mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
384 lines
6.7 KiB
Lua
384 lines
6.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
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L0_1 = {}
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L0_1.group_id = 144002001
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1001
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L2_1.monster_id = 21020501
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L3_1 = {}
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L3_1.x = 948.905
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L3_1.y = 99.118
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L3_1.z = -801.768
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 192.56
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 25
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L2_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139"
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L2_1.disableWander = true
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L2_1.pose_id = 401
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L2_1.area_id = 101
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L3_1 = {}
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L3_1.config_id = 1004
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L3_1.monster_id = 21011201
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L4_1 = {}
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L4_1.x = 952.497
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L4_1.y = 99.061
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L4_1.z = -807.618
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 20
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.pose_id = 9002
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L3_1.area_id = 101
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L4_1 = {}
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L4_1.config_id = 1005
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L4_1.monster_id = 21011201
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L5_1 = {}
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L5_1.x = 945.171
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L5_1.y = 99.211
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L5_1.z = -807.137
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 20
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.pose_id = 9002
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L4_1.area_id = 101
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L5_1 = {}
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L5_1.config_id = 1010
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L5_1.monster_id = 21011201
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L6_1 = {}
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L6_1.x = 954.315
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L6_1.y = 99.211
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L6_1.z = -804.388
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 290.37
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 20
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L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L5_1.pose_id = 9002
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L5_1.area_id = 101
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L6_1 = {}
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L6_1.config_id = 1011
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L6_1.monster_id = 21011201
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L7_1 = {}
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L7_1.x = 943.166
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L7_1.y = 99.211
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L7_1.z = -802.4
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 290.37
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 20
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L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L6_1.pose_id = 9002
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L6_1.area_id = 101
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1002
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L2_1.gadget_id = 70211022
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L3_1 = {}
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L3_1.x = 955.898
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L3_1.y = 99.016
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L3_1.z = -808.58
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 263.502
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\190\164\229\178\155"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 101
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L3_1 = {}
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L3_1.config_id = 1006
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L3_1.gadget_id = 70211001
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L4_1 = {}
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L4_1.x = 963.634
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L4_1.y = 111.952
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L4_1.z = -803.04
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 239.241
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\190\164\229\178\155"
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 101
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L4_1 = {}
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L4_1.config_id = 1007
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L4_1.gadget_id = 70310006
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L5_1 = {}
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L5_1.x = 947.335
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L5_1.y = 99.14
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L5_1.z = -804.954
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.area_id = 101
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L5_1 = {}
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L5_1.config_id = 1008
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L5_1.gadget_id = 70220013
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L6_1 = {}
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L6_1.x = 945.106
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L6_1.y = 99.162
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L6_1.z = -799.484
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.area_id = 101
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L6_1 = {}
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L6_1.config_id = 1009
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L6_1.gadget_id = 70220013
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L7_1 = {}
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L7_1.x = 945.956
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L7_1.y = 99.225
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L7_1.z = -809.798
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.area_id = 101
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L7_1 = {}
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L7_1.config_id = 1012
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L7_1.gadget_id = 70290001
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L8_1 = {}
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L8_1.x = 949.517
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L8_1.y = 99.209
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L8_1.z = -811.706
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L7_1.area_id = 101
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L8_1 = {}
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L8_1.config_id = 1013
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L8_1.gadget_id = 70500000
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L9_1 = {}
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L9_1.x = 949.534
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L9_1.y = 99.778
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L9_1.z = -811.305
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L8_1.point_type = 3002
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L8_1.owner = 1012
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L8_1.area_id = 101
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L9_1 = {}
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L9_1.config_id = 1014
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L9_1.gadget_id = 70500000
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L10_1 = {}
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L10_1.x = 949.452
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L10_1.y = 100.064
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L10_1.z = -812.102
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L9_1.point_type = 3002
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L9_1.owner = 1012
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L9_1.area_id = 101
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L10_1 = {}
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L10_1.config_id = 1015
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L10_1.gadget_id = 70500000
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L11_1 = {}
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L11_1.x = 949.785
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L11_1.y = 100.476
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L11_1.z = -811.809
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 0.0
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L11_1.y = 0.0
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 1
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L10_1.point_type = 3002
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L10_1.owner = 1012
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L10_1.area_id = 101
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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L1_1[9] = L10_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1001003
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L2_1.name = "ANY_MONSTER_DIE_1003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 1001
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L5_1 = 1004
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L6_1 = 1005
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L7_1 = 1010
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L8_1 = 1011
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 1002
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L5_1 = 1006
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L6_1 = 1007
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L7_1 = 1008
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L8_1 = 1009
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L9_1 = 1012
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L10_1 = 1013
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L11_1 = 1014
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L12_1 = 1015
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L3_1[8] = L11_1
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L3_1[9] = L12_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_1003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_1003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 1002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_1003 = L1_1
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