Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144002001.lua
2022-04-29 16:40:51 +02:00

384 lines
6.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 144002001
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001
L2_1.monster_id = 21020501
L3_1 = {}
L3_1.x = 948.905
L3_1.y = 99.118
L3_1.z = -801.768
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 192.56
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 25
L2_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 1004
L3_1.monster_id = 21011201
L4_1 = {}
L4_1.x = 952.497
L4_1.y = 99.061
L4_1.z = -807.618
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9002
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 1005
L4_1.monster_id = 21011201
L5_1 = {}
L5_1.x = 945.171
L5_1.y = 99.211
L5_1.z = -807.137
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9002
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 1010
L5_1.monster_id = 21011201
L6_1 = {}
L6_1.x = 954.315
L6_1.y = 99.211
L6_1.z = -804.388
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 290.37
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9002
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 1011
L6_1.monster_id = 21011201
L7_1 = {}
L7_1.x = 943.166
L7_1.y = 99.211
L7_1.z = -802.4
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 290.37
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.pose_id = 9002
L6_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 955.898
L3_1.y = 99.016
L3_1.z = -808.58
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 263.502
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\190\164\229\178\155"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 1006
L3_1.gadget_id = 70211001
L4_1 = {}
L4_1.x = 963.634
L4_1.y = 111.952
L4_1.z = -803.04
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 239.241
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\190\164\229\178\155"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 1007
L4_1.gadget_id = 70310006
L5_1 = {}
L5_1.x = 947.335
L5_1.y = 99.14
L5_1.z = -804.954
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 1008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 945.106
L6_1.y = 99.162
L6_1.z = -799.484
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 1009
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 945.956
L7_1.y = 99.225
L7_1.z = -809.798
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 1012
L7_1.gadget_id = 70290001
L8_1 = {}
L8_1.x = 949.517
L8_1.y = 99.209
L8_1.z = -811.706
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 101
L8_1 = {}
L8_1.config_id = 1013
L8_1.gadget_id = 70500000
L9_1 = {}
L9_1.x = 949.534
L9_1.y = 99.778
L9_1.z = -811.305
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.point_type = 3002
L8_1.owner = 1012
L8_1.area_id = 101
L9_1 = {}
L9_1.config_id = 1014
L9_1.gadget_id = 70500000
L10_1 = {}
L10_1.x = 949.452
L10_1.y = 100.064
L10_1.z = -812.102
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.point_type = 3002
L9_1.owner = 1012
L9_1.area_id = 101
L10_1 = {}
L10_1.config_id = 1015
L10_1.gadget_id = 70500000
L11_1 = {}
L11_1.x = 949.785
L11_1.y = 100.476
L11_1.z = -811.809
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.point_type = 3002
L10_1.owner = 1012
L10_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001003
L2_1.name = "ANY_MONSTER_DIE_1003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1001
L5_1 = 1004
L6_1 = 1005
L7_1 = 1010
L8_1 = 1011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1002
L5_1 = 1006
L6_1 = 1007
L7_1 = 1008
L8_1 = 1009
L9_1 = 1012
L10_1 = 1013
L11_1 = 1014
L12_1 = 1015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_1003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_1003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 1002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_1003 = L1_1