Grasscutter_Resources/Resources/Scripts/Scene/7/scene7_group177006098.lua
2022-04-29 16:40:51 +02:00

139 lines
2.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 177006098
L1_1 = {}
L1_1.groupID = 155005270
L1_1.gadget_teleport = 98001
L1_1.pointarray_move = 700600024
function L2_1(A0_2, A1_2, A2_2)
local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L3_2 = ScriptLib
L3_2 = L3_2.MoveAvatarByPointArray
L4_2 = A0_2
L5_2 = A0_2.uid
L6_2 = A1_2
L7_2 = A2_2
L8_2 = {}
L8_2.speed = 10
L9_2 = "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}"
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
end
TeleportAction = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 98001
L3_1.gadget_id = 70290275
L4_1 = {}
L4_1.x = 185.076
L4_1.y = 212.354
L4_1.z = -290.679
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 210
L2_1[1] = L3_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 98002
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 2
L4_1 = {}
L4_1.x = 185.076
L4_1.y = 212.354
L4_1.z = -290.679
L3_1.pos = L4_1
L3_1.area_id = 210
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1098002
L3_1.name = "ENTER_REGION_98002"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = "condition_EVENT_ENTER_REGION_98002"
L3_1.action = "action_EVENT_ENTER_REGION_98002"
L3_1.trigger_count = 0
L3_1.forbid_guest = false
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 98001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 98002
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_98002"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 98002 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_98002 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = TeleportAction
L3_2 = A0_2
L4_2 = L1_1.pointarray_move
L5_2 = {}
L6_2 = 1
L7_2 = 2
L5_2[1] = L6_2
L5_2[2] = L7_2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_98002 = L2_1