Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155007011.lua
2022-04-29 16:40:51 +02:00

1799 lines
36 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1
L0_1 = {}
L0_1.group_id = 155007011
function L1_1(A0_2, A1_2)
end
refreshgadgetStateByGroupVar = L1_1
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 11001
L2_1.gadget_id = 70290194
L3_1 = {}
L3_1.x = -95.846
L3_1.y = 221.838
L3_1.z = 1574.306
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 56.9
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 11002
L3_1.gadget_id = 70290195
L4_1 = {}
L4_1.x = -35.4
L4_1.y = 213.1
L4_1.z = 1488.7
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 11004
L4_1.gadget_id = 70230085
L5_1 = {}
L5_1.x = -91.383
L5_1.y = 240.02
L5_1.z = 1578.664
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 326.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 11005
L5_1.gadget_id = 70230086
L6_1 = {}
L6_1.x = -91.344
L6_1.y = 233.97
L6_1.z = 1578.57
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 326.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 11006
L6_1.gadget_id = 70230087
L7_1 = {}
L7_1.x = -101.524
L7_1.y = 240.63
L7_1.z = 1571.487
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 326.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 200
L7_1 = {}
L7_1.config_id = 11007
L7_1.gadget_id = 70230088
L8_1 = {}
L8_1.x = -101.507
L8_1.y = 234.25
L8_1.z = 1571.498
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 326.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L7_1.area_id = 200
L8_1 = {}
L8_1.config_id = 11008
L8_1.gadget_id = 70230089
L9_1 = {}
L9_1.x = -101.426
L9_1.y = 247.49
L9_1.z = 1571.324
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 329.266
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 36
L8_1.area_id = 200
L9_1 = {}
L9_1.config_id = 11013
L9_1.gadget_id = 70350081
L10_1 = {}
L10_1.x = -105.378
L10_1.y = 220.893
L10_1.z = 1588.724
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 284.742
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 36
L9_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 11023
L3_1 = RegionShape
L3_1 = L3_1.CUBIC
L2_1.shape = L3_1
L3_1 = {}
L3_1.x = 50.0
L3_1.y = 25.0
L3_1.z = 70.0
L2_1.size = L3_1
L3_1 = {}
L3_1.x = -108.976
L3_1.y = 220.903
L3_1.z = 1579.847
L2_1.pos = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 11024
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 50.0
L4_1.y = 25.0
L4_1.z = 70.0
L3_1.size = L4_1
L4_1 = {}
L4_1.x = -108.976
L4_1.y = 220.903
L4_1.z = 1579.847
L3_1.pos = L4_1
L3_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1011003
L2_1.name = "VARIABLE_CHANGE_11003"
L3_1 = EventType
L3_1 = L3_1.EVENT_VARIABLE_CHANGE
L2_1.event = L3_1
L2_1.source = "Rune_01"
L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_11003"
L2_1.action = "action_EVENT_VARIABLE_CHANGE_11003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1011009
L3_1.name = "VARIABLE_CHANGE_11009"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = "Rune_02"
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_11009"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_11009"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1011010
L4_1.name = "VARIABLE_CHANGE_11010"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = "Rune_03"
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_11010"
L4_1.action = "action_EVENT_VARIABLE_CHANGE_11010"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1011011
L5_1.name = "VARIABLE_CHANGE_11011"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = "Rune_04"
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_11011"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_11011"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1011012
L6_1.name = "VARIABLE_CHANGE_11012"
L7_1 = EventType
L7_1 = L7_1.EVENT_VARIABLE_CHANGE
L6_1.event = L7_1
L6_1.source = "Rune_05"
L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_11012"
L6_1.action = "action_EVENT_VARIABLE_CHANGE_11012"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1011014
L7_1.name = "GROUP_LOAD_11014"
L8_1 = EventType
L8_1 = L8_1.EVENT_GROUP_LOAD
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_GROUP_LOAD_11014"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1011015
L8_1.name = "QUEST_START_11015"
L9_1 = EventType
L9_1 = L9_1.EVENT_QUEST_START
L8_1.event = L9_1
L8_1.source = "7224220"
L8_1.condition = ""
L8_1.action = "action_EVENT_QUEST_START_11015"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1011016
L9_1.name = "SELECT_OPTION_11016"
L10_1 = EventType
L10_1 = L10_1.EVENT_SELECT_OPTION
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_SELECT_OPTION_11016"
L9_1.action = "action_EVENT_SELECT_OPTION_11016"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1011017
L10_1.name = "QUEST_START_11017"
L11_1 = EventType
L11_1 = L11_1.EVENT_QUEST_START
L10_1.event = L11_1
L10_1.source = "7224208"
L10_1.condition = ""
L10_1.action = "action_EVENT_QUEST_START_11017"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1011018
L11_1.name = "GADGET_STATE_CHANGE_11018"
L12_1 = EventType
