Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001096.lua
2022-04-29 16:40:51 +02:00

434 lines
8.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 166001096
L1_1 = {}
L2_1 = {}
L2_1.config_id = 96001
L2_1.monster_id = 26090101
L3_1 = {}
L3_1.x = 773.87
L3_1.y = 705.044
L3_1.z = 445.473
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 150.102
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_id = 1000100
L2_1.pose_id = 101
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 96002
L3_1.monster_id = 26090101
L4_1 = {}
L4_1.x = 775.208
L4_1.y = 705.211
L4_1.z = 451.822
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_id = 1000100
L3_1.pose_id = 101
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 96003
L4_1.monster_id = 26090101
L5_1 = {}
L5_1.x = 772.485
L5_1.y = 705.008
L5_1.z = 453.008
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_id = 1000100
L4_1.pose_id = 101
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 96006
L2_1.gadget_id = 70360001
L3_1 = {}
L3_1.x = 767.988
L3_1.y = 703.986
L3_1.z = 450.762
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 96009
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 759.092
L4_1.y = 735.77
L4_1.z = 448.533
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1096004
L2_1.name = "ANY_MONSTER_DIE_96004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_96004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_96004"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1096005
L3_1.name = "VARIABLE_CHANGE_96005"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_96005"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_96005"
L4_1 = {}
L4_1.config_id = 1096007
L4_1.name = "GADGET_CREATE_96007"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_CREATE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_CREATE_96007"
L4_1.action = "action_EVENT_GADGET_CREATE_96007"
L5_1 = {}
L5_1.config_id = 1096008
L5_1.name = "MONSTER_BATTLE_96008"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_BATTLE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_MONSTER_BATTLE_96008"
L5_1.action = "action_EVENT_MONSTER_BATTLE_96008"
L6_1 = {}
L6_1.config_id = 1096010
L6_1.name = "GADGET_CREATE_96010"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_CREATE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_CREATE_96010"
L6_1.action = "action_EVENT_GADGET_CREATE_96010"
L7_1 = {}
L7_1.config_id = 1096011
L7_1.name = "ANY_MONSTER_DIE_96011"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_96011"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_96011"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "num"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 96009
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_96004"
L5_1 = "VARIABLE_CHANGE_96005"
L6_1 = "MONSTER_BATTLE_96008"
L7_1 = "GADGET_CREATE_96010"
L8_1 = "ANY_MONSTER_DIE_96011"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 96006
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_CREATE_96007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 96001
L7_1 = 96002
L8_1 = 96003
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_96004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "num"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 166001096
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_96004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "num"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_96005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 166001096
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_96005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 96006 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_96007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "166001096"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_96007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 96001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_96008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 60010238
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_96008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 96009 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_96010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 166001096
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_96010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_96011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 60010241
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_96011 = L1_1