local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1 L0_1 = {} L0_1.group_id = 144004008 L1_1 = {} L2_1 = 0 L3_1 = 100 L4_1 = 200 L5_1 = 300 L6_1 = 500 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L2_1 = 8003 L3_1 = {} L4_1 = 1 L3_1[1] = L4_1 L4_1 = 110 L5_1 = {} L6_1 = -1 L7_1 = -2 L8_1 = -3 L9_1 = -5 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L6_1 = {} L7_1 = {} L7_1.monsterID = 24010301 L7_1.score = 50 L6_1[1] = L7_1 L7_1 = {} L8_1 = {} L9_1 = 20 L10_1 = 40 L11_1 = 60 L12_1 = 80 L13_1 = 100 L14_1 = 120 L15_1 = 140 L16_1 = 160 L17_1 = 180 L18_1 = 200 L19_1 = 220 L20_1 = 240 L21_1 = 260 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L8_1[7] = L15_1 L8_1[8] = L16_1 L8_1[9] = L17_1 L8_1[10] = L18_1 L8_1[11] = L19_1 L8_1[12] = L20_1 L8_1[13] = L21_1 L9_1 = {} L10_1 = 18 L11_1 = 38 L12_1 = 58 L13_1 = 78 L14_1 = 98 L15_1 = 118 L16_1 = 138 L17_1 = 158 L18_1 = 178 L19_1 = 198 L20_1 = 218 L21_1 = 238 L22_1 = 258 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L9_1[5] = L14_1 L9_1[6] = L15_1 L9_1[7] = L16_1 L9_1[8] = L17_1 L9_1[9] = L18_1 L9_1[10] = L19_1 L9_1[11] = L20_1 L9_1[12] = L21_1 L9_1[13] = L22_1 L10_1 = {} L11_1 = 22 L12_1 = 42 L13_1 = 62 L14_1 = 82 L15_1 = 102 L16_1 = 122 L17_1 = 142 L18_1 = 162 L19_1 = 182 L20_1 = 202 L21_1 = 222 L22_1 = 242 L23_1 = 262 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L10_1[6] = L16_1 L10_1[7] = L17_1 L10_1[8] = L18_1 L10_1[9] = L19_1 L10_1[10] = L20_1 L10_1[11] = L21_1 L10_1[12] = L22_1 L10_1[13] = L23_1 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L8_1 = {} L9_1 = 8016 L10_1 = 8015 L11_1 = 8025 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L9_1 = {} L10_1 = 8001 L11_1 = 8022 L12_1 = 8023 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L10_1 = 2 L11_1 = 8033 L12_1 = 8034 L13_1 = 144004008 L14_1 = {} L15_1 = {} L15_1.config_id = 8005 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -302.031 L16_1.y = 120.798 L16_1.z = -704.897 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 40.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8005] = L15_1 L15_1 = {} L15_1.config_id = 8006 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -299.486 L16_1.y = 120.431 L16_1.z = -707.14 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 35.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8006] = L15_1 L15_1 = {} L15_1.config_id = 8007 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -287.752 L16_1.y = 120.565 L16_1.z = -695.263 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 225.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8007] = L15_1 L15_1 = {} L15_1.config_id = 8008 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -292.521 L16_1.y = 121.041 L16_1.z = -691.155 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 200.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8008] = L15_1 L15_1 = {} L15_1.config_id = 8009 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -288.569 L16_1.y = 120.91 L16_1.z = -690.67 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 210.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8009] = L15_1 L15_1 = {} L15_1.config_id = 8010 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -287.752 L16_1.y = 120.565 L16_1.z = -695.263 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 225.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8010] = L15_1 L15_1 = {} L15_1.config_id = 8011 L15_1.monster_id = 24010301 L16_1 = {} L16_1.x = -303.526 L16_1.y = 120.779 L16_1.z = -706.891 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 40.