L12_1 = L12_1.EVENT_GADGET_STATE_CHANGE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_11018"
L11_1.action = "action_EVENT_GADGET_STATE_CHANGE_11018"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1011019
L12_1.name = "QUEST_START_11019"
L13_1 = EventType
L13_1 = L13_1.EVENT_QUEST_START
L12_1.event = L13_1
L12_1.source = "7224209"
L12_1.condition = ""
L12_1.action = "action_EVENT_QUEST_START_11019"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1011020
L13_1.name = "QUEST_START_11020"
L14_1 = EventType
L14_1 = L14_1.EVENT_QUEST_START
L13_1.event = L14_1
L13_1.source = "7224219"
L13_1.condition = ""
L13_1.action = "action_EVENT_QUEST_START_11020"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1011021
L14_1.name = "GROUP_LOAD_11021"
L15_1 = EventType
L15_1 = L15_1.EVENT_GROUP_LOAD
L14_1.event = L15_1
L14_1.source = ""
L14_1.condition = ""
L14_1.action = "action_EVENT_GROUP_LOAD_11021"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1011022
L15_1.name = "GROUP_LOAD_11022"
L16_1 = EventType
L16_1 = L16_1.EVENT_GROUP_LOAD
L15_1.event = L16_1
L15_1.source = ""
L15_1.condition = "condition_EVENT_GROUP_LOAD_11022"
L15_1.action = "action_EVENT_GROUP_LOAD_11022"
L15_1.trigger_count = 0
L16_1 = {}
L16_1.config_id = 1011023
L16_1.name = "ENTER_REGION_11023"
L17_1 = EventType
L17_1 = L17_1.EVENT_ENTER_REGION
L16_1.event = L17_1
L16_1.source = ""
L16_1.condition = "condition_EVENT_ENTER_REGION_11023"
L16_1.action = "action_EVENT_ENTER_REGION_11023"
L16_1.trigger_count = 0
L17_1 = {}
L17_1.config_id = 1011024
L17_1.name = "LEAVE_REGION_11024"
L18_1 = EventType
L18_1 = L18_1.EVENT_LEAVE_REGION
L17_1.event = L18_1
L17_1.source = ""
L17_1.condition = "condition_EVENT_LEAVE_REGION_11024"
L17_1.action = "action_EVENT_LEAVE_REGION_11024"
L17_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "activecount"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "Rune_01"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 3
L4_1.name = "Rune_02"
L4_1.value = 0
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 4
L5_1.name = "Rune_03"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 5
L6_1.name = "Rune_04"
L6_1.value = 0
L6_1.no_refresh = true
L7_1 = {}
L7_1.configId = 6
L7_1.name = "Rune_05"
L7_1.value = 0
L7_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
variables = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 11001
L4_1.state = 0
L5_1 = {}
L5_1.config_id = 11002
L5_1.state = 0
L6_1 = {}
L6_1.config_id = 11004
L6_1.state = 0
L7_1 = {}
L7_1.config_id = 11005
L7_1.state = 0
L8_1 = {}
L8_1.config_id = 11006
L8_1.state = 0
L9_1 = {}
L9_1.config_id = 11007
L9_1.state = 0
L10_1 = {}
L10_1.config_id = 11008
L10_1.state = 0
L11_1 = {}
L11_1.config_id = 11013
L11_1.state = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "VARIABLE_CHANGE_11003"
L5_1 = "VARIABLE_CHANGE_11009"
L6_1 = "VARIABLE_CHANGE_11010"
L7_1 = "VARIABLE_CHANGE_11011"
L8_1 = "VARIABLE_CHANGE_11012"
L9_1 = "GROUP_LOAD_11014"
L10_1 = "QUEST_START_11015"
L11_1 = "QUEST_START_11020"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "activecount"
L4_1.value = 0
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 2
L5_1.name = "Rune_01"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 3
L6_1.name = "Rune_02"
L6_1.value = 0
L6_1.no_refresh = true
L7_1 = {}
L7_1.configId = 4
L7_1.name = "Rune_03"
L7_1.value = 0
L7_1.no_refresh = true
L8_1 = {}
L8_1.configId = 5
L8_1.name = "Rune_04"
L8_1.value = 0
L8_1.no_refresh = true
L9_1 = {}
L9_1.configId = 6
L9_1.name = "Rune_05"
L9_1.value = 0
L9_1.no_refresh = true
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 11001
L4_1.state = 0
L5_1 = {}
L5_1.config_id = 11002
L5_1.state = 0
L6_1 = {}
L6_1.config_id = 11004
L6_1.state = 201
L7_1 = {}
L7_1.config_id = 11005
L7_1.state = 201
L8_1 = {}
L8_1.config_id = 11006
L8_1.state = 201
L9_1 = {}
L9_1.config_id = 11007
L9_1.state = 201
L10_1 = {}
L10_1.config_id = 11008
L10_1.state = 201
L11_1 = {}
L11_1.config_id = 11013
L11_1.state = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 11023
L5_1 = 11024
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "SELECT_OPTION_11016"
L5_1 = "QUEST_START_11017"
L6_1 = "GROUP_LOAD_11021"
L7_1 = "ENTER_REGION_11023"
L8_1 = "LEAVE_REGION_11024"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "activecount"
L4_1.value = 5
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 2
L5_1.name = "Rune_01"
L5_1.value = 1
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 3
L6_1.name = "Rune_02"
L6_1.value = 1
L6_1.no_refresh = true
L7_1 = {}
L7_1.configId = 4
L7_1.name = "Rune_03"
L7_1.value = 1
L7_1.no_refresh = true
L8_1 = {}
L8_1.configId = 5
L8_1.name = "Rune_04"
L8_1.value = 1
L8_1.no_refresh = true
L9_1 = {}
L9_1.configId = 6
L9_1.name = "Rune_05"
L9_1.value = 1
L9_1.no_refresh = true
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.variables = L3_1
L1_1[2] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 11001
L4_1.state = 201
L5_1 = {}
L5_1.config_id = 11002
L5_1.state = 201
L6_1 = {}
L6_1.config_id = 11013
L6_1.state = 201
