{ "SceneObj_Resident_WormHoleGate02": { "$type": "ConfigTransPointEntity", "model": { "bornEffect": "", "attachEffect": "Eff_WormHoleGate02" }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "w": 50.0, "isInvincible": true, "canTriggerBullet": true, "denyElementStick": true, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "" }, "SceneObj_Resident_Goddess": { "$type": "ConfigTransPointEntity", "common": { "forcePauseTickDistance": 50.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_Goddess_Level" }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "w": 50.0, "isInvincible": true, "canTriggerBullet": true, "denyElementStick": true, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_Goddess", "abilityOverride": "" }, { "abilityID": "FireEffect_ElementResonance_Wind", "abilityName": "FireEffect_ElementResonance_Wind", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Red": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_0_Idle": [ "Audio_SceneObj_Gear_Goddess_Locked_Idle" ] }, "PGHGJFNNLMI": true }, "White": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_1_Active": [ "Audio_SceneObj_Gear_Goddess_Level_1_Active" ] }, "PGHGJFNNLMI": true }, "Blue": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_1_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_2": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_2", "Eff_Goddess_Lv1up" ], "Goddess_Level_2_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_3": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_3", "Eff_Goddess_Lv2up" ], "Goddess_Level_3_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_4": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_4" ], "Goddess_Level_4_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_Jump_3": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_3", "Eff_Goddess_Lv2up" ], "Goddess_Level_1_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_2_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_3_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_4_Heal": [ "Eff_Goddess_Auto_Heal" ], "Normal_Levelup_In_2": [ "Audio_SceneObj_Gear_Goddess_Levelup_Common" ], "Normal_Levelup_In_3": [ "Audio_SceneObj_Gear_Goddess_Levelup_Common" ] }, "PGHGJFNNLMI": true } } } }, "audio": { "$type": "ConfigGadgetAudio", "animAudio": {} } }, "SceneObj_Resident_Goddess_LY": { "$type": "ConfigTransPointEntity", "common": { "forcePauseTickDistance": 50.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_Goddess_Level_LY" }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "w": 50.0, "isInvincible": true, "canTriggerBullet": true, "denyElementStick": true, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_Goddess_LY", "abilityOverride": "" }, { "abilityID": "FireEffect_ElementResonance_Rock", "abilityName": "FireEffect_ElementResonance_Rock", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Red": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_0_Idle": [ "Audio_SceneObj_Gear_Goddess_Locked_Idle" ] }, "PGHGJFNNLMI": true }, "White": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_1_Active": [ "Audio_SceneObj_Gear_Goddess_Level_1_Active" ] }, "PGHGJFNNLMI": true }, "Blue": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_1_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_2": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_2", "Eff_Goddess_Lv1up" ], "Goddess_Level_2_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_3": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_3", "Eff_Goddess_Lv2up" ], "Goddess_Level_3_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_4": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_4" ], "Goddess_Level_4_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Level_1_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_2_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_3_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_4_Heal": [ "Eff_Goddess_Auto_Heal" ], "Normal_Levelup_In_2": [ "Audio_SceneObj_Gear_Goddess_Levelup_Common" ], "Normal_Levelup_In_3": [ "Audio_SceneObj_Gear_Goddess_Levelup_Common" ] }, "PGHGJFNNLMI": true } } } } }, "SceneObj_Resident_DungeonEntry_Temp": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_DungeonEntry_Temp", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Inactive": [] }, "KJALBKOJAJE": [ "InactiveTrigger" ] }, "Appear": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Active_Buffer": [], "Active": [] } } } } } }, "SceneObj_Resident_DungeonEntry_Temp_3d": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_DungeonEntry_Temp_3d", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Inactive": [] }, "KJALBKOJAJE": [ "InactiveTrigger" ] }, "Appear": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Active_Buffer": [], "Active": [] } } } } } }, "SceneObj_Resident_DungeonEntry_MengDe01": { "$type": "ConfigGadget", "common": { "forcePauseTickDistance": 50.