Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144004008.lua
2022-04-29 16:40:51 +02:00

1637 lines
32 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1
L0_1 = {}
L0_1.group_id = 144004008
L1_1 = {}
L2_1 = 0
L3_1 = 100
L4_1 = 200
L5_1 = 300
L6_1 = 500
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L2_1 = 8003
L3_1 = {}
L4_1 = 1
L3_1[1] = L4_1
L4_1 = 110
L5_1 = {}
L6_1 = -1
L7_1 = -2
L8_1 = -3
L9_1 = -5
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L6_1 = {}
L7_1 = {}
L7_1.monsterID = 24010301
L7_1.score = 50
L6_1[1] = L7_1
L7_1 = {}
L8_1 = {}
L9_1 = 20
L10_1 = 40
L11_1 = 60
L12_1 = 80
L13_1 = 100
L14_1 = 120
L15_1 = 140
L16_1 = 160
L17_1 = 180
L18_1 = 200
L19_1 = 220
L20_1 = 240
L21_1 = 260
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L8_1[5] = L13_1
L8_1[6] = L14_1
L8_1[7] = L15_1
L8_1[8] = L16_1
L8_1[9] = L17_1
L8_1[10] = L18_1
L8_1[11] = L19_1
L8_1[12] = L20_1
L8_1[13] = L21_1
L9_1 = {}
L10_1 = 18
L11_1 = 38
L12_1 = 58
L13_1 = 78
L14_1 = 98
L15_1 = 118
L16_1 = 138
L17_1 = 158
L18_1 = 178
L19_1 = 198
L20_1 = 218
L21_1 = 238
L22_1 = 258
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L9_1[5] = L14_1
L9_1[6] = L15_1
L9_1[7] = L16_1
L9_1[8] = L17_1
L9_1[9] = L18_1
L9_1[10] = L19_1
L9_1[11] = L20_1
L9_1[12] = L21_1
L9_1[13] = L22_1
L10_1 = {}
L11_1 = 22
L12_1 = 42
L13_1 = 62
L14_1 = 82
L15_1 = 102
L16_1 = 122
L17_1 = 142
L18_1 = 162
L19_1 = 182
L20_1 = 202
L21_1 = 222
L22_1 = 242
L23_1 = 262
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L10_1[4] = L14_1
L10_1[5] = L15_1
L10_1[6] = L16_1
L10_1[7] = L17_1
L10_1[8] = L18_1
L10_1[9] = L19_1
L10_1[10] = L20_1
L10_1[11] = L21_1
L10_1[12] = L22_1
L10_1[13] = L23_1
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L8_1 = {}
L9_1 = 8016
L10_1 = 8015
L11_1 = 8025
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L9_1 = {}
L10_1 = 8001
L11_1 = 8022
L12_1 = 8023
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L10_1 = 2
L11_1 = 8033
L12_1 = 8034
L13_1 = 144004008
L14_1 = {}
L15_1 = {}
L15_1.config_id = 8005
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -302.031
L16_1.y = 120.798
L16_1.z = -704.897
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 40.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8005] = L15_1
L15_1 = {}
L15_1.config_id = 8006
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -299.486
L16_1.y = 120.431
L16_1.z = -707.14
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 35.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8006] = L15_1
L15_1 = {}
L15_1.config_id = 8007
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -287.752
L16_1.y = 120.565
L16_1.z = -695.263
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 225.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8007] = L15_1
L15_1 = {}
L15_1.config_id = 8008
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -292.521
L16_1.y = 121.041
L16_1.z = -691.155
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 200.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8008] = L15_1
L15_1 = {}
L15_1.config_id = 8009
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -288.569
L16_1.y = 120.91
L16_1.z = -690.67
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 210.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8009] = L15_1
L15_1 = {}
L15_1.config_id = 8010
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -287.752
L16_1.y = 120.565
L16_1.z = -695.263
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 225.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8010] = L15_1
L15_1 = {}
L15_1.config_id = 8011