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 11023
L5_1 = 11024
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_11018"
L5_1 = "QUEST_START_11019"
L6_1 = "GROUP_LOAD_11022"
L7_1 = "ENTER_REGION_11023"
L8_1 = "LEAVE_REGION_11024"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "activecount"
L4_1.value = 5
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 2
L5_1.name = "Rune_01"
L5_1.value = 1
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 3
L6_1.name = "Rune_02"
L6_1.value = 1
L6_1.no_refresh = true
L7_1 = {}
L7_1.configId = 4
L7_1.name = "Rune_03"
L7_1.value = 1
L7_1.no_refresh = true
L8_1 = {}
L8_1.configId = 5
L8_1.name = "Rune_04"
L8_1.value = 1
L8_1.no_refresh = true
L9_1 = {}
L9_1.configId = 6
L9_1.name = "Rune_05"
L9_1.value = 1
L9_1.no_refresh = true
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.variables = L3_1
L1_1[3] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 11001
L4_1.state = 201
L5_1 = {}
L5_1.config_id = 11013
L5_1.state = 201
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GROUP_LOAD_11022"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.configId = 1
L4_1.name = "activecount"
L4_1.value = 5
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 2
L5_1.name = "Rune_01"
L5_1.value = 1
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 3
L6_1.name = "Rune_02"
L6_1.value = 1
L6_1.no_refresh = true
L7_1 = {}
L7_1.configId = 4
L7_1.name = "Rune_03"
L7_1.value = 1
L7_1.no_refresh = true
L8_1 = {}
L8_1.configId = 5
L8_1.name = "Rune_04"
L8_1.value = 1
L8_1.no_refresh = true
L9_1 = {}
L9_1.configId = 6
L9_1.name = "Rune_05"
L9_1.value = 1
L9_1.no_refresh = true
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.variables = L3_1
L1_1[4] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 11001
L5_1 = 11002
L6_1 = 11004
L7_1 = 11005
L8_1 = 11006
L9_1 = 11007
L10_1 = 11008
L11_1 = 11013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "VARIABLE_CHANGE_11003"
L5_1 = "VARIABLE_CHANGE_11009"
L6_1 = "VARIABLE_CHANGE_11010"
L7_1 = "VARIABLE_CHANGE_11011"
L8_1 = "VARIABLE_CHANGE_11012"
L9_1 = "GROUP_LOAD_11014"
L10_1 = "QUEST_START_11015"
L11_1 = "QUEST_START_11020"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 11001
L6_1 = 11002
L7_1 = 11004
L8_1 = 11005
L9_1 = 11006
L10_1 = 11007
L11_1 = 11008
L12_1 = 11013
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 11023
L6_1 = 11024
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "SELECT_OPTION_11016"
L6_1 = "QUEST_START_11017"
L7_1 = "GROUP_LOAD_11021"
L8_1 = "ENTER_REGION_11023"
L9_1 = "LEAVE_REGION_11024"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 11001
L7_1 = 11002
L8_1 = 11013
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 11023
L7_1 = 11024
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "GADGET_STATE_CHANGE_11018"
L7_1 = "QUEST_START_11019"
L8_1 = "GROUP_LOAD_11022"
L9_1 = "ENTER_REGION_11023"
L10_1 = "LEAVE_REGION_11024"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 11001
L8_1 = 11013
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "GROUP_LOAD_11022"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_01"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_11003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_01"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11008
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_11003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_02"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_11009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_02"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11005
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_11009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_03"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_11010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_03"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11007
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_11010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_04"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_11011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_04"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11006
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_11011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_05"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_11012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_05"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_11012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_01"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_01"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_01"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11008
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_01"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_02"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_02"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_02"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11005