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 6 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 4118 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8011] = L15_1 L15_1 = {} L15_1.config_id = 8018 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -286.6 L16_1.y = 120.712 L16_1.z = -692.748 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 225.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8018] = L15_1 L15_1 = {} L15_1.config_id = 8030 L15_1.monster_id = 24010101 L16_1 = {} L16_1.x = -292.521 L16_1.y = 121.041 L16_1.z = -691.155 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 200.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 5012 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8030] = L15_1 L15_1 = {} L15_1.config_id = 8032 L15_1.monster_id = 24010301 L16_1 = {} L16_1.x = -288.569 L16_1.y = 120.91 L16_1.z = -690.67 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 210.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 6 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 4118 L18_1 = 1007 L16_1[1] = L17_1 L16_1[2] = L18_1 L15_1.affix = L16_1 L15_1.pose_id = 100 L15_1.area_id = 100 L14_1[8032] = L15_1 monsters = L14_1 L14_1 = {} npcs = L14_1 L14_1 = {} L15_1 = {} L15_1.config_id = 8001 L15_1.gadget_id = 70350253 L16_1 = {} L16_1.x = -288.932 L16_1.y = 121.784 L16_1.z = -705.383 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 315.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.route_id = 400400016 L15_1.area_id = 100 L14_1[8001] = L15_1 L15_1 = {} L15_1.config_id = 8002 L15_1.gadget_id = 70360272 L16_1 = {} L16_1.x = -296.472 L16_1.y = 120.692 L16_1.z = -700.116 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.persistent = true L15_1.area_id = 100 L14_1[8002] = L15_1 L15_1 = {} L15_1.config_id = 8003 L15_1.gadget_id = 70950009 L16_1 = {} L16_1.x = -303.9 L16_1.y = 118.85 L16_1.z = -696.0 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.area_id = 100 L14_1[8003] = L15_1 L15_1 = {} L15_1.config_id = 8015 L15_1.gadget_id = 70350253 L16_1 = {} L16_1.x = -291.968 L16_1.y = 121.857 L16_1.z = -707.835 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 330.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.route_id = 400400017 L15_1.area_id = 100 L14_1[8015] = L15_1 L15_1 = {} L15_1.config_id = 8016 L15_1.gadget_id = 70350253 L16_1 = {} L16_1.x = -303.973 L16_1.y = 123.614 L16_1.z = -693.839 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 125.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.route_id = 400400018 L15_1.area_id = 100 L14_1[8016] = L15_1 L15_1 = {} L15_1.config_id = 8022 L15_1.gadget_id = 70350253 L16_1 = {} L16_1.x = -306.571 L16_1.y = 123.518 L16_1.z = -697.753 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 115.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.route_id = 400400019 L15_1.area_id = 100 L14_1[8022] = L15_1 L15_1 = {} L15_1.config_id = 8023 L15_1.gadget_id = 70350253 L16_1 = {} L16_1.x = -299.815 L16_1.y = 123.619 L16_1.z = -689.074 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 145.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.route_id = 400400020 L15_1.area_id = 100 L14_1[8023] = L15_1 L15_1 = {} L15_1.config_id = 8025 L15_1.gadget_id = 70350253 L16_1 = {} L16_1.x = -286.209 L16_1.y = 121.9 L16_1.z = -701.532 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 285.