L15_1.monster_id = 24010301
L16_1 = {}
L16_1.x = -303.526
L16_1.y = 120.779
L16_1.z = -706.891
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 40.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 6
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 4118
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8011] = L15_1
L15_1 = {}
L15_1.config_id = 8018
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -286.6
L16_1.y = 120.712
L16_1.z = -692.748
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 225.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8018] = L15_1
L15_1 = {}
L15_1.config_id = 8030
L15_1.monster_id = 24010101
L16_1 = {}
L16_1.x = -292.521
L16_1.y = 121.041
L16_1.z = -691.155
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 200.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 5012
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8030] = L15_1
L15_1 = {}
L15_1.config_id = 8032
L15_1.monster_id = 24010301
L16_1 = {}
L16_1.x = -288.569
L16_1.y = 120.91
L16_1.z = -690.67
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 210.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 6
L15_1.drop_id = 1000100
L15_1.disableWander = true
L16_1 = {}
L17_1 = 4118
L18_1 = 1007
L16_1[1] = L17_1
L16_1[2] = L18_1
L15_1.affix = L16_1
L15_1.pose_id = 100
L15_1.area_id = 100
L14_1[8032] = L15_1
monsters = L14_1
L14_1 = {}
npcs = L14_1
L14_1 = {}
L15_1 = {}
L15_1.config_id = 8001
L15_1.gadget_id = 70350253
L16_1 = {}
L16_1.x = -288.932
L16_1.y = 121.784
L16_1.z = -705.383
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 315.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.route_id = 400400016
L15_1.area_id = 100
L14_1[8001] = L15_1
L15_1 = {}
L15_1.config_id = 8002
L15_1.gadget_id = 70360272
L16_1 = {}
L16_1.x = -296.472
L16_1.y = 120.692
L16_1.z = -700.116
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.persistent = true
L15_1.area_id = 100
L14_1[8002] = L15_1
L15_1 = {}
L15_1.config_id = 8003
L15_1.gadget_id = 70950009
L16_1 = {}
L16_1.x = -303.9
L16_1.y = 118.85
L16_1.z = -696.0
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.area_id = 100
L14_1[8003] = L15_1
L15_1 = {}
L15_1.config_id = 8015
L15_1.gadget_id = 70350253
L16_1 = {}
L16_1.x = -291.968
L16_1.y = 121.857
L16_1.z = -707.835
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 330.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.route_id = 400400017
L15_1.area_id = 100
L14_1[8015] = L15_1
L15_1 = {}
L15_1.config_id = 8016
L15_1.gadget_id = 70350253
L16_1 = {}
L16_1.x = -303.973
L16_1.y = 123.614
L16_1.z = -693.839
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 125.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.route_id = 400400018
L15_1.area_id = 100
L14_1[8016] = L15_1
L15_1 = {}
L15_1.config_id = 8022
L15_1.gadget_id = 70350253
L16_1 = {}
L16_1.x = -306.571
L16_1.y = 123.518
L16_1.z = -697.753
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 115.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.route_id = 400400019
L15_1.area_id = 100
L14_1[8022] = L15_1
L15_1 = {}
L15_1.config_id = 8023
L15_1.gadget_id = 70350253
L16_1 = {}
L16_1.x = -299.815
L16_1.y = 123.619
L16_1.z = -689.074
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 145.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.route_id = 400400020
L15_1.area_id = 100
L14_1[8023] = L15_1
L15_1 = {}
L15_1.config_id = 8025
L15_1.gadget_id = 70350253
L16_1 = {}
L16_1.x = -286.209
L16_1.y = 121.9
L16_1.z = -701.532
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 285.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.route_id = 400400021
