Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155008158.lua
2022-04-29 16:40:51 +02:00

325 lines
5.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 155008158
L1_1 = {}
L2_1 = {}
L2_1.config_id = 158001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = -138.855
L3_1.y = 234.992
L3_1.z = 319.229
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 91.46
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9016
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 158005
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -151.835
L4_1.y = 235.762
L4_1.z = 325.106
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 346.887
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9016
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 158009
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = -137.603
L5_1.y = 234.178
L5_1.z = 312.681
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 210.263
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.pose_id = 401
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 158010
L5_1.monster_id = 21030601
L6_1 = {}
L6_1.x = -141.032
L6_1.y = 233.475
L6_1.z = 309.155
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 55.816
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.pose_id = 9012
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 158011
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = -141.578
L7_1.y = 233.62
L7_1.z = 311.607
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 127.387
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9012
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 158012
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = -136.704
L8_1.y = 233.977
L8_1.z = 308.53
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 306.433
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.disableWander = true
L7_1.pose_id = 9012
L7_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 158002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -133.308
L3_1.y = 234.565
L3_1.z = 309.858
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 278.749
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 158004
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = -133.068
L4_1.y = 233.719
L4_1.z = 313.121
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 9.663
L4_1.y = 359.225
L4_1.z = 353.544
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 158006
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -142.05
L5_1.y = 234.094
L5_1.z = 314.661
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 158007
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = -144.969
L6_1.y = 233.472
L6_1.z = 311.743
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 286.896
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 158008
L6_1.gadget_id = 70310001
L7_1 = {}
L7_1.x = -139.013
L7_1.y = 233.804
L7_1.z = 310.162
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1158003
L2_1.name = "ANY_MONSTER_DIE_158003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_158003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_158003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 158001
L5_1 = 158005
L6_1 = 158009
L7_1 = 158010
L8_1 = 158011
L9_1 = 158012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 158002
L5_1 = 158004
L6_1 = 158006
L7_1 = 158007
L8_1 = 158008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_158003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_158003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 158002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_158003 = L1_1