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.route_id = 400400021 L15_1.area_id = 100 L14_1[8025] = L15_1 gadgets = L14_1 L14_1 = {} L15_1 = {} L15_1.config_id = 8033 L16_1 = RegionShape L16_1 = L16_1.SPHERE L15_1.shape = L16_1 L15_1.radius = 25 L16_1 = {} L16_1.x = -296.472 L16_1.y = 120.692 L16_1.z = -700.116 L15_1.pos = L16_1 L15_1.area_id = 100 L14_1[8033] = L15_1 L15_1 = {} L15_1.config_id = 8034 L16_1 = RegionShape L16_1 = L16_1.SPHERE L15_1.shape = L16_1 L15_1.radius = 30 L16_1 = {} L16_1.x = -296.472 L16_1.y = 120.692 L16_1.z = -700.116 L15_1.pos = L16_1 L15_1.area_id = 100 L14_1[8034] = L15_1 L15_1 = {} L15_1.config_id = 8035 L16_1 = RegionShape L16_1 = L16_1.SPHERE L15_1.shape = L16_1 L15_1.radius = 20 L16_1 = {} L16_1.x = -296.801 L16_1.y = 120.817 L16_1.z = -698.853 L15_1.pos = L16_1 L15_1.area_id = 100 L14_1[8035] = L15_1 regions = L14_1 L14_1 = {} L15_1 = {} L15_1.config_id = 1008004 L15_1.name = "GALLERY_START_8004" L16_1 = EventType L16_1 = L16_1.EVENT_GALLERY_START L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "" L15_1.action = "action_EVENT_GALLERY_START_8004" L15_1.trigger_count = 0 L16_1 = {} L16_1.config_id = 1008012 L16_1.name = "GADGET_CREATE_8012" L17_1 = EventType L17_1 = L17_1.EVENT_GADGET_CREATE L16_1.event = L17_1 L16_1.source = "" L16_1.condition = "condition_EVENT_GADGET_CREATE_8012" L16_1.action = "action_EVENT_GADGET_CREATE_8012" L16_1.trigger_count = 0 L17_1 = {} L17_1.config_id = 1008013 L17_1.name = "VARIABLE_CHANGE_8013" L18_1 = EventType L18_1 = L18_1.EVENT_VARIABLE_CHANGE L17_1.event = L18_1 L17_1.source = "" L17_1.condition = "condition_EVENT_VARIABLE_CHANGE_8013" L17_1.action = "action_EVENT_VARIABLE_CHANGE_8013" L17_1.trigger_count = 0 L18_1 = {} L18_1.config_id = 1008014 L18_1.name = "TIMER_EVENT_8014" L19_1 = EventType L19_1 = L19_1.EVENT_TIMER_EVENT L18_1.event = L19_1 L18_1.source = "monster_timer" L18_1.condition = "" L18_1.action = "action_EVENT_TIMER_EVENT_8014" L18_1.trigger_count = 0 L19_1 = {} L19_1.config_id = 1008017 L19_1.name = "TIMER_EVENT_8017" L20_1 = EventType L20_1 = L20_1.EVENT_TIMER_EVENT L19_1.event = L20_1 L19_1.source = "target_timer" L19_1.condition = "" L19_1.action = "action_EVENT_TIMER_EVENT_8017" L19_1.trigger_count = 0 L20_1 = {} L20_1.config_id = 1008019 L20_1.name = "VARIABLE_CHANGE_8019" L21_1 = EventType L21_1 = L21_1.EVENT_VARIABLE_CHANGE L20_1.event = L21_1 L20_1.source = "" L20_1.condition = "condition_EVENT_VARIABLE_CHANGE_8019" L20_1.action = "action_EVENT_VARIABLE_CHANGE_8019" L20_1.trigger_count = 0 L21_1 = {} L21_1.config_id = 1008020 L21_1.name = "VARIABLE_CHANGE_8020" L22_1 = EventType L22_1 = L22_1.EVENT_VARIABLE_CHANGE L21_1.event = L22_1 L21_1.source = "" L21_1.condition = "condition_EVENT_VARIABLE_CHANGE_8020" L21_1.action = "action_EVENT_VARIABLE_CHANGE_8020" L21_1.trigger_count = 0 L22_1 = {} L22_1.config_id = 1008021 L22_1.name = "TIMER_EVENT_8021" L23_1 = EventType L23_1 = L23_1.EVENT_TIMER_EVENT L22_1.event = L23_1 L22_1.source = "monster_timer2" L22_1.condition = "" L22_1.action = "action_EVENT_TIMER_EVENT_8021" L22_1.trigger_count = 0 L23_1 = {} L23_1.config_id = 1008024 L23_1.name = "TIMER_EVENT_8024" L24_1 = EventType L24_1 = L24_1.EVENT_TIMER_EVENT L23_1.event = L24_1 L23_1.source = "target_timer2" L23_1.condition = "" L23_1.action = "action_EVENT_TIMER_EVENT_8024" L23_1.trigger_count = 0 L24_1 = {} L24_1.config_id = 1008026 L24_1.name = "MONSTER_TIDE_DIE_8026" L25_1 = EventType L25_1 = L25_1.EVENT_MONSTER_TIDE_DIE L24_1.event = L25_1 L24_1.source = "2" L24_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_8026" L24_1.action = "action_EVENT_MONSTER_TIDE_DIE_8026" L24_1.trigger_count = 0 L25_1 = {} L25_1.config_id = 1008027 L25_1.name = "TIMER_EVENT_8027" L26_1 = EventType L26_1 = L26_1.EVENT_TIMER_EVENT L25_1.event = L26_1 L25_1.source = "monster_timer3" L25_1.condition = "" L25_1.action = "action_EVENT_TIMER_EVENT_8027" L25_1.trigger_count = 0 L26_1 = {} L26_1.config_id = 1008028 L26_1.name = "TIMER_EVENT_8028" L27_1 = EventType L27_1 = L27_1.EVENT_TIMER_EVENT L26_1.event = L27_1 L26_1.source = "target_timer3" L26_1.condition = "" L26_1.action = "action_EVENT_TIMER_EVENT_8028" L26_1.trigger_count = 0 L27_1 = {} L27_1.config_id = 1008029 L27_1.name = "MONSTER_TIDE_DIE_8029" L28_1 = EventType L28_1 = L28_1.EVENT_MONSTER_TIDE_DIE L27_1.event = L28_1 L27_1.source = "3" L27_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_8029" L27_1.action = "action_EVENT_MONSTER_TIDE_DIE_8029" L27_1.trigger_count = 0 L28_1 = {} L28_1.config_id = 1008031 L28_1.name = "MONSTER_TIDE_DIE_8031" L29_1 = EventType L29_1 = L29_1.EVENT_MONSTER_TIDE_DIE L28_1.event = L29_1 L28_1.source = "1" L28_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_8031" L28_1.action = "action_EVENT_MONSTER_TIDE_DIE_8031" L28_1.trigger_count = 0 L29_1 = {} L29_1.config_id = 1008035 L29_1.name = "ENTER_REGION_8035" L30_1 = EventType L30_1 = L30_1.EVENT_ENTER_REGION L29_1.event = L30_1 L29_1.source = "" L29_1.condition = "" L29_1.action = "action_EVENT_ENTER_REGION_8035" L29_1.trigger_count = 0 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L14_1[4] = L18_1 L14_1[5] = L19_1 L14_1[6] = L20_1 L14_1[7] = L21_1 L14_1[8] = L22_1 L14_1[9] = L23_1 L14_1[10] = L24_1 L14_1[11] = L25_1 L14_1[12] = L26_1 L14_1[13] = L27_1 L14_1[14] = L28_1 L14_1[15] = L29_1 triggers = L14_1 L14_1 = {} L15_1 = {} L15_1.configId = 1 L16_1 = "monster_tide" L15_1.name = L16_1 L16_1 = "value" L15_1[L16_1] = 0 L16_1 = "no_refresh" L17_1 = false L15_1[L16_1] = L17_1 L16_1 = {} L16_1.configId = 2 L17_1 = "monster_tide2" L16_1.name = L17_1 L17_1 = "value" L16_1[L17_1] = 0 L17_1 = "no_refresh" L18_1 = false L16_1[L17_1] = L18_1 L17_1 = {} L18_1 = 3 L17_1.configId = L18_1 L18_1 = "monster_tide3" L17_1.name = L18_1 L18_1 = "value" L17_1[L18_1] = 0 L18_1 = "no_refresh" L19_1 = false L17_1[L18_1] = L19_1 L18_1 = {} L19_1 = 4 L18_1.configId = L19_1 L19_1 = "time_out" L18_1.name = L19_1 L19_1 = "value" L18_1[L19_1] = 0 L19_1 = "no_refresh" L20_1 = false L18_1[L19_1] = L20_1 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L14_1[4] = L18_1 variables = L14_1 L14_1 = "init_config" L15_1 = {} L16_1 = "suite" L15_1[L16_1] = 1 L16_1 = "end_suite" L15_1[L16_1] = 0 L16_1 = "rand_suite" L17_1 = false L15_1[L16_1] = L17_1 _ENV[L14_1] = L15_1 L14_1 = "suites" L15_1 = {} L16_1 = {} L17_1 = {} L16_1.monsters = L17_1 L17_1 = {} L18_1 = 8002 L17_1[1] = L18_1 L16_1.gadgets = L17_1 L17_1 = {} L18_1 = 8035 L17_1[1] = L18_1 L16_1.regions = L17_1 L17_1 = {} L18_1 = "GALLERY_START_8004" L19_1 = "ENTER_REGION_8035" L17_1[1] = L18_1 L17_1[2] = L19_1 L16_1.triggers = L17_1 L17_1 = "rand_weight" L16_1[L17_1] = 100 L17_1 = {} L18_1 = {} L17_1.monsters = L18_1 L18_1 = {} L19_1 = 8003 L18_1[1] = L19_1 L17_1.gadgets = L18_1 L18_1 = {} L17_1.regions = L18_1 L18_1 = {} L19_1 = "GADGET_CREATE_8012" L20_1 = "VARIABLE_CHANGE_8013" L21_1 = "TIMER_EVENT_8014" L22_1 = "TIMER_EVENT_8017" L23_1 = "MONSTER_TIDE_DIE_8031" L18_1[1] = L19_1 L18_1[2] = L20_1 L18_1[3] = L21_1 L18_1[4] = L22_1 L18_1[5] = L23_1 L17_1.triggers = L18_1 L18_1 = "rand_weight" L17_1[L18_1] = 100 L18_1 = {} L19_1 = {} L18_1.monsters = L19_1 L19_1 = {} L20_1 = 8001 L21_1 = 8022 L22_1 = 8023 L19_1[1] = L20_1 L19_1[2] = L21_1 