local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 240023002 L1_1 = {} L2_1 = {} L2_1.config_id = 2001 L2_1.monster_id = 20040102 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.title_id = 10004 L2_1.special_name_id = 10020 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2002 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = -1.674 L3_1.y = -2.446 L3_1.z = -5.656 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 2005 L3_1.gadget_id = 44000006 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 19.0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002003 L2_1.name = "CHALLENGE_FAIL_2003" L3_1 = EventType L3_1 = L3_1.EVENT_CHALLENGE_FAIL L2_1.event = L3_1 L2_1.source = "1" L2_1.condition = "" L2_1.action = "action_EVENT_CHALLENGE_FAIL_2003" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1002004 L3_1.name = "DUNGEON_ALL_AVATAR_DIE_2004" L4_1 = EventType L4_1 = L4_1.EVENT_DUNGEON_ALL_AVATAR_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_DUNGEON_ALL_AVATAR_DIE_2004" L3_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_2004" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1002008 L4_1.name = "ANY_MONSTER_LIVE_2008" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_2008" L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_2008" L4_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 2002 L5_1 = 2005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 2001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 2002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_FAIL_2003" L6_1 = "DUNGEON_ALL_AVATAR_DIE_2004" L7_1 = "ANY_MONSTER_LIVE_2008" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 2002 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240023001 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240023002 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_2003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = ScriptLib L2_2 = L2_2.GetSceneUidList L3_2 = A0_2 L2_2 = L2_2(L3_2) L3_2 = 0 L4_2 = ipairs L5_2 = L2_2 L4_2, L5_2, L6_2 = L4_2(L5_2) for L7_2, L8_2 in L4_2, L5_2, L6_2 do L9_2 = ScriptLib L9_2 = L9_2.IsPlayerAllAvatarDie L10_2 = A0_2 L11_2 = L8_2 L9_2 = L9_2(L10_2, L11_2) if true ~= L9_2 then L3_2 = -1 break end end if L3_2 ~= 0 then L4_2 = false return L4_2 end L4_2 = true return L4_2 end condition_EVENT_DUNGEON_ALL_AVATAR_DIE_2004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_ALL_AVATAR_DIE_2004 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_2008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = 420 L3_2 = ScriptLib L3_2 = L3_2.GetEffigyChallengeLimitTime L4_2 = A0_2 L3_2 = L3_2(L4_2) if -1 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.GetEffigyChallengeLimitTime L4_2 = A0_2 L3_2 = L3_2(L4_2) L2_2 = 420 - L3_2 end L3_2 = ScriptLib L3_2 = L3_2.ActiveChallenge L4_2 = A0_2 L5_2 = 1 L6_2 = 215 L7_2 = L2_2 L8_2 = 240023002 L9_2 = 1 L10_2 = 0 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_LIVE_2008 = L1_1