local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1 L0_1 = {} L0_1.group_id = 155007011 function L1_1(A0_2, A1_2) end refreshgadgetStateByGroupVar = L1_1 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 11001 L2_1.gadget_id = 70290194 L3_1 = {} L3_1.x = -95.846 L3_1.y = 221.838 L3_1.z = 1574.306 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 56.9 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.isOneoff = true L2_1.persistent = true L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 11002 L3_1.gadget_id = 70290195 L4_1 = {} L4_1.x = -35.4 L4_1.y = 213.1 L4_1.z = 1488.7 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 11004 L4_1.gadget_id = 70230085 L5_1 = {} L5_1.x = -91.383 L5_1.y = 240.02 L5_1.z = 1578.664 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 326.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 11005 L5_1.gadget_id = 70230086 L6_1 = {} L6_1.x = -91.344 L6_1.y = 233.97 L6_1.z = 1578.57 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 326.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 11006 L6_1.gadget_id = 70230087 L7_1 = {} L7_1.x = -101.524 L7_1.y = 240.63 L7_1.z = 1571.487 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 326.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 200 L7_1 = {} L7_1.config_id = 11007 L7_1.gadget_id = 70230088 L8_1 = {} L8_1.x = -101.507 L8_1.y = 234.25 L8_1.z = 1571.498 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 326.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.area_id = 200 L8_1 = {} L8_1.config_id = 11008 L8_1.gadget_id = 70230089 L9_1 = {} L9_1.x = -101.426 L9_1.y = 247.49 L9_1.z = 1571.324 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 329.266 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 36 L8_1.area_id = 200 L9_1 = {} L9_1.config_id = 11013 L9_1.gadget_id = 70350081 L10_1 = {} L10_1.x = -105.378 L10_1.y = 220.893 L10_1.z = 1588.724 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 284.742 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 36 L9_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 11023 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 50.0 L3_1.y = 25.0 L3_1.z = 70.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = -108.976 L3_1.y = 220.903 L3_1.z = 1579.847 L2_1.pos = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 11024 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 50.0 L4_1.y = 25.0 L4_1.z = 70.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = -108.976 L4_1.y = 220.903 L4_1.z = 1579.847 L3_1.pos = L4_1 L3_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1011003 L2_1.name = "VARIABLE_CHANGE_11003" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "Rune_01" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_11003" L2_1.action = "action_EVENT_VARIABLE_CHANGE_11003" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1011009 L3_1.name = "VARIABLE_CHANGE_11009" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "Rune_02" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_11009" L3_1.action = "action_EVENT_VARIABLE_CHANGE_11009" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1011010 L4_1.name = "VARIABLE_CHANGE_11010" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "Rune_03" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_11010" L4_1.action = "action_EVENT_VARIABLE_CHANGE_11010" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1011011 L5_1.name = "VARIABLE_CHANGE_11011" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "Rune_04" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_11011" L5_1.action = "action_EVENT_VARIABLE_CHANGE_11011" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1011012 L6_1.name = "VARIABLE_CHANGE_11012" L7_1 = EventType L7_1 = L7_1.EVENT_VARIABLE_CHANGE L6_1.event = L7_1 L6_1.source = "Rune_05" L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_11012" L6_1.action = "action_EVENT_VARIABLE_CHANGE_11012" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1011014 L7_1.name = "GROUP_LOAD_11014" L8_1 = EventType L8_1 = L8_1.EVENT_GROUP_LOAD L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_GROUP_LOAD_11014" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1011015 L8_1.name = "QUEST_START_11015" L9_1 = EventType L9_1 = L9_1.EVENT_QUEST_START L8_1.event = L9_1 L8_1.source = "7224220" L8_1.condition = "" L8_1.action = "action_EVENT_QUEST_START_11015" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1011016 L9_1.name = "SELECT_OPTION_11016" L10_1 = EventType L10_1 = L10_1.EVENT_SELECT_OPTION L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_SELECT_OPTION_11016" L9_1.action = "action_EVENT_SELECT_OPTION_11016" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1011017 L10_1.name = "QUEST_START_11017" L11_1 = EventType L11_1 = L11_1.EVENT_QUEST_START L10_1.event = L11_1 L10_1.source = "7224208" L10_1.condition = "" L10_1.action = "action_EVENT_QUEST_START_11017" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1011018 L11_1.name = "GADGET_STATE_CHANGE_11018" L12_1 = EventType L12_1 = L12_1.EVENT_GADGET_STATE_CHANGE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_11018" L11_1.action = "action_EVENT_GADGET_STATE_CHANGE_11018" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1011019 