L19_1[3] = L22_1 L18_1.gadgets = L19_1 L19_1 = {} L18_1.regions = L19_1 L19_1 = {} L18_1.triggers = L19_1 L19_1 = "rand_weight" L18_1[L19_1] = 100 L19_1 = {} L20_1 = {} L19_1.monsters = L20_1 L20_1 = {} L21_1 = 8015 L22_1 = 8016 L23_1 = 8025 L20_1[1] = L21_1 L20_1[2] = L22_1 L20_1[3] = L23_1 L19_1.gadgets = L20_1 L20_1 = {} L19_1.regions = L20_1 L20_1 = {} L19_1.triggers = L20_1 L20_1 = "rand_weight" L19_1[L20_1] = 100 L20_1 = {} L21_1 = {} L20_1.monsters = L21_1 L21_1 = {} L20_1.gadgets = L21_1 L21_1 = {} L20_1.regions = L21_1 L21_1 = {} L22_1 = "VARIABLE_CHANGE_8020" L23_1 = "TIMER_EVENT_8021" L24_1 = "TIMER_EVENT_8024" L25_1 = "MONSTER_TIDE_DIE_8026" L21_1[1] = L22_1 L21_1[2] = L23_1 L21_1[3] = L24_1 L21_1[4] = L25_1 L20_1.triggers = L21_1 L21_1 = "rand_weight" L20_1[L21_1] = 100 L21_1 = {} L22_1 = {} L21_1.monsters = L22_1 L22_1 = {} L21_1.gadgets = L22_1 L22_1 = {} L21_1.regions = L22_1 L22_1 = {} L23_1 = "VARIABLE_CHANGE_8019" L24_1 = "TIMER_EVENT_8027" L25_1 = "TIMER_EVENT_8028" L26_1 = "MONSTER_TIDE_DIE_8029" L22_1[1] = L23_1 L22_1[2] = L24_1 L22_1[3] = L25_1 L22_1[4] = L26_1 L21_1.triggers = L22_1 L22_1 = "rand_weight" L21_1[L22_1] = 100 L22_1 = {} L23_1 = {} L24_1 = 8005 L25_1 = 8006 L26_1 = 8011 L23_1[1] = L24_1 L23_1[2] = L25_1 L23_1[3] = L26_1 L22_1.monsters = L23_1 L23_1 = {} L22_1.gadgets = L23_1 L23_1 = {} L22_1.regions = L23_1 L23_1 = {} L22_1.triggers = L23_1 L23_1 = "rand_weight" L22_1[L23_1] = 100 L23_1 = {} L24_1 = {} L25_1 = 8007 L26_1 = 8008 L27_1 = 8009 L24_1[1] = L25_1 L24_1[2] = L26_1 L24_1[3] = L27_1 L23_1.monsters = L24_1 L24_1 = {} L23_1.gadgets = L24_1 L24_1 = {} L23_1.regions = L24_1 L24_1 = {} L23_1.triggers = L24_1 L24_1 = "rand_weight" L23_1[L24_1] = 100 L24_1 = {} L25_1 = {} L26_1 = 8010 L27_1 = 8030 L28_1 = 8032 L25_1[1] = L26_1 L25_1[2] = L27_1 L25_1[3] = L28_1 L24_1.monsters = L25_1 L25_1 = {} L24_1.gadgets = L25_1 L25_1 = {} L24_1.regions = L25_1 L25_1 = {} L24_1.triggers = L25_1 L25_1 = "rand_weight" L24_1[L25_1] = 100 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L15_1[4] = L19_1 L15_1[5] = L20_1 L15_1[6] = L21_1 L15_1[7] = L22_1 L15_1[8] = L23_1 L15_1[9] = L24_1 _ENV[L14_1] = L15_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144004008 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 8002 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GALLERY_START_8004 = L14_1 function L14_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 8003 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_8012 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_8012 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_8013 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = time_out if 1 ~= L2_2 then L2_2 = DeduplicationRandom L3_2 = A0_2 L4_2 = L9_1 L5_2 = L10_1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "monster_timer" L6_2 = 8 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "monster_timer" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_8013 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 144004008 L6_2 = {} L7_2 = 8005 L8_2 = 8006 L9_2 = 8011 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "target_timer" L6_2 = 70 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_8014 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "time_out" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = DeduplicationRandom L3_2 = A0_2 L4_2 = L9_1 L5_2 = L10_1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_8017 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide3" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_8019 