Grasscutter_Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Resident.json

1392 lines
48 KiB
JSON

{
"SceneObj_Resident_WormHoleGate02": {
"$type": "ConfigTransPointEntity",
"model": {
"bornEffect": "",
"attachEffect": "Eff_WormHoleGate02"
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"w": 50.0,
"isInvincible": true,
"canTriggerBullet": true,
"denyElementStick": true,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": ""
},
"SceneObj_Resident_Goddess": {
"$type": "ConfigTransPointEntity",
"common": {
"forcePauseTickDistance": 50.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_Goddess_Level"
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"w": 50.0,
"isInvincible": true,
"canTriggerBullet": true,
"denyElementStick": true,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_Goddess",
"abilityOverride": ""
},
{
"abilityID": "FireEffect_ElementResonance_Wind",
"abilityName": "FireEffect_ElementResonance_Wind",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Red": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_0_Idle": [
"Audio_SceneObj_Gear_Goddess_Locked_Idle"
]
},
"PGHGJFNNLMI": true
},
"White": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_1_Active": [
"Audio_SceneObj_Gear_Goddess_Level_1_Active"
]
},
"PGHGJFNNLMI": true
},
"Blue": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_1_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_2": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_2",
"Eff_Goddess_Lv1up"
],
"Goddess_Level_2_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_3": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_3",
"Eff_Goddess_Lv2up"
],
"Goddess_Level_3_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_4": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_4"
],
"Goddess_Level_4_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_Jump_3": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_3",
"Eff_Goddess_Lv2up"
],
"Goddess_Level_1_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_2_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_3_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_4_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Normal_Levelup_In_2": [
"Audio_SceneObj_Gear_Goddess_Levelup_Common"
],
"Normal_Levelup_In_3": [
"Audio_SceneObj_Gear_Goddess_Levelup_Common"
]
},
"PGHGJFNNLMI": true
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"animAudio": {}
}
},
"SceneObj_Resident_Goddess_LY": {
"$type": "ConfigTransPointEntity",
"common": {
"forcePauseTickDistance": 50.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_Goddess_Level_LY"
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"w": 50.0,
"isInvincible": true,
"canTriggerBullet": true,
"denyElementStick": true,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_Goddess_LY",
"abilityOverride": ""
},
{
"abilityID": "FireEffect_ElementResonance_Rock",
"abilityName": "FireEffect_ElementResonance_Rock",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Red": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_0_Idle": [
"Audio_SceneObj_Gear_Goddess_Locked_Idle"
]
},
"PGHGJFNNLMI": true
},
"White": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_1_Active": [
"Audio_SceneObj_Gear_Goddess_Level_1_Active"
]
},
"PGHGJFNNLMI": true
},
"Blue": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_1_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_2": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_2",
"Eff_Goddess_Lv1up"
],
"Goddess_Level_2_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_3": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_3",
"Eff_Goddess_Lv2up"
],
"Goddess_Level_3_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_4": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_4"
],
"Goddess_Level_4_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Level_1_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_2_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_3_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_4_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Normal_Levelup_In_2": [
"Audio_SceneObj_Gear_Goddess_Levelup_Common"
],
"Normal_Levelup_In_3": [
"Audio_SceneObj_Gear_Goddess_Levelup_Common"
]
},
"PGHGJFNNLMI": true
}
}
}
}
},
"SceneObj_Resident_DungeonEntry_Temp": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_DungeonEntry_Temp",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Inactive": []
},
"KJALBKOJAJE": [
"InactiveTrigger"
]
},
"Appear": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Active_Buffer": [],
"Active": []
}
}
}
}
}
},
"SceneObj_Resident_DungeonEntry_Temp_3d": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_DungeonEntry_Temp_3d",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Inactive": []
},
"KJALBKOJAJE": [
"InactiveTrigger"
]
},
"Appear": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Active_Buffer": [],
"Active": []
}
}
}
}
}
},
"SceneObj_Resident_DungeonEntry_MengDe01": {
"$type": "ConfigGadget",
"common": {
"forcePauseTickDistance": 50.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_DungeonEntry_MengDe_Hint03"
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_DungeonEntry_MengDe01",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"UnderLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_UnderLevel": []
}
},
"ReachLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_ReachLevel": []
}
},
"Inactive": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Inactive": []
}
},
"Active": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Active": []
}
},
"Lock": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Lock": []
}
},
"Open": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Unlock": [],
