Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144002023.lua
2022-04-29 16:40:51 +02:00

148 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 144002023
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 23001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 58.056
L3_1.y = 121.4
L3_1.z = -740.744
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 13.9
L3_1.y = 297.526
L3_1.z = 350.598
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 1001
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 23002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 50.155
L4_1.y = 122.71
L4_1.z = -754.489
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 357.943
L4_1.y = 244.382
L4_1.z = 340.009
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 1001
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 23003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 104.547
L5_1.y = 121.485
L5_1.z = -757.806
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 27.896
L5_1.y = 356.563
L5_1.z = 357.599
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 1001
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 23004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 43.372
L6_1.y = 120.405
L6_1.z = -778.946
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 335.557
L6_1.y = 127.031
L6_1.z = 20.46
L5_1.rot = L6_1
L5_1.level = 1
L5_1.point_type = 1002
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 23005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 49.848
L7_1.y = 123.904
L7_1.z = -765.629
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 16.791
L7_1.y = 323.513
L7_1.z = 16.627
L6_1.rot = L7_1
L6_1.level = 1
L6_1.point_type = 1002
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 23006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 62.15
L8_1.y = 124.958
L8_1.z = -743.6
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 350.972
L8_1.y = 178.097
L8_1.z = 349.674
L7_1.rot = L8_1
L7_1.level = 1
L7_1.point_type = 1002
L7_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 23001
L5_1 = 23002
L6_1 = 23003
L7_1 = 23004
L8_1 = 23005
L9_1 = 23006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1