local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 155008158 L1_1 = {} L2_1 = {} L2_1.config_id = 158001 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = -138.855 L3_1.y = 234.992 L3_1.z = 319.229 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 91.46 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9016 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 158005 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = -151.835 L4_1.y = 235.762 L4_1.z = 325.106 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 346.887 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9016 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 158009 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = -137.603 L5_1.y = 234.178 L5_1.z = 312.681 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 210.263 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.pose_id = 401 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 158010 L5_1.monster_id = 21030601 L6_1 = {} L6_1.x = -141.032 L6_1.y = 233.475 L6_1.z = 309.155 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 55.816 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L5_1.pose_id = 9012 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 158011 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = -141.578 L7_1.y = 233.62 L7_1.z = 311.607 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 127.387 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.pose_id = 9012 L6_1.area_id = 200 L7_1 = {} L7_1.config_id = 158012 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = -136.704 L8_1.y = 233.977 L8_1.z = 308.53 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 306.433 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.disableWander = true L7_1.pose_id = 9012 L7_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 158002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -133.308 L3_1.y = 234.565 L3_1.z = 309.858 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 278.749 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 158004 L3_1.gadget_id = 70300086 L4_1 = {} L4_1.x = -133.068 L4_1.y = 233.719 L4_1.z = 313.121 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 9.663 L4_1.y = 359.225 L4_1.z = 353.544 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 158006 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -142.05 L5_1.y = 234.094 L5_1.z = 314.661 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 158007 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = -144.969 L6_1.y = 233.472 L6_1.z = 311.743 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 286.896 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 158008 L6_1.gadget_id = 70310001 L7_1 = {} L7_1.x = -139.013 L7_1.y = 233.804 L7_1.z = 310.162 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1158003 L2_1.name = "ANY_MONSTER_DIE_158003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_158003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_158003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 158001 L5_1 = 158005 L6_1 = 158009 L7_1 = 158010 L8_1 = 158011 L9_1 = 158012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 158002 L5_1 = 158004 L6_1 = 158006 L7_1 = 158007 L8_1 = 158008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_158003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_158003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 158002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_158003 = L1_1