"Gate_Close": [
"Audio_SceneObj_DungeonEntry_MengDe01_Close"
]
}
},
"Opening": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Open": [
"Audio_SceneObj_DungeonEntry_MengDe01_Open"
]
}
}
}
}
}
},
"SceneObj_Resident_DungeonEntry_MengDe02": {
"$type": "ConfigGadget",
"common": {
"forcePauseTickDistance": 50.0
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_DungeonEntry_MengDe02",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Gate_Close": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Buried": []
}
},
"Gate_Broken": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Smash": [
"Audio_SceneObj_DungeonEntry_MengDe02_Smash",
"DungeonEntry_MengDe_CutScene"
]
}
},
"Rise": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Rise": [
"Audio_SceneObj_DungeonEntry_MengDe02_Rise"
]
}
},
"OnGround": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_OnGround": []
}
},
"UnderLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_UnderLevel": []
}
},
"ReachLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_ReachLevel": []
}
},
"Lock": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Lock": []
}
},
"Other": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Close": [
"Audio_SceneObj_DungeonEntry_MengDe01_Close"
],
"Gate_Unlock": []
}
},
"Opening": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Open": [
"Audio_SceneObj_DungeonEntry_MengDe01_Open"
]
}
}
}
}
}
},
"SceneObj_Resident_DungeonEntry_MengDe03": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": ""
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_DungeonEntry_MengDe03",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"UnderLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_UnderLevel": []
}
},
"ReachLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_ReachLevel": []
}
},
"Inactive": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Inactive": []
}
},
"Active": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Active": []
}
},
"Lock": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Close": []
}
},
"Open": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Open": []
}
}
}
}
}
},
"SceneObj_Resident_CheckPoint": {
"$type": "ConfigGadget",
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true,
"canTriggerBullet": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"CheckPoint_Inactive": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"CheckPoint_Inactive": []
}
},
"CheckPoint_Active": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"CheckPoint_ReOnline": [
"Gear_CheckPoint_Active"
],
"CheckPoint_Activiting": [
"Gear_CheckPoint_Active"
],
"CheckPoint_Active": []
}
}
}
}
}
},
"SceneObj_Resident_Teleport": {
"$type": "ConfigGadget",
"common": {
"viewSize": 10.0,
"disableTickDistance": 160.0,
"forcePauseTickDistance": 50.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_Gear_Teleport"
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true,
"canTriggerBullet": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"HGHKEEEMHLO": {
"DOIGJLEMNMA": "",
"NJHBNBAFKFC": true,
"AHFFDLPGHNH": true,
"MCOFDPPMBOP": 2.5,
"GMPKAIADDDI": {
"uiIndicator": {
"templateName": "TransPointUnlock_Indicator"
}
}
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Default": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Eff_Ani_Teleport_Idle": [
"Audio_SceneObj_Gear_Teleport_Lock"
],
"Eff_Ani_Teleport_Open": [
"Eff_Teleport_Active",
"Audio_SceneObj_Gear_Teleport_Active"
],
"Eff_Ani_Teleport_Active": [
"Eff_Teleport_Unlock",
"Audio_SceneObj_Gear_Teleport_Unlock"
]
},
"PGHGJFNNLMI": true
}
}
}
}
},
"SceneObj_Resident_ElementView": {
"$type": "ConfigGadget",
"MNDEFJBNOGI": true,
"attackAttenuation": ""
},
"SceneObj_Resident_Fountain": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true,
"canTriggerBullet": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "Fountain_Frozen",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Default": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Base_State": [
"Seal_Collider_Stop"
],
"Frozen_State": [
"Seal_Collider_Start"
]
}
}
}
}
}
},
"SceneObj_Area_Ljxs_Property_Ani_Tree_AncientBloodTree": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"canTriggerBullet": true,
"denyElementStick": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Area_Ljxs_Property_Ani_Tree_AncientBloodTree_Ability",
"abilityOverride": ""
}
],
"MGCNBMNNNBE": {
"LKPLOBLLJJB": "UI/open_ancient_blood_tree",
"HBECACNHDOE": "UI_ELDERTREE_TASK",
"icon": "",
"HDFNCMKCLKL": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Start": [
"Gadget_AncientBloodTree_Default"
]
},
"PGHGJFNNLMI": true
},
"GadgetLv1_State": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Lv1": [],
"Lv1_State": []
},
"PGHGJFNNLMI": true
},
"GadgetLv2_State": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Lv2": [],
"Lv2_State": []
},
"PGHGJFNNLMI": true
},
"GadgetLv3_State": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Lv3": [],
"Lv3_State": []
},
"PGHGJFNNLMI": true
}
}
}
},
"FDEMDNICDIL": {
"DEAIFFHKFMC": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"AMEMDHJKBOD": true
}
]
},
"intee": {
"triggerRadius": 1.25
}
},
"SceneObj_Area_Ljxs_Property_Ani_Prop_AncientBloodTreeIce_01": {
"$type": "ConfigGadget",
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"canTriggerBullet": true,
"denyElementStick": true
},
"die": {
"HGGPMFGGBNC": 4.0,
"dieForceDisappearTime": 4.0,
"dieDisappearEffect": "Eff_SceneObj_CelestiaClusterBase_01",
"dieShaderData": "GadgetDie",
"dieShaderEnableDurationTime": 3.0,
"dieModelFadeDelay": 1.0
}
},
"attackAttenuation": ""
},
"SceneObj_Area_Common_Property_Ani_Build_ChallengeEntry_01": {
"$type": "ConfigGadget",
"common": {
"forcePauseTickDistance": 50.0
