local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 166001511 L1_1 = {} L2_1 = {} L2_1.config_id = 511001 L2_1.monster_id = 26090101 L3_1 = {} L3_1.x = 282.358 L3_1.y = 155.66 L3_1.z = 767.101 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\232\149\136\229\133\189" L2_1.disableWander = true L2_1.pose_id = 101 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 511004 L3_1.monster_id = 26090101 L4_1 = {} L4_1.x = 290.764 L4_1.y = 155.66 L4_1.z = 766.173 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\232\149\136\229\133\189" L3_1.disableWander = true L3_1.pose_id = 101 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 511005 L4_1.monster_id = 26090101 L5_1 = {} L5_1.x = 287.985 L5_1.y = 158.206 L5_1.z = 755.959 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\232\149\136\229\133\189" L4_1.disableWander = true L4_1.pose_id = 101 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 511006 L5_1.monster_id = 20011101 L6_1 = {} L6_1.x = 286.114 L6_1.y = 157.49 L6_1.z = 761.615 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L5_1.disableWander = true L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 511008 L6_1.monster_id = 26010101 L7_1 = {} L7_1.x = 285.858 L7_1.y = 155.66 L7_1.z = 766.222 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 42.486 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.drop_tag = "\233\170\151\233\170\151\232\138\177" L6_1.disableWander = true L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 511009 L7_1.monster_id = 26090101 L8_1 = {} L8_1.x = 287.985 L8_1.y = 158.206 L8_1.z = 755.959 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.drop_tag = "\232\149\136\229\133\189" L7_1.disableWander = true L7_1.pose_id = 101 L7_1.area_id = 300 L8_1 = {} L8_1.config_id = 511010 L8_1.monster_id = 26090101 L9_1 = {} L9_1.x = 290.764 L9_1.y = 155.66 L9_1.z = 766.173 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 36 L8_1.drop_tag = "\232\149\136\229\133\189" L8_1.disableWander = true L8_1.pose_id = 101 L8_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 511002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 283.147 L3_1.y = 158.268 L3_1.z = 759.552 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.56 L3_1.y = 83.4 L3_1.z = 16.406 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 300 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1511003 L2_1.name = "ANY_MONSTER_DIE_511003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_511003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_511003" L3_1 = {} L3_1.config_id = 1511007 L3_1.name = "ANY_MONSTER_DIE_511007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_511007" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_511007" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 511001 L5_1 = 511004 L6_1 = 511005 L7_1 = 511006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 511002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_511007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 511008 L6_1 = 511009 L7_1 = 511010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_511003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_511003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 511002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_511003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_511007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 166001511 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_511007 = L1_1