.0, "SGV_Wet": 0.0, "SGV_TargetAOE": 0.0, "SGV_Dot": 0.0, "SGV_UpgradeElectricRecation": 0.0, "SGV_Evaporate": 0.0, "SGV_AttackRatioUp": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Water", "abilityName": "SceneObj_Gear_TowerDefenceV3_Water", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Shoot": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Shoot": [] } } } } } }, "SceneObj_Gear_TowerDefenceV3_Fire": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "globalValue": { "serverGlobalValues": [ "SGV_AttackDamageLevel", "SGV_ElementMasteryLevel", "SGV_AttackSpeedLevel", "SGV_RangeLevel", "SGV_AttackRatioUp", "SGV_Aoe", "SGV_Enbreak", "SGV_FireImpulse", "SGV_Defensedown", "SGV_Missile", "SGV_FireArea", "SGV_UpgradeElectricRecation", "SGV_Evaporate", "SGV_Melt" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_ElementMasteryLevel": 0.0, "SGV_AttackSpeedLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_Aoe": 0.0, "SGV_Enbreak": 0.0, "SGV_FireImpulse": 0.0, "SGV_Defensedown": 0.0, "SGV_Missile": 0.0, "SGV_FireArea": 0.0, "SGV_UpgradeElectricRecation": 0.0, "SGV_Evaporate": 0.0, "SGV_Melt": 0.0, "SGV_AttackRatioUp": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Fire", "abilityName": "SceneObj_Gear_TowerDefenceV3_Fire", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Shoot": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Shoot": [] } } } } } }, "SceneObj_Gear_TowerDefenceV3_FireBullet": { "$type": "ConfigGadget", "common": { "disableTickDistance": 10000.0 }, "model": { "bornEffect": "Eff_SceneObj_TowerFire_01_Fire", "attachEffect": "" }, "MNDEFJBNOGI": true, "combat": { "property": { "useCreatorProperty": true, "useAbilityProperty": true, "HP": 99999.0, "attack": 400.0, "defense": 99999.0, "w": 1.0, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_FireBullet", "abilityName": "SceneObj_Gear_TowerDefenceV3_FireBullet", "abilityOverride": "" } ], "AGOIJBKMIOI": { "KHMAEMALBFD": 5.0 }, "move": { "$type": "ConfigParabolaBulletMove", "FMMJLOCHHLM": 40.0, "DMMDOKKMANE": { "$type": "ConfigBulletMoveAngleRotating", "NAPMAGJJCLK": { "_x": -900.0 } }, "IBEKNBIGDBM": 25.0, "OOKNCMNOLHL": 10.0, "PKGGMCBEEMN": { "$type": "ConfigParabolaBulletMoveCorrection", "FOHINLMCLCC": 0.5, "OICALFLJDEA": 15.0, "LAOHLEAPNBF": 5.0, "OGKIPNLKEJP": 20.0 } }, "AFEIEIPGDCN": { "$type": "ConfigBulletPattern", "EJFGJMDMBNJ": { "OJIFKEOCJGB": "Enemy" }, "DHBKLEHDFNF": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Gear_TowerDefenceV3_FireBullet" } ] } }, "SceneObj_Gear_TowerDefenceV3_FireMissileCreator": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "combat": { "property": { "useCreatorProperty": true, "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "denyElementStick": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_FireMissileCreator", "abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissileCreator", "abilityOverride": "" } ] }, "SceneObj_Gear_TowerDefenceV3_FireMissile": { "$type": "ConfigGadget", "common": { "disableTickDistance": 10000.0 }, "MNDEFJBNOGI": true, "combat": { "property": { "useCreatorProperty": true, "useAbilityProperty": true, "HP": 99999.0, "attack": 400.0, "defense": 99999.0, "w": 1.0, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_FireMissile", "abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissile", "abilityOverride": "" } ], "AGOIJBKMIOI": { "KHMAEMALBFD": 5.0 }, "move": { "$type": "ConfigLinerBulletMove", "FMMJLOCHHLM": 30.0, "DMMDOKKMANE": { "$type": "ConfigBulletMoveAngleByVelocity" } }, "AFEIEIPGDCN": { "$type": "ConfigBulletPattern", "EJFGJMDMBNJ": { "OJIFKEOCJGB": "Enemy" }, "DHBKLEHDFNF": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissile" } ] } }, "SceneObj_Gear_TowerDefenceV3_Ice": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "globalValue": { "serverGlobalValues": [ "SGV_AttackDamageLevel", "SGV_ElementMasteryLevel", "SGV_AttackSpeedLevel", "SGV_RangeLevel", "SGV_AttackRatioUp", "SGV_Explosion", "SGV_Slowdown", "SGV_IceImpulse", "SGV_Frozen", "SGV_Resistancedown", "SGV_TDSpecialGrade_Ice", "SGV_Ice_Fog", "SGV_UpgradeElectricRecation", "SGV_Melt", "SGV_ReducePhysicalResistance" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_ElementMasteryLevel": 0.0, "SGV_AttackSpeedLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_Explosion": 0.0, "SGV_Slowdown": 0.0, "SGV_IceImpulse": 0.0, "SGV_Frozen": 0.0, "SGV_Resistancedown": 0.0, "SGV_TDSpecialGrade_Ice": 0.0, "SGV_Ice_Fog": 0.0, "SGV_UpgradeElectricRecation": 0.0, "SGV_Melt": 0.0, "SGV_AttackRatioUp": 