L12_1.name = "QUEST_START_11019" L13_1 = EventType L13_1 = L13_1.EVENT_QUEST_START L12_1.event = L13_1 L12_1.source = "7224209" L12_1.condition = "" L12_1.action = "action_EVENT_QUEST_START_11019" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1011020 L13_1.name = "QUEST_START_11020" L14_1 = EventType L14_1 = L14_1.EVENT_QUEST_START L13_1.event = L14_1 L13_1.source = "7224219" L13_1.condition = "" L13_1.action = "action_EVENT_QUEST_START_11020" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1011021 L14_1.name = "GROUP_LOAD_11021" L15_1 = EventType L15_1 = L15_1.EVENT_GROUP_LOAD L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "" L14_1.action = "action_EVENT_GROUP_LOAD_11021" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1011022 L15_1.name = "GROUP_LOAD_11022" L16_1 = EventType L16_1 = L16_1.EVENT_GROUP_LOAD L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_GROUP_LOAD_11022" L15_1.action = "action_EVENT_GROUP_LOAD_11022" L15_1.trigger_count = 0 L16_1 = {} L16_1.config_id = 1011023 L16_1.name = "ENTER_REGION_11023" L17_1 = EventType L17_1 = L17_1.EVENT_ENTER_REGION L16_1.event = L17_1 L16_1.source = "" L16_1.condition = "condition_EVENT_ENTER_REGION_11023" L16_1.action = "action_EVENT_ENTER_REGION_11023" L16_1.trigger_count = 0 L17_1 = {} L17_1.config_id = 1011024 L17_1.name = "LEAVE_REGION_11024" L18_1 = EventType L18_1 = L18_1.EVENT_LEAVE_REGION L17_1.event = L18_1 L17_1.source = "" L17_1.condition = "condition_EVENT_LEAVE_REGION_11024" L17_1.action = "action_EVENT_LEAVE_REGION_11024" L17_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "activecount" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "Rune_01" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "Rune_02" L4_1.value = 0 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 4 L5_1.name = "Rune_03" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 5 L6_1.name = "Rune_04" L6_1.value = 0 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 6 L7_1.name = "Rune_05" L7_1.value = 0 L7_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 variables = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 11001 L4_1.state = 0 L5_1 = {} L5_1.config_id = 11002 L5_1.state = 0 L6_1 = {} L6_1.config_id = 11004 L6_1.state = 0 L7_1 = {} L7_1.config_id = 11005 L7_1.state = 0 L8_1 = {} L8_1.config_id = 11006 L8_1.state = 0 L9_1 = {} L9_1.config_id = 11007 L9_1.state = 0 L10_1 = {} L10_1.config_id = 11008 L10_1.state = 0 L11_1 = {} L11_1.config_id = 11013 L11_1.state = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_11003" L5_1 = "VARIABLE_CHANGE_11009" L6_1 = "VARIABLE_CHANGE_11010" L7_1 = "VARIABLE_CHANGE_11011" L8_1 = "VARIABLE_CHANGE_11012" L9_1 = "GROUP_LOAD_11014" L10_1 = "QUEST_START_11015" L11_1 = "QUEST_START_11020" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "activecount" L4_1.value = 0 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 2 L5_1.name = "Rune_01" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 3 L6_1.name = "Rune_02" L6_1.value = 0 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 4 L7_1.name = "Rune_03" L7_1.value = 0 L7_1.no_refresh = true L8_1 = {} L8_1.configId = 5 L8_1.name = "Rune_04" L8_1.value = 0 L8_1.no_refresh = true L9_1 = {} L9_1.configId = 6 L9_1.name = "Rune_05" L9_1.value = 0 L9_1.no_refresh = true L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.variables = L3_1 L1_1[1] = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 11001 L4_1.state = 0 L5_1 = {} L5_1.config_id = 11002 L5_1.state = 0 L6_1 = {} L6_1.config_id = 11004 L6_1.state = 201 L7_1 = {} L7_1.config_id = 11005 L7_1.state = 201 L8_1 = {} L8_1.config_id = 11006 L8_1.state = 201 L9_1 = {} L9_1.config_id = 11007 L9_1.state = 201 L10_1 = {} L10_1.config_id = 11008 L10_1.state = 201 L11_1 = {} L11_1.config_id = 11013 L11_1.state = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 11023 L5_1 = 11024 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "SELECT_OPTION_11016" L5_1 = "QUEST_START_11017" L6_1 = "GROUP_LOAD_11021" L7_1 = "ENTER_REGION_11023" L8_1 = "LEAVE_REGION_11024" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "activecount" L4_1.value = 5 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 2 L5_1.name = "Rune_01" L5_1.value = 1 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 3 L6_1.name = "Rune_02" L6_1.value = 1 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 4 L7_1.name = "Rune_03" L7_1.value = 1 L7_1.no_refresh = true L8_1 = {} L8_1.configId = 5 L8_1.name = "Rune_04" L8_1.value = 1 L8_1.no_refresh = true L9_1 = {} L9_1.configId = 6 L9_1.name = "Rune_05" L9_1.value = 1 L9_1.no_refresh = true L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.variables = L3_1 L1_1[2] = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 11001 L4_1.state = 201 L5_1 = {} L5_1.config_id = 11002 L5_1.state = 201 L6_1 = {} L6_1.config_id = 11013 L6_1.state = 201 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 11023 L5_1 = 11024 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_11018" L5_1 = "QUEST_START_11019" L6_1 = "GROUP_LOAD_11022" L7_1 = "ENTER_REGION_11023" L8_1 = "LEAVE_REGION_11024" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "activecount" L4_1.value = 5 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 2 L5_1.name = "Rune_01" L5_1.value = 1 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 3 L6_1.name = "Rune_02" L6_1.value = 1 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 4 L7_1.name = "Rune_03" L7_1.value = 1 L7_1.no_refresh = true L8_1 = {} L8_1.configId = 5 L8_1.name = "Rune_04" L8_1.value = 1 L8_1.no_refresh = true L9_1 = {} L9_1.configId = 6 L9_1.name = "Rune_05" L9_1.value = 1 L9_1.no_refresh = true L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.variables = L3_1 L1_1[3] = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 11001 L4_1.state = 201 L5_1 = {} L5_1.config_id = 11013 L5_1.state = 201 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_11022" L3_1[1] = L4_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "activecount" L4_1.value = 5 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 2 L5_1.name = "Rune_01" L5_1.value = 1 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 3 L6_1.name = "Rune_02" L6_1.value = 1 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 4 L7_1.name = "Rune_03" L7_1.value = 1 L7_1.no_refresh = true L8_1 = {} L8_1.configId = 5 L8_1.name = "Rune_04" L8_1.value = 1 L8_1.no_refresh = true L9_1 = {} L9_1.configId = 6 L9_1.name = "Rune_05" L9_1.value = 1 L9_1.no_refresh = true L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.variables = L3_1 L1_1[4] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 11001 L5_1 = 11002 L6_1 = 11004 L7_1 = 11005 L8_1 = 11006 L9_1 = 11007 L10_1 = 11008 L11_1 = 11013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_11003" L5_1 = "VARIABLE_CHANGE_11009" L6_1 = "VARIABLE_CHANGE_11010" L7_1 = "VARIABLE_CHANGE_11011" L8_1 = "VARIABLE_CHANGE_11012" L9_1 = "GROUP_LOAD_11014" L10_1 = "QUEST_START_11015" L11_1 = "QUEST_START_11020" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 11001 L6_1 = 11002 L7_1 = 11004 L8_1 = 11005 L9_1 = 11006 L10_1 = 11007 L11_1 = 11008 L12_1 = 11013 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 11023 L6_1 = 11024 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "SELECT_OPTION_11016" L6_1 = "QUEST_START_11017" L7_1 = "GROUP_LOAD_11021" L8_1 = "ENTER_REGION_11023" L9_1 = "LEAVE_REGION_11024" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 11001 L7_1 = 11002 L8_1 = 11013 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 11023 L7_1 = 11024 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "GADGET_STATE_CHANGE_11018" L7_1 = "QUEST_START_11019" L8_1 = "GROUP_LOAD_11022" L9_1 = "ENTER_REGION_11023" L10_1 = "LEAVE_REGION_11024" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 11001 L8_1 = 11013 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "GROUP_LOAD_11022" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_01" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_11003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_01" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11008 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_11003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_02" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_11009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_02" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11005 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_11009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_03" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_11010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_03" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11007 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_11010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_04" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_11011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_04" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11006 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_11011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_05" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_11012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_05" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11004 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_11012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_01" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_01" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_01" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11008 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_01" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_02" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_02" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_02" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11005 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_02" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_03" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_03" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_03" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11007 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_03" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_04" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_04" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_04" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11006 