L15_1.area_id = 100
L14_1[8025] = L15_1
gadgets = L14_1
L14_1 = {}
L15_1 = {}
L15_1.config_id = 8033
L16_1 = RegionShape
L16_1 = L16_1.SPHERE
L15_1.shape = L16_1
L15_1.radius = 25
L16_1 = {}
L16_1.x = -296.472
L16_1.y = 120.692
L16_1.z = -700.116
L15_1.pos = L16_1
L15_1.area_id = 100
L14_1[8033] = L15_1
L15_1 = {}
L15_1.config_id = 8034
L16_1 = RegionShape
L16_1 = L16_1.SPHERE
L15_1.shape = L16_1
L15_1.radius = 30
L16_1 = {}
L16_1.x = -296.472
L16_1.y = 120.692
L16_1.z = -700.116
L15_1.pos = L16_1
L15_1.area_id = 100
L14_1[8034] = L15_1
L15_1 = {}
L15_1.config_id = 8035
L16_1 = RegionShape
L16_1 = L16_1.SPHERE
L15_1.shape = L16_1
L15_1.radius = 20
L16_1 = {}
L16_1.x = -296.801
L16_1.y = 120.817
L16_1.z = -698.853
L15_1.pos = L16_1
L15_1.area_id = 100
L14_1[8035] = L15_1
regions = L14_1
L14_1 = {}
L15_1 = {}
L15_1.config_id = 1008004
L15_1.name = "GALLERY_START_8004"
L16_1 = EventType
L16_1 = L16_1.EVENT_GALLERY_START
L15_1.event = L16_1
L15_1.source = ""
L15_1.condition = ""
L15_1.action = "action_EVENT_GALLERY_START_8004"
L15_1.trigger_count = 0
L16_1 = {}
L16_1.config_id = 1008012
L16_1.name = "GADGET_CREATE_8012"
L17_1 = EventType
L17_1 = L17_1.EVENT_GADGET_CREATE
L16_1.event = L17_1
L16_1.source = ""
L16_1.condition = "condition_EVENT_GADGET_CREATE_8012"
L16_1.action = "action_EVENT_GADGET_CREATE_8012"
L16_1.trigger_count = 0
L17_1 = {}
L17_1.config_id = 1008013
L17_1.name = "VARIABLE_CHANGE_8013"
L18_1 = EventType
L18_1 = L18_1.EVENT_VARIABLE_CHANGE
L17_1.event = L18_1
L17_1.source = ""
L17_1.condition = "condition_EVENT_VARIABLE_CHANGE_8013"
L17_1.action = "action_EVENT_VARIABLE_CHANGE_8013"
L17_1.trigger_count = 0
L18_1 = {}
L18_1.config_id = 1008014
L18_1.name = "TIMER_EVENT_8014"
L19_1 = EventType
L19_1 = L19_1.EVENT_TIMER_EVENT
L18_1.event = L19_1
L18_1.source = "monster_timer"
L18_1.condition = ""
L18_1.action = "action_EVENT_TIMER_EVENT_8014"
L18_1.trigger_count = 0
L19_1 = {}
L19_1.config_id = 1008017
L19_1.name = "TIMER_EVENT_8017"
L20_1 = EventType
L20_1 = L20_1.EVENT_TIMER_EVENT
L19_1.event = L20_1
L19_1.source = "target_timer"
L19_1.condition = ""
L19_1.action = "action_EVENT_TIMER_EVENT_8017"
L19_1.trigger_count = 0
L20_1 = {}
L20_1.config_id = 1008019
L20_1.name = "VARIABLE_CHANGE_8019"
L21_1 = EventType
L21_1 = L21_1.EVENT_VARIABLE_CHANGE
L20_1.event = L21_1
L20_1.source = ""
L20_1.condition = "condition_EVENT_VARIABLE_CHANGE_8019"
L20_1.action = "action_EVENT_VARIABLE_CHANGE_8019"
L20_1.trigger_count = 0
L21_1 = {}
L21_1.config_id = 1008020
L21_1.name = "VARIABLE_CHANGE_8020"
L22_1 = EventType
L22_1 = L22_1.EVENT_VARIABLE_CHANGE
L21_1.event = L22_1
L21_1.source = ""
L21_1.condition = "condition_EVENT_VARIABLE_CHANGE_8020"
L21_1.action = "action_EVENT_VARIABLE_CHANGE_8020"
L21_1.trigger_count = 0
L22_1 = {}
L22_1.config_id = 1008021
L22_1.name = "TIMER_EVENT_8021"
L23_1 = EventType
L23_1 = L23_1.EVENT_TIMER_EVENT
L22_1.event = L23_1
L22_1.source = "monster_timer2"
L22_1.condition = ""
L22_1.action = "action_EVENT_TIMER_EVENT_8021"
L22_1.trigger_count = 0
L23_1 = {}
L23_1.config_id = 1008024
L23_1.name = "TIMER_EVENT_8024"
L24_1 = EventType
L24_1 = L24_1.EVENT_TIMER_EVENT
L23_1.event = L24_1
L23_1.source = "target_timer2"
L23_1.condition = ""
L23_1.action = "action_EVENT_TIMER_EVENT_8024"
L23_1.trigger_count = 0
L24_1 = {}
L24_1.config_id = 1008026
L24_1.name = "MONSTER_TIDE_DIE_8026"
L25_1 = EventType
L25_1 = L25_1.EVENT_MONSTER_TIDE_DIE
L24_1.event = L25_1
L24_1.source = "2"
L24_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_8026"
L24_1.action = "action_EVENT_MONSTER_TIDE_DIE_8026"
