local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 166001484 L1_1 = {} L2_1 = {} L2_1.config_id = 484001 L2_1.monster_id = 26090101 L3_1 = {} L3_1.x = 175.42 L3_1.y = 231.13 L3_1.z = 388.769 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\232\149\136\229\133\189" L2_1.disableWander = true L2_1.pose_id = 101 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 484004 L3_1.monster_id = 26090101 L4_1 = {} L4_1.x = 173.755 L4_1.y = 231.519 L4_1.z = 390.917 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\232\149\136\229\133\189" L3_1.disableWander = true L3_1.pose_id = 101 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 484006 L4_1.monster_id = 26090101 L5_1 = {} L5_1.x = 185.466 L5_1.y = 230.9 L5_1.z = 387.533 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\232\149\136\229\133\189" L4_1.disableWander = true L4_1.pose_id = 101 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 484008 L5_1.monster_id = 26010101 L6_1 = {} L6_1.x = 182.324 L6_1.y = 230.9 L6_1.z = 392.191 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 175.868 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\233\170\151\233\170\151\232\138\177" L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 484009 L6_1.monster_id = 26090101 L7_1 = {} L7_1.x = 188.713 L7_1.y = 231.318 L7_1.z = 392.176 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.drop_tag = "\232\149\136\229\133\189" L6_1.disableWander = true L6_1.pose_id = 101 L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 484010 L7_1.monster_id = 26090101 L8_1 = {} L8_1.x = 175.743 L8_1.y = 230.9 L8_1.z = 395.281 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.drop_tag = "\232\149\136\229\133\189" L7_1.disableWander = true L7_1.pose_id = 101 L7_1.area_id = 300 L8_1 = {} L8_1.config_id = 484011 L8_1.monster_id = 26090101 L9_1 = {} L9_1.x = 186.65 L9_1.y = 230.9 L9_1.z = 390.394 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 36 L8_1.drop_tag = "\232\149\136\229\133\189" L8_1.disableWander = true L8_1.pose_id = 101 L8_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 484002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 187.539 L3_1.y = 231.167 L3_1.z = 395.602 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 9.186 L3_1.y = 239.114 L3_1.z = 355.806 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 300 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1484003 L2_1.name = "ANY_MONSTER_DIE_484003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_484003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_484003" L3_1 = {} L3_1.config_id = 1484007 L3_1.name = "ANY_MONSTER_DIE_484007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_484007" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_484007" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 484005 L3_1.monster_id = 20010801 L4_1 = {} L4_1.x = 184.331 L4_1.y = 230.9 L4_1.z = 394.036 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 215.335 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.disableWander = true L3_1.area_id = 300 L2_1[1] = L3_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 484001 L5_1 = 484004 L6_1 = 484006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 484002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_484007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 484008 L6_1 = 484009 L7_1 = 484010 L8_1 = 484011 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_484003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_484003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 484002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_484003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_484007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 166001484 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_484007 = L1_1