Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155006016.lua
2022-04-29 16:40:51 +02:00

79 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 155006016
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 16001
L2_1.gadget_id = 70710091
L3_1 = {}
L3_1.x = 166.963
L3_1.y = 200.606
L3_1.z = -354.342
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 200
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 16002
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 167.242
L3_1.y = 200.797
L3_1.z = -354.156
L2_1.pos = L3_1
L2_1.area_id = 200
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1016002
L2_1.name = "ENTER_REGION_16002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = ""
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 16001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 16002
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_16002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1