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_04" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_05" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_05" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_05" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11004 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_05" L2_2(L3_2, L4_2) end end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_11014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 155007011 L5_2 = 11013 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 155007011 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_11015 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 11013 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 7 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_11016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveGate" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 155007011 L5_2 = 11013 L6_2 = 7 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11013 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_11016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 155007011 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_11017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 155007011 L5_2 = 11002 L2_2 = L2_2(L3_2, L4_2, L5_2) if 202 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_11018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ThroughGate" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_11018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 155007011 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_11019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_01" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_01" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_01" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11008 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_01" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_02" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_02" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_02" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11005 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_02" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_03" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_03" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_03" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11007 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_03" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_04" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_04" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_04" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11006 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_04" L2_2(L3_2, L4_2) end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Rune_05" L5_2 = 155007092 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_05" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Rune_05" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 11004 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ActiveRune_05" L2_2(L3_2, L4_2) end end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_11020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 155007011 L5_2 = 11013 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_11021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 155007011 L5_2 = 11002 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 == 101 then L2_2 = true return L2_2 end L2_2 = false return L2_2 end condition_EVENT_GROUP_LOAD_11022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72242_ThroughGate" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_11022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 11023 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionConfigId L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 11023 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_11023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "NonEuclid : \233\157\158\230\172\167\233\151\168\231\142\169\229\174\182\232\191\155\229\133\165\229\140\186\229\159\159\239\188\140\229\142\187\230\142\137\230\153\174\233\128\154\231\159\179\229\164\180" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetEntityServerGlobalValueByConfigId L3_2 = A0_2 L4_2 = 11002 L5_2 = "SGV_No_Normal_Gate" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_11023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetRegionConfigId L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 11024 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_LEAVE_REGION_11024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "NonEuclid : \233\157\158\230\172\167\233\151\168\231\142\169\229\174\182\231\166\187\229\188\128\229\140\186\229\159\159\239\188\140\229\138\160\232\189\189\230\153\174\233\128\154\231\159\179\229\164\180" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetEntityServerGlobalValueByConfigId L3_2 = A0_2 L4_2 = 11002 L5_2 = "SGV_No_Normal_Gate" L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_LEAVE_REGION_11024 = L1_1