local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 166001096 L1_1 = {} L2_1 = {} L2_1.config_id = 96001 L2_1.monster_id = 26090101 L3_1 = {} L3_1.x = 773.87 L3_1.y = 705.044 L3_1.z = 445.473 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 150.102 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_id = 1000100 L2_1.pose_id = 101 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 96002 L3_1.monster_id = 26090101 L4_1 = {} L4_1.x = 775.208 L4_1.y = 705.211 L4_1.z = 451.822 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_id = 1000100 L3_1.pose_id = 101 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 96003 L4_1.monster_id = 26090101 L5_1 = {} L5_1.x = 772.485 L5_1.y = 705.008 L5_1.z = 453.008 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_id = 1000100 L4_1.pose_id = 101 L4_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 96006 L2_1.gadget_id = 70360001 L3_1 = {} L3_1.x = 767.988 L3_1.y = 703.986 L3_1.z = 450.762 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 96009 L3_1.gadget_id = 70360001 L4_1 = {} L4_1.x = 759.092 L4_1.y = 735.77 L4_1.z = 448.533 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1096004 L2_1.name = "ANY_MONSTER_DIE_96004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_96004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_96004" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1096005 L3_1.name = "VARIABLE_CHANGE_96005" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_96005" L3_1.action = "action_EVENT_VARIABLE_CHANGE_96005" L4_1 = {} L4_1.config_id = 1096007 L4_1.name = "GADGET_CREATE_96007" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_CREATE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_CREATE_96007" L4_1.action = "action_EVENT_GADGET_CREATE_96007" L5_1 = {} L5_1.config_id = 1096008 L5_1.name = "MONSTER_BATTLE_96008" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_BATTLE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_MONSTER_BATTLE_96008" L5_1.action = "action_EVENT_MONSTER_BATTLE_96008" L6_1 = {} L6_1.config_id = 1096010 L6_1.name = "GADGET_CREATE_96010" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_CREATE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_CREATE_96010" L6_1.action = "action_EVENT_GADGET_CREATE_96010" L7_1 = {} L7_1.config_id = 1096011 L7_1.name = "ANY_MONSTER_DIE_96011" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_96011" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_96011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "num" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 96009 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_96004" L5_1 = "VARIABLE_CHANGE_96005" L6_1 = "MONSTER_BATTLE_96008" L7_1 = "GADGET_CREATE_96010" L8_1 = "ANY_MONSTER_DIE_96011" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 96006 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_CREATE_96007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 96001 L7_1 = 96002 L8_1 = 96003 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_96004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "num" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 166001096 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_96004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "num" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 4 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_96005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 166001096 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_96005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 96006 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_96007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "166001096" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_96007 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 96001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_96008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 60010238 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_96008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 96009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_96010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 166001096 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_96010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_96011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 60010241 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_96011 = L1_1