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_02"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_03"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_03"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_03"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11007
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_03"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_04"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_04"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_04"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11006
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_04"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_05"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_05"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_05"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_05"
L2_2(L3_2, L4_2)
end
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_11014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 11013
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_11015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 11013 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 7 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_11016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveGate"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 11013
L6_2 = 7
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11013
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_11016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_11017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 11002
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 202 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_11018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ThroughGate"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_11018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_11019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_01"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_01"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_01"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11008
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_01"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_02"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_02"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_02"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11005
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_02"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_03"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_03"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_03"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11007
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_03"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_04"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_04"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_04"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11006
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_04"
L2_2(L3_2, L4_2)
end
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Rune_05"
L5_2 = 155007092
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_05"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Rune_05"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 11004
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ActiveRune_05"
L2_2(L3_2, L4_2)
end
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_11020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 11013
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_11021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 155007011
L5_2 = 11002
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == 101 then
L2_2 = true
return L2_2
end
L2_2 = false
return L2_2
end
condition_EVENT_GROUP_LOAD_11022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "72242_ThroughGate"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_11022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 11023 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 11023 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_11023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "NonEuclid : \233\157\158\230\172\167\233\151\168\231\142\169\229\174\182\232\191\155\229\133\165\229\140\186\229\159\159\239\188\140\229\142\187\230\142\137\230\153\174\233\128\154\231\159\179\229\164\180"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetEntityServerGlobalValueByConfigId
L3_2 = A0_2
L4_2 = 11002
L5_2 = "SGV_No_Normal_Gate"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_11023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 11024 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_LEAVE_REGION_11024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "NonEuclid : \233\157\158\230\172\167\233\151\168\231\142\169\229\174\182\231\166\187\229\188\128\229\140\186\229\159\159\239\188\140\229\138\160\232\189\189\230\153\174\233\128\154\231\159\179\229\164\180"
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetEntityServerGlobalValueByConfigId
L3_2 = A0_2
L4_2 = 11002
L5_2 = "SGV_No_Normal_Gate"
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_LEAVE_REGION_11024 = L1_1