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = time_out if 1 ~= L2_2 then L2_2 = DeduplicationRandom L3_2 = A0_2 L4_2 = L9_1 L5_2 = L10_1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "monster_timer3" L6_2 = 8 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "monster_timer3" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "time_out" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide3" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_8019 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide2" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_8020 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = time_out if 1 ~= L2_2 then L2_2 = DeduplicationRandom L3_2 = A0_2 L4_2 = L9_1 L5_2 = L10_1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "monster_timer2" L6_2 = 8 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "monster_timer2" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "time_out" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide2" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_8020 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 144004008 L6_2 = {} L7_2 = 8007 L8_2 = 8008 L9_2 = 8009 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 2 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "target_timer2" L6_2 = 70 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_8021 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "time_out" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = DeduplicationRandom L3_2 = A0_2 L4_2 = L9_1 L5_2 = L10_1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_8024 = L14_1 function L14_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_8026 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "target_timer2" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144004008 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide3" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_8026 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 144004008 L6_2 = {} L7_2 = 8010 L8_2 = 8030 L9_2 = 8032 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L7_2 = 3 L8_2 = 1 L9_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "target_timer3" L6_2 = 70 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_8027 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "time_out" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = DeduplicationRandom L3_2 = A0_2 L4_2 = L9_1 L5_2 = L10_1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_8028 = L14_1 function L14_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_8029 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "target_timer3" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide3" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_8029 = L14_1 function L14_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_8031 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 144004008 L5_2 = "target_timer" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144004008 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_tide2" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_8031 = L14_1 function L14_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AssignPlayerShowTemplateReminder L3_2 = A0_2 L4_2 = 142 L5_2 = {} L6_2 = {} L5_2.param_uid_vec = L6_2 L6_2 = {} L5_2.param_vec = L6_2 L6_2 = {} L7_2 = A0_2.uid L6_2[1] = L7_2 L5_2.uid_vec = L6_2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_8035 = L14_1 L14_1 = "require" L14_1 = _ENV[L14_1] L15_1 = "V1_6/ScoreChallenge" L14_1(L15_1)