mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
342 lines
6.3 KiB
Lua
342 lines
6.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 166001484
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 484001
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L2_1.monster_id = 26090101
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L3_1 = {}
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L3_1.x = 175.42
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L3_1.y = 231.13
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L3_1.z = 388.769
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 36
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L2_1.drop_tag = "\232\149\136\229\133\189"
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L2_1.disableWander = true
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L2_1.pose_id = 101
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L2_1.area_id = 300
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L3_1 = {}
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L3_1.config_id = 484004
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L3_1.monster_id = 26090101
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L4_1 = {}
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L4_1.x = 173.755
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L4_1.y = 231.519
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L4_1.z = 390.917
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\232\149\136\229\133\189"
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L3_1.disableWander = true
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L3_1.pose_id = 101
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L3_1.area_id = 300
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L4_1 = {}
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L4_1.config_id = 484006
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L4_1.monster_id = 26090101
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L5_1 = {}
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L5_1.x = 185.466
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L5_1.y = 230.9
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L5_1.z = 387.533
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 36
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L4_1.drop_tag = "\232\149\136\229\133\189"
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L4_1.disableWander = true
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L4_1.pose_id = 101
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L4_1.area_id = 300
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L5_1 = {}
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L5_1.config_id = 484008
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L5_1.monster_id = 26010101
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L6_1 = {}
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L6_1.x = 182.324
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L6_1.y = 230.9
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L6_1.z = 392.191
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 175.868
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 36
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L5_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
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L5_1.area_id = 300
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L6_1 = {}
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L6_1.config_id = 484009
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L6_1.monster_id = 26090101
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L7_1 = {}
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L7_1.x = 188.713
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L7_1.y = 231.318
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L7_1.z = 392.176
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 36
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L6_1.drop_tag = "\232\149\136\229\133\189"
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L6_1.disableWander = true
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L6_1.pose_id = 101
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L6_1.area_id = 300
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L7_1 = {}
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L7_1.config_id = 484010
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L7_1.monster_id = 26090101
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L8_1 = {}
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L8_1.x = 175.743
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L8_1.y = 230.9
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L8_1.z = 395.281
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 36
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L7_1.drop_tag = "\232\149\136\229\133\189"
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L7_1.disableWander = true
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L7_1.pose_id = 101
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L7_1.area_id = 300
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L8_1 = {}
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L8_1.config_id = 484011
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L8_1.monster_id = 26090101
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L9_1 = {}
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L9_1.x = 186.65
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L9_1.y = 230.9
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L9_1.z = 390.394
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 36
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L8_1.drop_tag = "\232\149\136\229\133\189"
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L8_1.disableWander = true
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L8_1.pose_id = 101
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L8_1.area_id = 300
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 484002
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L2_1.gadget_id = 70211012
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L3_1 = {}
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L3_1.x = 187.539
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L3_1.y = 231.167
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L3_1.z = 395.602
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 9.186
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L3_1.y = 239.114
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L3_1.z = 355.806
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 300
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1484003
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L2_1.name = "ANY_MONSTER_DIE_484003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_484003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_484003"
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L3_1 = {}
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L3_1.config_id = 1484007
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L3_1.name = "ANY_MONSTER_DIE_484007"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_484007"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_484007"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 484005
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L3_1.monster_id = 20010801
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L4_1 = {}
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L4_1.x = 184.331
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L4_1.y = 230.9
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L4_1.z = 394.036
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 215.335
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L3_1.disableWander = true
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L3_1.area_id = 300
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L2_1[1] = L3_1
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L1_1.monsters = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 484001
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L5_1 = 484004
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L6_1 = 484006
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 484002
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_484007"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 484008
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L6_1 = 484009
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L7_1 = 484010
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L8_1 = 484011
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_484003"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_484003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 484002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_484003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_484007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 166001484
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_484007 = L1_1
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