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_DungeonEntry_MengDe_Hint03" }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_DungeonEntry_MengDe01", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "UnderLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_UnderLevel": [] } }, "ReachLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_ReachLevel": [] } }, "Inactive": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Inactive": [] } }, "Active": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Active": [] } }, "Lock": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Lock": [] } }, "Open": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Unlock": [], "Gate_Close": [ "Audio_SceneObj_DungeonEntry_MengDe01_Close" ] } }, "Opening": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Open": [ "Audio_SceneObj_DungeonEntry_MengDe01_Open" ] } } } } } }, "SceneObj_Resident_DungeonEntry_MengDe02": { "$type": "ConfigGadget", "common": { "forcePauseTickDistance": 50.0 }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_DungeonEntry_MengDe02", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Gate_Close": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Buried": [] } }, "Gate_Broken": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Smash": [ "Audio_SceneObj_DungeonEntry_MengDe02_Smash", "DungeonEntry_MengDe_CutScene" ] } }, "Rise": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Rise": [ "Audio_SceneObj_DungeonEntry_MengDe02_Rise" ] } }, "OnGround": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_OnGround": [] } }, "UnderLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_UnderLevel": [] } }, "ReachLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_ReachLevel": [] } }, "Lock": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Lock": [] } }, "Other": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Close": [ "Audio_SceneObj_DungeonEntry_MengDe01_Close" ], "Gate_Unlock": [] } }, "Opening": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Open": [ "Audio_SceneObj_DungeonEntry_MengDe01_Open" ] } } } } } }, "SceneObj_Resident_DungeonEntry_MengDe03": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "" }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_DungeonEntry_MengDe03", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "UnderLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_UnderLevel": [] } }, "ReachLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_ReachLevel": [] } }, "Inactive": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Inactive": [] } }, "Active": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Active": [] } }, "Lock": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Close": [] } }, "Open": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Open": [] } } } } } }, "SceneObj_Resident_CheckPoint": { "$type": "ConfigGadget", "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "CheckPoint_Inactive": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "CheckPoint_Inactive": [] } }, "CheckPoint_Active": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "CheckPoint_ReOnline": [ "Gear_CheckPoint_Active" ], "CheckPoint_Activiting": [ "Gear_CheckPoint_Active" ], "CheckPoint_Active": [] } } } } } }, "SceneObj_Resident_Teleport": { "$type": "ConfigGadget", "common": { "viewSize": 10.0, "disableTickDistance": 160.0, "forcePauseTickDistance": 50.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_Gear_Teleport" }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "HGHKEEEMHLO": { "DOIGJLEMNMA": "", "NJHBNBAFKFC": true, "AHFFDLPGHNH": true, "MCOFDPPMBOP": 2.5, "GMPKAIADDDI": { "uiIndicator": { "templateName": "TransPointUnlock_Indicator" } } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Default": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Eff_Ani_Teleport_Idle": [ "Audio_SceneObj_Gear_Teleport_Lock" ], "Eff_Ani_Teleport_Open": [ "Eff_Teleport_Active", "Audio_SceneObj_Gear_Teleport_Active" ], "Eff_Ani_Teleport_Active": [ "Eff_Teleport_Unlock", "Audio_SceneObj_Gear_Teleport_Unlock" ] }, "PGHGJFNNLMI": true } } } } }, "SceneObj_Resident_ElementView": { "$type": "ConfigGadget", "MNDEFJBNOGI": true, "attackAttenuation": "" }, "SceneObj_Resident_Fountain": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "Fountain_Frozen", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Default": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Base_State": [ "Seal_Collider_Stop" ], "Frozen_State": [ "Seal_Collider_Start" ] } } } } } }, "SceneObj_Area_Ljxs_Property_Ani_Tree_AncientBloodTree": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "isInvincible": true, "isLockHP": true, "canTriggerBullet": true, "denyElementStick": true } }, "attackAttenuation": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Area_Ljxs_Property_Ani_Tree_AncientBloodTree_Ability", "abilityOverride": "" } ], "MGCNBMNNNBE": { "LKPLOBLLJJB": "UI/open_ancient_blood_tree", "HBECACNHDOE": "UI_ELDERTREE_TASK", "icon": "", "HDFNCMKCLKL": "" }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Start": [ "Gadget_AncientBloodTree_Default" ] }, "PGHGJFNNLMI": true }, "GadgetLv1_State": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Lv1": [], "Lv1_State": [] }, "PGHGJFNNLMI": true }, "GadgetLv2_State": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Lv2": [], "Lv2_State": [] }, "PGHGJFNNLMI": true }, "GadgetLv3_State": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Lv3": [], "Lv3_State": [] }, "PGHGJFNNLMI": true } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] }, "intee": { "triggerRadius": 1.25 } }, "SceneObj_Area_Ljxs_Property_Ani_Prop_AncientBloodTreeIce_01": { "$type": "ConfigGadget", "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "isInvincible": true, "isLockHP": true, "canTriggerBullet": true, "denyElementStick": true }, "die": { "HGGPMFGGBNC": 4.0, "dieForceDisappearTime": 4.0, "dieDisappearEffect": "Eff_SceneObj_CelestiaClusterBase_01", "dieShaderData": "GadgetDie", "dieShaderEnableDurationTime": 3.0, "dieModelFadeDelay": 1.0 } }, "attackAttenuation": "" }, "SceneObj_Area_Common_Property_Ani_Build_ChallengeEntry_01": { "$type": "ConfigGadget", "common": { "forcePauseTickDistance": 50.0 }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "HGGPMFGGBNC": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Build_ChallengeEntry_01", "abilityName": "SceneObj_Area_Common_Property_Ani_Build_ChallengeEntry_01", "abilityOverride": "" } ], "field": { "concernType": "AllAvatars", "shape": "CircleR7_5", "OIFFBJLEMDF": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "All", "NKLJGKCFFID": "", "MKBFGKPIGGN": "" }, "stateLayers": { "Door_Layer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "Door_Layer", "stateIDs": { "ChallengeEntry_Disappear": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "ChallengeEntry_Disappear": [] } }, "ChallengeEntry_Appear": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "ChallengeEntry_Appear": [] } }, "ChallengeEntry_Open": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "ChallengeEntry_Open": [ "Audio_SceneObj_ChallengeEntry_Open" ] } }, "ChallengeEntry_Close": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "ChallengeEntry_Close": [] } } } }, "Ladder_Layer": { "$type": "ConfigNormalStateLayer", "ILGOPNKMKDG": 1, "JLAFELOFEGB": "Ladder_Layer", "stateIDs": { "LadderNone": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "LadderNone": [] } }, "LadderAppear": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "LadderAppear": [ "Audio_SceneObj_ChallengeEntry_Ladder_Appear" ] } }, "LadderDisapper": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "LadderDisapper": [] } } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "AMEMDHJKBOD": true } ] } }, "SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_01": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "w": 50.0, "isInvincible": true, "canTriggerBullet": true, "denyElementStick": true, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "MGCNBMNNNBE": { "LKPLOBLLJJB": "UI/open_thunder_sakura", "HBECACNHDOE": "UI_ORAIONOKAMI_BTN", "icon": "", "HDFNCMKCLKL": "" }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] }, "intee": { "triggerRadius": 2.5 } }, "SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_Levelup": { "$type": "ConfigGadget", "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "w": 50.0, "isInvincible": true, "canTriggerBullet": true, "denyElementStick": true, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_Levelup", "abilityName": "SceneObj_Area_Dq_Property_Foliage_ThunderSeedOffer_Levelup", "abilityOverride": "" } ], "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] } }, "SceneObj_Resident_Goddess_DQ": { "$type": "ConfigTransPointEntity", "common": { "forcePauseTickDistance": 50.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_Goddess_Level_DQ" }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "w": 50.0, "isInvincible": true, "canTriggerBullet": true, "denyElementStick": true, "ignorePurgeRate": false }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 3.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "ability_01", "abilityName": "SceneObj_Resident_Goddess_DQ", "abilityOverride": "" }, { "abilityID": "FireEffect_ElementResonance_Electric", "abilityName": "FireEffect_ElementResonance_Electric", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Red": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_0_Idle": [ "Audio_SceneObj_Gear_Goddess_Locked_Idle" ] }, "PGHGJFNNLMI": true }, "White": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_1_Active": [ "Audio_SceneObj_Gear_Goddess_Level_1_Active" ] }, "PGHGJFNNLMI": true }, "Blue": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Goddess_Level_1_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_2": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_2", "Eff_Goddess_Lv1up" ], "Goddess_Level_2_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_3": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_3", "Eff_Goddess_Lv2up" ], "Goddess_Level_3_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Levelup_To_4": [ "Audio_SceneObj_Gear_Goddess_Levelup_To_4" ], "Goddess_Level_4_Idle": [ "Audio_SceneObj_Gear_Goddess_Unlocked_Idle" ], "Goddess_Level_1_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_2_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_3_Heal": [ "Eff_Goddess_Auto_Heal" ], "Goddess_Level_4_Heal": [ "Eff_Goddess_Auto_Heal" ], "Normal_Levelup_In_2": [ "Audio_SceneObj_Gear_Goddess_Levelup_Common" ], "Normal_Levelup_In_3": [ "Audio_SceneObj_Gear_Goddess_Levelup_Common" ] }, "PGHGJFNNLMI": true } } } } }, "SceneObj_Resident_DungeonEntry_MakotoTorii": { "$type": "ConfigGadget", "common": { "forcePauseTickDistance": 50.0 }, "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Resident_DungeonEntry_MakotoTorii", "abilityName": "SceneObj_Resident_DungeonEntry_MakotoTorii", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "UnderLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_UnderLevel": [] } }, "ReachLevel": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_ReachLevel": [] } }, "Inactive": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Inactive": [] } }, "Active": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Active": [] } }, "Lock": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Lock": [] } }, "Open": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Unlock": [], "Gate_Close": [] } }, "Opening": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Open": [] } } } } } }, "SceneObj_Resident_DungeonEntry_MakotoTorii_Eff": { "$type": "ConfigGadget", "common": { "forcePauseTickDistance": 50.0 }, "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_POI_Dq_MS_BaalEntrance_01" }, "MNDEFJBNOGI": true, "attackAttenuation": "" } }