L24_1.trigger_count = 0
L25_1 = {}
L25_1.config_id = 1008027
L25_1.name = "TIMER_EVENT_8027"
L26_1 = EventType
L26_1 = L26_1.EVENT_TIMER_EVENT
L25_1.event = L26_1
L25_1.source = "monster_timer3"
L25_1.condition = ""
L25_1.action = "action_EVENT_TIMER_EVENT_8027"
L25_1.trigger_count = 0
L26_1 = {}
L26_1.config_id = 1008028
L26_1.name = "TIMER_EVENT_8028"
L27_1 = EventType
L27_1 = L27_1.EVENT_TIMER_EVENT
L26_1.event = L27_1
L26_1.source = "target_timer3"
L26_1.condition = ""
L26_1.action = "action_EVENT_TIMER_EVENT_8028"
L26_1.trigger_count = 0
L27_1 = {}
L27_1.config_id = 1008029
L27_1.name = "MONSTER_TIDE_DIE_8029"
L28_1 = EventType
L28_1 = L28_1.EVENT_MONSTER_TIDE_DIE
L27_1.event = L28_1
L27_1.source = "3"
L27_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_8029"
L27_1.action = "action_EVENT_MONSTER_TIDE_DIE_8029"
L27_1.trigger_count = 0
L28_1 = {}
L28_1.config_id = 1008031
L28_1.name = "MONSTER_TIDE_DIE_8031"
L29_1 = EventType
L29_1 = L29_1.EVENT_MONSTER_TIDE_DIE
L28_1.event = L29_1
L28_1.source = "1"
L28_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_8031"
L28_1.action = "action_EVENT_MONSTER_TIDE_DIE_8031"
L28_1.trigger_count = 0
L29_1 = {}
L29_1.config_id = 1008035
L29_1.name = "ENTER_REGION_8035"
L30_1 = EventType
L30_1 = L30_1.EVENT_ENTER_REGION
L29_1.event = L30_1
L29_1.source = ""
L29_1.condition = ""
L29_1.action = "action_EVENT_ENTER_REGION_8035"
L29_1.trigger_count = 0
L14_1[1] = L15_1
L14_1[2] = L16_1
L14_1[3] = L17_1
L14_1[4] = L18_1
L14_1[5] = L19_1
L14_1[6] = L20_1
L14_1[7] = L21_1
L14_1[8] = L22_1
L14_1[9] = L23_1
L14_1[10] = L24_1
L14_1[11] = L25_1
L14_1[12] = L26_1
L14_1[13] = L27_1
L14_1[14] = L28_1
L14_1[15] = L29_1
triggers = L14_1
L14_1 = {}
L15_1 = {}
L15_1.configId = 1
L16_1 = "monster_tide"
L15_1.name = L16_1
L16_1 = "value"
L15_1[L16_1] = 0
L16_1 = "no_refresh"
L17_1 = false
L15_1[L16_1] = L17_1
L16_1 = {}
L16_1.configId = 2
L17_1 = "monster_tide2"
L16_1.name = L17_1
L17_1 = "value"
L16_1[L17_1] = 0
L17_1 = "no_refresh"
L18_1 = false
L16_1[L17_1] = L18_1
L17_1 = {}
L18_1 = 3
L17_1.configId = L18_1
L18_1 = "monster_tide3"
L17_1.name = L18_1
L18_1 = "value"
L17_1[L18_1] = 0
L18_1 = "no_refresh"
L19_1 = false
L17_1[L18_1] = L19_1
L18_1 = {}
L19_1 = 4
L18_1.configId = L19_1
L19_1 = "time_out"
L18_1.name = L19_1
L19_1 = "value"
L18_1[L19_1] = 0
L19_1 = "no_refresh"
L20_1 = false
L18_1[L19_1] = L20_1
L14_1[1] = L15_1
L14_1[2] = L16_1
L14_1[3] = L17_1
L14_1[4] = L18_1
variables = L14_1
L14_1 = "init_config"
L15_1 = {}
L16_1 = "suite"
L15_1[L16_1] = 1
L16_1 = "end_suite"
L15_1[L16_1] = 0
L16_1 = "rand_suite"
L17_1 = false
L15_1[L16_1] = L17_1
_ENV[L14_1] = L15_1
L14_1 = "suites"
L15_1 = {}
L16_1 = {}
L17_1 = {}
L16_1.monsters = L17_1
L17_1 = {}
L18_1 = 8002
L17_1[1] = L18_1
L16_1.gadgets = L17_1
L17_1 = {}
L18_1 = 8035
L17_1[1] = L18_1
L16_1.regions = L17_1
L17_1 = {}
L18_1 = "GALLERY_START_8004"
L19_1 = "ENTER_REGION_8035"
L17_1[1] = L18_1
L17_1[2] = L19_1
L16_1.triggers = L17_1
L17_1 = "rand_weight"
L16_1[L17_1] = 100
L17_1 = {}
L18_1 = {}
L17_1.monsters = L18_1
L18_1 = {}
L19_1 = 8003
L18_1[1] = L19_1
L17_1.gadgets = L18_1
L18_1 = {}
L17_1.regions = L18_1
L18_1 = {}
L19_1 = "GADGET_CREATE_8012"
L20_1 = "VARIABLE_CHANGE_8013"
L21_1 = "TIMER_EVENT_8014"
L22_1 = "TIMER_EVENT_8017"
L23_1 = "MONSTER_TIDE_DIE_8031"
L18_1[1] = L19_1
L18_1[2] = L20_1
L18_1[3] = L21_1
L18_1[4] = L22_1
L18_1[5] = L23_1
L17_1.triggers = L18_1
L18_1 = "rand_weight"
L17_1[L18_1] = 100
L18_1 = {}
L19_1 = {}
L18_1.monsters = L19_1
L19_1 = {}
L20_1 = 8001
L21_1 = 8022
L22_1 = 8023
L19_1[1] = L20_1
L19_1[2] = L21_1
