local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 144002001 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.monster_id = 21020501 L3_1 = {} L3_1.x = 948.905 L3_1.y = 99.118 L3_1.z = -801.768 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 192.56 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 1004 L3_1.monster_id = 21011201 L4_1 = {} L4_1.x = 952.497 L4_1.y = 99.061 L4_1.z = -807.618 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9002 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 1005 L4_1.monster_id = 21011201 L5_1 = {} L5_1.x = 945.171 L5_1.y = 99.211 L5_1.z = -807.137 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9002 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 1010 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = 954.315 L6_1.y = 99.211 L6_1.z = -804.388 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 290.37 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9002 L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 1011 L6_1.monster_id = 21011201 L7_1 = {} L7_1.x = 943.166 L7_1.y = 99.211 L7_1.z = -802.4 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 290.37 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 20 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.pose_id = 9002 L6_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = 955.898 L3_1.y = 99.016 L3_1.z = -808.58 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 263.502 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\190\164\229\178\155" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 1006 L3_1.gadget_id = 70211001 L4_1 = {} L4_1.x = 963.634 L4_1.y = 111.952 L4_1.z = -803.04 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 239.241 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\190\164\229\178\155" L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 1007 L4_1.gadget_id = 70310006 L5_1 = {} L5_1.x = 947.335 L5_1.y = 99.14 L5_1.z = -804.954 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 1008 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 945.106 L6_1.y = 99.162 L6_1.z = -799.484 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 1009 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 945.956 L7_1.y = 99.225 L7_1.z = -809.798 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 101 L7_1 = {} L7_1.config_id = 1012 L7_1.gadget_id = 70290001 L8_1 = {} L8_1.x = 949.517 L8_1.y = 99.209 L8_1.z = -811.706 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 101 L8_1 = {} L8_1.config_id = 1013 L8_1.gadget_id = 70500000 L9_1 = {} L9_1.x = 949.534 L9_1.y = 99.778 L9_1.z = -811.305 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.point_type = 3002 L8_1.owner = 1012 L8_1.area_id = 101 L9_1 = {} L9_1.config_id = 1014 L9_1.gadget_id = 70500000 L10_1 = {} L10_1.x = 949.452 L10_1.y = 100.064 L10_1.z = -812.102 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.point_type = 3002 L9_1.owner = 1012 L9_1.area_id = 101 L10_1 = {} L10_1.config_id = 1015 L10_1.gadget_id = 70500000 L11_1 = {} L11_1.x = 949.785 L11_1.y = 100.476 L11_1.z = -811.809 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.point_type = 3002 L10_1.owner = 1012 L10_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001003 L2_1.name = "ANY_MONSTER_DIE_1003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1001 L5_1 = 1004 L6_1 = 1005 L7_1 = 1010 L8_1 = 1011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1002 L5_1 = 1006 L6_1 = 1007 L7_1 = 1008 L8_1 = 1009 L9_1 = 1012 L10_1 = 1013 L11_1 = 1014 L12_1 = 1015 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_1003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1003 = L1_1