mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
165 lines
3.1 KiB
Lua
165 lines
3.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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L0_1 = {}
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L0_1.group_id = 155008218
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L1_1 = {}
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L1_1.groupID = 155005270
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L1_1.gadget_teleport = 218001
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L1_1.pointarray_move = 500800011
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function L2_1(A0_2, A1_2, A2_2)
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local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
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L3_2 = ScriptLib
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L3_2 = L3_2.MoveAvatarByPointArray
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L4_2 = A0_2
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L5_2 = A0_2.uid
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L6_2 = A1_2
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L7_2 = A2_2
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L8_2 = {}
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L8_2.speed = 10
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L9_2 = "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}"
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L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
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end
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TeleportAction = L2_1
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 218001
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L3_1.gadget_id = 70290275
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L4_1 = {}
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L4_1.x = -156.827
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L4_1.y = 192.581
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L4_1.z = 374.213
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.area_id = 200
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L2_1[1] = L3_1
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gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 218002
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 2
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L4_1 = {}
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L4_1.x = -156.827
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L4_1.y = 192.581
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L4_1.z = 374.213
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L3_1.pos = L4_1
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L3_1.area_id = 200
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L2_1[1] = L3_1
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1218002
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L3_1.name = "ENTER_REGION_218002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = "1"
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L3_1.condition = "condition_EVENT_ENTER_REGION_218002"
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L3_1.action = "action_EVENT_ENTER_REGION_218002"
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L3_1.trigger_count = 0
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L3_1.forbid_guest = false
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L2_1[1] = L3_1
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triggers = L2_1
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L2_1 = {}
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variables = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 218001
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 218002
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ENTER_REGION_218002"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L2_1[1] = L3_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 218002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_218002 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2, L19_2, L20_2
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L2_2 = TeleportAction
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L3_2 = A0_2
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L4_2 = L1_1.pointarray_move
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L5_2 = {}
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L6_2 = 1
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L7_2 = 2
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L8_2 = 3
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L9_2 = 4
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L10_2 = 5
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L11_2 = 6
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L12_2 = 7
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L13_2 = 8
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L14_2 = 9
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L15_2 = 10
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L16_2 = 11
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L17_2 = 12
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L18_2 = 13
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L19_2 = 14
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L20_2 = 15
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L5_2[1] = L6_2
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L5_2[2] = L7_2
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L5_2[3] = L8_2
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L5_2[4] = L9_2
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L5_2[5] = L10_2
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L5_2[6] = L11_2
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L5_2[7] = L12_2
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L5_2[8] = L13_2
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L5_2[9] = L14_2
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L5_2[10] = L15_2
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L5_2[11] = L16_2
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L5_2[12] = L17_2
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L5_2[13] = L18_2
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L5_2[14] = L19_2
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L5_2[15] = L20_2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_218002 = L2_1
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