local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 144002023 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 23001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 58.056 L3_1.y = 121.4 L3_1.z = -740.744 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 13.9 L3_1.y = 297.526 L3_1.z = 350.598 L2_1.rot = L3_1 L2_1.level = 1 L2_1.point_type = 1001 L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 23002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 50.155 L4_1.y = 122.71 L4_1.z = -754.489 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 357.943 L4_1.y = 244.382 L4_1.z = 340.009 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 1001 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 23003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 104.547 L5_1.y = 121.485 L5_1.z = -757.806 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 27.896 L5_1.y = 356.563 L5_1.z = 357.599 L4_1.rot = L5_1 L4_1.level = 1 L4_1.point_type = 1001 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 23004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 43.372 L6_1.y = 120.405 L6_1.z = -778.946 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 335.557 L6_1.y = 127.031 L6_1.z = 20.46 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 1002 L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 23005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 49.848 L7_1.y = 123.904 L7_1.z = -765.629 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 16.791 L7_1.y = 323.513 L7_1.z = 16.627 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 1002 L6_1.area_id = 101 L7_1 = {} L7_1.config_id = 23006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = 62.15 L8_1.y = 124.958 L8_1.z = -743.6 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 350.972 L8_1.y = 178.097 L8_1.z = 349.674 L7_1.rot = L8_1 L7_1.level = 1 L7_1.point_type = 1002 L7_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 23001 L5_1 = 23002 L6_1 = 23003 L7_1 = 23004 L8_1 = 23005 L9_1 = 23006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1