Grasscutter_Resources/Resources/Scripts/Scene/40023/scene40023_group240023002.lua
2022-04-29 16:40:51 +02:00

300 lines
5.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 240023002
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2001
L2_1.monster_id = 20040102
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.title_id = 10004
L2_1.special_name_id = 10020
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2002
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = -1.674
L3_1.y = -2.446
L3_1.z = -5.656
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 2005
L3_1.gadget_id = 44000006
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 19.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1002003
L2_1.name = "CHALLENGE_FAIL_2003"
L3_1 = EventType
L3_1 = L3_1.EVENT_CHALLENGE_FAIL
L2_1.event = L3_1
L2_1.source = "1"
L2_1.condition = ""
L2_1.action = "action_EVENT_CHALLENGE_FAIL_2003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1002004
L3_1.name = "DUNGEON_ALL_AVATAR_DIE_2004"
L4_1 = EventType
L4_1 = L4_1.EVENT_DUNGEON_ALL_AVATAR_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_DUNGEON_ALL_AVATAR_DIE_2004"
L3_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_2004"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1002008
L4_1.name = "ANY_MONSTER_LIVE_2008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_2008"
L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_2008"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 2002
L5_1 = 2005
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 2001
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 2002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "CHALLENGE_FAIL_2003"
L6_1 = "DUNGEON_ALL_AVATAR_DIE_2004"
L7_1 = "ANY_MONSTER_LIVE_2008"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 2002
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240023001
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240023002
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_2003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = ScriptLib
L2_2 = L2_2.GetSceneUidList
L3_2 = A0_2
L2_2 = L2_2(L3_2)
L3_2 = 0
L4_2 = ipairs
L5_2 = L2_2
L4_2, L5_2, L6_2 = L4_2(L5_2)
for L7_2, L8_2 in L4_2, L5_2, L6_2 do
L9_2 = ScriptLib
L9_2 = L9_2.IsPlayerAllAvatarDie
L10_2 = A0_2
L11_2 = L8_2
L9_2 = L9_2(L10_2, L11_2)
if true ~= L9_2 then
L3_2 = -1
break
end
end
if L3_2 ~= 0 then
L4_2 = false
return L4_2
end
L4_2 = true
return L4_2
end
condition_EVENT_DUNGEON_ALL_AVATAR_DIE_2004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.StopChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_DUNGEON_ALL_AVATAR_DIE_2004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_2008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = 420
L3_2 = ScriptLib
L3_2 = L3_2.GetEffigyChallengeLimitTime
L4_2 = A0_2
L3_2 = L3_2(L4_2)
if -1 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.GetEffigyChallengeLimitTime
L4_2 = A0_2
L3_2 = L3_2(L4_2)
L2_2 = 420 - L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.ActiveChallenge
L4_2 = A0_2
L5_2 = 1
L6_2 = 215
L7_2 = L2_2
L8_2 = 240023002
L9_2 = 1
L10_2 = 0
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
if 0 ~= L3_2 then
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_LIVE_2008 = L1_1