L19_1[3] = L22_1
L18_1.gadgets = L19_1
L19_1 = {}
L18_1.regions = L19_1
L19_1 = {}
L18_1.triggers = L19_1
L19_1 = "rand_weight"
L18_1[L19_1] = 100
L19_1 = {}
L20_1 = {}
L19_1.monsters = L20_1
L20_1 = {}
L21_1 = 8015
L22_1 = 8016
L23_1 = 8025
L20_1[1] = L21_1
L20_1[2] = L22_1
L20_1[3] = L23_1
L19_1.gadgets = L20_1
L20_1 = {}
L19_1.regions = L20_1
L20_1 = {}
L19_1.triggers = L20_1
L20_1 = "rand_weight"
L19_1[L20_1] = 100
L20_1 = {}
L21_1 = {}
L20_1.monsters = L21_1
L21_1 = {}
L20_1.gadgets = L21_1
L21_1 = {}
L20_1.regions = L21_1
L21_1 = {}
L22_1 = "VARIABLE_CHANGE_8020"
L23_1 = "TIMER_EVENT_8021"
L24_1 = "TIMER_EVENT_8024"
L25_1 = "MONSTER_TIDE_DIE_8026"
L21_1[1] = L22_1
L21_1[2] = L23_1
L21_1[3] = L24_1
L21_1[4] = L25_1
L20_1.triggers = L21_1
L21_1 = "rand_weight"
L20_1[L21_1] = 100
L21_1 = {}
L22_1 = {}
L21_1.monsters = L22_1
L22_1 = {}
L21_1.gadgets = L22_1
L22_1 = {}
L21_1.regions = L22_1
L22_1 = {}
L23_1 = "VARIABLE_CHANGE_8019"
L24_1 = "TIMER_EVENT_8027"
L25_1 = "TIMER_EVENT_8028"
L26_1 = "MONSTER_TIDE_DIE_8029"
L22_1[1] = L23_1
L22_1[2] = L24_1
L22_1[3] = L25_1
L22_1[4] = L26_1
L21_1.triggers = L22_1
L22_1 = "rand_weight"
L21_1[L22_1] = 100
L22_1 = {}
L23_1 = {}
L24_1 = 8005
L25_1 = 8006
L26_1 = 8011
L23_1[1] = L24_1
L23_1[2] = L25_1
L23_1[3] = L26_1
L22_1.monsters = L23_1
L23_1 = {}
L22_1.gadgets = L23_1
L23_1 = {}
L22_1.regions = L23_1
L23_1 = {}
L22_1.triggers = L23_1
L23_1 = "rand_weight"
L22_1[L23_1] = 100
L23_1 = {}
L24_1 = {}
L25_1 = 8007
L26_1 = 8008
L27_1 = 8009
L24_1[1] = L25_1
L24_1[2] = L26_1
L24_1[3] = L27_1
L23_1.monsters = L24_1
L24_1 = {}
L23_1.gadgets = L24_1
L24_1 = {}
L23_1.regions = L24_1
L24_1 = {}
L23_1.triggers = L24_1
L24_1 = "rand_weight"
L23_1[L24_1] = 100
L24_1 = {}
L25_1 = {}
L26_1 = 8010
L27_1 = 8030
L28_1 = 8032
L25_1[1] = L26_1
L25_1[2] = L27_1
L25_1[3] = L28_1
L24_1.monsters = L25_1
L25_1 = {}
L24_1.gadgets = L25_1
L25_1 = {}
L24_1.regions = L25_1
L25_1 = {}
L24_1.triggers = L25_1
L25_1 = "rand_weight"
L24_1[L25_1] = 100
L15_1[1] = L16_1
L15_1[2] = L17_1
L15_1[3] = L18_1
L15_1[4] = L19_1
L15_1[5] = L20_1
L15_1[6] = L21_1
L15_1[7] = L22_1
L15_1[8] = L23_1
L15_1[9] = L24_1
_ENV[L14_1] = L15_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 144004008
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 8002
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GALLERY_START_8004 = L14_1
function L14_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 8003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_8012 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_8012 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_8013 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = time_out
if 1 ~= L2_2 then
L2_2 = DeduplicationRandom
L3_2 = A0_2
L4_2 = L9_1
L5_2 = L10_1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "monster_timer"
L6_2 = 8
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "monster_timer"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_8013 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 144004008
L6_2 = {}
L7_2 = 8005
L8_2 = 8006
L9_2 = 8011
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 1
L9_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "target_timer"
L6_2 = 70
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_8014 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "time_out"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = DeduplicationRandom
L3_2 = A0_2
L4_2 = L9_1
L5_2 = L10_1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_8017 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide3"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_8019 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = time_out