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"HGGPMFGGBNC": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Build_ChallengeEntry_01",
"abilityName": "SceneObj_Area_Common_Property_Ani_Build_ChallengeEntry_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR7_5",
"OIFFBJLEMDF": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"NKLJGKCFFID": "",
"MKBFGKPIGGN": ""
},
"stateLayers": {
"Door_Layer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "Door_Layer",
"stateIDs": {
"ChallengeEntry_Disappear": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"ChallengeEntry_Disappear": []
}
},
"ChallengeEntry_Appear": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"ChallengeEntry_Appear": []
}
},
"ChallengeEntry_Open": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"ChallengeEntry_Open": [
"Audio_SceneObj_ChallengeEntry_Open"
]
}
},
"ChallengeEntry_Close": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"ChallengeEntry_Close": []
}
}
}
},
"Ladder_Layer": {
"$type": "ConfigNormalStateLayer",
"ILGOPNKMKDG": 1,
"JLAFELOFEGB": "Ladder_Layer",
"stateIDs": {
"LadderNone": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"LadderNone": []
}
},
"LadderAppear": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"LadderAppear": [
"Audio_SceneObj_ChallengeEntry_Ladder_Appear"
]
}
},
"LadderDisapper": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"LadderDisapper": []
}
}
}
}
},
"FDEMDNICDIL": {
"DEAIFFHKFMC": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"AMEMDHJKBOD": true
}
]
}
},
"SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"w": 50.0,
"isInvincible": true,
"canTriggerBullet": true,
"denyElementStick": true,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"MGCNBMNNNBE": {
"LKPLOBLLJJB": "UI/open_thunder_sakura",
"HBECACNHDOE": "UI_ORAIONOKAMI_BTN",
"icon": "",
"HDFNCMKCLKL": ""
},
"FDEMDNICDIL": {
"DEAIFFHKFMC": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"AMEMDHJKBOD": true
}
]
},
"intee": {
"triggerRadius": 2.5
}
},
"SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_Levelup": {
"$type": "ConfigGadget",
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"w": 50.0,
"isInvincible": true,
"canTriggerBullet": true,
"denyElementStick": true,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_Levelup",
"abilityName": "SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_Levelup",
"abilityOverride": ""
}
],
"FDEMDNICDIL": {
"DEAIFFHKFMC": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"AMEMDHJKBOD": true
}
]
}
},
"SceneObj_Resident_Goddess_DQ": {
"$type": "ConfigTransPointEntity",
"common": {
"forcePauseTickDistance": 50.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_Goddess_Level_DQ"
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"w": 50.0,
"isInvincible": true,
"canTriggerBullet": true,
"denyElementStick": true,
"ignorePurgeRate": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Resident_Goddess_DQ",
"abilityOverride": ""
},
{
"abilityID": "FireEffect_ElementResonance_Electric",
"abilityName": "FireEffect_ElementResonance_Electric",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"Red": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_0_Idle": [
"Audio_SceneObj_Gear_Goddess_Locked_Idle"
]
},
"PGHGJFNNLMI": true
},
"White": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_1_Active": [
"Audio_SceneObj_Gear_Goddess_Level_1_Active"
]
},
"PGHGJFNNLMI": true
},
"Blue": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Goddess_Level_1_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_2": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_2",
"Eff_Goddess_Lv1up"
],
"Goddess_Level_2_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_3": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_3",
"Eff_Goddess_Lv2up"
],
"Goddess_Level_3_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Levelup_To_4": [
"Audio_SceneObj_Gear_Goddess_Levelup_To_4"
],
"Goddess_Level_4_Idle": [
"Audio_SceneObj_Gear_Goddess_Unlocked_Idle"
],
"Goddess_Level_1_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_2_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_3_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Goddess_Level_4_Heal": [
"Eff_Goddess_Auto_Heal"
],
"Normal_Levelup_In_2": [
"Audio_SceneObj_Gear_Goddess_Levelup_Common"
],
"Normal_Levelup_In_3": [
"Audio_SceneObj_Gear_Goddess_Levelup_Common"
]
},
"PGHGJFNNLMI": true
}
}
}
}
},
"SceneObj_Resident_DungeonEntry_MakotoTorii": {
"$type": "ConfigGadget",
"common": {
"forcePauseTickDistance": 50.0
},
"MNDEFJBNOGI": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"w": 50.0,
"isInvincible": true,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Resident_DungeonEntry_MakotoTorii",
"abilityName": "SceneObj_Resident_DungeonEntry_MakotoTorii",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"JLAFELOFEGB": "",
"stateIDs": {
"UnderLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_UnderLevel": []
}
},
"ReachLevel": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_ReachLevel": []
}
},
"Inactive": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Inactive": []
}
},
"Active": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Active": []
}
},
"Lock": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Lock": []
}
},
"Open": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Unlock": [],
"Gate_Close": []
}
},
"Opening": {
"$type": "ConfigNormalStateIDInfo",
"PINCPDEEFJI": {
"Gate_Open": []
}
}
}
}
}
},
"SceneObj_Resident_DungeonEntry_MakotoTorii_Eff": {
"$type": "ConfigGadget",
"common": {
"forcePauseTickDistance": 50.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_POI_Dq_MS_BaalEntrance_01"
},
"MNDEFJBNOGI": true,
"attackAttenuation": ""
}
}