0.0, "SGV_ReducePhysicalResistance": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Ice", "abilityName": "SceneObj_Gear_TowerDefenceV3_Ice", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Shoot": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Shoot": [] } } } } } }, "SceneObj_Gear_TowerDefenceV3_IceBullet": { "$type": "ConfigGadget", "common": { "disableTickDistance": 10000.0 }, "model": { "bornEffect": "Eff_SceneObj_TowerIce_01_Fire", "attachEffect": "" }, "MNDEFJBNOGI": true, "combat": { "property": { "useCreatorProperty": true, "useAbilityProperty": true, "HP": 99999.0, "attack": 400.0, "defense": 99999.0, "w": 1.0, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_IceBullet", "abilityName": "SceneObj_Gear_TowerDefenceV3_IceBullet", "abilityOverride": "" } ], "AGOIJBKMIOI": { "KHMAEMALBFD": 5.0 }, "move": { "$type": "ConfigLinerBulletMove", "FMMJLOCHHLM": 20.0, "DMMDOKKMANE": { "$type": "ConfigBulletMoveAngleByVelocity" } }, "AFEIEIPGDCN": { "$type": "ConfigBulletPattern", "EJFGJMDMBNJ": { "OJIFKEOCJGB": "Enemy" }, "DHBKLEHDFNF": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Gear_TowerDefenceV3_IceBullet" } ] } }, "SceneObj_Gear_TowerDefenceV3_Ice_Fog": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_TowerIce_ShieldActivated_01" }, "MNDEFJBNOGI": true, "combat": { "property": { "useCreatorProperty": true, "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "denyElementStick": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_IceFog", "abilityName": "SceneObj_Gear_TowerDefenceV3_IceFog", "abilityOverride": "" } ] }, "SceneObj_Gear_TowerDefenceV3_Mine": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "globalValue": { "serverGlobalValues": [ "SGV_AttackDamageLevel", "SGV_ElementMasteryLevel", "SGV_AttackSpeedLevel", "SGV_RangeLevel", "SGV_Mine_Extradamage", "SGV_Mine_Extraexplosion", "SGV_Mine_Reset", "SGV_AttackRatioUp", "SGV_ExplosionReturnPoint" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_ElementMasteryLevel": 0.0, "SGV_AttackSpeedLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_Mine_Extradamage": 0.0, "SGV_Mine_Extraexplosion": 0.0, "SGV_Mine_Reset": 0.0, "SGV_AttackRatioUp": 0.0, "SGV_ExplosionReturnPoint": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "HGGPMFGGBNC": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Mine", "abilityName": "SceneObj_Gear_TowerDefenceV3_Mine", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "field": { "shape": "CircleR4", "OIFFBJLEMDF": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.75, "overwriteCampType": true, "campType": "All", "NKLJGKCFFID": "", "MKBFGKPIGGN": "" } }, "SceneObj_Gear_TowerDefenceV3_Trap": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "globalValue": { "serverGlobalValues": [ "SGV_AttackDamageLevel", "SGV_ElementMasteryLevel", "SGV_AttackSpeedLevel", "SGV_RangeLevel", "SGV_Trap_Extratime", "SGV_Trap_Extradamage", "SGV_Trap_Reset", "SGV_AttackRatioUp", "SGV_Trap_Multiple" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_ElementMasteryLevel": 0.0, "SGV_AttackSpeedLevel": 0.0, "SGV_RangeLevel": 0.0, "SGV_Trap_Extratime": 0.0, "SGV_Trap_Extradamage": 0.0, "SGV_Trap_Reset": 0.0, "SGV_AttackRatioUp": 0.0, "SGV_Trap_Multiple": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_TowerDefenceV3_Trap", "abilityName": "SceneObj_Gear_TowerDefenceV3_Trap", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "field": { "shape": "CircleR4", "OIFFBJLEMDF": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.75, "overwriteCampType": true, "campType": "All", "NKLJGKCFFID": "", "MKBFGKPIGGN": "" } }, "SceneObj_Level_Common_Property_Prop_TowerRepelV3": { "$type": "ConfigGadget", "globalValue": { "serverGlobalValues": [ "SGV_SpeedDown", "SGV_Durability", "SGV_AttackRatioUp", "SGV_AttackDamageLevel" ], "CEBBBNJIPPM": { "SGV_AttackDamageLevel": 1.0, "SGV_SpeedDown": 0.0, "SGV_Durability": 0.0, "SGV_AttackRatioUp": 0.0 } }, "MNDEFJBNOGI": true, "combat": { "property": { "useAbilityProperty": true, "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "BACKFJDBKFB": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Level_Common_Property_Prop_TowerRepelV3", "abilityName": "SceneObj_Level_Common_Property_Prop_TowerRepelV3", "abilityOverride": "" }, { "abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp", "abilityOverride": "" } ], "field": { "shape": "", "OIFFBJLEMDF": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.75, "overwriteCampType": true, "campType": "All", "NKLJGKCFFID": "", "MKBFGKPIGGN": "" }, "move": { "$type": "ConfigPlatformMove" } } }