Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001511.lua
2022-04-29 16:40:51 +02:00

320 lines
6.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 166001511
L1_1 = {}
L2_1 = {}
L2_1.config_id = 511001
L2_1.monster_id = 26090101
L3_1 = {}
L3_1.x = 282.358
L3_1.y = 155.66
L3_1.z = 767.101
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\232\149\136\229\133\189"
L2_1.disableWander = true
L2_1.pose_id = 101
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 511004
L3_1.monster_id = 26090101
L4_1 = {}
L4_1.x = 290.764
L4_1.y = 155.66
L4_1.z = 766.173
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\232\149\136\229\133\189"
L3_1.disableWander = true
L3_1.pose_id = 101
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 511005
L4_1.monster_id = 26090101
L5_1 = {}
L5_1.x = 287.985
L5_1.y = 158.206
L5_1.z = 755.959
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\232\149\136\229\133\189"
L4_1.disableWander = true
L4_1.pose_id = 101
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 511006
L5_1.monster_id = 20011101
L6_1 = {}
L6_1.x = 286.114
L6_1.y = 157.49
L6_1.z = 761.615
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L5_1.disableWander = true
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 511008
L6_1.monster_id = 26010101
L7_1 = {}
L7_1.x = 285.858
L7_1.y = 155.66
L7_1.z = 766.222
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 42.486
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
L6_1.disableWander = true
L6_1.area_id = 300
L7_1 = {}
L7_1.config_id = 511009
L7_1.monster_id = 26090101
L8_1 = {}
L8_1.x = 287.985
L8_1.y = 158.206
L8_1.z = 755.959
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L7_1.drop_tag = "\232\149\136\229\133\189"
L7_1.disableWander = true
L7_1.pose_id = 101
L7_1.area_id = 300
L8_1 = {}
L8_1.config_id = 511010
L8_1.monster_id = 26090101
L9_1 = {}
L9_1.x = 290.764
L9_1.y = 155.66
L9_1.z = 766.173
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L8_1.drop_tag = "\232\149\136\229\133\189"
L8_1.disableWander = true
L8_1.pose_id = 101
L8_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 511002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 283.147
L3_1.y = 158.268
L3_1.z = 759.552
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 2.56
L3_1.y = 83.4
L3_1.z = 16.406
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 300
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1511003
L2_1.name = "ANY_MONSTER_DIE_511003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_511003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_511003"
L3_1 = {}
L3_1.config_id = 1511007
L3_1.name = "ANY_MONSTER_DIE_511007"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_511007"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_511007"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 511001
L5_1 = 511004
L6_1 = 511005
L7_1 = 511006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 511002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_511007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 511008
L6_1 = 511009
L7_1 = 511010
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_511003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_511003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 511002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_511003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_511007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 166001511
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_511007 = L1_1