if 1 ~= L2_2 then
L2_2 = DeduplicationRandom
L3_2 = A0_2
L4_2 = L9_1
L5_2 = L10_1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "monster_timer3"
L6_2 = 8
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "monster_timer3"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "time_out"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide3"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_8019 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide2"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_8020 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = time_out
if 1 ~= L2_2 then
L2_2 = DeduplicationRandom
L3_2 = A0_2
L4_2 = L9_1
L5_2 = L10_1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "monster_timer2"
L6_2 = 8
L2_2(L3_2, L4_2, L5_2, L6_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "monster_timer2"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "time_out"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide2"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_8020 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 2
L5_2 = 144004008
L6_2 = {}
L7_2 = 8007
L8_2 = 8008
L9_2 = 8009
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 2
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "target_timer2"
L6_2 = 70
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_8021 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "time_out"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = DeduplicationRandom
L3_2 = A0_2
L4_2 = L9_1
L5_2 = L10_1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_8024 = L14_1
function L14_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_8026 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "target_timer2"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 144004008
L5_2 = 6
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide3"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_8026 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 3
L5_2 = 144004008
L6_2 = {}
L7_2 = 8010
L8_2 = 8030
L9_2 = 8032
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L7_2 = 3
L8_2 = 1
L9_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "target_timer3"
L6_2 = 70
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_8027 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "time_out"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = DeduplicationRandom
L3_2 = A0_2
L4_2 = L9_1
L5_2 = L10_1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_8028 = L14_1
function L14_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_8029 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "target_timer3"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide3"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_8029 = L14_1
function L14_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_8031 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 144004008
L5_2 = "target_timer"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 144004008
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_tide2"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_8031 = L14_1
function L14_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AssignPlayerShowTemplateReminder
L3_2 = A0_2
L4_2 = 142
L5_2 = {}
L6_2 = {}
L5_2.param_uid_vec = L6_2
L6_2 = {}
L5_2.param_vec = L6_2
L6_2 = {}
L7_2 = A0_2.uid
L6_2[1] = L7_2
L5_2.uid_vec = L6_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_8035 = L14_1
L14_1 = "require"
L14_1 = _ENV[L14_1]
L15_1 = "V1_6/ScoreChallenge"
L14_1(L15_1)